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-rw-r--r--core/string/string_name.cpp4
-rw-r--r--core/string/string_name.h1
2 files changed, 5 insertions, 0 deletions
diff --git a/core/string/string_name.cpp b/core/string/string_name.cpp
index 9c4fc4e1b7..64d49b8b93 100644
--- a/core/string/string_name.cpp
+++ b/core/string/string_name.cpp
@@ -169,6 +169,10 @@ bool StringName::operator!=(const String &p_name) const {
return !(operator==(p_name));
}
+bool StringName::operator!=(const char *p_name) const {
+ return !(operator==(p_name));
+}
+
bool StringName::operator!=(const StringName &p_name) const {
// the real magic of all this mess happens here.
// this is why path comparisons are very fast
diff --git a/core/string/string_name.h b/core/string/string_name.h
index ff4c41af94..6a2420e02a 100644
--- a/core/string/string_name.h
+++ b/core/string/string_name.h
@@ -102,6 +102,7 @@ public:
bool operator==(const String &p_name) const;
bool operator==(const char *p_name) const;
bool operator!=(const String &p_name) const;
+ bool operator!=(const char *p_name) const;
_FORCE_INLINE_ bool is_node_unique_name() const {
if (!_data) {