diff options
Diffstat (limited to 'core/os')
-rw-r--r-- | core/os/copymem.h | 2 | ||||
-rw-r--r-- | core/os/dir_access.cpp | 2 | ||||
-rw-r--r-- | core/os/dir_access.h | 2 | ||||
-rw-r--r-- | core/os/file_access.cpp | 2 | ||||
-rw-r--r-- | core/os/file_access.h | 2 | ||||
-rw-r--r-- | core/os/input.cpp | 2 | ||||
-rw-r--r-- | core/os/input.h | 2 | ||||
-rw-r--r-- | core/os/input_event.cpp | 102 | ||||
-rw-r--r-- | core/os/input_event.h | 9 | ||||
-rw-r--r-- | core/os/keyboard.cpp | 2 | ||||
-rw-r--r-- | core/os/keyboard.h | 2 | ||||
-rw-r--r-- | core/os/main_loop.cpp | 2 | ||||
-rw-r--r-- | core/os/main_loop.h | 2 | ||||
-rw-r--r-- | core/os/memory.cpp | 2 | ||||
-rw-r--r-- | core/os/memory.h | 2 | ||||
-rw-r--r-- | core/os/mutex.cpp | 2 | ||||
-rw-r--r-- | core/os/mutex.h | 2 | ||||
-rw-r--r-- | core/os/os.cpp | 4 | ||||
-rw-r--r-- | core/os/os.h | 2 | ||||
-rw-r--r-- | core/os/power.h | 2 | ||||
-rw-r--r-- | core/os/rw_lock.cpp | 2 | ||||
-rw-r--r-- | core/os/rw_lock.h | 2 | ||||
-rw-r--r-- | core/os/semaphore.cpp | 2 | ||||
-rw-r--r-- | core/os/semaphore.h | 2 | ||||
-rw-r--r-- | core/os/shell.cpp | 2 | ||||
-rw-r--r-- | core/os/shell.h | 2 | ||||
-rw-r--r-- | core/os/thread.cpp | 2 | ||||
-rw-r--r-- | core/os/thread.h | 2 | ||||
-rw-r--r-- | core/os/thread_dummy.cpp | 2 | ||||
-rw-r--r-- | core/os/thread_dummy.h | 2 | ||||
-rw-r--r-- | core/os/thread_safe.cpp | 2 | ||||
-rw-r--r-- | core/os/thread_safe.h | 2 |
32 files changed, 118 insertions, 55 deletions
diff --git a/core/os/copymem.h b/core/os/copymem.h index 3ad2403f9c..789dce76e7 100644 --- a/core/os/copymem.h +++ b/core/os/copymem.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index 391ae78c85..f24d6d16ca 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/dir_access.h b/core/os/dir_access.h index 4bee229555..6ad8b4c49b 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index 9d1fefc925..b969b58bfb 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/file_access.h b/core/os/file_access.h index beed7551fb..8393f0530b 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/input.cpp b/core/os/input.cpp index 81ca31da25..65752662d7 100644 --- a/core/os/input.cpp +++ b/core/os/input.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/input.h b/core/os/input.h index 6759c624e3..f98b97e647 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index cb38eb67b6..88037859aa 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -28,11 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "input_event.h" + #include "input_map.h" #include "os/keyboard.h" -/** - * - */ void InputEvent::set_id(uint32_t p_id) { id = p_id; @@ -99,25 +97,6 @@ bool InputEvent::is_action_type() const { return false; } -#if 0 -if (String(p_method) == "is_action" && p_argidx == 0) { - - List<PropertyInfo> pinfo; - ProjectSettings::get_singleton()->get_property_list(&pinfo); - - for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) { - const PropertyInfo &pi = E->get(); - - if (!pi.name.begins_with("input/")) - continue; - - String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); - result.insert("\"" + name + "\""); - } - -} else -#endif - void InputEvent::_bind_methods() { ClassDB::bind_method(D_METHOD("set_id", "id"), &InputEvent::set_id); @@ -483,6 +462,38 @@ bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event) const { return mb->button_index == button_index; } +String InputEventMouseButton::as_text() const { + + String button_index_string = ""; + switch (get_button_index()) { + case BUTTON_LEFT: + button_index_string = "BUTTON_LEFT"; + break; + case BUTTON_RIGHT: + button_index_string = "BUTTON_RIGHT"; + break; + case BUTTON_MIDDLE: + button_index_string = "BUTTON_MIDDLE"; + break; + case BUTTON_WHEEL_UP: + button_index_string = "BUTTON_WHEEL_UP"; + break; + case BUTTON_WHEEL_DOWN: + button_index_string = "BUTTON_WHEEL_DOWN"; + break; + case BUTTON_WHEEL_LEFT: + button_index_string = "BUTTON_WHEEL_LEFT"; + break; + case BUTTON_WHEEL_RIGHT: + button_index_string = "BUTTON_WHEEL_RIGHT"; + break; + default: + button_index_string = itos(get_button_index()); + break; + } + return "InputEventMouseButton : button_index=" + button_index_string + ", pressed=" + (pressed ? "true" : "false") + ", position=(" + String(get_position()) + "), button_mask=" + itos(get_button_mask()) + ", doubleclick=" + (doubleclick ? "true" : "false"); +} + void InputEventMouseButton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMouseButton::set_factor); @@ -559,6 +570,26 @@ Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, co return mm; } +String InputEventMouseMotion::as_text() const { + + String button_mask_string = ""; + switch (get_button_mask()) { + case BUTTON_MASK_LEFT: + button_mask_string = "BUTTON_MASK_LEFT"; + break; + case BUTTON_MASK_MIDDLE: + button_mask_string = "BUTTON_MASK_MIDDLE"; + break; + case BUTTON_MASK_RIGHT: + button_mask_string = "BUTTON_MASK_RIGHT"; + break; + default: + button_mask_string = itos(get_button_mask()); + break; + } + return "InputEventMouseMotion : button_mask=" + button_mask_string + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")"; +} + void InputEventMouseMotion::_bind_methods() { ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative); @@ -609,6 +640,11 @@ bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event) const return (axis == jm->axis && (axis_value < 0) == (jm->axis_value < 0)); } +String InputEventJoypadMotion::as_text() const { + + return "InputEventJoypadMotion : axis=" + itos(axis) + ", axis_value=" + String(Variant(axis_value)); +} + void InputEventJoypadMotion::_bind_methods() { ClassDB::bind_method(D_METHOD("set_axis", "axis"), &InputEventJoypadMotion::set_axis); @@ -665,6 +701,11 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event) const return button_index == jb->button_index; } +String InputEventJoypadButton::as_text() const { + + return "InputEventJoypadButton : button_index=" + itos(button_index) + ", pressed=" + (pressed ? "true" : "false") + ", pressure=" + String(Variant(pressure)); +} + void InputEventJoypadButton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventJoypadButton::set_button_index); @@ -730,6 +771,11 @@ Ref<InputEvent> InputEventScreenTouch::xformed_by(const Transform2D &p_xform, co return st; } +String InputEventScreenTouch::as_text() const { + + return "InputEventScreenTouch : index=" + itos(index) + ", pressed=" + (pressed ? "true" : "false") + ", position=(" + String(get_position()) + ")"; +} + void InputEventScreenTouch::_bind_methods() { ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenTouch::set_index); @@ -808,6 +854,11 @@ Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, con return sd; } +String InputEventScreenDrag::as_text() const { + + return "InputEventScreenDrag : index=" + itos(index) + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")"; +} + void InputEventScreenDrag::_bind_methods() { ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenDrag::set_index); @@ -857,6 +908,11 @@ bool InputEventAction::is_action(const StringName &p_action) const { return action == p_action; } +String InputEventAction::as_text() const { + + return "InputEventAction : action=" + action + ", pressed=(" + (pressed ? "true" : "false"); +} + void InputEventAction::_bind_methods() { ClassDB::bind_method(D_METHOD("set_action", "action"), &InputEventAction::set_action); diff --git a/core/os/input_event.h b/core/os/input_event.h index d1fd7cc90f..5dc0f91d5f 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -307,6 +307,7 @@ public: virtual bool action_match(const Ref<InputEvent> &p_event) const; virtual bool is_action_type() const { return true; } + virtual String as_text() const; InputEventMouseButton(); }; @@ -328,6 +329,7 @@ public: Vector2 get_speed() const; virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; + virtual String as_text() const; InputEventMouseMotion(); }; @@ -352,6 +354,7 @@ public: virtual bool action_match(const Ref<InputEvent> &p_event) const; virtual bool is_action_type() const { return true; } + virtual String as_text() const; InputEventJoypadMotion(); }; @@ -378,6 +381,7 @@ public: virtual bool action_match(const Ref<InputEvent> &p_event) const; virtual bool is_action_type() const { return true; } + virtual String as_text() const; InputEventJoypadButton(); }; @@ -402,6 +406,7 @@ public: virtual bool is_pressed() const; virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; + virtual String as_text() const; InputEventScreenTouch(); }; @@ -431,6 +436,7 @@ public: Vector2 get_speed() const; virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; + virtual String as_text() const; InputEventScreenDrag(); }; @@ -455,6 +461,7 @@ public: virtual bool is_action(const StringName &p_action) const; virtual bool is_action_type() const { return true; } + virtual String as_text() const; InputEventAction(); }; diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp index 9b3e376ea6..30e7d5e791 100644 --- a/core/os/keyboard.cpp +++ b/core/os/keyboard.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/keyboard.h b/core/os/keyboard.h index 1ef26de183..509ff23a93 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp index 6d07e2a39c..b146d370f1 100644 --- a/core/os/main_loop.cpp +++ b/core/os/main_loop.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/main_loop.h b/core/os/main_loop.h index a0125ec13c..fd76d8454f 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/memory.cpp b/core/os/memory.cpp index acc960acd9..74d5cbbea1 100644 --- a/core/os/memory.cpp +++ b/core/os/memory.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/memory.h b/core/os/memory.h index e1d7138ad5..f8b3da579b 100644 --- a/core/os/memory.h +++ b/core/os/memory.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/mutex.cpp b/core/os/mutex.cpp index 134d313bdf..d3edc2c423 100644 --- a/core/os/mutex.cpp +++ b/core/os/mutex.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/mutex.h b/core/os/mutex.h index 80a30b0b26..9e353df33d 100644 --- a/core/os/mutex.h +++ b/core/os/mutex.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/os.cpp b/core/os/os.cpp index 3a06a3fa8f..1292b7eeed 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -171,7 +171,7 @@ static FileAccess *_OSPRF = NULL; static void _OS_printres(Object *p_obj) { - Resource *res = p_obj->cast_to<Resource>(); + Resource *res = Object::cast_to<Resource>(p_obj); if (!res) return; diff --git a/core/os/os.h b/core/os/os.h index 0fcf465655..258708eea2 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/power.h b/core/os/power.h index dbf4c75c59..59a091012e 100644 --- a/core/os/power.h +++ b/core/os/power.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/rw_lock.cpp b/core/os/rw_lock.cpp index 0427374de4..d0ad249afa 100644 --- a/core/os/rw_lock.cpp +++ b/core/os/rw_lock.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/rw_lock.h b/core/os/rw_lock.h index 253bd260ee..c13eb8147c 100644 --- a/core/os/rw_lock.h +++ b/core/os/rw_lock.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/semaphore.cpp b/core/os/semaphore.cpp index ce75186001..ea0a02ae22 100644 --- a/core/os/semaphore.cpp +++ b/core/os/semaphore.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/semaphore.h b/core/os/semaphore.h index f2be966979..c169e0212e 100644 --- a/core/os/semaphore.h +++ b/core/os/semaphore.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/shell.cpp b/core/os/shell.cpp index 9bf2d4466d..07e4924c38 100644 --- a/core/os/shell.cpp +++ b/core/os/shell.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/shell.h b/core/os/shell.h index 33044ee10e..7cb95dd5c8 100644 --- a/core/os/shell.h +++ b/core/os/shell.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/thread.cpp b/core/os/thread.cpp index bd565334c3..af8ae847dc 100644 --- a/core/os/thread.cpp +++ b/core/os/thread.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/thread.h b/core/os/thread.h index 1103f67ff2..697494708e 100644 --- a/core/os/thread.h +++ b/core/os/thread.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/thread_dummy.cpp b/core/os/thread_dummy.cpp index 88c111297d..39b5bdd9b8 100644 --- a/core/os/thread_dummy.cpp +++ b/core/os/thread_dummy.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h index 64941a71f8..56e7061eee 100644 --- a/core/os/thread_dummy.h +++ b/core/os/thread_dummy.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/thread_safe.cpp b/core/os/thread_safe.cpp index 486e072985..a49d412254 100644 --- a/core/os/thread_safe.cpp +++ b/core/os/thread_safe.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/core/os/thread_safe.h b/core/os/thread_safe.h index 0cecf33cc2..f9a1d0f62b 100644 --- a/core/os/thread_safe.h +++ b/core/os/thread_safe.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ |