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-rw-r--r--core/variant.cpp298
1 files changed, 298 insertions, 0 deletions
diff --git a/core/variant.cpp b/core/variant.cpp
index 8daa359917..1acb0e7a73 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -72,10 +72,18 @@ String Variant::get_type_name(Variant::Type p_type) {
return "Vector2";
} break;
+ case VECTOR2I: {
+
+ return "Vector2i";
+ } break;
case RECT2: {
return "Rect2";
} break;
+ case RECT2I: {
+
+ return "Rect2i";
+ } break;
case TRANSFORM2D: {
return "Transform2D";
@@ -84,6 +92,10 @@ String Variant::get_type_name(Variant::Type p_type) {
return "Vector3";
} break;
+ case VECTOR3I: {
+
+ return "Vector3i";
+ } break;
case PLANE: {
return "Plane";
@@ -258,6 +270,46 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
invalid_types = invalid;
} break;
+ case VECTOR2: {
+
+ static const Type valid[] = {
+ VECTOR2I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case VECTOR2I: {
+
+ static const Type valid[] = {
+ VECTOR2,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case RECT2: {
+
+ static const Type valid[] = {
+ RECT2I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case RECT2I: {
+
+ static const Type valid[] = {
+ RECT2,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
case TRANSFORM2D: {
static const Type valid[] = {
@@ -267,6 +319,27 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
valid_types = valid;
} break;
+ case VECTOR3: {
+
+ static const Type valid[] = {
+ VECTOR3I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case VECTOR3I: {
+
+ static const Type valid[] = {
+ VECTOR3,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+
case QUAT: {
static const Type valid[] = {
@@ -515,6 +588,46 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
valid_types = valid;
} break;
+ case VECTOR2: {
+
+ static const Type valid[] = {
+ VECTOR2I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case VECTOR2I: {
+
+ static const Type valid[] = {
+ VECTOR2,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case RECT2: {
+
+ static const Type valid[] = {
+ RECT2I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case RECT2I: {
+
+ static const Type valid[] = {
+ RECT2,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
case TRANSFORM2D: {
static const Type valid[] = {
@@ -524,6 +637,27 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
valid_types = valid;
} break;
+ case VECTOR3: {
+
+ static const Type valid[] = {
+ VECTOR3I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case VECTOR3I: {
+
+ static const Type valid[] = {
+ VECTOR3,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+
case QUAT: {
static const Type valid[] = {
@@ -765,11 +899,21 @@ bool Variant::is_zero() const {
return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2();
} break;
+ case VECTOR2I: {
+
+ return *reinterpret_cast<const Vector2i *>(_data._mem) == Vector2i();
+
+ } break;
case RECT2: {
return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2();
} break;
+ case RECT2I: {
+
+ return *reinterpret_cast<const Rect2i *>(_data._mem) == Rect2i();
+
+ } break;
case TRANSFORM2D: {
return *_data._transform2d == Transform2D();
@@ -780,6 +924,11 @@ bool Variant::is_zero() const {
return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3();
} break;
+ case VECTOR3I: {
+
+ return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i();
+
+ } break;
case PLANE: {
return *reinterpret_cast<const Plane *>(_data._mem) == Plane();
@@ -924,16 +1073,31 @@ bool Variant::is_one() const {
return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2(1, 1);
} break;
+ case VECTOR2I: {
+
+ return *reinterpret_cast<const Vector2i *>(_data._mem) == Vector2i(1, 1);
+
+ } break;
case RECT2: {
return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2(1, 1, 1, 1);
} break;
+ case RECT2I: {
+
+ return *reinterpret_cast<const Rect2i *>(_data._mem) == Rect2i(1, 1, 1, 1);
+
+ } break;
case VECTOR3: {
return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3(1, 1, 1);
} break;
+ case VECTOR3I: {
+
+ return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i(1, 1, 1);
+
+ } break;
case PLANE: {
return *reinterpret_cast<const Plane *>(_data._mem) == Plane(1, 1, 1, 1);
@@ -1004,10 +1168,18 @@ void Variant::reference(const Variant &p_variant) {
memnew_placement(_data._mem, Vector2(*reinterpret_cast<const Vector2 *>(p_variant._data._mem)));
} break;
+ case VECTOR2I: {
+
+ memnew_placement(_data._mem, Vector2i(*reinterpret_cast<const Vector2i *>(p_variant._data._mem)));
+ } break;
case RECT2: {
memnew_placement(_data._mem, Rect2(*reinterpret_cast<const Rect2 *>(p_variant._data._mem)));
} break;
+ case RECT2I: {
+
+ memnew_placement(_data._mem, Rect2i(*reinterpret_cast<const Rect2i *>(p_variant._data._mem)));
+ } break;
case TRANSFORM2D: {
_data._transform2d = memnew(Transform2D(*p_variant._data._transform2d));
@@ -1016,6 +1188,10 @@ void Variant::reference(const Variant &p_variant) {
memnew_placement(_data._mem, Vector3(*reinterpret_cast<const Vector3 *>(p_variant._data._mem)));
} break;
+ case VECTOR3I: {
+
+ memnew_placement(_data._mem, Vector3i(*reinterpret_cast<const Vector3i *>(p_variant._data._mem)));
+ } break;
case PLANE: {
memnew_placement(_data._mem, Plane(*reinterpret_cast<const Plane *>(p_variant._data._mem)));
@@ -1144,8 +1320,11 @@ void Variant::zero() {
case INT: this->_data._int = 0; break;
case REAL: this->_data._real = 0; break;
case VECTOR2: *reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2(); break;
+ case VECTOR2I: *reinterpret_cast<Vector2i *>(this->_data._mem) = Vector2i(); break;
case RECT2: *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2(); break;
+ case RECT2I: *reinterpret_cast<Rect2i *>(this->_data._mem) = Rect2i(); break;
case VECTOR3: *reinterpret_cast<Vector3 *>(this->_data._mem) = Vector3(); break;
+ case VECTOR3I: *reinterpret_cast<Vector3i *>(this->_data._mem) = Vector3i(); break;
case PLANE: *reinterpret_cast<Plane *>(this->_data._mem) = Plane(); break;
case QUAT: *reinterpret_cast<Quat *>(this->_data._mem) = Quat(); break;
case COLOR: *reinterpret_cast<Color *>(this->_data._mem) = Color(); break;
@@ -1526,13 +1705,16 @@ String Variant::stringify(List<const void *> &stack) const {
case REAL: return rtos(_data._real);
case STRING: return *reinterpret_cast<const String *>(_data._mem);
case VECTOR2: return "(" + operator Vector2() + ")";
+ case VECTOR2I: return "(" + operator Vector2i() + ")";
case RECT2: return "(" + operator Rect2() + ")";
+ case RECT2I: return "(" + operator Rect2i() + ")";
case TRANSFORM2D: {
Transform2D mat32 = operator Transform2D();
return "(" + Variant(mat32.elements[0]).operator String() + ", " + Variant(mat32.elements[1]).operator String() + ", " + Variant(mat32.elements[2]).operator String() + ")";
} break;
case VECTOR3: return "(" + operator Vector3() + ")";
+ case VECTOR3I: return "(" + operator Vector3i() + ")";
case PLANE:
return operator Plane();
//case QUAT:
@@ -1725,28 +1907,78 @@ Variant::operator Vector2() const {
if (type == VECTOR2)
return *reinterpret_cast<const Vector2 *>(_data._mem);
+ else if (type == VECTOR2I)
+ return *reinterpret_cast<const Vector2i *>(_data._mem);
else if (type == VECTOR3)
return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y);
+ else if (type == VECTOR3I)
+ return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y);
else
return Vector2();
}
+
+Variant::operator Vector2i() const {
+
+ if (type == VECTOR2I)
+ return *reinterpret_cast<const Vector2i *>(_data._mem);
+ else if (type == VECTOR2)
+ return *reinterpret_cast<const Vector2 *>(_data._mem);
+ else if (type == VECTOR3)
+ return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y);
+ else if (type == VECTOR3I)
+ return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y);
+ else
+ return Vector2i();
+}
+
Variant::operator Rect2() const {
if (type == RECT2)
return *reinterpret_cast<const Rect2 *>(_data._mem);
+ else if (type == RECT2I)
+ return *reinterpret_cast<const Rect2i *>(_data._mem);
else
return Rect2();
}
+Variant::operator Rect2i() const {
+
+ if (type == RECT2I)
+ return *reinterpret_cast<const Rect2i *>(_data._mem);
+ else if (type == RECT2)
+ return *reinterpret_cast<const Rect2 *>(_data._mem);
+ else
+ return Rect2i();
+}
+
Variant::operator Vector3() const {
if (type == VECTOR3)
return *reinterpret_cast<const Vector3 *>(_data._mem);
+ else if (type == VECTOR3I)
+ return *reinterpret_cast<const Vector3i *>(_data._mem);
else if (type == VECTOR2)
return Vector3(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0);
+ else if (type == VECTOR2I)
+ return Vector3(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0);
else
return Vector3();
}
+
+Variant::operator Vector3i() const {
+
+ if (type == VECTOR3I)
+ return *reinterpret_cast<const Vector3i *>(_data._mem);
+ else if (type == VECTOR3)
+ return *reinterpret_cast<const Vector3 *>(_data._mem);
+ else if (type == VECTOR2)
+ return Vector3i(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0);
+ else if (type == VECTOR2I)
+ return Vector3i(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0);
+ else
+ return Vector3i();
+}
+
Variant::operator Plane() const {
if (type == PLANE)
@@ -2258,17 +2490,36 @@ Variant::Variant(const Vector3 &p_vector3) {
type = VECTOR3;
memnew_placement(_data._mem, Vector3(p_vector3));
}
+Variant::Variant(const Vector3i &p_vector3i) {
+
+ type = VECTOR3I;
+ memnew_placement(_data._mem, Vector3i(p_vector3i));
+}
+
Variant::Variant(const Vector2 &p_vector2) {
type = VECTOR2;
memnew_placement(_data._mem, Vector2(p_vector2));
}
+
+Variant::Variant(const Vector2i &p_vector2i) {
+
+ type = VECTOR2I;
+ memnew_placement(_data._mem, Vector2i(p_vector2i));
+}
+
Variant::Variant(const Rect2 &p_rect2) {
type = RECT2;
memnew_placement(_data._mem, Rect2(p_rect2));
}
+Variant::Variant(const Rect2i &p_rect2i) {
+
+ type = RECT2I;
+ memnew_placement(_data._mem, Rect2i(p_rect2i));
+}
+
Variant::Variant(const Plane &p_plane) {
type = PLANE;
@@ -2516,10 +2767,18 @@ void Variant::operator=(const Variant &p_variant) {
*reinterpret_cast<Vector2 *>(_data._mem) = *reinterpret_cast<const Vector2 *>(p_variant._data._mem);
} break;
+ case VECTOR2I: {
+
+ *reinterpret_cast<Vector2i *>(_data._mem) = *reinterpret_cast<const Vector2i *>(p_variant._data._mem);
+ } break;
case RECT2: {
*reinterpret_cast<Rect2 *>(_data._mem) = *reinterpret_cast<const Rect2 *>(p_variant._data._mem);
} break;
+ case RECT2I: {
+
+ *reinterpret_cast<Rect2i *>(_data._mem) = *reinterpret_cast<const Rect2i *>(p_variant._data._mem);
+ } break;
case TRANSFORM2D: {
*_data._transform2d = *(p_variant._data._transform2d);
@@ -2528,6 +2787,10 @@ void Variant::operator=(const Variant &p_variant) {
*reinterpret_cast<Vector3 *>(_data._mem) = *reinterpret_cast<const Vector3 *>(p_variant._data._mem);
} break;
+ case VECTOR3I: {
+
+ *reinterpret_cast<Vector3i *>(_data._mem) = *reinterpret_cast<const Vector3i *>(p_variant._data._mem);
+ } break;
case PLANE: {
*reinterpret_cast<Plane *>(_data._mem) = *reinterpret_cast<const Plane *>(p_variant._data._mem);
@@ -2690,6 +2953,11 @@ uint32_t Variant::hash() const {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->x);
return hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->y, hash);
} break;
+ case VECTOR2I: {
+
+ uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Vector2i *>(_data._mem)->x);
+ return hash_djb2_one_32(reinterpret_cast<const Vector2i *>(_data._mem)->y, hash);
+ } break;
case RECT2: {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.x);
@@ -2697,6 +2965,13 @@ uint32_t Variant::hash() const {
hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.x, hash);
return hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.y, hash);
} break;
+ case RECT2I: {
+
+ uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->position.x);
+ hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->position.y, hash);
+ hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->size.x, hash);
+ return hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->size.y, hash);
+ } break;
case TRANSFORM2D: {
uint32_t hash = 5831;
@@ -2715,6 +2990,12 @@ uint32_t Variant::hash() const {
hash = hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->y, hash);
return hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->z, hash);
} break;
+ case VECTOR3I: {
+
+ uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->x);
+ hash = hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->y, hash);
+ return hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->z, hash);
+ } break;
case PLANE: {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.x);
@@ -2993,6 +3274,11 @@ bool Variant::hash_compare(const Variant &p_variant) const {
return hash_compare_vector2(*l, *r);
} break;
+ case VECTOR2I: {
+ const Vector2i *l = reinterpret_cast<const Vector2i *>(_data._mem);
+ const Vector2i *r = reinterpret_cast<const Vector2i *>(p_variant._data._mem);
+ return *l == *r;
+ } break;
case RECT2: {
const Rect2 *l = reinterpret_cast<const Rect2 *>(_data._mem);
@@ -3001,6 +3287,12 @@ bool Variant::hash_compare(const Variant &p_variant) const {
return (hash_compare_vector2(l->position, r->position)) &&
(hash_compare_vector2(l->size, r->size));
} break;
+ case RECT2I: {
+ const Rect2i *l = reinterpret_cast<const Rect2i *>(_data._mem);
+ const Rect2i *r = reinterpret_cast<const Rect2i *>(p_variant._data._mem);
+
+ return *l == *r;
+ } break;
case TRANSFORM2D: {
Transform2D *l = _data._transform2d;
@@ -3020,6 +3312,12 @@ bool Variant::hash_compare(const Variant &p_variant) const {
return hash_compare_vector3(*l, *r);
} break;
+ case VECTOR3I: {
+ const Vector3i *l = reinterpret_cast<const Vector3i *>(_data._mem);
+ const Vector3i *r = reinterpret_cast<const Vector3i *>(p_variant._data._mem);
+
+ return *l == *r;
+ } break;
case PLANE: {
const Plane *l = reinterpret_cast<const Plane *>(_data._mem);