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-rw-r--r--core/os/os.h133
1 files changed, 52 insertions, 81 deletions
diff --git a/core/os/os.h b/core/os/os.h
index b9f7328929..436a83eae3 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef OS_H
#define OS_H
@@ -34,6 +34,7 @@
#include "core/config/engine.h"
#include "core/io/image.h"
#include "core/io/logger.h"
+#include "core/os/time_enums.h"
#include "core/string/ustring.h"
#include "core/templates/list.h"
#include "core/templates/vector.h"
@@ -46,12 +47,12 @@ class OS {
static uint64_t target_ticks;
String _execpath;
List<String> _cmdline;
+ List<String> _user_args;
bool _keep_screen_on = true; // set default value to true, because this had been true before godot 2.0.
bool low_processor_usage_mode = false;
int low_processor_usage_mode_sleep_usec = 10000;
bool _verbose_stdout = false;
bool _debug_stdout = false;
- bool _single_window = false;
String _local_clipboard;
int _exit_code = EXIT_FAILURE; // unexpected exit is marked as failure
bool _allow_hidpi = false;
@@ -69,6 +70,7 @@ class OS {
// so we can retrieve the rendering drivers available
int _display_driver_id = -1;
String _current_rendering_driver_name;
+ String _current_rendering_method;
protected:
void _set_logger(CompositeLogger *p_logger);
@@ -98,6 +100,8 @@ protected:
virtual void initialize_joypads() = 0;
void set_current_rendering_driver_name(String p_driver_name) { _current_rendering_driver_name = p_driver_name; }
+ void set_current_rendering_method(String p_name) { _current_rendering_method = p_name; }
+
void set_display_driver_id(int p_display_driver_id) { _display_driver_id = p_display_driver_id; }
virtual void set_main_loop(MainLoop *p_main_loop) = 0;
@@ -106,7 +110,7 @@ protected:
virtual void finalize() = 0;
virtual void finalize_core() = 0;
- virtual void set_cmdline(const char *p_execpath, const List<String> &p_args);
+ virtual void set_cmdline(const char *p_execpath, const List<String> &p_args, const List<String> &p_user_args);
virtual bool _check_internal_feature_support(const String &p_feature) = 0;
@@ -116,14 +120,18 @@ public:
static OS *get_singleton();
String get_current_rendering_driver_name() const { return _current_rendering_driver_name; }
+ String get_current_rendering_method() const { return _current_rendering_method; }
+
int get_display_driver_id() const { return _display_driver_id; }
+ virtual Vector<String> get_video_adapter_driver_info() const = 0;
+
void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify = false, Logger::ErrorType p_type = Logger::ERR_ERROR);
void print(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
void print_rich(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
void printerr(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
- virtual String get_stdin_string(bool p_block = true) = 0;
+ virtual String get_stdin_string() = 0;
virtual Error get_entropy(uint8_t *r_buffer, int p_bytes) = 0; // Should return cryptographically-safe random bytes.
@@ -143,7 +151,8 @@ public:
virtual int get_low_processor_usage_mode_sleep_usec() const;
virtual Vector<String> get_system_fonts() const { return Vector<String>(); };
- virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const { return String(); };
+ virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const { return String(); };
+ virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const { return Vector<String>(); };
virtual String get_executable_path() const;
virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false) = 0;
virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) = 0;
@@ -151,17 +160,21 @@ public:
virtual Error kill(const ProcessID &p_pid) = 0;
virtual int get_process_id() const;
virtual bool is_process_running(const ProcessID &p_pid) const = 0;
- virtual void vibrate_handheld(int p_duration_ms = 500);
+ virtual void vibrate_handheld(int p_duration_ms = 500) {}
virtual Error shell_open(String p_uri);
virtual Error set_cwd(const String &p_cwd);
virtual bool has_environment(const String &p_var) const = 0;
virtual String get_environment(const String &p_var) const = 0;
- virtual bool set_environment(const String &p_var, const String &p_value) const = 0;
+ virtual void set_environment(const String &p_var, const String &p_value) const = 0;
+ virtual void unset_environment(const String &p_var) const = 0;
virtual String get_name() const = 0;
+ virtual String get_distribution_name() const = 0;
+ virtual String get_version() const = 0;
virtual List<String> get_cmdline_args() const { return _cmdline; }
+ virtual List<String> get_cmdline_user_args() const { return _user_args; }
virtual List<String> get_cmdline_platform_args() const { return List<String>(); }
virtual String get_model_name() const;
@@ -174,45 +187,15 @@ public:
virtual void yield();
- enum Weekday : uint8_t {
- WEEKDAY_SUNDAY,
- WEEKDAY_MONDAY,
- WEEKDAY_TUESDAY,
- WEEKDAY_WEDNESDAY,
- WEEKDAY_THURSDAY,
- WEEKDAY_FRIDAY,
- WEEKDAY_SATURDAY,
- };
-
- enum Month : uint8_t {
- /// Start at 1 to follow Windows SYSTEMTIME structure
- /// https://msdn.microsoft.com/en-us/library/windows/desktop/ms724950(v=vs.85).aspx
- MONTH_JANUARY = 1,
- MONTH_FEBRUARY,
- MONTH_MARCH,
- MONTH_APRIL,
- MONTH_MAY,
- MONTH_JUNE,
- MONTH_JULY,
- MONTH_AUGUST,
- MONTH_SEPTEMBER,
- MONTH_OCTOBER,
- MONTH_NOVEMBER,
- MONTH_DECEMBER,
- };
-
- struct Date {
+ struct DateTime {
int64_t year;
Month month;
uint8_t day;
Weekday weekday;
- bool dst;
- };
-
- struct Time {
uint8_t hour;
uint8_t minute;
uint8_t second;
+ bool dst;
};
struct TimeZoneInfo {
@@ -220,8 +203,7 @@ public:
String name;
};
- virtual Date get_date(bool p_utc = false) const = 0;
- virtual Time get_time(bool p_utc = false) const = 0;
+ virtual DateTime get_datetime(bool utc = false) const = 0;
virtual TimeZoneInfo get_time_zone_info() const = 0;
virtual double get_unix_time() const;
@@ -241,17 +223,10 @@ public:
void set_stdout_enabled(bool p_enabled);
void set_stderr_enabled(bool p_enabled);
- virtual bool is_single_window() const;
-
virtual void disable_crash_handler() {}
virtual bool is_disable_crash_handler() const { return false; }
virtual void initialize_debugging() {}
- virtual void dump_memory_to_file(const char *p_file);
- virtual void dump_resources_to_file(const char *p_file);
- virtual void print_resources_in_use(bool p_short = false);
- virtual void print_all_resources(String p_to_file = "");
-
virtual uint64_t get_static_memory_usage() const;
virtual uint64_t get_static_memory_peak_usage() const;
virtual uint64_t get_free_static_memory() const;
@@ -263,7 +238,7 @@ public:
virtual uint64_t get_embedded_pck_offset() const;
- String get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator = false) const;
+ String get_safe_dir_name(const String &p_dir_name, bool p_allow_paths = false) const;
virtual String get_godot_dir_name() const;
virtual String get_data_path() const;
@@ -290,8 +265,6 @@ public:
virtual Error move_to_trash(const String &p_path) { return FAILED; }
- virtual void debug_break();
-
virtual int get_exit_code() const;
// `set_exit_code` should only be used from `SceneTree` (or from a similar
// level, e.g. from the `Main::start` if leaving without creating a `SceneTree`).
@@ -304,8 +277,6 @@ public:
virtual String get_unique_id() const;
- virtual bool can_use_threads() const;
-
bool has_feature(const String &p_feature);
void set_has_server_feature_callback(HasServerFeatureCallback p_callback);