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Diffstat (limited to 'core/templates/oa_hash_map.h')
-rw-r--r-- | core/templates/oa_hash_map.h | 399 |
1 files changed, 399 insertions, 0 deletions
diff --git a/core/templates/oa_hash_map.h b/core/templates/oa_hash_map.h new file mode 100644 index 0000000000..d9d632b4ce --- /dev/null +++ b/core/templates/oa_hash_map.h @@ -0,0 +1,399 @@ +/*************************************************************************/ +/* oa_hash_map.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef OA_HASH_MAP_H +#define OA_HASH_MAP_H + +#include "core/math/math_funcs.h" +#include "core/os/copymem.h" +#include "core/os/memory.h" +#include "core/templates/hashfuncs.h" + +/** + * A HashMap implementation that uses open addressing with Robin Hood hashing. + * Robin Hood hashing swaps out entries that have a smaller probing distance + * than the to-be-inserted entry, that evens out the average probing distance + * and enables faster lookups. Backward shift deletion is employed to further + * improve the performance and to avoid infinite loops in rare cases. + * + * The entries are stored inplace, so huge keys or values might fill cache lines + * a lot faster. + * + * Only used keys and values are constructed. For free positions there's space + * in the arrays for each, but that memory is kept uninitialized. + * + * The assignment operator copy the pairs from one map to the other. + */ +template <class TKey, class TValue, + class Hasher = HashMapHasherDefault, + class Comparator = HashMapComparatorDefault<TKey>> +class OAHashMap { +private: + TValue *values = nullptr; + TKey *keys = nullptr; + uint32_t *hashes = nullptr; + + uint32_t capacity = 0; + + uint32_t num_elements = 0; + + static const uint32_t EMPTY_HASH = 0; + + _FORCE_INLINE_ uint32_t _hash(const TKey &p_key) const { + uint32_t hash = Hasher::hash(p_key); + + if (hash == EMPTY_HASH) { + hash = EMPTY_HASH + 1; + } + + return hash; + } + + _FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash) const { + uint32_t original_pos = p_hash % capacity; + return (p_pos - original_pos + capacity) % capacity; + } + + _FORCE_INLINE_ void _construct(uint32_t p_pos, uint32_t p_hash, const TKey &p_key, const TValue &p_value) { + memnew_placement(&keys[p_pos], TKey(p_key)); + memnew_placement(&values[p_pos], TValue(p_value)); + hashes[p_pos] = p_hash; + + num_elements++; + } + + bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) const { + uint32_t hash = _hash(p_key); + uint32_t pos = hash % capacity; + uint32_t distance = 0; + + while (true) { + if (hashes[pos] == EMPTY_HASH) { + return false; + } + + if (distance > _get_probe_length(pos, hashes[pos])) { + return false; + } + + if (hashes[pos] == hash && Comparator::compare(keys[pos], p_key)) { + r_pos = pos; + return true; + } + + pos = (pos + 1) % capacity; + distance++; + } + } + + void _insert_with_hash(uint32_t p_hash, const TKey &p_key, const TValue &p_value) { + uint32_t hash = p_hash; + uint32_t distance = 0; + uint32_t pos = hash % capacity; + + TKey key = p_key; + TValue value = p_value; + + while (true) { + if (hashes[pos] == EMPTY_HASH) { + _construct(pos, hash, key, value); + + return; + } + + // not an empty slot, let's check the probing length of the existing one + uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos]); + if (existing_probe_len < distance) { + SWAP(hash, hashes[pos]); + SWAP(key, keys[pos]); + SWAP(value, values[pos]); + distance = existing_probe_len; + } + + pos = (pos + 1) % capacity; + distance++; + } + } + + void _resize_and_rehash(uint32_t p_new_capacity) { + uint32_t old_capacity = capacity; + + // Capacity can't be 0. + capacity = MAX(1, p_new_capacity); + + TKey *old_keys = keys; + TValue *old_values = values; + uint32_t *old_hashes = hashes; + + num_elements = 0; + keys = static_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity)); + values = static_cast<TValue *>(Memory::alloc_static(sizeof(TValue) * capacity)); + hashes = static_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity)); + + for (uint32_t i = 0; i < capacity; i++) { + hashes[i] = 0; + } + + if (old_capacity == 0) { + // Nothing to do. + return; + } + + for (uint32_t i = 0; i < old_capacity; i++) { + if (old_hashes[i] == EMPTY_HASH) { + continue; + } + + _insert_with_hash(old_hashes[i], old_keys[i], old_values[i]); + + old_keys[i].~TKey(); + old_values[i].~TValue(); + } + + Memory::free_static(old_keys); + Memory::free_static(old_values); + Memory::free_static(old_hashes); + } + + void _resize_and_rehash() { + _resize_and_rehash(capacity * 2); + } + +public: + _FORCE_INLINE_ uint32_t get_capacity() const { return capacity; } + _FORCE_INLINE_ uint32_t get_num_elements() const { return num_elements; } + + bool empty() const { + return num_elements == 0; + } + + void clear() { + for (uint32_t i = 0; i < capacity; i++) { + if (hashes[i] == EMPTY_HASH) { + continue; + } + + hashes[i] = EMPTY_HASH; + values[i].~TValue(); + keys[i].~TKey(); + } + + num_elements = 0; + } + + void insert(const TKey &p_key, const TValue &p_value) { + if (num_elements + 1 > 0.9 * capacity) { + _resize_and_rehash(); + } + + uint32_t hash = _hash(p_key); + + _insert_with_hash(hash, p_key, p_value); + } + + void set(const TKey &p_key, const TValue &p_data) { + uint32_t pos = 0; + bool exists = _lookup_pos(p_key, pos); + + if (exists) { + values[pos] = p_data; + } else { + insert(p_key, p_data); + } + } + + /** + * returns true if the value was found, false otherwise. + * + * if r_data is not nullptr then the value will be written to the object + * it points to. + */ + bool lookup(const TKey &p_key, TValue &r_data) const { + uint32_t pos = 0; + bool exists = _lookup_pos(p_key, pos); + + if (exists) { + r_data = values[pos]; + return true; + } + + return false; + } + + /** + * returns true if the value was found, false otherwise. + * + * if r_data is not nullptr then the value will be written to the object + * it points to. + */ + TValue *lookup_ptr(const TKey &p_key) const { + uint32_t pos = 0; + bool exists = _lookup_pos(p_key, pos); + + if (exists) { + return &values[pos]; + } + return nullptr; + } + + _FORCE_INLINE_ bool has(const TKey &p_key) const { + uint32_t _pos = 0; + return _lookup_pos(p_key, _pos); + } + + void remove(const TKey &p_key) { + uint32_t pos = 0; + bool exists = _lookup_pos(p_key, pos); + + if (!exists) { + return; + } + + uint32_t next_pos = (pos + 1) % capacity; + while (hashes[next_pos] != EMPTY_HASH && + _get_probe_length(next_pos, hashes[next_pos]) != 0) { + SWAP(hashes[next_pos], hashes[pos]); + SWAP(keys[next_pos], keys[pos]); + SWAP(values[next_pos], values[pos]); + pos = next_pos; + next_pos = (pos + 1) % capacity; + } + + hashes[pos] = EMPTY_HASH; + values[pos].~TValue(); + keys[pos].~TKey(); + + num_elements--; + } + + /** + * reserves space for a number of elements, useful to avoid many resizes and rehashes + * if adding a known (possibly large) number of elements at once, must be larger than old + * capacity. + **/ + void reserve(uint32_t p_new_capacity) { + ERR_FAIL_COND(p_new_capacity < capacity); + _resize_and_rehash(p_new_capacity); + } + + struct Iterator { + bool valid; + + const TKey *key; + TValue *value; + + private: + uint32_t pos; + friend class OAHashMap; + }; + + Iterator iter() const { + Iterator it; + + it.valid = true; + it.pos = 0; + + return next_iter(it); + } + + Iterator next_iter(const Iterator &p_iter) const { + if (!p_iter.valid) { + return p_iter; + } + + Iterator it; + it.valid = false; + it.pos = p_iter.pos; + it.key = nullptr; + it.value = nullptr; + + for (uint32_t i = it.pos; i < capacity; i++) { + it.pos = i + 1; + + if (hashes[i] == EMPTY_HASH) { + continue; + } + + it.valid = true; + it.key = &keys[i]; + it.value = &values[i]; + return it; + } + + return it; + } + + OAHashMap(const OAHashMap &p_other) { + (*this) = p_other; + } + + OAHashMap &operator=(const OAHashMap &p_other) { + if (capacity != 0) { + clear(); + } + + _resize_and_rehash(p_other.capacity); + + for (Iterator it = p_other.iter(); it.valid; it = p_other.next_iter(it)) { + set(*it.key, *it.value); + } + return *this; + } + + OAHashMap(uint32_t p_initial_capacity = 64) { + // Capacity can't be 0. + capacity = MAX(1, p_initial_capacity); + + keys = static_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity)); + values = static_cast<TValue *>(Memory::alloc_static(sizeof(TValue) * capacity)); + hashes = static_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity)); + + for (uint32_t i = 0; i < capacity; i++) { + hashes[i] = EMPTY_HASH; + } + } + + ~OAHashMap() { + for (uint32_t i = 0; i < capacity; i++) { + if (hashes[i] == EMPTY_HASH) { + continue; + } + + values[i].~TValue(); + keys[i].~TKey(); + } + + Memory::free_static(keys); + Memory::free_static(values); + Memory::free_static(hashes); + } +}; + +#endif // OA_HASH_MAP_H |