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-rw-r--r--core/os/os.cpp49
1 files changed, 3 insertions, 46 deletions
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 677bf63e69..db7b7cb943 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -98,23 +98,6 @@ void OS::printerr(const char* p_format, ...) {
};
-void OS::set_iterations_per_second(int p_ips) {
-
- ips=p_ips;
-}
-int OS::get_iterations_per_second() const {
-
- return ips;
-}
-
-void OS::set_target_fps(int p_fps) {
- _target_fps=p_fps>0? p_fps : 0;
-}
-
-float OS::get_target_fps() const {
- return _target_fps;
-}
-
void OS::set_keep_screen_on(bool p_enabled) {
_keep_screen_on=p_enabled;
}
@@ -152,10 +135,6 @@ int OS::get_process_ID() const {
return -1;
};
-uint64_t OS::get_frames_drawn() {
-
- return frames_drawn;
-}
bool OS::is_stdout_verbose() const {
@@ -261,15 +240,7 @@ void OS::clear_last_error() {
memfree(last_error);
last_error=NULL;
}
-void OS::set_frame_delay(uint32_t p_msec) {
- _frame_delay=p_msec;
-}
-
-uint32_t OS::get_frame_delay() const {
-
- return _frame_delay;
-}
void OS::set_no_window_mode(bool p_enable) {
@@ -513,20 +484,13 @@ OS::MouseMode OS::get_mouse_mode() const{
return MOUSE_MODE_VISIBLE;
}
-void OS::set_time_scale(float p_scale) {
-
- _time_scale=p_scale;
-}
OS::LatinKeyboardVariant OS::get_latin_keyboard_variant() const {
return LATIN_KEYBOARD_QWERTY;
}
-float OS::get_time_scale() const {
- return _time_scale;
-}
bool OS::is_joy_known(int p_device) {
return true;
@@ -572,25 +536,18 @@ Dictionary OS::get_engine_version() const {
OS::OS() {
last_error=NULL;
- frames_drawn=0;
singleton=this;
- ips=60;
_keep_screen_on=true; // set default value to true, because this had been true before godot 2.0.
low_processor_usage_mode=false;
_verbose_stdout=false;
- _frame_delay=0;
_no_window=false;
_exit_code=0;
_orientation=SCREEN_LANDSCAPE;
- _fps=1;
- _target_fps=0;
+
_render_thread_mode=RENDER_THREAD_SAFE;
- _time_scale=1.0;
- _pixel_snap=false;
+
+
_allow_hidpi=true;
- _fixed_frames=0;
- _idle_frames=0;
- _in_fixed=false;
Math::seed(1234567);
}