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-rw-r--r--core/os/os.cpp15
1 files changed, 0 insertions, 15 deletions
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 425132fbec..cdc9f1e0ff 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -508,25 +508,10 @@ void OS::close_midi_inputs() {
OS::OS() {
void *volatile stack_bottom;
- restart_on_exit = false;
singleton = this;
- _keep_screen_on = true; // set default value to true, because this had been true before godot 2.0.
- low_processor_usage_mode = false;
- low_processor_usage_mode_sleep_usec = 10000;
- _verbose_stdout = false;
- _no_window = false;
- _exit_code = 0;
- _render_thread_mode = RENDER_THREAD_SAFE;
-
- _allow_hidpi = false;
- _allow_layered = false;
_stack_bottom = (void *)(&stack_bottom);
- _logger = nullptr;
-
- has_server_feature_callback = nullptr;
-
Vector<Logger *> loggers;
loggers.push_back(memnew(StdLogger));
_set_logger(memnew(CompositeLogger(loggers)));