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+/*************************************************************************/
+/* local_vector.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef LOCAL_VECTOR_H
+#define LOCAL_VECTOR_H
+
+#include "core/error/error_macros.h"
+#include "core/os/copymem.h"
+#include "core/os/memory.h"
+#include "core/templates/sort_array.h"
+#include "core/templates/vector.h"
+
+template <class T, class U = uint32_t, bool force_trivial = false>
+class LocalVector {
+private:
+ U count = 0;
+ U capacity = 0;
+ T *data = nullptr;
+
+public:
+ T *ptr() {
+ return data;
+ }
+
+ const T *ptr() const {
+ return data;
+ }
+
+ _FORCE_INLINE_ void push_back(T p_elem) {
+ if (unlikely(count == capacity)) {
+ if (capacity == 0) {
+ capacity = 1;
+ } else {
+ capacity <<= 1;
+ }
+ data = (T *)memrealloc(data, capacity * sizeof(T));
+ CRASH_COND_MSG(!data, "Out of memory");
+ }
+
+ if (!__has_trivial_constructor(T) && !force_trivial) {
+ memnew_placement(&data[count++], T(p_elem));
+ } else {
+ data[count++] = p_elem;
+ }
+ }
+
+ void remove(U p_index) {
+ ERR_FAIL_UNSIGNED_INDEX(p_index, count);
+ count--;
+ for (U i = p_index; i < count; i++) {
+ data[i] = data[i + 1];
+ }
+ if (!__has_trivial_destructor(T) && !force_trivial) {
+ data[count].~T();
+ }
+ }
+
+ void erase(const T &p_val) {
+ int64_t idx = find(p_val);
+ if (idx >= 0) {
+ remove(idx);
+ }
+ }
+
+ void invert() {
+ for (U i = 0; i < count / 2; i++) {
+ SWAP(data[i], data[count - i - 1]);
+ }
+ }
+
+ _FORCE_INLINE_ void clear() { resize(0); }
+ _FORCE_INLINE_ void reset() {
+ clear();
+ if (data) {
+ memfree(data);
+ data = nullptr;
+ capacity = 0;
+ }
+ }
+ _FORCE_INLINE_ bool empty() const { return count == 0; }
+ _FORCE_INLINE_ void reserve(U p_size) {
+ p_size = nearest_power_of_2_templated(p_size);
+ if (p_size > capacity) {
+ capacity = p_size;
+ data = (T *)memrealloc(data, capacity * sizeof(T));
+ CRASH_COND_MSG(!data, "Out of memory");
+ }
+ }
+
+ _FORCE_INLINE_ U size() const { return count; }
+ void resize(U p_size) {
+ if (p_size < count) {
+ if (!__has_trivial_destructor(T) && !force_trivial) {
+ for (U i = p_size; i < count; i++) {
+ data[i].~T();
+ }
+ }
+ count = p_size;
+ } else if (p_size > count) {
+ if (unlikely(p_size > capacity)) {
+ if (capacity == 0) {
+ capacity = 1;
+ }
+ while (capacity < p_size) {
+ capacity <<= 1;
+ }
+ data = (T *)memrealloc(data, capacity * sizeof(T));
+ CRASH_COND_MSG(!data, "Out of memory");
+ }
+ if (!__has_trivial_constructor(T) && !force_trivial) {
+ for (U i = count; i < p_size; i++) {
+ memnew_placement(&data[i], T);
+ }
+ }
+ count = p_size;
+ }
+ }
+ _FORCE_INLINE_ const T &operator[](U p_index) const {
+ CRASH_BAD_UNSIGNED_INDEX(p_index, count);
+ return data[p_index];
+ }
+ _FORCE_INLINE_ T &operator[](U p_index) {
+ CRASH_BAD_UNSIGNED_INDEX(p_index, count);
+ return data[p_index];
+ }
+
+ void insert(U p_pos, T p_val) {
+ ERR_FAIL_UNSIGNED_INDEX(p_pos, count + 1);
+ if (p_pos == count) {
+ push_back(p_val);
+ } else {
+ resize(count + 1);
+ for (U i = count; i > p_pos; i--) {
+ data[i] = data[i - 1];
+ }
+ data[p_pos] = p_val;
+ }
+ }
+
+ int64_t find(const T &p_val, U p_from = 0) const {
+ for (U i = 0; i < count; i++) {
+ if (data[i] == p_val) {
+ return int64_t(i);
+ }
+ }
+ return -1;
+ }
+
+ template <class C>
+ void sort_custom() {
+ U len = count;
+ if (len == 0) {
+ return;
+ }
+
+ SortArray<T, C> sorter;
+ sorter.sort(data, len);
+ }
+
+ void sort() {
+ sort_custom<_DefaultComparator<T>>();
+ }
+
+ void ordered_insert(T p_val) {
+ U i;
+ for (i = 0; i < count; i++) {
+ if (p_val < data[i]) {
+ break;
+ }
+ }
+ insert(i, p_val);
+ }
+
+ operator Vector<T>() const {
+ Vector<T> ret;
+ ret.resize(size());
+ T *w = ret.ptrw();
+ copymem(w, data, sizeof(T) * count);
+ return ret;
+ }
+
+ Vector<uint8_t> to_byte_array() const { //useful to pass stuff to gpu or variant
+ Vector<uint8_t> ret;
+ ret.resize(count * sizeof(T));
+ uint8_t *w = ret.ptrw();
+ copymem(w, data, sizeof(T) * count);
+ return ret;
+ }
+
+ _FORCE_INLINE_ LocalVector() {}
+ _FORCE_INLINE_ LocalVector(const LocalVector &p_from) {
+ resize(p_from.size());
+ for (U i = 0; i < p_from.count; i++) {
+ data[i] = p_from.data[i];
+ }
+ }
+ inline LocalVector &operator=(const LocalVector &p_from) {
+ resize(p_from.size());
+ for (U i = 0; i < p_from.count; i++) {
+ data[i] = p_from.data[i];
+ }
+ return *this;
+ }
+ inline LocalVector &operator=(const Vector<T> &p_from) {
+ resize(p_from.size());
+ for (U i = 0; i < count; i++) {
+ data[i] = p_from[i];
+ }
+ return *this;
+ }
+
+ _FORCE_INLINE_ ~LocalVector() {
+ if (data) {
+ reset();
+ }
+ }
+};
+
+#endif // LOCAL_VECTOR_H