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-rw-r--r--core/resource.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/core/resource.cpp b/core/resource.cpp
index 74c93cd790..74e2c1ed6b 100644
--- a/core/resource.cpp
+++ b/core/resource.cpp
@@ -363,6 +363,26 @@ bool Resource::is_translation_remapped() const {
return remapped_list.in_list();
}
+#ifdef TOOLS_ENABLED
+//helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored
+void Resource::set_id_for_path(const String &p_path, int p_id) {
+ if (p_id == -1) {
+ id_for_path.erase(p_path);
+ } else {
+ id_for_path[p_path] = p_id;
+ }
+}
+
+int Resource::get_id_for_path(const String &p_path) const {
+
+ if (id_for_path.has(p_path)) {
+ return id_for_path[p_path];
+ } else {
+ return -1;
+ }
+}
+#endif
+
void Resource::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_path", "path"), &Resource::_set_path);