diff options
Diffstat (limited to 'core/os/os.h')
-rw-r--r-- | core/os/os.h | 133 |
1 files changed, 52 insertions, 81 deletions
diff --git a/core/os/os.h b/core/os/os.h index b9f7328929..436a83eae3 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* os.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* os.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef OS_H #define OS_H @@ -34,6 +34,7 @@ #include "core/config/engine.h" #include "core/io/image.h" #include "core/io/logger.h" +#include "core/os/time_enums.h" #include "core/string/ustring.h" #include "core/templates/list.h" #include "core/templates/vector.h" @@ -46,12 +47,12 @@ class OS { static uint64_t target_ticks; String _execpath; List<String> _cmdline; + List<String> _user_args; bool _keep_screen_on = true; // set default value to true, because this had been true before godot 2.0. bool low_processor_usage_mode = false; int low_processor_usage_mode_sleep_usec = 10000; bool _verbose_stdout = false; bool _debug_stdout = false; - bool _single_window = false; String _local_clipboard; int _exit_code = EXIT_FAILURE; // unexpected exit is marked as failure bool _allow_hidpi = false; @@ -69,6 +70,7 @@ class OS { // so we can retrieve the rendering drivers available int _display_driver_id = -1; String _current_rendering_driver_name; + String _current_rendering_method; protected: void _set_logger(CompositeLogger *p_logger); @@ -98,6 +100,8 @@ protected: virtual void initialize_joypads() = 0; void set_current_rendering_driver_name(String p_driver_name) { _current_rendering_driver_name = p_driver_name; } + void set_current_rendering_method(String p_name) { _current_rendering_method = p_name; } + void set_display_driver_id(int p_display_driver_id) { _display_driver_id = p_display_driver_id; } virtual void set_main_loop(MainLoop *p_main_loop) = 0; @@ -106,7 +110,7 @@ protected: virtual void finalize() = 0; virtual void finalize_core() = 0; - virtual void set_cmdline(const char *p_execpath, const List<String> &p_args); + virtual void set_cmdline(const char *p_execpath, const List<String> &p_args, const List<String> &p_user_args); virtual bool _check_internal_feature_support(const String &p_feature) = 0; @@ -116,14 +120,18 @@ public: static OS *get_singleton(); String get_current_rendering_driver_name() const { return _current_rendering_driver_name; } + String get_current_rendering_method() const { return _current_rendering_method; } + int get_display_driver_id() const { return _display_driver_id; } + virtual Vector<String> get_video_adapter_driver_info() const = 0; + void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify = false, Logger::ErrorType p_type = Logger::ERR_ERROR); void print(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; void print_rich(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; void printerr(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; - virtual String get_stdin_string(bool p_block = true) = 0; + virtual String get_stdin_string() = 0; virtual Error get_entropy(uint8_t *r_buffer, int p_bytes) = 0; // Should return cryptographically-safe random bytes. @@ -143,7 +151,8 @@ public: virtual int get_low_processor_usage_mode_sleep_usec() const; virtual Vector<String> get_system_fonts() const { return Vector<String>(); }; - virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const { return String(); }; + virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const { return String(); }; + virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const { return Vector<String>(); }; virtual String get_executable_path() const; virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false) = 0; virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) = 0; @@ -151,17 +160,21 @@ public: virtual Error kill(const ProcessID &p_pid) = 0; virtual int get_process_id() const; virtual bool is_process_running(const ProcessID &p_pid) const = 0; - virtual void vibrate_handheld(int p_duration_ms = 500); + virtual void vibrate_handheld(int p_duration_ms = 500) {} virtual Error shell_open(String p_uri); virtual Error set_cwd(const String &p_cwd); virtual bool has_environment(const String &p_var) const = 0; virtual String get_environment(const String &p_var) const = 0; - virtual bool set_environment(const String &p_var, const String &p_value) const = 0; + virtual void set_environment(const String &p_var, const String &p_value) const = 0; + virtual void unset_environment(const String &p_var) const = 0; virtual String get_name() const = 0; + virtual String get_distribution_name() const = 0; + virtual String get_version() const = 0; virtual List<String> get_cmdline_args() const { return _cmdline; } + virtual List<String> get_cmdline_user_args() const { return _user_args; } virtual List<String> get_cmdline_platform_args() const { return List<String>(); } virtual String get_model_name() const; @@ -174,45 +187,15 @@ public: virtual void yield(); - enum Weekday : uint8_t { - WEEKDAY_SUNDAY, - WEEKDAY_MONDAY, - WEEKDAY_TUESDAY, - WEEKDAY_WEDNESDAY, - WEEKDAY_THURSDAY, - WEEKDAY_FRIDAY, - WEEKDAY_SATURDAY, - }; - - enum Month : uint8_t { - /// Start at 1 to follow Windows SYSTEMTIME structure - /// https://msdn.microsoft.com/en-us/library/windows/desktop/ms724950(v=vs.85).aspx - MONTH_JANUARY = 1, - MONTH_FEBRUARY, - MONTH_MARCH, - MONTH_APRIL, - MONTH_MAY, - MONTH_JUNE, - MONTH_JULY, - MONTH_AUGUST, - MONTH_SEPTEMBER, - MONTH_OCTOBER, - MONTH_NOVEMBER, - MONTH_DECEMBER, - }; - - struct Date { + struct DateTime { int64_t year; Month month; uint8_t day; Weekday weekday; - bool dst; - }; - - struct Time { uint8_t hour; uint8_t minute; uint8_t second; + bool dst; }; struct TimeZoneInfo { @@ -220,8 +203,7 @@ public: String name; }; - virtual Date get_date(bool p_utc = false) const = 0; - virtual Time get_time(bool p_utc = false) const = 0; + virtual DateTime get_datetime(bool utc = false) const = 0; virtual TimeZoneInfo get_time_zone_info() const = 0; virtual double get_unix_time() const; @@ -241,17 +223,10 @@ public: void set_stdout_enabled(bool p_enabled); void set_stderr_enabled(bool p_enabled); - virtual bool is_single_window() const; - virtual void disable_crash_handler() {} virtual bool is_disable_crash_handler() const { return false; } virtual void initialize_debugging() {} - virtual void dump_memory_to_file(const char *p_file); - virtual void dump_resources_to_file(const char *p_file); - virtual void print_resources_in_use(bool p_short = false); - virtual void print_all_resources(String p_to_file = ""); - virtual uint64_t get_static_memory_usage() const; virtual uint64_t get_static_memory_peak_usage() const; virtual uint64_t get_free_static_memory() const; @@ -263,7 +238,7 @@ public: virtual uint64_t get_embedded_pck_offset() const; - String get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator = false) const; + String get_safe_dir_name(const String &p_dir_name, bool p_allow_paths = false) const; virtual String get_godot_dir_name() const; virtual String get_data_path() const; @@ -290,8 +265,6 @@ public: virtual Error move_to_trash(const String &p_path) { return FAILED; } - virtual void debug_break(); - virtual int get_exit_code() const; // `set_exit_code` should only be used from `SceneTree` (or from a similar // level, e.g. from the `Main::start` if leaving without creating a `SceneTree`). @@ -304,8 +277,6 @@ public: virtual String get_unique_id() const; - virtual bool can_use_threads() const; - bool has_feature(const String &p_feature); void set_has_server_feature_callback(HasServerFeatureCallback p_callback); 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