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-rw-r--r--core/reference.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/core/reference.cpp b/core/reference.cpp
index 5285888f78..e9629ee7c0 100644
--- a/core/reference.cpp
+++ b/core/reference.cpp
@@ -6,6 +6,7 @@
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -73,7 +74,8 @@ bool Reference::unreference() {
bool die = refcount.unref();
if (get_script_instance()) {
- die = die && get_script_instance()->refcount_decremented();
+ bool script_ret = get_script_instance()->refcount_decremented();
+ die = die && script_ret;
}
return die;
@@ -106,12 +108,12 @@ Variant WeakRef::get_ref() const {
}
void WeakRef::set_obj(Object *p_object) {
- ref = p_object ? p_object->get_instance_ID() : 0;
+ ref = p_object ? p_object->get_instance_id() : 0;
}
void WeakRef::set_ref(const REF &p_ref) {
- ref = p_ref.is_valid() ? p_ref->get_instance_ID() : 0;
+ ref = p_ref.is_valid() ? p_ref->get_instance_id() : 0;
}
WeakRef::WeakRef() {
@@ -120,7 +122,7 @@ WeakRef::WeakRef() {
void WeakRef::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_ref:Object"), &WeakRef::get_ref);
+ ClassDB::bind_method(D_METHOD("get_ref"), &WeakRef::get_ref);
}
#if 0