diff options
Diffstat (limited to 'core/object')
-rw-r--r-- | core/object/class_db.cpp | 48 | ||||
-rw-r--r-- | core/object/class_db.h | 32 | ||||
-rw-r--r-- | core/object/object.cpp | 2 | ||||
-rw-r--r-- | core/object/object.h | 93 | ||||
-rw-r--r-- | core/object/script_language.cpp | 3 | ||||
-rw-r--r-- | core/object/script_language.h | 2 | ||||
-rw-r--r-- | core/object/script_language_extension.cpp | 2 | ||||
-rw-r--r-- | core/object/script_language_extension.h | 15 | ||||
-rw-r--r-- | core/object/worker_thread_pool.cpp | 474 | ||||
-rw-r--r-- | core/object/worker_thread_pool.h | 198 |
10 files changed, 802 insertions, 67 deletions
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp index 3c9f373d12..d67315f20d 100644 --- a/core/object/class_db.cpp +++ b/core/object/class_db.cpp @@ -305,6 +305,13 @@ void ClassDB::add_compatibility_class(const StringName &p_class, const StringNam compat_classes[p_class] = p_fallback; } +StringName ClassDB::get_compatibility_class(const StringName &p_class) { + if (compat_classes.has(p_class)) { + return compat_classes[p_class]; + } + return StringName(); +} + Object *ClassDB::instantiate(const StringName &p_class) { ClassInfo *ti; { @@ -536,7 +543,7 @@ MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_n return nullptr; } -void ClassDB::bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant) { +void ClassDB::bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant, bool p_is_bitfield) { OBJTYPE_WLOCK; ClassInfo *type = classes.getptr(p_class); @@ -555,13 +562,15 @@ void ClassDB::bind_integer_constant(const StringName &p_class, const StringName enum_name = enum_name.get_slicec('.', 1); } - List<StringName> *constants_list = type->enum_map.getptr(enum_name); + ClassInfo::EnumInfo *constants_list = type->enum_map.getptr(enum_name); if (constants_list) { - constants_list->push_back(p_name); + constants_list->constants.push_back(p_name); + constants_list->is_bitfield = p_is_bitfield; } else { - List<StringName> new_list; - new_list.push_back(p_name); + ClassInfo::EnumInfo new_list; + new_list.is_bitfield = p_is_bitfield; + new_list.constants.push_back(p_name); type->enum_map[enum_name] = new_list; } } @@ -645,8 +654,8 @@ StringName ClassDB::get_integer_constant_enum(const StringName &p_class, const S ClassInfo *type = classes.getptr(p_class); while (type) { - for (KeyValue<StringName, List<StringName>> &E : type->enum_map) { - List<StringName> &constants_list = E.value; + for (KeyValue<StringName, ClassInfo::EnumInfo> &E : type->enum_map) { + List<StringName> &constants_list = E.value.constants; const List<StringName>::Element *found = constants_list.find(p_name); if (found) { return E.key; @@ -669,7 +678,7 @@ void ClassDB::get_enum_list(const StringName &p_class, List<StringName> *p_enums ClassInfo *type = classes.getptr(p_class); while (type) { - for (KeyValue<StringName, List<StringName>> &E : type->enum_map) { + for (KeyValue<StringName, ClassInfo::EnumInfo> &E : type->enum_map) { p_enums->push_back(E.key); } @@ -687,10 +696,10 @@ void ClassDB::get_enum_constants(const StringName &p_class, const StringName &p_ ClassInfo *type = classes.getptr(p_class); while (type) { - const List<StringName> *constants = type->enum_map.getptr(p_enum); + const ClassInfo::EnumInfo *constants = type->enum_map.getptr(p_enum); if (constants) { - for (const List<StringName>::Element *E = constants->front(); E; E = E->next()) { + for (const List<StringName>::Element *E = constants->constants.front(); E; E = E->next()) { p_constants->push_back(E->get()); } } @@ -748,6 +757,25 @@ bool ClassDB::has_enum(const StringName &p_class, const StringName &p_name, bool return false; } +bool ClassDB::is_enum_bitfield(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) { + OBJTYPE_RLOCK; + + ClassInfo *type = classes.getptr(p_class); + + while (type) { + if (type->enum_map.has(p_name) && type->enum_map[p_name].is_bitfield) { + return true; + } + if (p_no_inheritance) { + return false; + } + + type = type->inherits_ptr; + } + + return false; +} + void ClassDB::add_signal(const StringName &p_class, const MethodInfo &p_signal) { OBJTYPE_WLOCK; diff --git a/core/object/class_db.h b/core/object/class_db.h index f2f73dc674..8b6a260d86 100644 --- a/core/object/class_db.h +++ b/core/object/class_db.h @@ -104,7 +104,12 @@ public: HashMap<StringName, MethodBind *> method_map; HashMap<StringName, int64_t> constant_map; - HashMap<StringName, List<StringName>> enum_map; + struct EnumInfo { + List<StringName> constants; + bool is_bitfield = false; + }; + + HashMap<StringName, EnumInfo> enum_map; HashMap<StringName, MethodInfo> signal_map; List<PropertyInfo> property_list; HashMap<StringName, PropertyInfo> property_map; @@ -325,15 +330,17 @@ public: static void add_virtual_method(const StringName &p_class, const MethodInfo &p_method, bool p_virtual = true, const Vector<String> &p_arg_names = Vector<String>(), bool p_object_core = false); static void get_virtual_methods(const StringName &p_class, List<MethodInfo> *p_methods, bool p_no_inheritance = false); - static void bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant); + static void bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant, bool p_is_bitfield = false); static void get_integer_constant_list(const StringName &p_class, List<String> *p_constants, bool p_no_inheritance = false); static int64_t get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = nullptr); static bool has_integer_constant(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false); static StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false); + static StringName get_integer_constant_bitfield(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false); static void get_enum_list(const StringName &p_class, List<StringName> *p_enums, bool p_no_inheritance = false); static void get_enum_constants(const StringName &p_class, const StringName &p_enum, List<StringName> *p_constants, bool p_no_inheritance = false); static bool has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false); + static bool is_enum_bitfield(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false); static void set_method_error_return_values(const StringName &p_class, const StringName &p_method, const Vector<Error> &p_values); static Vector<Error> get_method_error_return_values(const StringName &p_class, const StringName &p_method); @@ -350,6 +357,7 @@ public: static bool is_resource_extension(const StringName &p_extension); static void add_compatibility_class(const StringName &p_class, const StringName &p_fallback); + static StringName get_compatibility_class(const StringName &p_class); static void set_current_api(APIType p_api); static APIType get_current_api(); @@ -370,6 +378,9 @@ public: #define BIND_ENUM_CONSTANT(m_constant) \ ::ClassDB::bind_integer_constant(get_class_static(), __constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant); +#define BIND_BITFIELD_FLAG(m_constant) \ + ::ClassDB::bind_integer_constant(get_class_static(), __constant_get_bitfield_name(m_constant, #m_constant), #m_constant, m_constant, true); + _FORCE_INLINE_ void errarray_add_str(Vector<Error> &arr) { } @@ -401,20 +412,23 @@ _FORCE_INLINE_ Vector<Error> errarray(P... p_args) { #define BIND_ENUM_CONSTANT(m_constant) \ ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant); +#define BIND_BITFIELD_FLAG(m_constant) \ + ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant, true); + #define BIND_METHOD_ERR_RETURN_DOC(m_method, ...) #endif -#define GDREGISTER_CLASS(m_class) \ - if (!GD_IS_DEFINED(ClassDB_Disable_##m_class)) { \ - ::ClassDB::register_class<m_class>(); \ +#define GDREGISTER_CLASS(m_class) \ + if (m_class::_class_is_enabled) { \ + ::ClassDB::register_class<m_class>(); \ } -#define GDREGISTER_VIRTUAL_CLASS(m_class) \ - if (!GD_IS_DEFINED(ClassDB_Disable_##m_class)) { \ - ::ClassDB::register_class<m_class>(true); \ +#define GDREGISTER_VIRTUAL_CLASS(m_class) \ + if (m_class::_class_is_enabled) { \ + ::ClassDB::register_class<m_class>(true); \ } #define GDREGISTER_ABSTRACT_CLASS(m_class) \ - if (!GD_IS_DEFINED(ClassDB_Disable_##m_class)) { \ + if (m_class::_class_is_enabled) { \ ::ClassDB::register_abstract_class<m_class>(); \ } diff --git a/core/object/object.cpp b/core/object/object.cpp index 440da00c17..5f2287c9d3 100644 --- a/core/object/object.cpp +++ b/core/object/object.cpp @@ -493,7 +493,7 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons uint32_t pcount; const GDNativePropertyInfo *pinfo = _extension->get_property_list(_extension_instance, &pcount); for (uint32_t i = 0; i < pcount; i++) { - p_list->push_back(PropertyInfo(Variant::Type(pinfo[i].type), pinfo[i].class_name, PropertyHint(pinfo[i].hint), pinfo[i].hint_string, pinfo[i].usage, pinfo[i].class_name)); + p_list->push_back(PropertyInfo(pinfo[i])); } if (_extension->free_property_list) { _extension->free_property_list(_extension_instance, pinfo); diff --git a/core/object/object.h b/core/object/object.h index e065634000..17f75a4e1d 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -51,9 +51,7 @@ enum PropertyHint { PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc" PROPERTY_HINT_ENUM_SUGGESTION, ///< hint_text= "val1,val2,val3,etc" PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout") - PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer) PROPERTY_HINT_LINK, - PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer) PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags) PROPERTY_HINT_LAYERS_2D_RENDER, PROPERTY_HINT_LAYERS_2D_PHYSICS, @@ -99,40 +97,39 @@ enum PropertyHint { enum PropertyUsageFlags { PROPERTY_USAGE_NONE = 0, - PROPERTY_USAGE_STORAGE = 1, - PROPERTY_USAGE_EDITOR = 2, - PROPERTY_USAGE_NETWORK = 4, - PROPERTY_USAGE_EDITOR_HELPER = 8, - PROPERTY_USAGE_CHECKABLE = 16, //used for editing global variables - PROPERTY_USAGE_CHECKED = 32, //used for editing global variables - PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings - PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor - PROPERTY_USAGE_CATEGORY = 256, - PROPERTY_USAGE_SUBGROUP = 512, - PROPERTY_USAGE_NO_INSTANCE_STATE = 2048, - PROPERTY_USAGE_RESTART_IF_CHANGED = 4096, - PROPERTY_USAGE_SCRIPT_VARIABLE = 8192, - PROPERTY_USAGE_STORE_IF_NULL = 16384, - PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 32768, - PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 65536, - PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 17, - PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 18, - PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 19, - PROPERTY_USAGE_INTERNAL = 1 << 20, - PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated - PROPERTY_USAGE_HIGH_END_GFX = 1 << 22, - PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23, - PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24, - PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 25, // Used in inspector to increment property when keyed in animation player - PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 26, // when loading, the resource for this property can be set at the end of loading - PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 27, // For Object properties, instantiate them when creating in editor. - PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 28, //for project or editor settings, show when basic settings are selected - PROPERTY_USAGE_READ_ONLY = 1 << 29, // Mark a property as read-only in the inspector. - PROPERTY_USAGE_ARRAY = 1 << 30, // Used in the inspector to group properties as elements of an array. - - PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK, - PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED, - PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, + PROPERTY_USAGE_STORAGE = 1 << 1, + PROPERTY_USAGE_EDITOR = 1 << 2, + PROPERTY_USAGE_CHECKABLE = 1 << 3, // Used for editing global variables. + PROPERTY_USAGE_CHECKED = 1 << 4, // Used for editing global variables. + PROPERTY_USAGE_INTERNATIONALIZED = 1 << 5, // Hint for internationalized strings. + PROPERTY_USAGE_GROUP = 1 << 6, // Used for grouping props in the editor. + PROPERTY_USAGE_CATEGORY = 1 << 7, + PROPERTY_USAGE_SUBGROUP = 1 << 8, + PROPERTY_USAGE_CLASS_IS_BITFIELD = 1 << 9, + PROPERTY_USAGE_NO_INSTANCE_STATE = 1 << 10, + PROPERTY_USAGE_RESTART_IF_CHANGED = 1 << 11, + PROPERTY_USAGE_SCRIPT_VARIABLE = 1 << 12, + PROPERTY_USAGE_STORE_IF_NULL = 1 << 13, + PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 1 << 14, + PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 1 << 15, + PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 16, + PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 17, + PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 18, + PROPERTY_USAGE_INTERNAL = 1 << 19, + PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 20, // If the object is duplicated also this property will be duplicated. + PROPERTY_USAGE_HIGH_END_GFX = 1 << 21, + PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 22, + PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 23, + PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 24, // Used in inspector to increment property when keyed in animation player. + PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 25, // when loading, the resource for this property can be set at the end of loading. + PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 26, // For Object properties, instantiate them when creating in editor. + PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 27, //for project or editor settings, show when basic settings are selected. + PROPERTY_USAGE_READ_ONLY = 1 << 28, // Mark a property as read-only in the inspector. + PROPERTY_USAGE_ARRAY = 1 << 29, // Used in the inspector to group properties as elements of an array. + + PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR, + PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNATIONALIZED, + PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE, }; #define ADD_SIGNAL(m_signal) ::ClassDB::add_signal(get_class_static(), m_signal) @@ -190,6 +187,14 @@ struct PropertyInfo { type(Variant::OBJECT), class_name(p_class_name) {} + explicit PropertyInfo(const GDNativePropertyInfo &pinfo) : + type((Variant::Type)pinfo.type), + name(pinfo.name), + class_name(pinfo.class_name), // can be null + hint((PropertyHint)pinfo.hint), + hint_string(pinfo.hint_string), // can be null + usage(pinfo.usage) {} + bool operator==(const PropertyInfo &p_info) const { return ((type == p_info.type) && (name == p_info.name) && @@ -209,14 +214,11 @@ Array convert_property_list(const List<PropertyInfo> *p_list); enum MethodFlags { METHOD_FLAG_NORMAL = 1, METHOD_FLAG_EDITOR = 2, - METHOD_FLAG_NOSCRIPT = 4, - METHOD_FLAG_CONST = 8, - METHOD_FLAG_REVERSE = 16, // used for events - METHOD_FLAG_VIRTUAL = 32, - METHOD_FLAG_FROM_SCRIPT = 64, - METHOD_FLAG_VARARG = 128, - METHOD_FLAG_STATIC = 256, - METHOD_FLAG_OBJECT_CORE = 512, + METHOD_FLAG_CONST = 4, + METHOD_FLAG_VIRTUAL = 8, + METHOD_FLAG_VARARG = 16, + METHOD_FLAG_STATIC = 32, + METHOD_FLAG_OBJECT_CORE = 64, METHOD_FLAGS_DEFAULT = METHOD_FLAG_NORMAL, }; @@ -356,6 +358,7 @@ private: friend class ::ClassDB; \ \ public: \ + static constexpr bool _class_is_enabled = !bool(GD_IS_DEFINED(ClassDB_Disable_##m_class)) && m_inherits::_class_is_enabled; \ virtual String get_class() const override { \ if (_get_extension()) { \ return _get_extension()->class_name.operator String(); \ @@ -665,6 +668,8 @@ public: // Should be protected, but bug in clang++. _FORCE_INLINE_ static void register_custom_data_to_otdb() {} public: + static constexpr bool _class_is_enabled = true; + void notify_property_list_changed(); static void *get_class_ptr_static() { diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp index 4623d0e525..226fd8b791 100644 --- a/core/object/script_language.cpp +++ b/core/object/script_language.cpp @@ -344,11 +344,14 @@ void ScriptLanguage::get_core_type_words(List<String> *p_core_type_words) const p_core_type_words->push_back("Vector3"); p_core_type_words->push_back("Vector3i"); p_core_type_words->push_back("Transform2D"); + p_core_type_words->push_back("Vector4"); + p_core_type_words->push_back("Vector4i"); p_core_type_words->push_back("Plane"); p_core_type_words->push_back("Quaternion"); p_core_type_words->push_back("AABB"); p_core_type_words->push_back("Basis"); p_core_type_words->push_back("Transform3D"); + p_core_type_words->push_back("Projection"); p_core_type_words->push_back("Color"); p_core_type_words->push_back("StringName"); p_core_type_words->push_back("NodePath"); diff --git a/core/object/script_language.h b/core/object/script_language.h index 776a9bfaab..686ab5b8d3 100644 --- a/core/object/script_language.h +++ b/core/object/script_language.h @@ -350,6 +350,7 @@ public: LOOKUP_RESULT_CLASS_SIGNAL, LOOKUP_RESULT_CLASS_ENUM, LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE, + LOOKUP_RESULT_CLASS_ANNOTATION, LOOKUP_RESULT_MAX }; @@ -402,6 +403,7 @@ public: virtual void get_recognized_extensions(List<String> *p_extensions) const = 0; virtual void get_public_functions(List<MethodInfo> *p_functions) const = 0; virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const = 0; + virtual void get_public_annotations(List<MethodInfo> *p_annotations) const = 0; struct ProfilingInfo { StringName signature; diff --git a/core/object/script_language_extension.cpp b/core/object/script_language_extension.cpp index 5af79bbea3..ab8dd6d1ee 100644 --- a/core/object/script_language_extension.cpp +++ b/core/object/script_language_extension.cpp @@ -134,6 +134,7 @@ void ScriptLanguageExtension::_bind_methods() { GDVIRTUAL_BIND(_get_recognized_extensions); GDVIRTUAL_BIND(_get_public_functions); GDVIRTUAL_BIND(_get_public_constants); + GDVIRTUAL_BIND(_get_public_annotations); GDVIRTUAL_BIND(_profiling_start); GDVIRTUAL_BIND(_profiling_stop); @@ -160,6 +161,7 @@ void ScriptLanguageExtension::_bind_methods() { BIND_ENUM_CONSTANT(LOOKUP_RESULT_CLASS_SIGNAL); BIND_ENUM_CONSTANT(LOOKUP_RESULT_CLASS_ENUM); BIND_ENUM_CONSTANT(LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE); + BIND_ENUM_CONSTANT(LOOKUP_RESULT_CLASS_ANNOTATION); BIND_ENUM_CONSTANT(LOOKUP_RESULT_MAX); BIND_ENUM_CONSTANT(LOCATION_LOCAL); diff --git a/core/object/script_language_extension.h b/core/object/script_language_extension.h index 406a431a11..2c53139ec2 100644 --- a/core/object/script_language_extension.h +++ b/core/object/script_language_extension.h @@ -580,6 +580,15 @@ public: p_constants->push_back(Pair<String, Variant>(d["name"], d["value"])); } } + GDVIRTUAL0RC(TypedArray<Dictionary>, _get_public_annotations) + virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override { + TypedArray<Dictionary> ret; + GDVIRTUAL_REQUIRED_CALL(_get_public_annotations, ret); + for (int i = 0; i < ret.size(); i++) { + MethodInfo mi = MethodInfo::from_dict(ret[i]); + p_annotations->push_back(mi); + } + } EXBIND0(profiling_start) EXBIND0(profiling_stop) @@ -671,7 +680,7 @@ public: uint32_t pcount; const GDNativePropertyInfo *pinfo = native_info->get_property_list_func(instance, &pcount); for (uint32_t i = 0; i < pcount; i++) { - p_list->push_back(PropertyInfo(Variant::Type(pinfo[i].type), pinfo[i].class_name, PropertyHint(pinfo[i].hint), pinfo[i].hint_string, pinfo[i].usage, pinfo[i].class_name)); + p_list->push_back(PropertyInfo(pinfo[i])); } if (native_info->free_property_list_func) { native_info->free_property_list_func(instance, pinfo); @@ -716,9 +725,9 @@ public: m.name = minfo[i].name; m.flags = minfo[i].flags; m.id = minfo[i].id; - m.return_val = PropertyInfo(Variant::Type(minfo[i].return_value.type), minfo[i].return_value.class_name, PropertyHint(minfo[i].return_value.hint), minfo[i].return_value.hint_string, minfo[i].return_value.usage, minfo[i].return_value.class_name); + m.return_val = PropertyInfo(minfo[i].return_value); for (uint32_t j = 0; j < minfo[i].argument_count; j++) { - m.arguments.push_back(PropertyInfo(Variant::Type(minfo[i].arguments[j].type), minfo[i].arguments[j].class_name, PropertyHint(minfo[i].arguments[j].hint), minfo[i].arguments[j].hint_string, minfo[i].arguments[j].usage, minfo[i].arguments[j].class_name)); + m.arguments.push_back(PropertyInfo(minfo[i].arguments[j])); } const Variant *def_values = (const Variant *)minfo[i].default_arguments; for (uint32_t j = 0; j < minfo[i].default_argument_count; j++) { diff --git a/core/object/worker_thread_pool.cpp b/core/object/worker_thread_pool.cpp new file mode 100644 index 0000000000..54738a673e --- /dev/null +++ b/core/object/worker_thread_pool.cpp @@ -0,0 +1,474 @@ +/*************************************************************************/ +/* worker_thread_pool.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "worker_thread_pool.h" + +#include "core/os/os.h" + +void WorkerThreadPool::Task::free_template_userdata() { + ERR_FAIL_COND(!template_userdata); + ERR_FAIL_COND(native_func_userdata == nullptr); + BaseTemplateUserdata *btu = (BaseTemplateUserdata *)native_func_userdata; + memdelete(btu); +} + +WorkerThreadPool *WorkerThreadPool::singleton = nullptr; + +void WorkerThreadPool::_process_task_queue() { + task_mutex.lock(); + Task *task = task_queue.first()->self(); + task_queue.remove(task_queue.first()); + task_mutex.unlock(); + _process_task(task); +} + +void WorkerThreadPool::_process_task(Task *p_task) { + bool low_priority = p_task->low_priority; + + if (p_task->group) { + // Handling a group + bool do_post = false; + Callable::CallError ce; + Variant ret; + Variant arg; + Variant *argptr = &arg; + + while (true) { + uint32_t work_index = p_task->group->index.postincrement(); + + if (work_index >= p_task->group->max) { + break; + } + if (p_task->native_group_func) { + p_task->native_group_func(p_task->native_func_userdata, work_index); + } else if (p_task->template_userdata) { + p_task->template_userdata->callback_indexed(work_index); + } else { + arg = work_index; + p_task->callable.call((const Variant **)&argptr, 1, ret, ce); + } + + // This is the only way to ensure posting is done when all tasks are really complete. + uint32_t completed_amount = p_task->group->completed_index.increment(); + + if (completed_amount == p_task->group->max) { + do_post = true; + } + } + + if (do_post && p_task->template_userdata) { + memdelete(p_task->template_userdata); // This is no longer needed at this point, so get rid of it. + } + + if (low_priority && use_native_low_priority_threads) { + p_task->completed = true; + p_task->done_semaphore.post(); + if (do_post) { + p_task->group->completed.set_to(true); + } + } else { + if (do_post) { + p_task->group->done_semaphore.post(); + p_task->group->completed.set_to(true); + } + uint32_t max_users = p_task->group->tasks_used + 1; // Add 1 because the thread waiting for it is also user. Read before to avoid another thread freeing task after increment. + uint32_t finished_users = p_task->group->finished.increment(); + + if (finished_users == max_users) { + // Get rid of the group, because nobody else is using it. + task_mutex.lock(); + group_allocator.free(p_task->group); + task_mutex.unlock(); + } + + // For groups, tasks get rid of themselves. + + task_mutex.lock(); + task_allocator.free(p_task); + task_mutex.unlock(); + } + } else { + if (p_task->native_func) { + p_task->native_func(p_task->native_func_userdata); + } else if (p_task->template_userdata) { + p_task->template_userdata->callback(); + memdelete(p_task->template_userdata); + } else { + Callable::CallError ce; + Variant ret; + p_task->callable.call(nullptr, 0, ret, ce); + } + + p_task->completed = true; + p_task->done_semaphore.post(); + } + + if (!use_native_low_priority_threads && low_priority) { + // A low prioriry task was freed, so see if we can move a pending one to the high priority queue. + bool post = false; + task_mutex.lock(); + if (low_priority_task_queue.first()) { + Task *low_prio_task = low_priority_task_queue.first()->self(); + low_priority_task_queue.remove(low_priority_task_queue.first()); + task_queue.add_last(&low_prio_task->task_elem); + post = true; + } else { + low_priority_threads_used.decrement(); + } + task_mutex.lock(); + if (post) { + task_available_semaphore.post(); + } + } +} + +void WorkerThreadPool::_thread_function(void *p_user) { + while (true) { + singleton->task_available_semaphore.wait(); + if (singleton->exit_threads.is_set()) { + break; + } + singleton->_process_task_queue(); + } +} + +void WorkerThreadPool::_native_low_priority_thread_function(void *p_user) { + Task *task = (Task *)p_user; + singleton->_process_task(task); +} + +void WorkerThreadPool::_post_task(Task *p_task, bool p_high_priority) { + task_mutex.lock(); + p_task->low_priority = !p_high_priority; + if (!p_high_priority && use_native_low_priority_threads) { + task_mutex.unlock(); + p_task->low_priority_thread = native_thread_allocator.alloc(); + p_task->low_priority_thread->start(_native_low_priority_thread_function, p_task); // Pask task directly to thread. + + } else if (p_high_priority || low_priority_threads_used.get() < max_low_priority_threads) { + task_queue.add_last(&p_task->task_elem); + if (!p_high_priority) { + low_priority_threads_used.increment(); + } + task_mutex.unlock(); + task_available_semaphore.post(); + } else { + // Too many threads using low priority, must go to queue. + low_priority_task_queue.add_last(&p_task->task_elem); + task_mutex.unlock(); + } +} + +WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority, const String &p_description) { + return _add_task(Callable(), p_func, p_userdata, nullptr, p_high_priority, p_description); +} + +WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description) { + task_mutex.lock(); + // Get a free task + Task *task = task_allocator.alloc(); + TaskID id = last_task++; + task->callable = p_callable; + task->native_func = p_func; + task->native_func_userdata = p_userdata; + task->description = p_description; + task->template_userdata = p_template_userdata; + tasks.insert(id, task); + task_mutex.unlock(); + + _post_task(task, p_high_priority); + + return id; +} + +WorkerThreadPool::TaskID WorkerThreadPool::add_task(const Callable &p_action, bool p_high_priority, const String &p_description) { + return _add_task(p_action, nullptr, nullptr, nullptr, p_high_priority, p_description); +} + +bool WorkerThreadPool::is_task_completed(TaskID p_task_id) const { + task_mutex.lock(); + const Task *const *taskp = tasks.getptr(p_task_id); + if (!taskp) { + task_mutex.unlock(); + ERR_FAIL_V_MSG(false, "Invalid Task ID"); // Invalid task + } + + bool completed = (*taskp)->completed; + task_mutex.unlock(); + + return completed; +} + +void WorkerThreadPool::wait_for_task_completion(TaskID p_task_id) { + task_mutex.lock(); + Task **taskp = tasks.getptr(p_task_id); + if (!taskp) { + task_mutex.unlock(); + ERR_FAIL_MSG("Invalid Task ID"); // Invalid task + } + Task *task = *taskp; + + if (task->waiting) { + String description = task->description; + task_mutex.unlock(); + if (description.is_empty()) { + ERR_FAIL_MSG("Another thread is waiting on this task: " + itos(p_task_id)); // Invalid task + } else { + ERR_FAIL_MSG("Another thread is waiting on this task: " + description + " (" + itos(p_task_id) + ")"); // Invalid task + } + } + + task->waiting = true; + + task_mutex.unlock(); + + if (use_native_low_priority_threads && task->low_priority) { + task->low_priority_thread->wait_to_finish(); + native_thread_allocator.free(task->low_priority_thread); + } else { + int *index = thread_ids.getptr(Thread::get_caller_id()); + + if (index) { + // We are an actual process thread, we must not be blocked so continue processing stuff if available. + while (true) { + if (task->done_semaphore.try_wait()) { + // If done, exit + break; + } + if (task_available_semaphore.try_wait()) { + // Solve tasks while they are around. + _process_task_queue(); + continue; + } + OS::get_singleton()->delay_usec(1); // Microsleep, this could be converted to waiting for multiple objects in supported platforms for a bit more performance. + } + } else { + task->done_semaphore.wait(); + } + } + + task_mutex.lock(); + tasks.erase(p_task_id); + task_allocator.free(task); + task_mutex.unlock(); +} + +WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) { + ERR_FAIL_COND_V(p_elements < 0, INVALID_TASK_ID); + if (p_tasks < 0) { + p_tasks = threads.size(); + } + + task_mutex.lock(); + Group *group = group_allocator.alloc(); + GroupID id = last_task++; + group->max = p_elements; + group->self = id; + + Task **tasks_posted = nullptr; + if (p_elements == 0) { + // Should really not call it with zero Elements, but at least it should work. + group->completed.set_to(true); + group->done_semaphore.post(); + group->tasks_used = 0; + p_tasks = 0; + if (p_template_userdata) { + memdelete(p_template_userdata); + } + + } else { + group->tasks_used = p_tasks; + tasks_posted = (Task **)alloca(sizeof(Task *) * p_tasks); + for (int i = 0; i < p_tasks; i++) { + Task *task = task_allocator.alloc(); + task->native_group_func = p_func; + task->native_func_userdata = p_userdata; + task->description = p_description; + task->group = group; + task->callable = p_callable; + task->template_userdata = p_template_userdata; + tasks_posted[i] = task; + // No task ID is used. + } + } + + groups[id] = group; + task_mutex.unlock(); + + if (!p_high_priority && use_native_low_priority_threads) { + group->low_priority_native_tasks.resize(p_tasks); + } + + for (int i = 0; i < p_tasks; i++) { + _post_task(tasks_posted[i], p_high_priority); + if (!p_high_priority && use_native_low_priority_threads) { + group->low_priority_native_tasks[i] = tasks_posted[i]; + } + } + + return id; +} + +WorkerThreadPool::GroupID WorkerThreadPool::add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) { + return _add_group_task(Callable(), p_func, p_userdata, nullptr, p_elements, p_tasks, p_high_priority, p_description); +} + +WorkerThreadPool::GroupID WorkerThreadPool::add_group_task(const Callable &p_action, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) { + return _add_group_task(p_action, nullptr, nullptr, nullptr, p_elements, p_tasks, p_high_priority, p_description); +} + +uint32_t WorkerThreadPool::get_group_processed_element_count(GroupID p_group) const { + task_mutex.lock(); + const Group *const *groupp = groups.getptr(p_group); + if (!groupp) { + task_mutex.unlock(); + ERR_FAIL_V_MSG(0, "Invalid Group ID"); + } + uint32_t elements = (*groupp)->completed_index.get(); + task_mutex.unlock(); + return elements; +} +bool WorkerThreadPool::is_group_task_completed(GroupID p_group) const { + task_mutex.lock(); + const Group *const *groupp = groups.getptr(p_group); + if (!groupp) { + task_mutex.unlock(); + ERR_FAIL_V_MSG(false, "Invalid Group ID"); + } + bool completed = (*groupp)->completed.is_set(); + task_mutex.unlock(); + return completed; +} + +void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) { + task_mutex.lock(); + Group **groupp = groups.getptr(p_group); + task_mutex.unlock(); + if (!groupp) { + ERR_FAIL_MSG("Invalid Group ID"); + } + Group *group = *groupp; + + if (group->low_priority_native_tasks.size() > 0) { + for (uint32_t i = 0; i < group->low_priority_native_tasks.size(); i++) { + group->low_priority_native_tasks[i]->low_priority_thread->wait_to_finish(); + native_thread_allocator.free(group->low_priority_native_tasks[i]->low_priority_thread); + task_mutex.lock(); + task_allocator.free(group->low_priority_native_tasks[i]); + task_mutex.unlock(); + } + + task_mutex.lock(); + group_allocator.free(group); + task_mutex.unlock(); + } else { + group->done_semaphore.wait(); + + uint32_t max_users = group->tasks_used + 1; // Add 1 because the thread waiting for it is also user. Read before to avoid another thread freeing task after increment. + uint32_t finished_users = group->finished.increment(); // fetch happens before inc, so increment later. + + if (finished_users == max_users) { + // All tasks using this group are gone (finished before the group), so clear the gorup too. + task_mutex.lock(); + group_allocator.free(group); + task_mutex.unlock(); + } + } + + groups.erase(p_group); // Threads do not access this, so safe to erase here. +} + +void WorkerThreadPool::init(int p_thread_count, bool p_use_native_threads_low_priority, float p_low_priority_task_ratio) { + ERR_FAIL_COND(threads.size() > 0); + if (p_thread_count < 0) { + p_thread_count = OS::get_singleton()->get_default_thread_pool_size(); + } + + if (p_use_native_threads_low_priority) { + max_low_priority_threads = 0; + } else { + max_low_priority_threads = CLAMP(p_thread_count * p_low_priority_task_ratio, 1, p_thread_count); + } + + use_native_low_priority_threads = p_use_native_threads_low_priority; + + threads.resize(p_thread_count); + + for (uint32_t i = 0; i < threads.size(); i++) { + threads[i].index = i; + threads[i].thread.start(&WorkerThreadPool::_thread_function, &threads[i]); + thread_ids.insert(threads[i].thread.get_id(), i); + } +} + +void WorkerThreadPool::finish() { + if (threads.size() == 0) { + return; + } + + task_mutex.lock(); + SelfList<Task> *E = low_priority_task_queue.first(); + while (E) { + print_error("Task waiting was never re-claimed: " + E->self()->description); + E = E->next(); + } + task_mutex.unlock(); + + exit_threads.set_to(true); + + for (uint32_t i = 0; i < threads.size(); i++) { + task_available_semaphore.post(); + } + + for (uint32_t i = 0; i < threads.size(); i++) { + threads[i].thread.wait_to_finish(); + } + + threads.clear(); +} + +void WorkerThreadPool::_bind_methods() { + ClassDB::bind_method(D_METHOD("add_task", "action", "high_priority", "description"), &WorkerThreadPool::add_task, DEFVAL(false), DEFVAL(String())); + ClassDB::bind_method(D_METHOD("is_task_completed", "task_id"), &WorkerThreadPool::is_task_completed); + ClassDB::bind_method(D_METHOD("wait_for_task_completion", "task_id"), &WorkerThreadPool::wait_for_task_completion); + + ClassDB::bind_method(D_METHOD("add_group_task", "action", "elements", "tasks_needed", "high_priority", "description"), &WorkerThreadPool::add_group_task, DEFVAL(-1), DEFVAL(false), DEFVAL(String())); + ClassDB::bind_method(D_METHOD("is_group_task_completed", "group_id"), &WorkerThreadPool::is_group_task_completed); + ClassDB::bind_method(D_METHOD("get_group_processed_element_count", "group_id"), &WorkerThreadPool::get_group_processed_element_count); + ClassDB::bind_method(D_METHOD("wait_for_group_task_completion", "group_id"), &WorkerThreadPool::wait_for_group_task_completion); +} + +WorkerThreadPool::WorkerThreadPool() { + singleton = this; +} + +WorkerThreadPool::~WorkerThreadPool() { + finish(); +} diff --git a/core/object/worker_thread_pool.h b/core/object/worker_thread_pool.h new file mode 100644 index 0000000000..1debd9ca37 --- /dev/null +++ b/core/object/worker_thread_pool.h @@ -0,0 +1,198 @@ +/*************************************************************************/ +/* worker_thread_pool.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef WORKER_THREAD_POOL_H +#define WORKER_THREAD_POOL_H + +#include "core/os/memory.h" +#include "core/os/os.h" +#include "core/os/semaphore.h" +#include "core/os/thread.h" +#include "core/templates/local_vector.h" +#include "core/templates/paged_allocator.h" +#include "core/templates/rid.h" +#include "core/templates/safe_refcount.h" + +class WorkerThreadPool : public Object { + GDCLASS(WorkerThreadPool, Object) +public: + enum { + INVALID_TASK_ID = -1 + }; + + typedef int64_t TaskID; + typedef int64_t GroupID; + +private: + struct Task; + + struct BaseTemplateUserdata { + virtual void callback() {} + virtual void callback_indexed(uint32_t p_index) {} + virtual ~BaseTemplateUserdata() {} + }; + + struct Group { + GroupID self; + SafeNumeric<uint32_t> index; + SafeNumeric<uint32_t> completed_index; + uint32_t max = 0; + Semaphore done_semaphore; + SafeFlag completed; + SafeNumeric<uint32_t> finished; + uint32_t tasks_used = 0; + TightLocalVector<Task *> low_priority_native_tasks; + }; + + struct Task { + Callable callable; + void (*native_func)(void *) = nullptr; + void (*native_group_func)(void *, uint32_t) = nullptr; + void *native_func_userdata = nullptr; + String description; + Semaphore done_semaphore; + bool completed = false; + Group *group = nullptr; + SelfList<Task> task_elem; + bool waiting = false; // Waiting for completion + bool low_priority = false; + BaseTemplateUserdata *template_userdata = nullptr; + Thread *low_priority_thread = nullptr; + + void free_template_userdata(); + Task() : + task_elem(this) {} + }; + + PagedAllocator<Task> task_allocator; + PagedAllocator<Group> group_allocator; + PagedAllocator<Thread> native_thread_allocator; + + SelfList<Task>::List low_priority_task_queue; + SelfList<Task>::List task_queue; + + Mutex task_mutex; + Semaphore task_available_semaphore; + + struct ThreadData { + uint32_t index; + Thread thread; + }; + + TightLocalVector<ThreadData> threads; + SafeFlag exit_threads; + + HashMap<Thread::ID, int> thread_ids; + HashMap<TaskID, Task *> tasks; + HashMap<GroupID, Group *> groups; + + bool use_native_low_priority_threads = false; + uint32_t max_low_priority_threads = 0; + SafeNumeric<uint32_t> low_priority_threads_used; + + uint64_t last_task = 1; + + static void _thread_function(void *p_user); + static void _native_low_priority_thread_function(void *p_user); + + void _process_task_queue(); + void _process_task(Task *task); + + void _post_task(Task *p_task, bool p_high_priority); + + static WorkerThreadPool *singleton; + + TaskID _add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description); + GroupID _add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description); + + template <class C, class M, class U> + struct TaskUserData : public BaseTemplateUserdata { + C *instance; + M method; + U userdata; + virtual void callback() override { + (instance->*method)(userdata); + } + }; + + template <class C, class M, class U> + struct GroupUserData : public BaseTemplateUserdata { + C *instance; + M method; + U userdata; + virtual void callback_indexed(uint32_t p_index) override { + (instance->*method)(p_index, userdata); + } + }; + +protected: + static void _bind_methods(); + +public: + template <class C, class M, class U> + TaskID add_template_task(C *p_instance, M p_method, U p_userdata, bool p_high_priority = false, const String &p_description = String()) { + typedef TaskUserData<C, M, U> TUD; + TUD *ud = memnew(TUD); + ud->instance = p_instance; + ud->method = p_method; + ud->userdata = p_userdata; + return _add_task(Callable(), nullptr, nullptr, ud, p_high_priority, p_description); + } + TaskID add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority = false, const String &p_description = String()); + TaskID add_task(const Callable &p_action, bool p_high_priority = false, const String &p_description = String()); + + bool is_task_completed(TaskID p_task_id) const; + void wait_for_task_completion(TaskID p_task_id); + + template <class C, class M, class U> + GroupID add_template_group_task(C *p_instance, M p_method, U p_userdata, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String()) { + typedef GroupUserData<C, M, U> GUD; + GUD *ud = memnew(GUD); + ud->instance = p_instance; + ud->method = p_method; + ud->userdata = p_userdata; + return _add_group_task(Callable(), nullptr, nullptr, ud, p_elements, p_tasks, p_high_priority, p_description); + } + GroupID add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String()); + GroupID add_group_task(const Callable &p_action, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String()); + uint32_t get_group_processed_element_count(GroupID p_group) const; + bool is_group_task_completed(GroupID p_group) const; + void wait_for_group_task_completion(GroupID p_group); + + _FORCE_INLINE_ int get_thread_count() const { return threads.size(); } + + static WorkerThreadPool *get_singleton() { return singleton; } + void init(int p_thread_count = -1, bool p_use_native_threads_low_priority = true, float p_low_priority_task_ratio = 0.3); + void finish(); + WorkerThreadPool(); + ~WorkerThreadPool(); +}; + +#endif // WORKER_THREAD_POOL_H |