diff options
Diffstat (limited to 'core/os')
34 files changed, 339 insertions, 226 deletions
diff --git a/core/os/copymem.h b/core/os/copymem.h index 999c770e85..cc68983d4d 100644 --- a/core/os/copymem.h +++ b/core/os/copymem.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index daa3eacd5f..d81c30f33a 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -330,7 +330,7 @@ Error DirAccess::copy(String p_from, String p_to, int p_chmod_flags) { if (err == OK && p_chmod_flags != -1) { fdst->close(); - err = fdst->_chmod(p_to, p_chmod_flags); + err = FileAccess::set_unix_permissions(p_to, p_chmod_flags); // If running on a platform with no chmod support (i.e., Windows), don't fail if (err == ERR_UNAVAILABLE) err = OK; @@ -349,9 +349,9 @@ class DirChanger { String original_dir; public: - DirChanger(DirAccess *p_da, String p_dir) { - da = p_da; - original_dir = p_da->get_current_dir(); + DirChanger(DirAccess *p_da, String p_dir) : + da(p_da), + original_dir(p_da->get_current_dir()) { p_da->change_dir(p_dir); } @@ -431,8 +431,12 @@ Error DirAccess::copy_dir(String p_from, String p_to, int p_chmod_flags) { ERR_FAIL_COND_V(err, err); } + if (!p_to.ends_with("/")) { + p_to = p_to + "/"; + } + DirChanger dir_changer(this, p_from); - Error err = _copy_dir(target_da, p_to + "/", p_chmod_flags); + Error err = _copy_dir(target_da, p_to, p_chmod_flags); memdelete(target_da); return err; diff --git a/core/os/dir_access.h b/core/os/dir_access.h index 773f0bcd41..bde19bd5ae 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -98,6 +98,7 @@ public: virtual Error rename(String p_from, String p_to) = 0; virtual Error remove(String p_name) = 0; + virtual String get_filesystem_type() const = 0; static String get_full_path(const String &p_path, AccessType p_access); static DirAccess *create_for_path(const String &p_path); diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index 679b1c9054..079f51bada 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -353,7 +353,8 @@ Vector<String> FileAccess::get_csv_line(const String &p_delim) const { String l; int qc = 0; do { - ERR_FAIL_COND_V(eof_reached(), Vector<String>()); + if (eof_reached()) + break; l += get_line() + "\n"; qc = 0; @@ -408,6 +409,23 @@ int FileAccess::get_buffer(uint8_t *p_dst, int p_length) const { return i; } +String FileAccess::get_as_utf8_string() const { + PoolVector<uint8_t> sourcef; + int len = get_len(); + sourcef.resize(len + 1); + + PoolVector<uint8_t>::Write w = sourcef.write(); + int r = get_buffer(w.ptr(), len); + ERR_FAIL_COND_V(r != len, String()); + w[len] = 0; + + String s; + if (s.parse_utf8((const char *)w.ptr())) { + return String(); + } + return s; +} + void FileAccess::store_16(uint16_t p_dest) { uint8_t a, b; @@ -489,6 +507,29 @@ uint64_t FileAccess::get_modified_time(const String &p_file) { return mt; } +uint32_t FileAccess::get_unix_permissions(const String &p_file) { + + if (PackedData::get_singleton() && !PackedData::get_singleton()->is_disabled() && PackedData::get_singleton()->has_path(p_file)) + return 0; + + FileAccess *fa = create_for_path(p_file); + ERR_FAIL_COND_V(!fa, 0); + + uint32_t mt = fa->_get_unix_permissions(p_file); + memdelete(fa); + return mt; +} + +Error FileAccess::set_unix_permissions(const String &p_file, uint32_t p_permissions) { + + FileAccess *fa = create_for_path(p_file); + ERR_FAIL_COND_V(!fa, ERR_CANT_CREATE); + + Error err = fa->_set_unix_permissions(p_file, p_permissions); + memdelete(fa); + return err; +} + void FileAccess::store_string(const String &p_string) { if (p_string.length() == 0) @@ -553,10 +594,16 @@ void FileAccess::store_buffer(const uint8_t *p_src, int p_length) { store_8(p_src[i]); } -Vector<uint8_t> FileAccess::get_file_as_array(const String &p_path) { +Vector<uint8_t> FileAccess::get_file_as_array(const String &p_path, Error *r_error) { - FileAccess *f = FileAccess::open(p_path, READ); - ERR_FAIL_COND_V(!f, Vector<uint8_t>()); + FileAccess *f = FileAccess::open(p_path, READ, r_error); + if (!f) { + if (r_error) { // if error requested, do not throw error + return Vector<uint8_t>(); + } else { + ERR_FAIL_COND_V(!f, Vector<uint8_t>()); + } + } Vector<uint8_t> data; data.resize(f->get_len()); f->get_buffer(data.ptrw(), data.size()); @@ -564,6 +611,26 @@ Vector<uint8_t> FileAccess::get_file_as_array(const String &p_path) { return data; } +String FileAccess::get_file_as_string(const String &p_path, Error *r_error) { + + Error err; + Vector<uint8_t> array = get_file_as_array(p_path, &err); + if (r_error) { + *r_error = err; + } + if (err != OK) { + if (r_error) { + return String(); + } else { + ERR_FAIL_COND_V(err != OK, String()); + } + } + + String ret; + ret.parse_utf8((const char *)array.ptr(), array.size()); + return ret; +} + String FileAccess::get_md5(const String &p_file) { FileAccess *f = FileAccess::open(p_file, READ); diff --git a/core/os/file_access.h b/core/os/file_access.h index f1f3005dd9..4930eae35a 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,6 +56,9 @@ public: bool endian_swap; bool real_is_double; + virtual uint32_t _get_unix_permissions(const String &p_file) = 0; + virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) = 0; + protected: String fix_path(const String &p_path) const; virtual Error _open(const String &p_path, int p_mode_flags) = 0; ///< open a file @@ -113,6 +116,7 @@ public: virtual String get_line() const; virtual String get_token() const; virtual Vector<String> get_csv_line(const String &p_delim = ",") const; + virtual String get_as_utf8_string() const; /**< use this for files WRITTEN in _big_ endian machines (ie, amiga/mac) * It's not about the current CPU type but file formats. @@ -147,14 +151,14 @@ public: virtual Error reopen(const String &p_path, int p_mode_flags); ///< does not change the AccessType - virtual Error _chmod(const String &p_path, int p_mod) { return ERR_UNAVAILABLE; } - static FileAccess *create(AccessType p_access); /// Create a file access (for the current platform) this is the only portable way of accessing files. static FileAccess *create_for_path(const String &p_path); static FileAccess *open(const String &p_path, int p_mode_flags, Error *r_error = NULL); /// Create a file access (for the current platform) this is the only portable way of accessing files. static CreateFunc get_create_func(AccessType p_access); static bool exists(const String &p_name); ///< return true if a file exists static uint64_t get_modified_time(const String &p_file); + static uint32_t get_unix_permissions(const String &p_file); + static Error set_unix_permissions(const String &p_file, uint32_t p_permissions); static void set_backup_save(bool p_enable) { backup_save = p_enable; }; static bool is_backup_save_enabled() { return backup_save; }; @@ -163,7 +167,8 @@ public: static String get_sha256(const String &p_file); static String get_multiple_md5(const Vector<String> &p_file); - static Vector<uint8_t> get_file_as_array(const String &p_path); + static Vector<uint8_t> get_file_as_array(const String &p_path, Error *r_error = NULL); + static String get_file_as_string(const String &p_path, Error *r_error = NULL); template <class T> static void make_default(AccessType p_access) { diff --git a/core/os/input.cpp b/core/os/input.cpp index 3b895b16b4..f04d4a1b3e 100644 --- a/core/os/input.cpp +++ b/core/os/input.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,6 +34,10 @@ #include "core/os/os.h" #include "core/project_settings.h" +#ifdef TOOLS_ENABLED +#include "editor/editor_settings.h" +#endif + Input *Input::singleton = NULL; Input *Input::get_singleton() { @@ -89,8 +93,10 @@ void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press, DEFVAL(1.f)); ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release); ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); + ClassDB::bind_method(D_METHOD("get_current_cursor_shape"), &Input::get_current_cursor_shape); ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event); + ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &Input::set_use_accumulated_input); BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); @@ -121,6 +127,8 @@ void Input::_bind_methods() { void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { #ifdef TOOLS_ENABLED + const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; + String pf = p_function; if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released" || pf == "get_action_strength")) { @@ -134,7 +142,7 @@ void Input::get_argument_options(const StringName &p_function, int p_idx, List<S continue; String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); - r_options->push_back("\"" + name + "\""); + r_options->push_back(quote_style + name + quote_style); } } #endif diff --git a/core/os/input.h b/core/os/input.h index dc2c213db2..de04f239e6 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -121,10 +121,10 @@ public: virtual bool is_emulating_touch_from_mouse() const = 0; virtual bool is_emulating_mouse_from_touch() const = 0; - virtual CursorShape get_default_cursor_shape() = 0; + virtual CursorShape get_default_cursor_shape() const = 0; virtual void set_default_cursor_shape(CursorShape p_shape) = 0; + virtual CursorShape get_current_cursor_shape() const = 0; virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) = 0; - virtual void set_mouse_in_window(bool p_in_window) = 0; virtual String get_joy_button_string(int p_button) = 0; virtual String get_joy_axis_string(int p_axis) = 0; @@ -132,6 +132,9 @@ public: virtual int get_joy_axis_index_from_string(String p_axis) = 0; virtual void parse_input_event(const Ref<InputEvent> &p_event) = 0; + virtual void accumulate_input_event(const Ref<InputEvent> &p_event) = 0; + virtual void flush_accumulated_events() = 0; + virtual void set_use_accumulated_input(bool p_enable) = 0; Input(); }; diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index 5bbdd7efb2..a072017353 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,6 +33,9 @@ #include "core/input_map.h" #include "core/os/keyboard.h" +const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1; +const int InputEvent::DEVICE_ID_INTERNAL = -2; + void InputEvent::set_device(int p_device) { device = p_device; } @@ -122,6 +125,8 @@ void InputEvent::_bind_methods() { ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type); + ClassDB::bind_method(D_METHOD("accumulate", "with_event"), &InputEvent::accumulate); + ClassDB::bind_method(D_METHOD("xformed_by", "xform", "local_ofs"), &InputEvent::xformed_by, DEFVAL(Vector2())); ADD_PROPERTY(PropertyInfo(Variant::INT, "device"), "set_device", "get_device"); @@ -620,6 +625,44 @@ String InputEventMouseMotion::as_text() const { return "InputEventMouseMotion : button_mask=" + button_mask_string + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")"; } +bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) { + + Ref<InputEventMouseMotion> motion = p_event; + if (motion.is_null()) + return false; + + if (is_pressed() != motion->is_pressed()) { + return false; + } + + if (get_button_mask() != motion->get_button_mask()) { + return false; + } + + if (get_shift() != motion->get_shift()) { + return false; + } + + if (get_control() != motion->get_control()) { + return false; + } + + if (get_alt() != motion->get_alt()) { + return false; + } + + if (get_metakey() != motion->get_metakey()) { + return false; + } + + set_position(motion->get_position()); + set_global_position(motion->get_global_position()); + set_speed(motion->get_speed()); + relative += motion->get_relative(); + + return true; +} + void InputEventMouseMotion::_bind_methods() { ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative); @@ -674,8 +717,17 @@ bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool * bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false; if (p_pressed != NULL) *p_pressed = pressed; - if (p_strength != NULL) - *p_strength = pressed ? CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())), 0.0f, 1.0f) : 0.0f; + if (p_strength != NULL) { + if (pressed) { + if (p_deadzone == 1.0f) { + *p_strength = 1.0f; + } else { + *p_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())), 0.0f, 1.0f); + } + } else { + *p_strength = 0.0f; + } + } } return match; } @@ -749,6 +801,15 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool * return match; } +bool InputEventJoypadButton::shortcut_match(const Ref<InputEvent> &p_event) const { + + Ref<InputEventJoypadButton> button = p_event; + if (button.is_null()) + return false; + + return button_index == button->button_index; +} + String InputEventJoypadButton::as_text() const { return "InputEventJoypadButton : button_index=" + itos(button_index) + ", pressed=" + (pressed ? "true" : "false") + ", pressure=" + String(Variant(pressure)); @@ -950,11 +1011,10 @@ bool InputEventAction::is_pressed() const { } bool InputEventAction::shortcut_match(const Ref<InputEvent> &p_event) const { - Ref<InputEventKey> event = p_event; - if (event.is_null()) + if (p_event.is_null()) return false; - return event->is_action(action); + return p_event->is_action(action); } bool InputEventAction::is_action(const StringName &p_action) const { diff --git a/core/os/input_event.h b/core/os/input_event.h index 789d19c5b2..ba01516519 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -165,6 +165,9 @@ protected: static void _bind_methods(); public: + static const int DEVICE_ID_TOUCH_MOUSE; + static const int DEVICE_ID_INTERNAL; + void set_device(int p_device); int get_device() const; @@ -186,6 +189,7 @@ public: virtual bool shortcut_match(const Ref<InputEvent> &p_event) const; virtual bool is_action_type() const; + virtual bool accumulate(const Ref<InputEvent> &p_event) { return false; } InputEvent(); }; @@ -351,6 +355,8 @@ public: virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; virtual String as_text() const; + virtual bool accumulate(const Ref<InputEvent> &p_event); + InputEventMouseMotion(); }; @@ -400,6 +406,7 @@ public: float get_pressure() const; virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; + virtual bool shortcut_match(const Ref<InputEvent> &p_event) const; virtual bool is_action_type() const { return true; } virtual String as_text() const; diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp index abc579c58d..311025a5fd 100644 --- a/core/os/keyboard.cpp +++ b/core/os/keyboard.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/keyboard.h b/core/os/keyboard.h index 17bf5eaa48..58a0807579 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp index 0945cdd512..895ce14ae9 100644 --- a/core/os/main_loop.cpp +++ b/core/os/main_loop.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -60,6 +60,7 @@ void MainLoop::_bind_methods() { BIND_CONSTANT(NOTIFICATION_TRANSLATION_CHANGED); BIND_CONSTANT(NOTIFICATION_WM_ABOUT); BIND_CONSTANT(NOTIFICATION_CRASH); + BIND_CONSTANT(NOTIFICATION_OS_IME_UPDATE); }; void MainLoop::set_init_script(const Ref<Script> &p_init_script) { diff --git a/core/os/main_loop.h b/core/os/main_loop.h index 43f74302a8..ad734d3fc8 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -51,20 +51,19 @@ protected: public: enum { - NOTIFICATION_WM_MOUSE_ENTER = 2, - NOTIFICATION_WM_MOUSE_EXIT = 3, - NOTIFICATION_WM_FOCUS_IN = 4, - NOTIFICATION_WM_FOCUS_OUT = 5, - NOTIFICATION_WM_QUIT_REQUEST = 6, - NOTIFICATION_WM_GO_BACK_REQUEST = 7, - NOTIFICATION_WM_UNFOCUS_REQUEST = 8, - NOTIFICATION_OS_MEMORY_WARNING = 9, - // Note: NOTIFICATION_TRANSLATION_CHANGED and NOTIFICATION_WM_ABOUT used to have id=10 and id=11 but these - // conflict with NOTIFICATION_ENTER_TREE (id=10) and NOTIFICATION_EXIT_TREE (id=11), so id=90 and id=91 - // fixes this issue. - NOTIFICATION_TRANSLATION_CHANGED = 90, - NOTIFICATION_WM_ABOUT = 91, - NOTIFICATION_CRASH = 92, + //make sure these are replicated in Node + NOTIFICATION_WM_MOUSE_ENTER = 1002, + NOTIFICATION_WM_MOUSE_EXIT = 1003, + NOTIFICATION_WM_FOCUS_IN = 1004, + NOTIFICATION_WM_FOCUS_OUT = 1005, + NOTIFICATION_WM_QUIT_REQUEST = 1006, + NOTIFICATION_WM_GO_BACK_REQUEST = 1007, + NOTIFICATION_WM_UNFOCUS_REQUEST = 1008, + NOTIFICATION_OS_MEMORY_WARNING = 1009, + NOTIFICATION_TRANSLATION_CHANGED = 1010, + NOTIFICATION_WM_ABOUT = 1011, + NOTIFICATION_CRASH = 1012, + NOTIFICATION_OS_IME_UPDATE = 1013, }; virtual void input_event(const Ref<InputEvent> &p_event); diff --git a/core/os/memory.cpp b/core/os/memory.cpp index f25e40ef78..d1de51f3db 100644 --- a/core/os/memory.cpp +++ b/core/os/memory.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory.h b/core/os/memory.h index 3501c3f14e..f3ca9fc614 100644 --- a/core/os/memory.h +++ b/core/os/memory.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -116,7 +116,9 @@ void memdelete(T *p_class) { if (!predelete_handler(p_class)) return; // doesn't want to be deleted - p_class->~T(); + if (!__has_trivial_destructor(T)) + p_class->~T(); + Memory::free_static(p_class, false); } @@ -125,7 +127,9 @@ void memdelete_allocator(T *p_class) { if (!predelete_handler(p_class)) return; // doesn't want to be deleted - p_class->~T(); + if (!__has_trivial_destructor(T)) + p_class->~T(); + A::free(p_class); } @@ -150,11 +154,13 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") { ERR_FAIL_COND_V(!mem, failptr); *(mem - 1) = p_elements; - T *elems = (T *)mem; + if (!__has_trivial_constructor(T)) { + T *elems = (T *)mem; - /* call operator new */ - for (size_t i = 0; i < p_elements; i++) { - new (&elems[i], sizeof(T), p_descr) T; + /* call operator new */ + for (size_t i = 0; i < p_elements; i++) { + new (&elems[i], sizeof(T), p_descr) T; + } } return (T *)mem; @@ -177,12 +183,14 @@ void memdelete_arr(T *p_class) { uint64_t *ptr = (uint64_t *)p_class; - uint64_t elem_count = *(ptr - 1); + if (!__has_trivial_destructor(T)) { + uint64_t elem_count = *(ptr - 1); - for (uint64_t i = 0; i < elem_count; i++) { + for (uint64_t i = 0; i < elem_count; i++) { + p_class[i].~T(); + } + } - p_class[i].~T(); - }; Memory::free_static(ptr, true); } diff --git a/core/os/midi_driver.cpp b/core/os/midi_driver.cpp index 2b20a708ed..7cb7ae130f 100644 --- a/core/os/midi_driver.cpp +++ b/core/os/midi_driver.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -75,6 +75,11 @@ void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_ if (length >= 3) { event->set_pitch(data[1]); event->set_velocity(data[2]); + + if (event->get_message() == MIDI_MESSAGE_NOTE_ON && event->get_velocity() == 0) { + // https://www.midi.org/forum/228-writing-midi-software-send-note-off,-or-zero-velocity-note-on + event->set_message(MIDI_MESSAGE_NOTE_OFF); + } } break; diff --git a/core/os/midi_driver.h b/core/os/midi_driver.h index ceb4e71d66..e0e5e2be67 100644 --- a/core/os/midi_driver.h +++ b/core/os/midi_driver.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/mutex.cpp b/core/os/mutex.cpp index 0c01b06bd6..1ae7e1f877 100644 --- a/core/os/mutex.cpp +++ b/core/os/mutex.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/mutex.h b/core/os/mutex.h index 788cc00397..17367f32f2 100644 --- a/core/os/mutex.h +++ b/core/os/mutex.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/os.cpp b/core/os/os.cpp index 7547b6a042..1a3c9ac5f8 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -61,6 +61,9 @@ uint64_t OS::get_unix_time() const { uint64_t OS::get_system_time_secs() const { return 0; } +uint64_t OS::get_system_time_msecs() const { + return 0; +} void OS::debug_break(){ // something @@ -217,6 +220,16 @@ int OS::get_virtual_keyboard_height() const { return 0; } +void OS::set_cursor_shape(CursorShape p_shape) { +} + +OS::CursorShape OS::get_cursor_shape() const { + return CURSOR_ARROW; +} + +void OS::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { +} + void OS::print_all_resources(String p_to_file) { ERR_FAIL_COND(p_to_file != "" && _OSPRF); @@ -390,16 +403,16 @@ Error OS::dialog_input_text(String p_title, String p_description, String p_parti return OK; }; -int OS::get_static_memory_usage() const { +uint64_t OS::get_static_memory_usage() const { return Memory::get_mem_usage(); } -int OS::get_dynamic_memory_usage() const { +uint64_t OS::get_dynamic_memory_usage() const { return MemoryPool::total_memory; } -int OS::get_static_memory_peak_usage() const { +uint64_t OS::get_static_memory_peak_usage() const { return Memory::get_mem_max_usage(); } @@ -415,7 +428,7 @@ bool OS::has_touchscreen_ui_hint() const { return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse(); } -int OS::get_free_static_memory() const { +uint64_t OS::get_free_static_memory() const { return Memory::get_mem_available(); } @@ -452,6 +465,9 @@ void OS::_ensure_user_data_dir() { memdelete(da); } +void OS::set_native_icon(const String &p_filename) { +} + void OS::set_icon(const Ref<Image> &p_icon) { } @@ -566,6 +582,11 @@ int OS::get_power_percent_left() { return -1; } +void OS::set_has_server_feature_callback(HasServerFeatureCallback p_callback) { + + has_server_feature_callback = p_callback; +} + bool OS::has_feature(const String &p_feature) { if (p_feature == get_name()) @@ -622,6 +643,10 @@ bool OS::has_feature(const String &p_feature) { if (_check_internal_feature_support(p_feature)) return true; + if (has_server_feature_callback && has_server_feature_callback(p_feature)) { + return true; + } + if (ProjectSettings::get_singleton()->has_custom_feature(p_feature)) return true; @@ -726,6 +751,8 @@ OS::OS() { _logger = NULL; + has_server_feature_callback = NULL; + Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); _set_logger(memnew(CompositeLogger(loggers))); diff --git a/core/os/os.h b/core/os/os.h index 7786ffb26e..4f6a539e78 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,11 +45,7 @@ @author Juan Linietsky <reduzio@gmail.com> */ -enum VideoDriver { - VIDEO_DRIVER_GLES3, - VIDEO_DRIVER_GLES2, - VIDEO_DRIVER_MAX, -}; +class Mutex; class OS { @@ -83,6 +79,7 @@ protected: public: typedef void (*ImeCallback)(void *p_inp, String p_text, Point2 p_selection); + typedef bool (*HasServerFeatureCallback)(const String &p_feature); enum PowerState { POWERSTATE_UNKNOWN, /**< cannot determine power status */ @@ -127,6 +124,7 @@ public: protected: friend class Main; + HasServerFeatureCallback has_server_feature_callback; RenderThreadMode _render_thread_mode; // functions used by main to initialize/deinitialize the OS @@ -152,8 +150,8 @@ public: static OS *get_singleton(); void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type = Logger::ERR_ERROR); - void print(const char *p_format, ...); - void printerr(const char *p_format, ...); + void print(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; + void printerr(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; virtual void alert(const String &p_alert, const String &p_title = "ALERT!") = 0; virtual String get_stdin_string(bool p_block = true) = 0; @@ -184,9 +182,16 @@ public: virtual VideoMode get_video_mode(int p_screen = 0) const = 0; virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const = 0; + enum VideoDriver { + VIDEO_DRIVER_GLES3, + VIDEO_DRIVER_GLES2, + VIDEO_DRIVER_MAX, + }; + virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; virtual int get_current_video_driver() const = 0; + virtual int get_audio_driver_count() const; virtual const char *get_audio_driver_name(int p_driver) const; @@ -242,7 +247,8 @@ public: virtual void set_ime_active(const bool p_active) {} virtual void set_ime_position(const Point2 &p_pos) {} - virtual void set_ime_intermediate_text_callback(ImeCallback p_callback, void *p_inp) {} + virtual Point2 get_ime_selection() const { return Point2(); } + virtual String get_ime_text() const { return String(); } virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) { return ERR_UNAVAILABLE; } virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; } @@ -256,7 +262,7 @@ public: virtual int get_low_processor_usage_mode_sleep_usec() const; virtual String get_executable_path() const; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false) = 0; + virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL) = 0; virtual Error kill(const ProcessID &p_pid) = 0; virtual int get_process_id() const; @@ -265,8 +271,9 @@ public: virtual bool has_environment(const String &p_var) const = 0; virtual String get_environment(const String &p_var) const = 0; + virtual bool set_environment(const String &p_var, const String &p_value) const = 0; - virtual String get_name() = 0; + virtual String get_name() const = 0; virtual List<String> get_cmdline_args() const { return _cmdline; } virtual String get_model_name() const; @@ -327,6 +334,7 @@ public: virtual TimeZoneInfo get_time_zone_info() const = 0; virtual uint64_t get_unix_time() const; virtual uint64_t get_system_time_secs() const; + virtual uint64_t get_system_time_msecs() const; virtual void delay_usec(uint32_t p_usec) const = 0; virtual uint64_t get_ticks_usec() const = 0; @@ -371,8 +379,9 @@ public: // returns height of the currently shown virtual keyboard (0 if keyboard is hidden) virtual int get_virtual_keyboard_height() const; - virtual void set_cursor_shape(CursorShape p_shape) = 0; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) = 0; + virtual void set_cursor_shape(CursorShape p_shape); + virtual CursorShape get_cursor_shape() const; + virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); virtual bool get_swap_ok_cancel() { return false; } virtual void dump_memory_to_file(const char *p_file); @@ -380,10 +389,10 @@ public: virtual void print_resources_in_use(bool p_short = false); virtual void print_all_resources(String p_to_file = ""); - virtual int get_static_memory_usage() const; - virtual int get_static_memory_peak_usage() const; - virtual int get_dynamic_memory_usage() const; - virtual int get_free_static_memory() const; + virtual uint64_t get_static_memory_usage() const; + virtual uint64_t get_static_memory_peak_usage() const; + virtual uint64_t get_dynamic_memory_usage() const; + virtual uint64_t get_free_static_memory() const; RenderThreadMode get_render_thread_mode() const { return _render_thread_mode; } @@ -442,6 +451,7 @@ public: virtual void make_rendering_thread(); virtual void swap_buffers(); + virtual void set_native_icon(const String &p_filename); virtual void set_icon(const Ref<Image> &p_icon); virtual int get_exit_code() const; @@ -480,6 +490,7 @@ public: enum EngineContext { CONTEXT_EDITOR, CONTEXT_PROJECTMAN, + CONTEXT_ENGINE, }; virtual void set_context(int p_context); @@ -502,6 +513,8 @@ public: virtual void force_process_input(){}; bool has_feature(const String &p_feature); + void set_has_server_feature_callback(HasServerFeatureCallback p_callback); + bool is_layered_allowed() const { return _allow_layered; } bool is_hidpi_allowed() const { return _allow_hidpi; } @@ -509,6 +522,9 @@ public: bool is_restart_on_exit_set() const; List<String> get_restart_on_exit_arguments() const; + virtual bool request_permission(const String &p_name) { return true; } + + virtual void process_and_drop_events() {} OS(); virtual ~OS(); }; diff --git a/core/os/rw_lock.cpp b/core/os/rw_lock.cpp index 5e51a1dbce..b70d5d73a0 100644 --- a/core/os/rw_lock.cpp +++ b/core/os/rw_lock.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/rw_lock.h b/core/os/rw_lock.h index 4333d9a016..8632e84e61 100644 --- a/core/os/rw_lock.h +++ b/core/os/rw_lock.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/semaphore.cpp b/core/os/semaphore.cpp index 448d17dd14..5d3100760d 100644 --- a/core/os/semaphore.cpp +++ b/core/os/semaphore.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/semaphore.h b/core/os/semaphore.h index 6cec06ea28..ccbba0dacd 100644 --- a/core/os/semaphore.h +++ b/core/os/semaphore.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/shell.cpp b/core/os/shell.cpp deleted file mode 100644 index 32649a0667..0000000000 --- a/core/os/shell.cpp +++ /dev/null @@ -1,46 +0,0 @@ -/*************************************************************************/ -/* shell.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "shell.h" - -Shell *Shell::singleton = NULL; - -Shell *Shell::get_singleton() { - - return singleton; -} - -Shell::~Shell() { -} - -Shell::Shell() { - - singleton = this; -} diff --git a/core/os/shell.h b/core/os/shell.h deleted file mode 100644 index 146c35cbc8..0000000000 --- a/core/os/shell.h +++ /dev/null @@ -1,52 +0,0 @@ -/*************************************************************************/ -/* shell.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef SHELL_H -#define SHELL_H - -#include "core/typedefs.h" -#include "core/ustring.h" - -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ -class Shell { - - static Shell *singleton; - -public: - static Shell *get_singleton(); - virtual void execute(String p_path) = 0; - - Shell(); - virtual ~Shell(); -}; - -#endif diff --git a/core/os/thread.cpp b/core/os/thread.cpp index 250cf80a37..e00d20a9fe 100644 --- a/core/os/thread.cpp +++ b/core/os/thread.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread.h b/core/os/thread.h index 97e97652a5..e7a6e8cb1f 100644 --- a/core/os/thread.h +++ b/core/os/thread.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_dummy.cpp b/core/os/thread_dummy.cpp index 9e0adf9994..63f724f81c 100644 --- a/core/os/thread_dummy.cpp +++ b/core/os/thread_dummy.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h index 6f46a4a20c..4a7785484b 100644 --- a/core/os/thread_dummy.h +++ b/core/os/thread_dummy.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_safe.cpp b/core/os/thread_safe.cpp index 3fe039e1b6..9eecd1c3dd 100644 --- a/core/os/thread_safe.cpp +++ b/core/os/thread_safe.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_safe.h b/core/os/thread_safe.h index a17ceeed1d..ddbf17da7f 100644 --- a/core/os/thread_safe.h +++ b/core/os/thread_safe.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/threaded_array_processor.h b/core/os/threaded_array_processor.h index 89c3b7cec3..58c8773d7f 100644 --- a/core/os/threaded_array_processor.h +++ b/core/os/threaded_array_processor.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |