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Diffstat (limited to 'core/os/pool_allocator.h')
-rw-r--r-- | core/os/pool_allocator.h | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/core/os/pool_allocator.h b/core/os/pool_allocator.h new file mode 100644 index 0000000000..7d77af6266 --- /dev/null +++ b/core/os/pool_allocator.h @@ -0,0 +1,150 @@ +/*************************************************************************/ +/* pool_allocator.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef POOL_ALLOCATOR_H +#define POOL_ALLOCATOR_H + +#include "core/typedefs.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> + * Generic Pool Allocator. + * This is a generic memory pool allocator, with locking, compacting and alignment. (@TODO alignment) + * It used as a standard way to manage alloction in a specific region of memory, such as texture memory, + * audio sample memory, or just any kind of memory overall. + * (@TODO) abstraction should be greater, because in many platforms, you need to manage a nonreachable memory. +*/ + +enum { + + POOL_ALLOCATOR_INVALID_ID = -1 ///< default invalid value. use INVALID_ID( id ) to test +}; + +class PoolAllocator { +public: + typedef int ID; + +private: + enum { + CHECK_BITS = 8, + CHECK_LEN = (1 << CHECK_BITS), + CHECK_MASK = CHECK_LEN - 1 + + }; + + struct Entry { + unsigned int pos = 0; + unsigned int len = 0; + unsigned int lock = 0; + unsigned int check = 0; + + inline void clear() { + pos = 0; + len = 0; + lock = 0; + check = 0; + } + Entry() {} + }; + + typedef int EntryArrayPos; + typedef int EntryIndicesPos; + + Entry *entry_array; + int *entry_indices; + int entry_max; + int entry_count; + + uint8_t *pool; + void *mem_ptr; + int pool_size; + + int free_mem; + int free_mem_peak; + + unsigned int check_count; + int align; + + bool needs_locking; + + inline int entry_end(const Entry &p_entry) const { + return p_entry.pos + aligned(p_entry.len); + } + inline int aligned(int p_size) const { + int rem = p_size % align; + if (rem) { + p_size += align - rem; + } + + return p_size; + } + + void compact(int p_up_to = -1); + void compact_up(int p_from = 0); + bool get_free_entry(EntryArrayPos *p_pos); + bool find_hole(EntryArrayPos *p_pos, int p_for_size); + bool find_entry_index(EntryIndicesPos *p_map_pos, Entry *p_entry); + Entry *get_entry(ID p_mem); + const Entry *get_entry(ID p_mem) const; + + void create_pool(void *p_mem, int p_size, int p_max_entries); + +protected: + virtual void mt_lock() const; ///< Reimplement for custom mt locking + virtual void mt_unlock() const; ///< Reimplement for custom mt locking + +public: + enum { + DEFAULT_MAX_ALLOCS = 4096, + }; + + ID alloc(int p_size); ///< Alloc memory, get an ID on success, POOL_ALOCATOR_INVALID_ID on failure + void free(ID p_mem); ///< Free allocated memory + Error resize(ID p_mem, int p_new_size); ///< resize a memory chunk + int get_size(ID p_mem) const; + + int get_free_mem(); ///< get free memory + int get_used_mem() const; + int get_free_peak(); ///< get free memory + + Error lock(ID p_mem); //@todo move this out + void *get(ID p_mem); + const void *get(ID p_mem) const; + void unlock(ID p_mem); + bool is_locked(ID p_mem) const; + + PoolAllocator(int p_size, bool p_needs_locking = false, int p_max_entries = DEFAULT_MAX_ALLOCS); + PoolAllocator(void *p_mem, int p_size, int p_align = 1, bool p_needs_locking = false, int p_max_entries = DEFAULT_MAX_ALLOCS); + PoolAllocator(int p_align, int p_size, bool p_needs_locking = false, int p_max_entries = DEFAULT_MAX_ALLOCS); + + virtual ~PoolAllocator(); +}; + +#endif // POOL_ALLOCATOR_H |