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-rw-r--r--core/os/os.cpp5
-rw-r--r--core/os/os.h1
-rw-r--r--core/os/thread.cpp6
-rw-r--r--core/os/thread.h9
4 files changed, 13 insertions, 8 deletions
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 7505f3ff34..69366f688c 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -282,6 +282,11 @@ String OS::get_bundle_resource_dir() const {
return ".";
}
+// Path to macOS .app bundle embedded icon
+String OS::get_bundle_icon_path() const {
+ return String();
+}
+
// OS specific path for user://
String OS::get_user_data_dir() const {
return ".";
diff --git a/core/os/os.h b/core/os/os.h
index c027428477..29d33ce4f0 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -252,6 +252,7 @@ public:
virtual String get_config_path() const;
virtual String get_cache_path() const;
virtual String get_bundle_resource_dir() const;
+ virtual String get_bundle_icon_path() const;
virtual String get_user_data_dir() const;
virtual String get_resource_dir() const;
diff --git a/core/os/thread.cpp b/core/os/thread.cpp
index 92e43963d2..27aefc98de 100644
--- a/core/os/thread.cpp
+++ b/core/os/thread.cpp
@@ -28,9 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-// Define PLATFORM_CUSTOM_THREAD_H in platform_config.h
-// Overriding the platform implementation is required in some proprietary platforms
-#ifndef PLATFORM_CUSTOM_THREAD_H
+#ifndef PLATFORM_THREAD_OVERRIDE // See details in thread.h
#include "thread.h"
@@ -130,4 +128,4 @@ Thread::~Thread() {
}
#endif
-#endif // PLATFORM_CUSTOM_THREAD_H
+#endif // PLATFORM_THREAD_OVERRIDE
diff --git a/core/os/thread.h b/core/os/thread.h
index 3a0938c7f7..59cb58ac57 100644
--- a/core/os/thread.h
+++ b/core/os/thread.h
@@ -28,10 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-// Define PLATFORM_CUSTOM_THREAD_H in platform_config.h
+// Define PLATFORM_THREAD_OVERRIDE in your platform's `platform_config.h`
+// to use a custom Thread implementation defined in `platform/[your_platform]/platform_thread.h`
// Overriding the platform implementation is required in some proprietary platforms
-#ifdef PLATFORM_CUSTOM_THREAD_H
-#include PLATFORM_CUSTOM_THREAD_H
+#ifdef PLATFORM_THREAD_OVERRIDE
+#include "platform_thread.h"
#else
#ifndef THREAD_H
#define THREAD_H
@@ -121,4 +122,4 @@ public:
};
#endif // THREAD_H
-#endif // PLATFORM_CUSTOM_THREAD_H
+#endif // PLATFORM_THREAD_OVERRIDE