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-rw-r--r--core/os/os.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 7010d44930..422acf95dc 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
#include "os.h"
#include "dir_access.h"
@@ -615,6 +616,17 @@ bool OS::has_feature(const String &p_feature) {
return false;
}
+void OS::center_window() {
+
+ if (is_window_fullscreen()) return;
+
+ Size2 scr = get_screen_size(get_current_screen());
+ Size2 wnd = get_real_window_size();
+ int x = scr.width / 2 - wnd.width / 2;
+ int y = scr.height / 2 - wnd.height / 2;
+ set_window_position(Vector2(x, y));
+}
+
OS::OS() {
void *volatile stack_bottom;