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+/*************************************************************************/
+/* pair.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PAIR_H
+#define PAIR_H
+
+template <class F, class S>
+struct Pair {
+ F first;
+ S second;
+
+ Pair() :
+ first(),
+ second() {
+ }
+
+ Pair(F p_first, const S &p_second) :
+ first(p_first),
+ second(p_second) {
+ }
+};
+
+template <class F, class S>
+bool operator==(const Pair<F, S> &pair, const Pair<F, S> &other) {
+ return (pair.first == other.first) && (pair.second == other.second);
+}
+
+template <class F, class S>
+bool operator!=(const Pair<F, S> &pair, const Pair<F, S> &other) {
+ return (pair.first != other.first) || (pair.second != other.second);
+}
+
+template <class F, class S>
+struct PairSort {
+ bool operator()(const Pair<F, S> &A, const Pair<F, S> &B) const {
+ return A.first < B.first;
+ }
+};
+
+#endif // PAIR_H