diff options
Diffstat (limited to 'core/os')
-rw-r--r-- | core/os/input.cpp | 4 | ||||
-rw-r--r-- | core/os/input.h | 6 | ||||
-rw-r--r-- | core/os/input_event.cpp | 85 | ||||
-rw-r--r-- | core/os/input_event.h | 22 | ||||
-rw-r--r-- | core/os/os.cpp | 2 | ||||
-rw-r--r-- | core/os/os.h | 12 |
6 files changed, 101 insertions, 30 deletions
diff --git a/core/os/input.cpp b/core/os/input.cpp index 1d7cd7c791..a5b0f91e63 100644 --- a/core/os/input.cpp +++ b/core/os/input.cpp @@ -57,6 +57,7 @@ void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &Input::is_action_pressed); ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &Input::is_action_just_pressed); ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &Input::is_action_just_released); + ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &Input::get_action_strength); ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false)); ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping); ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed); @@ -85,6 +86,7 @@ void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position); ClassDB::bind_method(D_METHOD("action_press", "action"), &Input::action_press); ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release); + ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event); @@ -118,7 +120,7 @@ void Input::get_argument_options(const StringName &p_function, int p_idx, List<S #ifdef TOOLS_ENABLED String pf = p_function; - if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released")) { + if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released" || pf == "get_action_strength")) { List<PropertyInfo> pinfo; ProjectSettings::get_singleton()->get_property_list(&pinfo); diff --git a/core/os/input.h b/core/os/input.h index 9c7595ff7f..001871c5dc 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -85,6 +85,7 @@ public: virtual bool is_action_pressed(const StringName &p_action) const = 0; virtual bool is_action_just_pressed(const StringName &p_action) const = 0; virtual bool is_action_just_released(const StringName &p_action) const = 0; + virtual float get_action_strength(const StringName &p_action) const = 0; virtual float get_joy_axis(int p_device, int p_axis) const = 0; virtual String get_joy_name(int p_idx) = 0; @@ -117,8 +118,11 @@ public: void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const; - virtual bool is_emulating_touchscreen() const = 0; + virtual bool is_emulating_touch_from_mouse() const = 0; + virtual bool is_emulating_mouse_from_touch() const = 0; + virtual CursorShape get_default_cursor_shape() = 0; + virtual void set_default_cursor_shape(CursorShape p_shape) = 0; virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) = 0; virtual void set_mouse_in_window(bool p_in_window) = 0; diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index b9607632f7..4ebb821a2f 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -41,11 +41,6 @@ int InputEvent::get_device() const { return device; } -bool InputEvent::is_pressed() const { - - return false; -} - bool InputEvent::is_action(const StringName &p_action) const { return InputMap::get_singleton()->event_is_action(Ref<InputEvent>((InputEvent *)this), p_action); @@ -53,11 +48,29 @@ bool InputEvent::is_action(const StringName &p_action) const { bool InputEvent::is_action_pressed(const StringName &p_action) const { - return (is_pressed() && !is_echo() && is_action(p_action)); + bool pressed; + bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed); + return valid && pressed && !is_echo(); } + bool InputEvent::is_action_released(const StringName &p_action) const { - return (!is_pressed() && is_action(p_action)); + bool pressed; + bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed); + return valid && !pressed; +} + +float InputEvent::get_action_strength(const StringName &p_action) const { + + bool pressed; + float strength; + bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed, &strength); + return valid ? strength : 0.0f; +} + +bool InputEvent::is_pressed() const { + + return false; } bool InputEvent::is_echo() const { @@ -75,7 +88,7 @@ String InputEvent::as_text() const { return String(); } -bool InputEvent::action_match(const Ref<InputEvent> &p_event) const { +bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { return false; } @@ -95,15 +108,16 @@ void InputEvent::_bind_methods() { ClassDB::bind_method(D_METHOD("set_device", "device"), &InputEvent::set_device); ClassDB::bind_method(D_METHOD("get_device"), &InputEvent::get_device); - ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed); ClassDB::bind_method(D_METHOD("is_action", "action"), &InputEvent::is_action); ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &InputEvent::is_action_pressed); ClassDB::bind_method(D_METHOD("is_action_released", "action"), &InputEvent::is_action_released); + ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &InputEvent::get_action_strength); + + ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed); ClassDB::bind_method(D_METHOD("is_echo"), &InputEvent::is_echo); ClassDB::bind_method(D_METHOD("as_text"), &InputEvent::as_text); - ClassDB::bind_method(D_METHOD("action_match", "event"), &InputEvent::action_match); ClassDB::bind_method(D_METHOD("shortcut_match", "event"), &InputEvent::shortcut_match); ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type); @@ -281,7 +295,7 @@ String InputEventKey::as_text() const { return kc; } -bool InputEventKey::action_match(const Ref<InputEvent> &p_event) const { +bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { Ref<InputEventKey> key = p_event; if (key.is_null()) @@ -290,7 +304,14 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event) const { uint32_t code = get_scancode_with_modifiers(); uint32_t event_code = key->get_scancode_with_modifiers(); - return get_scancode() == key->get_scancode() && (!key->is_pressed() || (code & event_code) == code); + bool match = get_scancode() == key->get_scancode() && (!key->is_pressed() || (code & event_code) == code); + if (match) { + if (p_pressed != NULL) + *p_pressed = key->is_pressed(); + if (p_strength != NULL) + *p_strength = (*p_pressed) ? 1.0f : 0.0f; + } + return match; } bool InputEventKey::shortcut_match(const Ref<InputEvent> &p_event) const { @@ -446,13 +467,21 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co return mb; } -bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event) const { +bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { Ref<InputEventMouseButton> mb = p_event; if (mb.is_null()) return false; - return mb->button_index == button_index; + bool match = mb->button_index == button_index; + if (match) { + if (p_pressed != NULL) + *p_pressed = mb->is_pressed(); + if (p_strength != NULL) + *p_strength = (*p_pressed) ? 1.0f : 0.0f; + } + + return match; } String InputEventMouseButton::as_text() const { @@ -610,6 +639,7 @@ void InputEventJoypadMotion::set_axis_value(float p_value) { axis_value = p_value; } + float InputEventJoypadMotion::get_axis_value() const { return axis_value; @@ -617,16 +647,25 @@ float InputEventJoypadMotion::get_axis_value() const { bool InputEventJoypadMotion::is_pressed() const { - return Math::abs(axis_value) > 0.5f; + return Math::abs(axis_value) >= 0.5f; } -bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event) const { +bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { Ref<InputEventJoypadMotion> jm = p_event; if (jm.is_null()) return false; - return (axis == jm->axis && ((axis_value < 0) == (jm->axis_value < 0) || jm->axis_value == 0)); + bool match = (axis == jm->axis); // Matches even if not in the same direction, but returns a "not pressed" event. + if (match) { + bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0); + bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false; + if (p_pressed != NULL) + *p_pressed = pressed; + if (p_strength != NULL) + *p_strength = pressed ? CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())), 0.0f, 1.0f) : 0.0f; + } + return match; } String InputEventJoypadMotion::as_text() const { @@ -681,13 +720,21 @@ float InputEventJoypadButton::get_pressure() const { return pressure; } -bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event) const { +bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { Ref<InputEventJoypadButton> jb = p_event; if (jb.is_null()) return false; - return button_index == jb->button_index; + bool match = button_index == jb->button_index; + if (match) { + if (p_pressed != NULL) + *p_pressed = jb->is_pressed(); + if (p_strength != NULL) + *p_strength = (*p_pressed) ? 1.0f : 0.0f; + } + + return match; } String InputEventJoypadButton::as_text() const { diff --git a/core/os/input_event.h b/core/os/input_event.h index 0a33ab18a7..037649ed60 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -154,16 +154,21 @@ public: void set_device(int p_device); int get_device() const; + bool is_action(const StringName &p_action) const; + bool is_action_pressed(const StringName &p_action) const; + bool is_action_released(const StringName &p_action) const; + float get_action_strength(const StringName &p_action) const; + + // To be removed someday, since they do not make sense for all events virtual bool is_pressed() const; - virtual bool is_action(const StringName &p_action) const; - virtual bool is_action_pressed(const StringName &p_action) const; - virtual bool is_action_released(const StringName &p_action) const; virtual bool is_echo() const; + // ...-. + virtual String as_text() const; virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; - virtual bool action_match(const Ref<InputEvent> &p_event) const; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; virtual bool shortcut_match(const Ref<InputEvent> &p_event) const; virtual bool is_action_type() const; @@ -244,7 +249,7 @@ public: uint32_t get_scancode_with_modifiers() const; - virtual bool action_match(const Ref<InputEvent> &p_event) const; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; virtual bool shortcut_match(const Ref<InputEvent> &p_event) const; virtual bool is_action_type() const { return true; } @@ -305,7 +310,7 @@ public: bool is_doubleclick() const; virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; - virtual bool action_match(const Ref<InputEvent> &p_event) const; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; virtual bool is_action_type() const { return true; } virtual String as_text() const; @@ -352,7 +357,8 @@ public: float get_axis_value() const; virtual bool is_pressed() const; - virtual bool action_match(const Ref<InputEvent> &p_event) const; + + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; virtual bool is_action_type() const { return true; } virtual String as_text() const; @@ -379,7 +385,7 @@ public: void set_pressure(float p_pressure); float get_pressure() const; - virtual bool action_match(const Ref<InputEvent> &p_event) const; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; virtual bool is_action_type() const { return true; } virtual String as_text() const; diff --git a/core/os/os.cpp b/core/os/os.cpp index 618a4bbac3..854d554b10 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -411,7 +411,7 @@ Error OS::set_cwd(const String &p_cwd) { bool OS::has_touchscreen_ui_hint() const { //return false; - return Input::get_singleton() && Input::get_singleton()->is_emulating_touchscreen(); + return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse(); } int OS::get_free_static_memory() const { diff --git a/core/os/os.h b/core/os/os.h index 5a2c998782..943c0498f1 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -205,6 +205,18 @@ public: virtual void request_attention() {} virtual void center_window(); + // Returns window area free of hardware controls and other obstacles. + // The application should use this to determine where to place UI elements. + // + // Keep in mind the area returned is in window coordinates rather than + // viewport coordinates - you should perform the conversion on your own. + // + // The maximum size of the area is Rect2(0, 0, window_size.width, window_size.height). + virtual Rect2 get_window_safe_area() const { + Size2 window_size = get_window_size(); + return Rect2(0, 0, window_size.width, window_size.height); + } + virtual void set_borderless_window(bool p_borderless) {} virtual bool get_borderless_window() { return 0; } |