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-rw-r--r--core/translation.cpp33
1 files changed, 21 insertions, 12 deletions
diff --git a/core/translation.cpp b/core/translation.cpp
index 17c23b86cd..3f45bb17c9 100644
--- a/core/translation.cpp
+++ b/core/translation.cpp
@@ -407,7 +407,7 @@ static const char *locale_list[] = {
"zh_SG", // Chinese (Singapore)
"zh_TW", // Chinese (Taiwan)
"zu_ZA", // Zulu (South Africa)
- 0
+ nullptr
};
static const char *locale_names[] = {
@@ -775,7 +775,7 @@ static const char *locale_names[] = {
"Chinese (Singapore)",
"Chinese (Taiwan)",
"Zulu (South Africa)",
- 0
+ nullptr
};
// Windows has some weird locale identifiers which do not honor the ISO 639-1
@@ -789,7 +789,7 @@ static const char *locale_renames[][2] = {
{ "in", "id" }, // Indonesian
{ "iw", "he" }, // Hebrew
{ "no", "nb" }, // Norwegian Bokmål
- { NULL, NULL }
+ { nullptr, nullptr }
};
///////////////////////////////////////////////
@@ -929,7 +929,7 @@ String TranslationServer::standardize_locale(const String &p_locale) {
// Handles known non-ISO locale names used e.g. on Windows
int idx = 0;
- while (locale_renames[idx][0] != NULL) {
+ while (locale_renames[idx][0] != nullptr) {
if (locale_renames[idx][0] == univ_locale) {
univ_locale = locale_renames[idx][1];
break;
@@ -995,7 +995,7 @@ String TranslationServer::get_locale_name(const String &p_locale) const {
Array TranslationServer::get_loaded_locales() const {
Array locales;
- for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
+ for (const Set<Ref<Translation>>::Element *E = translations.front(); E; E = E->next()) {
const Ref<Translation> &t = E->get();
ERR_FAIL_COND_V(t.is_null(), Array());
@@ -1072,7 +1072,7 @@ StringName TranslationServer::translate(const StringName &p_message) const {
String lang = get_language_code(locale);
bool near_match = false;
- for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
+ for (const Set<Ref<Translation>>::Element *E = translations.front(); E; E = E->next()) {
const Ref<Translation> &t = E->get();
ERR_FAIL_COND_V(t.is_null(), p_message);
String l = t->get_locale();
@@ -1105,7 +1105,7 @@ StringName TranslationServer::translate(const StringName &p_message) const {
String fallback_lang = get_language_code(fallback);
near_match = false;
- for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
+ for (const Set<Ref<Translation>>::Element *E = translations.front(); E; E = E->next()) {
const Ref<Translation> &t = E->get();
ERR_FAIL_COND_V(t.is_null(), p_message);
String l = t->get_locale();
@@ -1141,7 +1141,7 @@ StringName TranslationServer::translate(const StringName &p_message) const {
return res;
}
-TranslationServer *TranslationServer::singleton = NULL;
+TranslationServer *TranslationServer::singleton = nullptr;
bool TranslationServer::_load_translations(const String &p_from) {
@@ -1176,7 +1176,6 @@ void TranslationServer::setup() {
set_locale(OS::get_singleton()->get_locale());
fallback = GLOBAL_DEF("locale/fallback", "en");
#ifdef TOOLS_ENABLED
-
{
String options = "";
int idx = 0;
@@ -1189,7 +1188,6 @@ void TranslationServer::setup() {
ProjectSettings::get_singleton()->set_custom_property_info("locale/fallback", PropertyInfo(Variant::STRING, "locale/fallback", PROPERTY_HINT_ENUM, options));
}
#endif
- //load translations
}
void TranslationServer::set_tool_translation(const Ref<Translation> &p_translation) {
@@ -1197,15 +1195,26 @@ void TranslationServer::set_tool_translation(const Ref<Translation> &p_translati
}
StringName TranslationServer::tool_translate(const StringName &p_message) const {
-
if (tool_translation.is_valid()) {
StringName r = tool_translation->get_message(p_message);
-
if (r) {
return r;
}
}
+ return p_message;
+}
+void TranslationServer::set_doc_translation(const Ref<Translation> &p_translation) {
+ doc_translation = p_translation;
+}
+
+StringName TranslationServer::doc_translate(const StringName &p_message) const {
+ if (doc_translation.is_valid()) {
+ StringName r = doc_translation->get_message(p_message);
+ if (r) {
+ return r;
+ }
+ }
return p_message;
}