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-rw-r--r--core/variant/array.h18
1 files changed, 12 insertions, 6 deletions
diff --git a/core/variant/array.h b/core/variant/array.h
index e01ac13168..8b67f7f085 100644
--- a/core/variant/array.h
+++ b/core/variant/array.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,6 +37,7 @@ class Variant;
class ArrayPrivate;
class Object;
class StringName;
+class Callable;
class Array {
mutable ArrayPrivate *_p;
@@ -47,7 +48,7 @@ class Array {
protected:
Array(const Array &p_base, uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
- void _assign(const Array &p_array);
+ bool _assign(const Array &p_array);
public:
Variant &operator[](int p_idx);
@@ -57,7 +58,7 @@ public:
const Variant &get(int p_idx) const;
int size() const;
- bool empty() const;
+ bool is_empty() const;
void clear();
bool operator==(const Array &p_array) const;
@@ -78,10 +79,10 @@ public:
Variant back() const;
void sort();
- void sort_custom(Object *p_obj, const StringName &p_function);
+ void sort_custom(Callable p_callable);
void shuffle();
int bsearch(const Variant &p_value, bool p_before = true);
- int bsearch_custom(const Variant &p_value, Object *p_obj, const StringName &p_function, bool p_before = true);
+ int bsearch_custom(const Variant &p_value, Callable p_callable, bool p_before = true);
void invert();
int find(const Variant &p_value, int p_from = 0) const;
@@ -110,7 +111,12 @@ public:
const void *id() const;
+ bool typed_assign(const Array &p_other);
void set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
+ bool is_typed() const;
+ uint32_t get_typed_builtin() const;
+ StringName get_typed_class_name() const;
+ Variant get_typed_script() const;
Array(const Array &p_from);
Array();
~Array();