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+/*************************************************************************/
+/* translation_po.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TRANSLATION_PO_H
+#define TRANSLATION_PO_H
+
+//#define DEBUG_TRANSLATION_PO
+
+#include "core/math/expression.h"
+#include "core/string/translation.h"
+
+class TranslationPO : public Translation {
+ GDCLASS(TranslationPO, Translation);
+
+ // TLDR: Maps context to a list of source strings and translated strings. In PO terms, maps msgctxt to a list of msgid and msgstr.
+ // The first key corresponds to context, and the second key (of the contained HashMap) corresponds to source string.
+ // The value Vector<StringName> in the second map stores the translated strings. Index 0, 1, 2 matches msgstr[0], msgstr[1], msgstr[2]... in the case of plurals.
+ // Otherwise index 0 matches to msgstr in a singular translation.
+ // Strings without context have "" as first key.
+ HashMap<StringName, HashMap<StringName, Vector<StringName>>> translation_map;
+
+ int plural_forms = 0; // 0 means no "Plural-Forms" is given in the PO header file. The min for all languages is 1.
+ String plural_rule;
+
+ // Cache temporary variables related to _get_plural_index() to make it faster
+ Vector<String> equi_tests;
+ Vector<String> input_name;
+ mutable Ref<Expression> expr;
+ mutable Array input_val;
+ mutable StringName last_plural_key;
+ mutable StringName last_plural_context;
+ mutable int last_plural_n = -1; // Set it to an impossible value at the beginning.
+ mutable int last_plural_mapped_index = 0;
+
+ void _cache_plural_tests(const String &p_plural_rule);
+ int _get_plural_index(int p_n) const;
+
+ Vector<String> _get_message_list() const override;
+ Dictionary _get_messages() const override;
+ void _set_messages(const Dictionary &p_messages) override;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void get_message_list(List<StringName> *r_messages) const override;
+ int get_message_count() const override;
+ void add_message(const StringName &p_src_text, const StringName &p_xlated_text, const StringName &p_context = "") override;
+ void add_plural_message(const StringName &p_src_text, const Vector<String> &p_plural_xlated_texts, const StringName &p_context = "") override;
+ StringName get_message(const StringName &p_src_text, const StringName &p_context = "") const override;
+ StringName get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context = "") const override;
+ void erase_message(const StringName &p_src_text, const StringName &p_context = "") override;
+
+ void set_plural_rule(const String &p_plural_rule);
+ int get_plural_forms() const;
+ String get_plural_rule() const;
+
+#ifdef DEBUG_TRANSLATION_PO
+ void print_translation_map();
+#endif
+
+ TranslationPO() {}
+};
+
+#endif // TRANSLATION_PO_H