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Diffstat (limited to 'core/templates/local_vector.h')
-rw-r--r-- | core/templates/local_vector.h | 246 |
1 files changed, 246 insertions, 0 deletions
diff --git a/core/templates/local_vector.h b/core/templates/local_vector.h new file mode 100644 index 0000000000..4ef040dc77 --- /dev/null +++ b/core/templates/local_vector.h @@ -0,0 +1,246 @@ +/*************************************************************************/ +/* local_vector.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef LOCAL_VECTOR_H +#define LOCAL_VECTOR_H + +#include "core/error/error_macros.h" +#include "core/os/copymem.h" +#include "core/os/memory.h" +#include "core/templates/sort_array.h" +#include "core/templates/vector.h" + +template <class T, class U = uint32_t, bool force_trivial = false> +class LocalVector { +private: + U count = 0; + U capacity = 0; + T *data = nullptr; + +public: + T *ptr() { + return data; + } + + const T *ptr() const { + return data; + } + + _FORCE_INLINE_ void push_back(T p_elem) { + if (unlikely(count == capacity)) { + if (capacity == 0) { + capacity = 1; + } else { + capacity <<= 1; + } + data = (T *)memrealloc(data, capacity * sizeof(T)); + CRASH_COND_MSG(!data, "Out of memory"); + } + + if (!__has_trivial_constructor(T) && !force_trivial) { + memnew_placement(&data[count++], T(p_elem)); + } else { + data[count++] = p_elem; + } + } + + void remove(U p_index) { + ERR_FAIL_UNSIGNED_INDEX(p_index, count); + count--; + for (U i = p_index; i < count; i++) { + data[i] = data[i + 1]; + } + if (!__has_trivial_destructor(T) && !force_trivial) { + data[count].~T(); + } + } + + void erase(const T &p_val) { + int64_t idx = find(p_val); + if (idx >= 0) { + remove(idx); + } + } + + void invert() { + for (U i = 0; i < count / 2; i++) { + SWAP(data[i], data[count - i - 1]); + } + } + + _FORCE_INLINE_ void clear() { resize(0); } + _FORCE_INLINE_ void reset() { + clear(); + if (data) { + memfree(data); + data = nullptr; + capacity = 0; + } + } + _FORCE_INLINE_ bool empty() const { return count == 0; } + _FORCE_INLINE_ void reserve(U p_size) { + p_size = nearest_power_of_2_templated(p_size); + if (p_size > capacity) { + capacity = p_size; + data = (T *)memrealloc(data, capacity * sizeof(T)); + CRASH_COND_MSG(!data, "Out of memory"); + } + } + + _FORCE_INLINE_ U size() const { return count; } + void resize(U p_size) { + if (p_size < count) { + if (!__has_trivial_destructor(T) && !force_trivial) { + for (U i = p_size; i < count; i++) { + data[i].~T(); + } + } + count = p_size; + } else if (p_size > count) { + if (unlikely(p_size > capacity)) { + if (capacity == 0) { + capacity = 1; + } + while (capacity < p_size) { + capacity <<= 1; + } + data = (T *)memrealloc(data, capacity * sizeof(T)); + CRASH_COND_MSG(!data, "Out of memory"); + } + if (!__has_trivial_constructor(T) && !force_trivial) { + for (U i = count; i < p_size; i++) { + memnew_placement(&data[i], T); + } + } + count = p_size; + } + } + _FORCE_INLINE_ const T &operator[](U p_index) const { + CRASH_BAD_UNSIGNED_INDEX(p_index, count); + return data[p_index]; + } + _FORCE_INLINE_ T &operator[](U p_index) { + CRASH_BAD_UNSIGNED_INDEX(p_index, count); + return data[p_index]; + } + + void insert(U p_pos, T p_val) { + ERR_FAIL_UNSIGNED_INDEX(p_pos, count + 1); + if (p_pos == count) { + push_back(p_val); + } else { + resize(count + 1); + for (U i = count; i > p_pos; i--) { + data[i] = data[i - 1]; + } + data[p_pos] = p_val; + } + } + + int64_t find(const T &p_val, U p_from = 0) const { + for (U i = 0; i < count; i++) { + if (data[i] == p_val) { + return int64_t(i); + } + } + return -1; + } + + template <class C> + void sort_custom() { + U len = count; + if (len == 0) { + return; + } + + SortArray<T, C> sorter; + sorter.sort(data, len); + } + + void sort() { + sort_custom<_DefaultComparator<T>>(); + } + + void ordered_insert(T p_val) { + U i; + for (i = 0; i < count; i++) { + if (p_val < data[i]) { + break; + } + } + insert(i, p_val); + } + + operator Vector<T>() const { + Vector<T> ret; + ret.resize(size()); + T *w = ret.ptrw(); + copymem(w, data, sizeof(T) * count); + return ret; + } + + Vector<uint8_t> to_byte_array() const { //useful to pass stuff to gpu or variant + Vector<uint8_t> ret; + ret.resize(count * sizeof(T)); + uint8_t *w = ret.ptrw(); + copymem(w, data, sizeof(T) * count); + return ret; + } + + _FORCE_INLINE_ LocalVector() {} + _FORCE_INLINE_ LocalVector(const LocalVector &p_from) { + resize(p_from.size()); + for (U i = 0; i < p_from.count; i++) { + data[i] = p_from.data[i]; + } + } + inline LocalVector &operator=(const LocalVector &p_from) { + resize(p_from.size()); + for (U i = 0; i < p_from.count; i++) { + data[i] = p_from.data[i]; + } + return *this; + } + inline LocalVector &operator=(const Vector<T> &p_from) { + resize(p_from.size()); + for (U i = 0; i < count; i++) { + data[i] = p_from[i]; + } + return *this; + } + + _FORCE_INLINE_ ~LocalVector() { + if (data) { + reset(); + } + } +}; + +#endif // LOCAL_VECTOR_H |