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-rw-r--r--core/os/input.cpp3
-rw-r--r--core/os/input.h1
-rw-r--r--core/os/input_event.cpp83
-rw-r--r--core/os/input_event.h22
4 files changed, 81 insertions, 28 deletions
diff --git a/core/os/input.cpp b/core/os/input.cpp
index e8a635e1b5..a5b0f91e63 100644
--- a/core/os/input.cpp
+++ b/core/os/input.cpp
@@ -57,6 +57,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &Input::is_action_pressed);
ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &Input::is_action_just_pressed);
ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &Input::is_action_just_released);
+ ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &Input::get_action_strength);
ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false));
ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping);
ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed);
@@ -119,7 +120,7 @@ void Input::get_argument_options(const StringName &p_function, int p_idx, List<S
#ifdef TOOLS_ENABLED
String pf = p_function;
- if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released")) {
+ if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released" || pf == "get_action_strength")) {
List<PropertyInfo> pinfo;
ProjectSettings::get_singleton()->get_property_list(&pinfo);
diff --git a/core/os/input.h b/core/os/input.h
index fca68f27b7..027147b987 100644
--- a/core/os/input.h
+++ b/core/os/input.h
@@ -85,6 +85,7 @@ public:
virtual bool is_action_pressed(const StringName &p_action) const = 0;
virtual bool is_action_just_pressed(const StringName &p_action) const = 0;
virtual bool is_action_just_released(const StringName &p_action) const = 0;
+ virtual float get_action_strength(const StringName &p_action) const = 0;
virtual float get_joy_axis(int p_device, int p_axis) const = 0;
virtual String get_joy_name(int p_idx) = 0;
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp
index b9607632f7..bdb61cbfd9 100644
--- a/core/os/input_event.cpp
+++ b/core/os/input_event.cpp
@@ -41,11 +41,6 @@ int InputEvent::get_device() const {
return device;
}
-bool InputEvent::is_pressed() const {
-
- return false;
-}
-
bool InputEvent::is_action(const StringName &p_action) const {
return InputMap::get_singleton()->event_is_action(Ref<InputEvent>((InputEvent *)this), p_action);
@@ -53,11 +48,29 @@ bool InputEvent::is_action(const StringName &p_action) const {
bool InputEvent::is_action_pressed(const StringName &p_action) const {
- return (is_pressed() && !is_echo() && is_action(p_action));
+ bool pressed;
+ bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed);
+ return valid && pressed && !is_echo();
}
+
bool InputEvent::is_action_released(const StringName &p_action) const {
- return (!is_pressed() && is_action(p_action));
+ bool pressed;
+ bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed);
+ return valid && !pressed;
+}
+
+float InputEvent::get_action_strength(const StringName &p_action) const {
+
+ bool pressed;
+ float strength;
+ bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed, &strength);
+ return valid ? strength : 0.0f;
+}
+
+bool InputEvent::is_pressed() const {
+
+ return false;
}
bool InputEvent::is_echo() const {
@@ -75,7 +88,7 @@ String InputEvent::as_text() const {
return String();
}
-bool InputEvent::action_match(const Ref<InputEvent> &p_event) const {
+bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
return false;
}
@@ -95,15 +108,16 @@ void InputEvent::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_device", "device"), &InputEvent::set_device);
ClassDB::bind_method(D_METHOD("get_device"), &InputEvent::get_device);
- ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed);
ClassDB::bind_method(D_METHOD("is_action", "action"), &InputEvent::is_action);
ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &InputEvent::is_action_pressed);
ClassDB::bind_method(D_METHOD("is_action_released", "action"), &InputEvent::is_action_released);
+ ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &InputEvent::get_action_strength);
+
+ ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed);
ClassDB::bind_method(D_METHOD("is_echo"), &InputEvent::is_echo);
ClassDB::bind_method(D_METHOD("as_text"), &InputEvent::as_text);
- ClassDB::bind_method(D_METHOD("action_match", "event"), &InputEvent::action_match);
ClassDB::bind_method(D_METHOD("shortcut_match", "event"), &InputEvent::shortcut_match);
ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type);
@@ -281,7 +295,7 @@ String InputEventKey::as_text() const {
return kc;
}
-bool InputEventKey::action_match(const Ref<InputEvent> &p_event) const {
+bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
Ref<InputEventKey> key = p_event;
if (key.is_null())
@@ -290,7 +304,14 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event) const {
uint32_t code = get_scancode_with_modifiers();
uint32_t event_code = key->get_scancode_with_modifiers();
- return get_scancode() == key->get_scancode() && (!key->is_pressed() || (code & event_code) == code);
+ bool match = get_scancode() == key->get_scancode() && (!key->is_pressed() || (code & event_code) == code);
+ if (match) {
+ if (p_pressed != NULL)
+ *p_pressed = key->is_pressed();
+ if (p_strength != NULL)
+ *p_strength = (*p_pressed) ? 1.0f : 0.0f;
+ }
+ return match;
}
bool InputEventKey::shortcut_match(const Ref<InputEvent> &p_event) const {
@@ -446,13 +467,21 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co
return mb;
}
-bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event) const {
+bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_null())
return false;
- return mb->button_index == button_index;
+ bool match = mb->button_index == button_index;
+ if (match) {
+ if (p_pressed != NULL)
+ *p_pressed = mb->is_pressed();
+ if (p_strength != NULL)
+ *p_strength = (*p_pressed) ? 1.0f : 0.0f;
+ }
+
+ return match;
}
String InputEventMouseButton::as_text() const {
@@ -610,6 +639,7 @@ void InputEventJoypadMotion::set_axis_value(float p_value) {
axis_value = p_value;
}
+
float InputEventJoypadMotion::get_axis_value() const {
return axis_value;
@@ -617,16 +647,23 @@ float InputEventJoypadMotion::get_axis_value() const {
bool InputEventJoypadMotion::is_pressed() const {
- return Math::abs(axis_value) > 0.5f;
+ return Math::abs(axis_value) >= 0.5f;
}
-bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event) const {
+bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
Ref<InputEventJoypadMotion> jm = p_event;
if (jm.is_null())
return false;
- return (axis == jm->axis && ((axis_value < 0) == (jm->axis_value < 0) || jm->axis_value == 0));
+ bool match = (axis == jm->axis && ((axis_value < 0) == (jm->axis_value < 0) || jm->axis_value == 0));
+ if (match) {
+ if (p_pressed != NULL)
+ *p_pressed = Math::abs(jm->get_axis_value() >= p_deadzone);
+ if (p_strength != NULL)
+ *p_strength = (*p_pressed) ? Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())) : 0.0f;
+ }
+ return match;
}
String InputEventJoypadMotion::as_text() const {
@@ -681,13 +718,21 @@ float InputEventJoypadButton::get_pressure() const {
return pressure;
}
-bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event) const {
+bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
Ref<InputEventJoypadButton> jb = p_event;
if (jb.is_null())
return false;
- return button_index == jb->button_index;
+ bool match = button_index == jb->button_index;
+ if (match) {
+ if (p_pressed != NULL)
+ *p_pressed = jb->is_pressed();
+ if (p_strength != NULL)
+ *p_strength = (*p_pressed) ? 1.0f : 0.0f;
+ }
+
+ return match;
}
String InputEventJoypadButton::as_text() const {
diff --git a/core/os/input_event.h b/core/os/input_event.h
index 0a33ab18a7..037649ed60 100644
--- a/core/os/input_event.h
+++ b/core/os/input_event.h
@@ -154,16 +154,21 @@ public:
void set_device(int p_device);
int get_device() const;
+ bool is_action(const StringName &p_action) const;
+ bool is_action_pressed(const StringName &p_action) const;
+ bool is_action_released(const StringName &p_action) const;
+ float get_action_strength(const StringName &p_action) const;
+
+ // To be removed someday, since they do not make sense for all events
virtual bool is_pressed() const;
- virtual bool is_action(const StringName &p_action) const;
- virtual bool is_action_pressed(const StringName &p_action) const;
- virtual bool is_action_released(const StringName &p_action) const;
virtual bool is_echo() const;
+ // ...-.
+
virtual String as_text() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
- virtual bool action_match(const Ref<InputEvent> &p_event) const;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool shortcut_match(const Ref<InputEvent> &p_event) const;
virtual bool is_action_type() const;
@@ -244,7 +249,7 @@ public:
uint32_t get_scancode_with_modifiers() const;
- virtual bool action_match(const Ref<InputEvent> &p_event) const;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool shortcut_match(const Ref<InputEvent> &p_event) const;
virtual bool is_action_type() const { return true; }
@@ -305,7 +310,7 @@ public:
bool is_doubleclick() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
- virtual bool action_match(const Ref<InputEvent> &p_event) const;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool is_action_type() const { return true; }
virtual String as_text() const;
@@ -352,7 +357,8 @@ public:
float get_axis_value() const;
virtual bool is_pressed() const;
- virtual bool action_match(const Ref<InputEvent> &p_event) const;
+
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool is_action_type() const { return true; }
virtual String as_text() const;
@@ -379,7 +385,7 @@ public:
void set_pressure(float p_pressure);
float get_pressure() const;
- virtual bool action_match(const Ref<InputEvent> &p_event) const;
+ virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool is_action_type() const { return true; }
virtual String as_text() const;