summaryrefslogtreecommitdiff
path: root/core/variant/array.h
diff options
context:
space:
mode:
Diffstat (limited to 'core/variant/array.h')
-rw-r--r--core/variant/array.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/core/variant/array.h b/core/variant/array.h
index 5d2839dda7..72bed5932c 100644
--- a/core/variant/array.h
+++ b/core/variant/array.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,6 +33,8 @@
#include "core/typedefs.h"
+#include <climits>
+
class Variant;
class ArrayPrivate;
class Object;
@@ -44,8 +46,6 @@ class Array {
void _ref(const Array &p_from) const;
void _unref() const;
- inline int _clamp_slice_index(int p_index) const;
-
protected:
Array(const Array &p_base, uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
bool _assign(const Array &p_array);
@@ -104,7 +104,7 @@ public:
Array duplicate(bool p_deep = false) const;
Array recursive_duplicate(bool p_deep, int recursion_count) const;
- Array slice(int p_begin, int p_end, int p_step = 1, bool p_deep = false) const;
+ Array slice(int p_begin, int p_end = INT_MAX, int p_step = 1, bool p_deep = false) const;
Array filter(const Callable &p_callable) const;
Array map(const Callable &p_callable) const;
Variant reduce(const Callable &p_callable, const Variant &p_accum) const;