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-rw-r--r--core/variant/array.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/core/variant/array.h b/core/variant/array.h
index 6a68a9b9ff..ab5f7cd50f 100644
--- a/core/variant/array.h
+++ b/core/variant/array.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,6 +33,8 @@
#include "core/typedefs.h"
+#include <climits>
+
class Variant;
class ArrayPrivate;
class Object;
@@ -80,10 +82,10 @@ public:
Variant back() const;
void sort();
- void sort_custom(Callable p_callable);
+ void sort_custom(const Callable &p_callable);
void shuffle();
int bsearch(const Variant &p_value, bool p_before = true);
- int bsearch_custom(const Variant &p_value, Callable p_callable, bool p_before = true);
+ int bsearch_custom(const Variant &p_value, const Callable &p_callable, bool p_before = true);
void reverse();
int find(const Variant &p_value, int p_from = 0) const;
@@ -102,7 +104,7 @@ public:
Array duplicate(bool p_deep = false) const;
Array recursive_duplicate(bool p_deep, int recursion_count) const;
- Array slice(int p_begin, int p_end, int p_step = 1, bool p_deep = false) const;
+ Array slice(int p_begin, int p_end = INT_MAX, int p_step = 1, bool p_deep = false) const;
Array filter(const Callable &p_callable) const;
Array map(const Callable &p_callable) const;
Variant reduce(const Callable &p_callable, const Variant &p_accum) const;