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-rw-r--r--core/string/translation.h51
1 files changed, 39 insertions, 12 deletions
diff --git a/core/string/translation.h b/core/string/translation.h
index 4f179ac0fe..20c6ebd5a5 100644
--- a/core/string/translation.h
+++ b/core/string/translation.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,6 +32,8 @@
#define TRANSLATION_H
#include "core/io/resource.h"
+#include "core/object/gdvirtual.gen.inc"
+#include "core/object/script_language.h"
class Translation : public Resource {
GDCLASS(Translation, Resource);
@@ -39,7 +41,7 @@ class Translation : public Resource {
RES_BASE_EXTENSION("translation");
String locale = "en";
- Map<StringName, StringName> translation_map;
+ HashMap<StringName, StringName> translation_map;
virtual Vector<String> _get_message_list() const;
virtual Dictionary _get_messages() const;
@@ -48,6 +50,9 @@ class Translation : public Resource {
protected:
static void _bind_methods();
+ GDVIRTUAL2RC(StringName, _get_message, StringName, StringName);
+ GDVIRTUAL4RC(StringName, _get_plural_message, StringName, StringName, int, StringName);
+
public:
void set_locale(const String &p_locale);
_FORCE_INLINE_ String get_locale() const { return locale; }
@@ -69,12 +74,10 @@ class TranslationServer : public Object {
String locale = "en";
String fallback;
- Set<Ref<Translation>> translations;
+ HashSet<Ref<Translation>> translations;
Ref<Translation> tool_translation;
Ref<Translation> doc_translation;
- Map<String, String> locale_name_map;
-
bool enabled = true;
bool pseudolocalization_enabled = false;
@@ -93,7 +96,7 @@ class TranslationServer : public Object {
String double_vowels(String &p_message) const;
String replace_with_accented_string(String &p_message) const;
String wrap_with_fakebidi_characters(String &p_message) const;
- String add_padding(String &p_message, int p_length) const;
+ String add_padding(const String &p_message, int p_length) const;
const char32_t *get_accented_version(char32_t p_character) const;
bool is_placeholder(String &p_message, int p_index) const;
@@ -104,6 +107,23 @@ class TranslationServer : public Object {
static void _bind_methods();
+ struct LocaleScriptInfo {
+ String name;
+ String script;
+ String default_country;
+ HashSet<String> supported_countries;
+ };
+ static Vector<LocaleScriptInfo> locale_script_info;
+
+ static HashMap<String, String> language_map;
+ static HashMap<String, String> script_map;
+ static HashMap<String, String> locale_rename_map;
+ static HashMap<String, String> country_name_map;
+ static HashMap<String, String> country_rename_map;
+ static HashMap<String, String> variant_map;
+
+ void init_locale_info();
+
public:
_FORCE_INLINE_ static TranslationServer *get_singleton() { return singleton; }
@@ -114,6 +134,15 @@ public:
String get_locale() const;
Ref<Translation> get_translation_object(const String &p_locale);
+ Vector<String> get_all_languages() const;
+ String get_language_name(const String &p_language) const;
+
+ Vector<String> get_all_scripts() const;
+ String get_script_name(const String &p_script) const;
+
+ Vector<String> get_all_countries() const;
+ String get_country_name(const String &p_country) const;
+
String get_locale_name(const String &p_locale) const;
Array get_loaded_locales() const;
@@ -131,11 +160,9 @@ public:
void set_editor_pseudolocalization(bool p_enabled);
void reload_pseudolocalization();
- static Vector<String> get_all_locales();
- static Vector<String> get_all_locale_names();
- static bool is_locale_valid(const String &p_locale);
- static String standardize_locale(const String &p_locale);
- static String get_language_code(const String &p_locale);
+ String standardize_locale(const String &p_locale) const;
+
+ int compare_locales(const String &p_locale_a, const String &p_locale_b) const;
String get_tool_locale();
void set_tool_translation(const Ref<Translation> &p_translation);