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-rw-r--r--core/script_language.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/core/script_language.cpp b/core/script_language.cpp
index 1dab58e29e..37ba3cfc62 100644
--- a/core/script_language.cpp
+++ b/core/script_language.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "script_language.h"
+#include "project_settings.h"
ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
int ScriptServer::_language_count = 0;
@@ -103,6 +104,20 @@ void ScriptServer::unregister_language(ScriptLanguage *p_language) {
void ScriptServer::init_languages() {
+ { //load global classes
+ global_classes_clear();
+ if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
+ Array script_classes = ProjectSettings::get_singleton()->get("_global_script_classes");
+
+ for (int i = 0; i < script_classes.size(); i++) {
+ Dictionary c = script_classes[i];
+ if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base"))
+ continue;
+ add_global_class(c["class"], c["base"], c["language"], c["path"]);
+ }
+ }
+ }
+
for (int i = 0; i < _language_count; i++) {
_languages[i]->init();
}
@@ -113,6 +128,7 @@ void ScriptServer::finish_languages() {
for (int i = 0; i < _language_count; i++) {
_languages[i]->finish();
}
+ global_classes_clear();
}
void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
@@ -139,6 +155,67 @@ void ScriptServer::thread_exit() {
}
}
+HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
+
+void ScriptServer::global_classes_clear() {
+ global_classes.clear();
+}
+
+void ScriptServer::add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path) {
+ GlobalScriptClass g;
+ g.language = p_language;
+ g.path = p_path;
+ g.base = p_base;
+ global_classes[p_class] = g;
+}
+void ScriptServer::remove_global_class(const StringName &p_class) {
+ global_classes.erase(p_class);
+}
+bool ScriptServer::is_global_class(const StringName &p_class) {
+ return global_classes.has(p_class);
+}
+StringName ScriptServer::get_global_class_language(const StringName &p_class) {
+ ERR_FAIL_COND_V(!global_classes.has(p_class), StringName());
+ return global_classes[p_class].language;
+}
+String ScriptServer::get_global_class_path(const String &p_class) {
+ ERR_FAIL_COND_V(!global_classes.has(p_class), String());
+ return global_classes[p_class].path;
+}
+
+StringName ScriptServer::get_global_class_base(const String &p_class) {
+ ERR_FAIL_COND_V(!global_classes.has(p_class), String());
+ return global_classes[p_class].base;
+}
+void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) {
+ const StringName *K = NULL;
+ List<StringName> classes;
+ while ((K = global_classes.next(K))) {
+ classes.push_back(*K);
+ }
+ classes.sort_custom<StringName::AlphCompare>();
+ for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
+ r_global_classes->push_back(E->get());
+ }
+}
+void ScriptServer::save_global_classes() {
+ List<StringName> gc;
+ get_global_class_list(&gc);
+ Array gcarr;
+ for (List<StringName>::Element *E = gc.front(); E; E = E->next()) {
+ Dictionary d;
+ d["class"] = E->get();
+ d["language"] = global_classes[E->get()].language;
+ d["path"] = global_classes[E->get()].path;
+ d["base"] = global_classes[E->get()].base;
+ gcarr.push_back(d);
+ }
+
+ ProjectSettings::get_singleton()->set("_global_script_classes", gcarr);
+ ProjectSettings::get_singleton()->save();
+}
+
+////////////////////
void ScriptInstance::get_property_state(List<Pair<StringName, Variant> > &state) {
List<PropertyInfo> pinfo;
@@ -347,6 +424,20 @@ Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_n
return Variant::NIL;
}
+void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
+
+ if (script.is_valid()) {
+ script->get_script_method_list(p_list);
+ }
+}
+bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
+
+ if (script.is_valid()) {
+ return script->has_method(p_method);
+ }
+ return false;
+}
+
void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values) {
Set<StringName> new_values;