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-rw-r--r--core/os/os.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 5eed10e30c..8dcf0990fc 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -33,6 +33,7 @@
#include "dir_access.h"
#include "input.h"
#include "os/file_access.h"
+#include "os/midi_driver.h"
#include "project_settings.h"
#include "servers/audio_server.h"
#include "version_generated.gen.h"
@@ -614,6 +615,9 @@ bool OS::has_feature(const String &p_feature) {
if (_check_internal_feature_support(p_feature))
return true;
+ if (ProjectSettings::get_singleton()->has_custom_feature(p_feature))
+ return true;
+
return false;
}
@@ -656,9 +660,32 @@ const char *OS::get_audio_driver_name(int p_driver) const {
return AudioDriverManager::get_driver(p_driver)->get_name();
}
+void OS::set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments) {
+ restart_on_exit = p_restart;
+ restart_commandline = p_restart_arguments;
+}
+
+bool OS::is_restart_on_exit_set() const {
+ return restart_on_exit;
+}
+
+List<String> OS::get_restart_on_exit_arguments() const {
+ return restart_commandline;
+}
+
+PoolStringArray OS::get_connected_midi_inputs() {
+
+ if (MIDIDriver::get_singleton())
+ return MIDIDriver::get_singleton()->get_connected_inputs();
+
+ PoolStringArray list;
+ return list;
+}
+
OS::OS() {
void *volatile stack_bottom;
+ restart_on_exit = false;
last_error = NULL;
singleton = this;
_keep_screen_on = true; // set default value to true, because this had been true before godot 2.0.