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Diffstat (limited to 'core/string_builder.h')
-rw-r--r-- | core/string_builder.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/core/string_builder.h b/core/string_builder.h new file mode 100644 index 0000000000..7cf2f07872 --- /dev/null +++ b/core/string_builder.h @@ -0,0 +1,79 @@ +/*************************************************************************/ +/* string_builder.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef STRING_BUILDER_H +#define STRING_BUILDER_H + +#include "core/ustring.h" + +#include "core/vector.h" + +class StringBuilder { + + uint32_t string_length = 0; + + Vector<String> strings; + Vector<const char *> c_strings; + + // -1 means it's a Godot String + // a natural number means C string. + Vector<int32_t> appended_strings; + +public: + StringBuilder &append(const String &p_string); + StringBuilder &append(const char *p_cstring); + + _FORCE_INLINE_ StringBuilder &operator+(const String &p_string) { + return append(p_string); + } + + _FORCE_INLINE_ StringBuilder &operator+(const char *p_cstring) { + return append(p_cstring); + } + + _FORCE_INLINE_ void operator+=(const String &p_string) { + append(p_string); + } + + _FORCE_INLINE_ void operator+=(const char *p_cstring) { + append(p_cstring); + } + + _FORCE_INLINE_ int num_strings_appended() const { + return appended_strings.size(); + } + + String as_string() const; + + _FORCE_INLINE_ operator String() const { + return as_string(); + } +}; + +#endif // STRING_BUILDER_H |