diff options
Diffstat (limited to 'core/string/translation.cpp')
-rw-r--r-- | core/string/translation.cpp | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/core/string/translation.cpp b/core/string/translation.cpp index 5c0eb388f5..cf61467d08 100644 --- a/core/string/translation.cpp +++ b/core/string/translation.cpp @@ -35,7 +35,6 @@ #include "core/os/os.h" #ifdef TOOLS_ENABLED -#include "editor/editor_settings.h" #include "main/main.h" #endif @@ -810,9 +809,12 @@ static const char *locale_names[] = { // - https://msdn.microsoft.com/en-us/library/windows/desktop/ms693062(v=vs.85).aspx static const char *locale_renames[][2] = { - { "in", "id" }, // Indonesian - { "iw", "he" }, // Hebrew - { "no", "nb" }, // Norwegian Bokmål + { "in", "id" }, // Indonesian + { "iw", "he" }, // Hebrew + { "no", "nb" }, // Norwegian Bokmål + { "C", "en" }, // "C" is the simple/default/untranslated Computer locale. + // ASCII-only, English, no currency symbols. Godot treats this as "en". + // See https://unix.stackexchange.com/a/87763/164141 "The C locale is"... { nullptr, nullptr } }; @@ -820,8 +822,8 @@ static const char *locale_renames[][2] = { Dictionary Translation::_get_messages() const { Dictionary d; - for (const Map<StringName, StringName>::Element *E = translation_map.front(); E; E = E->next()) { - d[E->key()] = E->value(); + for (const KeyValue<StringName, StringName> &E : translation_map) { + d[E.key] = E.value; } return d; } @@ -830,8 +832,8 @@ Vector<String> Translation::_get_message_list() const { Vector<String> msgs; msgs.resize(translation_map.size()); int idx = 0; - for (const Map<StringName, StringName>::Element *E = translation_map.front(); E; E = E->next()) { - msgs.set(idx, E->key()); + for (const KeyValue<StringName, StringName> &E : translation_map) { + msgs.set(idx, E.key); idx += 1; } @@ -911,8 +913,8 @@ void Translation::erase_message(const StringName &p_src_text, const StringName & } void Translation::get_message_list(List<StringName> *r_messages) const { - for (const Map<StringName, StringName>::Element *E = translation_map.front(); E; E = E->next()) { - r_messages->push_back(E->key()); + for (const KeyValue<StringName, StringName> &E : translation_map) { + r_messages->push_back(E.key); } } |