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-rw-r--r--core/os/input_event.cpp46
1 files changed, 45 insertions, 1 deletions
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp
index 8c79657c64..f4a6de0e96 100644
--- a/core/os/input_event.cpp
+++ b/core/os/input_event.cpp
@@ -34,8 +34,52 @@
*/
bool InputEvent::operator==(const InputEvent &p_event) const {
+ if (type != p_event.type){
+ return false;
+ }
- return true;
+ switch(type) {
+ case KEY:
+ return key.unicode == p_event.key.unicode
+ && key.scancode == p_event.key.scancode
+ && key.echo == p_event.key.echo
+ && key.pressed == p_event.key.pressed
+ && key.mod == p_event.key.mod;
+ case MOUSE_MOTION:
+ return mouse_motion.x == p_event.mouse_motion.x
+ && mouse_motion.y == p_event.mouse_motion.y
+ && mouse_motion.relative_x == p_event.mouse_motion.relative_y
+ && mouse_motion.button_mask == p_event.mouse_motion.button_mask
+ && key.mod == p_event.key.mod;
+ case MOUSE_BUTTON:
+ return mouse_button.pressed == p_event.mouse_button.pressed
+ && mouse_button.x == p_event.mouse_button.x
+ && mouse_button.y == p_event.mouse_button.y
+ && mouse_button.button_index == p_event.mouse_button.button_index
+ && mouse_button.button_mask == p_event.mouse_button.button_mask
+ && key.mod == p_event.key.mod;
+ case JOYSTICK_MOTION:
+ return joy_motion.axis == p_event.joy_motion.axis
+ && joy_motion.axis_value == p_event.joy_motion.axis_value;
+ case JOYSTICK_BUTTON:
+ return joy_button.pressed == p_event.joy_button.pressed
+ && joy_button.button_index == p_event.joy_button.button_index
+ && joy_button.pressure == p_event.joy_button.pressure;
+ case SCREEN_TOUCH:
+ return screen_touch.pressed == p_event.screen_touch.pressed
+ && screen_touch.index == p_event.screen_touch.index
+ && screen_touch.x == p_event.screen_touch.x
+ && screen_touch.y == p_event.screen_touch.y;
+ case SCREEN_DRAG:
+ return screen_drag.index == p_event.screen_drag.index
+ && screen_drag.x == p_event.screen_drag.x
+ && screen_drag.y == p_event.screen_drag.y;
+ case ACTION:
+ return action.action == p_event.action.action
+ && action.pressed == p_event.action.pressed;
+ }
+
+ return false;
}
InputEvent::operator String() const {