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+/*************************************************************************/
+/* ordered_hash_map.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef ORDERED_HASH_MAP_H
+#define ORDERED_HASH_MAP_H
+
+#include "hash_map.h"
+#include "list.h"
+#include "pair.h"
+
+/**
+ * A hash map which allows to iterate elements in insertion order.
+ * Insertion, lookup, deletion have O(1) complexity.
+ * The API aims to be consistent with Map rather than HashMap, because the
+ * former is more frequently used and is more coherent with the rest of the
+ * codebase.
+ * Deletion during iteration is safe and will preserve the order.
+ */
+template <class K, class V, class Hasher = HashMapHasherDefault, class Comparator = HashMapComparatorDefault<K>, uint8_t MIN_HASH_TABLE_POWER = 3, uint8_t RELATIONSHIP = 8>
+class OrderedHashMap {
+ typedef List<Pair<const K *, V> > InternalList;
+ typedef HashMap<K, typename InternalList::Element *, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP> InternalMap;
+
+ InternalList list;
+ InternalMap map;
+
+public:
+ class Element {
+ friend class OrderedHashMap<K, V, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP>;
+
+ typename InternalList::Element *list_element;
+ typename InternalList::Element *next_element;
+ typename InternalList::Element *prev_element;
+
+ Element(typename InternalList::Element *p_element) {
+ list_element = p_element;
+
+ if (list_element) {
+ next_element = list_element->next();
+ prev_element = list_element->prev();
+ }
+ }
+
+ public:
+ _FORCE_INLINE_ Element()
+ : list_element(NULL), next_element(NULL), prev_element(NULL) {
+ }
+
+ Element next() const {
+ return Element(next_element);
+ }
+
+ Element prev() const {
+ return Element(prev_element);
+ }
+
+ Element(const Element &other)
+ : list_element(other.list_element),
+ prev_element(other.prev_element),
+ next_element(other.next_element) {
+ }
+
+ Element &operator=(const Element &other) {
+ list_element = other.list_element;
+ next_element = other.next_element;
+ prev_element = other.prev_element;
+ return *this;
+ }
+
+ friend bool operator==(const Element &, const Element &);
+ friend bool operator!=(const Element &, const Element &);
+
+ operator bool() const {
+ return (list_element != NULL);
+ }
+
+ const K &key() const {
+ CRASH_COND(!list_element);
+ return *(list_element->get().first);
+ };
+
+ V &value() {
+ CRASH_COND(!list_element);
+ return list_element->get().second;
+ };
+
+ const V &value() const {
+ CRASH_COND(!list_element);
+ return list_element->get().second;
+ };
+
+ V &get() {
+ CRASH_COND(!list_element);
+ return list_element->get().second;
+ };
+
+ const V &get() const {
+ CRASH_COND(!list_element);
+ return list_element->get().second;
+ };
+ };
+
+ class ConstElement {
+ friend class OrderedHashMap<K, V, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP>;
+
+ const typename InternalList::Element *list_element;
+
+ ConstElement(const typename InternalList::Element *p_element)
+ : list_element(p_element) {
+ }
+
+ public:
+ _FORCE_INLINE_ ConstElement()
+ : list_element(NULL) {
+ }
+
+ ConstElement(const ConstElement &other)
+ : list_element(other.list_element) {
+ }
+
+ ConstElement &operator=(const ConstElement &other) {
+ list_element = other.list_element;
+ return *this;
+ }
+
+ ConstElement next() const {
+ return ConstElement(list_element ? list_element->next() : NULL);
+ }
+
+ ConstElement prev() const {
+ return ConstElement(list_element ? list_element->prev() : NULL);
+ }
+
+ friend bool operator==(const ConstElement &, const ConstElement &);
+ friend bool operator!=(const ConstElement &, const ConstElement &);
+
+ operator bool() const {
+ return (list_element != NULL);
+ }
+
+ const K &key() const {
+ CRASH_COND(!list_element);
+ return *(list_element->get().first);
+ };
+
+ const V &value() const {
+ CRASH_COND(!list_element);
+ return list_element->get().second;
+ };
+
+ const V &get() const {
+ CRASH_COND(!list_element);
+ return list_element->get().second;
+ };
+ };
+
+ ConstElement find(const K &p_key) const {
+ typename InternalList::Element **list_element = map.getptr(p_key);
+ if (list_element) {
+ return ConstElement(*list_element);
+ }
+ return ConstElement(NULL);
+ }
+
+ Element find(const K &p_key) {
+ typename InternalList::Element **list_element = map.getptr(p_key);
+ if (list_element) {
+ return Element(*list_element);
+ }
+ return Element(NULL);
+ }
+
+ Element insert(const K &p_key, const V &p_value) {
+ typename InternalList::Element **list_element = map.getptr(p_key);
+ if (list_element) {
+ (*list_element)->get().second = p_value;
+ return Element(*list_element);
+ }
+ typename InternalList::Element *new_element = list.push_back(Pair<const K *, V>(NULL, p_value));
+ typename InternalMap::Element *e = map.set(p_key, new_element);
+ new_element->get().first = &e->key();
+
+ return Element(new_element);
+ }
+
+ void erase(Element &p_element) {
+ map.erase(p_element.key());
+ list.erase(p_element.list_element);
+ p_element.list_element = NULL;
+ }
+
+ bool erase(const K &p_key) {
+ typename InternalList::Element **list_element = map.getptr(p_key);
+ if (list_element) {
+ list.erase(*list_element);
+ map.erase(p_key);
+ return true;
+ }
+ return false;
+ }
+
+ inline bool has(const K &p_key) const {
+ return map.has(p_key);
+ }
+
+ const V &operator[](const K &p_key) const {
+ ConstElement e = find(p_key);
+ CRASH_COND(!e);
+ return e.value();
+ }
+
+ V &operator[](const K &p_key) {
+ Element e = find(p_key);
+ if (!e) {
+ // consistent with Map behaviour
+ e = insert(p_key, V());
+ }
+ return e.value();
+ }
+
+ inline Element front() {
+ return Element(list.front());
+ }
+
+ inline Element back() {
+ return Element(list.back());
+ }
+
+ inline ConstElement front() const {
+ return ConstElement(list.front());
+ }
+
+ inline ConstElement back() const {
+ return ConstElement(list.back());
+ }
+
+ inline bool empty() const { return list.empty(); }
+ inline int size() const { return list.size(); }
+
+ void clear() {
+ map.clear();
+ list.clear();
+ }
+
+private:
+ void _copy_from(const OrderedHashMap &p_map) {
+ for (ConstElement E = p_map.front(); E; E = E.next()) {
+ insert(E.key(), E.value());
+ }
+ }
+
+public:
+ void operator=(const OrderedHashMap &p_map) {
+ _copy_from(p_map);
+ }
+
+ OrderedHashMap(const OrderedHashMap &p_map) {
+ _copy_from(p_map);
+ }
+
+ _FORCE_INLINE_ OrderedHashMap() {
+ }
+};
+
+template <class K, class V, class Hasher, class Comparator, uint8_t MIN_HASH_TABLE_POWER, uint8_t RELATIONSHIP>
+bool operator==(const typename OrderedHashMap<K, V, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP>::Element &first,
+ const typename OrderedHashMap<K, V, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP>::Element &second) {
+ return (first.list_element == second.list_element);
+}
+
+template <class K, class V, class Hasher, class Comparator, uint8_t MIN_HASH_TABLE_POWER, uint8_t RELATIONSHIP>
+bool operator!=(const typename OrderedHashMap<K, V, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP>::Element &first,
+ const typename OrderedHashMap<K, V, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP>::Element &second) {
+ return (first.list_element != second.list_element);
+}
+
+template <class K, class V, class Hasher, class Comparator, uint8_t MIN_HASH_TABLE_POWER, uint8_t RELATIONSHIP>
+bool operator==(const typename OrderedHashMap<K, V, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP>::ConstElement &first,
+ const typename OrderedHashMap<K, V, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP>::ConstElement &second) {
+ return (first.list_element == second.list_element);
+}
+
+template <class K, class V, class Hasher, class Comparator, uint8_t MIN_HASH_TABLE_POWER, uint8_t RELATIONSHIP>
+bool operator!=(const typename OrderedHashMap<K, V, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP>::ConstElement &first,
+ const typename OrderedHashMap<K, V, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP>::ConstElement &second) {
+ return (first.list_element != second.list_element);
+}
+
+#endif // ORDERED_HASH_MAP_H \ No newline at end of file