summaryrefslogtreecommitdiff
path: root/core/object
diff options
context:
space:
mode:
Diffstat (limited to 'core/object')
-rw-r--r--core/object/callable_method_pointer.cpp58
-rw-r--r--core/object/callable_method_pointer.h58
-rw-r--r--core/object/class_db.cpp80
-rw-r--r--core/object/class_db.h110
-rw-r--r--core/object/make_virtuals.py16
-rw-r--r--core/object/message_queue.cpp73
-rw-r--r--core/object/message_queue.h58
-rw-r--r--core/object/method_bind.cpp58
-rw-r--r--core/object/method_bind.h98
-rw-r--r--core/object/object.cpp104
-rw-r--r--core/object/object.h184
-rw-r--r--core/object/object_id.h58
-rw-r--r--core/object/ref_counted.cpp58
-rw-r--r--core/object/ref_counted.h61
-rw-r--r--core/object/script_language.cpp166
-rw-r--r--core/object/script_language.h71
-rw-r--r--core/object/script_language_extension.cpp58
-rw-r--r--core/object/script_language_extension.h142
-rw-r--r--core/object/undo_redo.cpp65
-rw-r--r--core/object/undo_redo.h59
-rw-r--r--core/object/worker_thread_pool.cpp74
-rw-r--r--core/object/worker_thread_pool.h62
22 files changed, 933 insertions, 838 deletions
diff --git a/core/object/callable_method_pointer.cpp b/core/object/callable_method_pointer.cpp
index 81f8ab6be2..b53985e6b7 100644
--- a/core/object/callable_method_pointer.cpp
+++ b/core/object/callable_method_pointer.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* callable_method_pointer.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* callable_method_pointer.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "callable_method_pointer.h"
diff --git a/core/object/callable_method_pointer.h b/core/object/callable_method_pointer.h
index f2a440b49a..1584906710 100644
--- a/core/object/callable_method_pointer.h
+++ b/core/object/callable_method_pointer.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* callable_method_pointer.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* callable_method_pointer.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef CALLABLE_METHOD_POINTER_H
#define CALLABLE_METHOD_POINTER_H
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp
index afde6863a3..a602dc9fb8 100644
--- a/core/object/class_db.cpp
+++ b/core/object/class_db.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* class_db.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* class_db.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "class_db.h"
@@ -318,7 +318,7 @@ Object *ClassDB::instantiate(const StringName &p_class) {
{
OBJTYPE_RLOCK;
ti = classes.getptr(p_class);
- if (!ti || ti->disabled || !ti->creation_func || (ti->native_extension && !ti->native_extension->create_instance)) {
+ if (!ti || ti->disabled || !ti->creation_func || (ti->gdextension && !ti->gdextension->create_instance)) {
if (compat_classes.has(p_class)) {
ti = classes.getptr(compat_classes[p_class]);
}
@@ -333,8 +333,8 @@ Object *ClassDB::instantiate(const StringName &p_class) {
return nullptr;
}
#endif
- if (ti->native_extension && ti->native_extension->create_instance) {
- return (Object *)ti->native_extension->create_instance(ti->native_extension->class_userdata);
+ if (ti->gdextension && ti->gdextension->create_instance) {
+ return (Object *)ti->gdextension->create_instance(ti->gdextension->class_userdata);
} else {
return ti->creation_func();
}
@@ -346,17 +346,17 @@ void ClassDB::set_object_extension_instance(Object *p_object, const StringName &
{
OBJTYPE_RLOCK;
ti = classes.getptr(p_class);
- if (!ti || ti->disabled || !ti->creation_func || (ti->native_extension && !ti->native_extension->create_instance)) {
+ if (!ti || ti->disabled || !ti->creation_func || (ti->gdextension && !ti->gdextension->create_instance)) {
if (compat_classes.has(p_class)) {
ti = classes.getptr(compat_classes[p_class]);
}
}
ERR_FAIL_COND_MSG(!ti, "Cannot get class '" + String(p_class) + "'.");
ERR_FAIL_COND_MSG(ti->disabled, "Class '" + String(p_class) + "' is disabled.");
- ERR_FAIL_COND_MSG(!ti->native_extension, "Class '" + String(p_class) + "' has no native extension.");
+ ERR_FAIL_COND_MSG(!ti->gdextension, "Class '" + String(p_class) + "' has no native extension.");
}
- p_object->_extension = ti->native_extension;
+ p_object->_extension = ti->gdextension;
p_object->_extension_instance = p_instance;
}
@@ -370,7 +370,7 @@ bool ClassDB::can_instantiate(const StringName &p_class) {
return false;
}
#endif
- return (!ti->disabled && ti->creation_func != nullptr && !(ti->native_extension && !ti->native_extension->create_instance));
+ return (!ti->disabled && ti->creation_func != nullptr && !(ti->gdextension && !ti->gdextension->create_instance));
}
bool ClassDB::is_virtual(const StringName &p_class) {
@@ -388,7 +388,7 @@ bool ClassDB::is_virtual(const StringName &p_class) {
return false;
}
#endif
- return (!ti->disabled && ti->creation_func != nullptr && !(ti->native_extension && !ti->native_extension->create_instance) && ti->is_virtual);
+ return (!ti->disabled && ti->creation_func != nullptr && !(ti->gdextension && !ti->gdextension->create_instance) && ti->is_virtual);
}
void ClassDB::_add_class2(const StringName &p_class, const StringName &p_inherits) {
@@ -1460,7 +1460,7 @@ Variant ClassDB::class_get_default_property_value(const StringName &p_class, con
if (Engine::get_singleton()->has_singleton(p_class)) {
c = Engine::get_singleton()->get_singleton_object(p_class);
cleanup_c = false;
- } else if (ClassDB::can_instantiate(p_class)) { // Keep this condition in sync with doc_tools.cpp get_documentation_default_value.
+ } else if (ClassDB::can_instantiate(p_class) && !ClassDB::is_virtual(p_class)) { // Keep this condition in sync with doc_tools.cpp get_documentation_default_value.
c = ClassDB::instantiate(p_class);
cleanup_c = true;
}
@@ -1522,7 +1522,7 @@ Variant ClassDB::class_get_default_property_value(const StringName &p_class, con
return var;
}
-void ClassDB::register_extension_class(ObjectNativeExtension *p_extension) {
+void ClassDB::register_extension_class(ObjectGDExtension *p_extension) {
GLOBAL_LOCK_FUNCTION;
ERR_FAIL_COND_MSG(classes.has(p_extension->class_name), "Class already registered: " + String(p_extension->class_name));
@@ -1532,7 +1532,7 @@ void ClassDB::register_extension_class(ObjectNativeExtension *p_extension) {
ClassInfo c;
c.api = p_extension->editor_class ? API_EDITOR_EXTENSION : API_EXTENSION;
- c.native_extension = p_extension;
+ c.gdextension = p_extension;
c.name = p_extension->class_name;
c.is_virtual = p_extension->is_virtual;
if (!p_extension->is_abstract) {
diff --git a/core/object/class_db.h b/core/object/class_db.h
index 5fba52e23e..0b62cf40f7 100644
--- a/core/object/class_db.h
+++ b/core/object/class_db.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* class_db.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* class_db.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef CLASS_DB_H
#define CLASS_DB_H
@@ -40,6 +40,8 @@
#include "core/object/callable_method_pointer.h"
#include "core/templates/hash_set.h"
+#include <type_traits>
+
#define DEFVAL(m_defval) (m_defval)
#ifdef DEBUG_METHODS_ENABLED
@@ -100,7 +102,7 @@ public:
ClassInfo *inherits_ptr = nullptr;
void *class_ptr = nullptr;
- ObjectNativeExtension *native_extension = nullptr;
+ ObjectGDExtension *gdextension = nullptr;
HashMap<StringName, MethodBind *> method_map;
HashMap<StringName, int64_t> constant_map;
@@ -203,7 +205,7 @@ public:
//nothing
}
- static void register_extension_class(ObjectNativeExtension *p_extension);
+ static void register_extension_class(ObjectGDExtension *p_extension);
static void unregister_extension_class(const StringName &p_class);
template <class T>
@@ -241,6 +243,24 @@ public:
static uint64_t get_api_hash(APIType p_api);
+ template <typename>
+ struct member_function_traits;
+
+ template <typename R, typename T, typename... Args>
+ struct member_function_traits<R (T::*)(Args...)> {
+ using return_type = R;
+ };
+
+ template <typename R, typename T, typename... Args>
+ struct member_function_traits<R (T::*)(Args...) const> {
+ using return_type = R;
+ };
+
+ template <typename R, typename... Args>
+ struct member_function_traits<R (*)(Args...)> {
+ using return_type = R;
+ };
+
template <class N, class M, typename... VarArgs>
static MethodBind *bind_method(N p_method_name, M p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
@@ -249,6 +269,9 @@ public:
argptrs[i] = &args[i];
}
MethodBind *bind = create_method_bind(p_method);
+ if constexpr (std::is_same<typename member_function_traits<M>::return_type, Object *>::value) {
+ bind->set_return_type_is_raw_object_ptr(true);
+ }
return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
}
@@ -261,6 +284,9 @@ public:
}
MethodBind *bind = create_static_method_bind(p_method);
bind->set_instance_class(p_class);
+ if constexpr (std::is_same<typename member_function_traits<M>::return_type, Object *>::value) {
+ bind->set_return_type_is_raw_object_ptr(true);
+ }
return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
}
@@ -273,6 +299,9 @@ public:
bind->set_name(p_name);
bind->set_default_arguments(p_default_args);
+ if constexpr (std::is_same<typename member_function_traits<M>::return_type, Object *>::value) {
+ bind->set_return_type_is_raw_object_ptr(true);
+ }
String instance_type = bind->get_instance_class();
@@ -372,17 +401,17 @@ public:
static uint64_t get_native_struct_size(const StringName &p_name); // Used for asserting
};
-#ifdef DEBUG_METHODS_ENABLED
-
-#define BIND_CONSTANT(m_constant) \
- ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
-
#define BIND_ENUM_CONSTANT(m_constant) \
::ClassDB::bind_integer_constant(get_class_static(), __constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
#define BIND_BITFIELD_FLAG(m_constant) \
::ClassDB::bind_integer_constant(get_class_static(), __constant_get_bitfield_name(m_constant, #m_constant), #m_constant, m_constant, true);
+#define BIND_CONSTANT(m_constant) \
+ ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
+
+#ifdef DEBUG_METHODS_ENABLED
+
_FORCE_INLINE_ void errarray_add_str(Vector<Error> &arr) {
}
@@ -408,15 +437,6 @@ _FORCE_INLINE_ Vector<Error> errarray(P... p_args) {
#else
-#define BIND_CONSTANT(m_constant) \
- ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
-
-#define BIND_ENUM_CONSTANT(m_constant) \
- ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
-
-#define BIND_BITFIELD_FLAG(m_constant) \
- ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant, true);
-
#define BIND_METHOD_ERR_RETURN_DOC(m_method, ...)
#endif
diff --git a/core/object/make_virtuals.py b/core/object/make_virtuals.py
index 326a9277ff..18f27ae4a4 100644
--- a/core/object/make_virtuals.py
+++ b/core/object/make_virtuals.py
@@ -2,7 +2,7 @@ proto = """
#define GDVIRTUAL$VER($RET m_name $ARG) \\
StringName _gdvirtual_##m_name##_sn = #m_name;\\
mutable bool _gdvirtual_##m_name##_initialized = false;\\
-mutable GDNativeExtensionClassCallVirtual _gdvirtual_##m_name = nullptr;\\
+mutable GDExtensionClassCallVirtual _gdvirtual_##m_name = nullptr;\\
template<bool required>\\
_FORCE_INLINE_ bool _gdvirtual_##m_name##_call($CALLARGS) $CONST { \\
ScriptInstance *_script_instance = ((Object*)(this))->get_script_instance();\\
@@ -16,7 +16,8 @@ _FORCE_INLINE_ bool _gdvirtual_##m_name##_call($CALLARGS) $CONST { \\
} \\
}\\
if (unlikely(_get_extension() && !_gdvirtual_##m_name##_initialized)) {\\
- _gdvirtual_##m_name = (_get_extension() && _get_extension()->get_virtual) ? _get_extension()->get_virtual(_get_extension()->class_userdata, #m_name) : (GDNativeExtensionClassCallVirtual) nullptr;\\
+ /* TODO: C-style cast because GDExtensionStringNamePtr's const qualifier is broken (see https://github.com/godotengine/godot/pull/67751) */\\
+ _gdvirtual_##m_name = (_get_extension() && _get_extension()->get_virtual) ? _get_extension()->get_virtual(_get_extension()->class_userdata, (GDExtensionStringNamePtr)&_gdvirtual_##m_name##_sn) : (GDExtensionClassCallVirtual) nullptr;\\
_gdvirtual_##m_name##_initialized = true;\\
}\\
if (_gdvirtual_##m_name) {\\
@@ -40,7 +41,8 @@ _FORCE_INLINE_ bool _gdvirtual_##m_name##_overridden() const { \\
return _script_instance->has_method(_gdvirtual_##m_name##_sn);\\
}\\
if (unlikely(_get_extension() && !_gdvirtual_##m_name##_initialized)) {\\
- _gdvirtual_##m_name = (_get_extension() && _get_extension()->get_virtual) ? _get_extension()->get_virtual(_get_extension()->class_userdata, #m_name) : (GDNativeExtensionClassCallVirtual) nullptr;\\
+ /* TODO: C-style cast because GDExtensionStringNamePtr's const qualifier is broken (see https://github.com/godotengine/godot/pull/67751) */\\
+ _gdvirtual_##m_name = (_get_extension() && _get_extension()->get_virtual) ? _get_extension()->get_virtual(_get_extension()->class_userdata, (GDExtensionStringNamePtr)&_gdvirtual_##m_name##_sn) : (GDExtensionClassCallVirtual) nullptr;\\
_gdvirtual_##m_name##_initialized = true;\\
}\\
if (_gdvirtual_##m_name) {\\
@@ -70,6 +72,7 @@ def generate_version(argcount, const=False, returns=False):
s = s.replace("$RVOID", "(void)r_ret;") # If required, may lead to uninitialized errors
s = s.replace("$CALLPTRRETDEF", "PtrToArg<m_ret>::EncodeT ret;")
method_info += "\tmethod_info.return_val = GetTypeInfo<m_ret>::get_class_info();\\\n"
+ method_info += "\tmethod_info.return_val_metadata = GetTypeInfo<m_ret>::METADATA;\\\n"
else:
s = s.replace("$RET", "")
s = s.replace("$RVOID", "")
@@ -92,7 +95,7 @@ def generate_version(argcount, const=False, returns=False):
argtext += ", "
callsiargs = "Variant vargs[" + str(argcount) + "]={"
callsiargptrs = "\t\tconst Variant *vargptrs[" + str(argcount) + "]={"
- callptrargsptr = "\t\tconst GDNativeTypePtr argptrs[" + str(argcount) + "]={"
+ callptrargsptr = "\t\tGDExtensionConstTypePtr argptrs[" + str(argcount) + "]={"
callptrargs = ""
for i in range(argcount):
if i > 0:
@@ -111,6 +114,9 @@ def generate_version(argcount, const=False, returns=False):
)
callptrargsptr += "&argval" + str(i + 1)
method_info += "\tmethod_info.arguments.push_back(GetTypeInfo<m_type" + str(i + 1) + ">::get_class_info());\\\n"
+ method_info += (
+ "\tmethod_info.arguments_metadata.push_back(GetTypeInfo<m_type" + str(i + 1) + ">::METADATA);\\\n"
+ )
if argcount:
callsiargs += "};\\\n"
@@ -119,7 +125,7 @@ def generate_version(argcount, const=False, returns=False):
s = s.replace("$CALLSIARGPASS", "(const Variant **)vargptrs," + str(argcount))
callptrargsptr += "};\\\n"
s = s.replace("$CALLPTRARGS", callptrargs + callptrargsptr)
- s = s.replace("$CALLPTRARGPASS", "(const GDNativeTypePtr*)argptrs")
+ s = s.replace("$CALLPTRARGPASS", "reinterpret_cast<GDExtensionConstTypePtr*>(argptrs)")
else:
s = s.replace("$CALLSIARGS", "")
s = s.replace("$CALLSIARGPASS", "nullptr, 0")
diff --git a/core/object/message_queue.cpp b/core/object/message_queue.cpp
index 13dc921c9f..decf030e27 100644
--- a/core/object/message_queue.cpp
+++ b/core/object/message_queue.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* message_queue.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* message_queue.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "message_queue.h"
@@ -55,9 +55,9 @@ Error MessageQueue::push_set(ObjectID p_id, const StringName &p_prop, const Vari
if (ObjectDB::get_instance(p_id)) {
type = ObjectDB::get_instance(p_id)->get_class();
}
- print_line("Failed set: " + type + ":" + p_prop + " target ID: " + itos(p_id));
+ ERR_PRINT("Failed set: " + type + ":" + p_prop + " target ID: " + itos(p_id) + ". Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_kb' in project settings.");
statistics();
- ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_kb' in project settings.");
+ return ERR_OUT_OF_MEMORY;
}
Message *msg = memnew_placement(&buffer[buffer_end], Message);
@@ -82,9 +82,9 @@ Error MessageQueue::push_notification(ObjectID p_id, int p_notification) {
uint8_t room_needed = sizeof(Message);
if ((buffer_end + room_needed) >= buffer_size) {
- print_line("Failed notification: " + itos(p_notification) + " target ID: " + itos(p_id));
+ ERR_PRINT("Failed notification: " + itos(p_notification) + " target ID: " + itos(p_id) + ". Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_kb' in project settings.");
statistics();
- ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_kb' in project settings.");
+ return ERR_OUT_OF_MEMORY;
}
Message *msg = memnew_placement(&buffer[buffer_end], Message);
@@ -117,9 +117,9 @@ Error MessageQueue::push_callablep(const Callable &p_callable, const Variant **p
int room_needed = sizeof(Message) + sizeof(Variant) * p_argcount;
if ((buffer_end + room_needed) >= buffer_size) {
- print_line("Failed method: " + p_callable);
+ ERR_PRINT("Failed method: " + p_callable + ". Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_kb' in project settings.");
statistics();
- ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_kb' in project settings.");
+ return ERR_OUT_OF_MEMORY;
}
Message *msg = memnew_placement(&buffer[buffer_end], Message);
@@ -314,8 +314,7 @@ MessageQueue::MessageQueue() {
ERR_FAIL_COND_MSG(singleton != nullptr, "A MessageQueue singleton already exists.");
singleton = this;
- buffer_size = GLOBAL_DEF_RST("memory/limits/message_queue/max_size_kb", DEFAULT_QUEUE_SIZE_KB);
- ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/message_queue/max_size_kb", PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_kb", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater"));
+ buffer_size = GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_kb", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater"), DEFAULT_QUEUE_SIZE_KB);
buffer_size *= 1024;
buffer = memnew_arr(uint8_t, buffer_size);
}
diff --git a/core/object/message_queue.h b/core/object/message_queue.h
index 2219cdb8f6..ceb6f2a3f1 100644
--- a/core/object/message_queue.h
+++ b/core/object/message_queue.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* message_queue.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* message_queue.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef MESSAGE_QUEUE_H
#define MESSAGE_QUEUE_H
diff --git a/core/object/method_bind.cpp b/core/object/method_bind.cpp
index 5381c596ce..aa0cdedafc 100644
--- a/core/object/method_bind.cpp
+++ b/core/object/method_bind.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* method_bind.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* method_bind.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
// object.h needs to be the first include *before* method_bind.h
// FIXME: Find out why and fix potential cyclical dependencies.
diff --git a/core/object/method_bind.h b/core/object/method_bind.h
index 598e8a224d..d37479f45b 100644
--- a/core/object/method_bind.h
+++ b/core/object/method_bind.h
@@ -1,39 +1,39 @@
-/*************************************************************************/
-/* method_bind.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* method_bind.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef METHOD_BIND_H
#define METHOD_BIND_H
#include "core/variant/binder_common.h"
-VARIANT_ENUM_CAST(MethodFlags)
+VARIANT_BITFIELD_CAST(MethodFlags)
// some helpers
@@ -49,6 +49,7 @@ class MethodBind {
bool _static = false;
bool _const = false;
bool _returns = false;
+ bool _returns_raw_obj_ptr = false;
protected:
Variant::Type *argument_types = nullptr;
@@ -110,8 +111,8 @@ public:
_FORCE_INLINE_ int get_argument_count() const { return argument_count; };
- virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) = 0;
- virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) = 0;
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const = 0;
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const = 0;
StringName get_name() const;
void set_name(const StringName &p_name);
@@ -121,6 +122,9 @@ public:
_FORCE_INLINE_ bool has_return() const { return _returns; }
virtual bool is_vararg() const { return false; }
+ _FORCE_INLINE_ bool is_return_type_raw_object_ptr() { return _returns_raw_obj_ptr; }
+ _FORCE_INLINE_ void set_return_type_is_raw_object_ptr(bool p_returns_raw_obj) { _returns_raw_obj_ptr = p_returns_raw_obj; }
+
void set_default_arguments(const Vector<Variant> &p_defargs);
uint32_t get_hash() const;
@@ -158,7 +162,7 @@ public:
}
#endif
- virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override {
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override {
ERR_FAIL(); // Can't call.
}
@@ -210,7 +214,7 @@ class MethodBindVarArgT : public MethodBindVarArgBase<MethodBindVarArgT<T>, T, v
friend class MethodBindVarArgBase<MethodBindVarArgT<T>, T, void, false>;
public:
- virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override {
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override {
(static_cast<T *>(p_object)->*MethodBindVarArgBase<MethodBindVarArgT<T>, T, void, false>::method)(p_args, p_arg_count, r_error);
return {};
}
@@ -246,7 +250,7 @@ public:
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#endif
- virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override {
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override {
return (static_cast<T *>(p_object)->*MethodBindVarArgBase<MethodBindVarArgTR<T, R>, T, R, true>::method)(p_args, p_arg_count, r_error);
}
#if defined(SANITIZERS_ENABLED) && defined(__GNUC__) && !defined(__clang__)
@@ -313,7 +317,7 @@ public:
}
#endif
- virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override {
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override {
#ifdef TYPED_METHOD_BIND
call_with_variant_args_dv(static_cast<T *>(p_object), method, p_args, p_arg_count, r_error, get_default_arguments());
#else
@@ -322,7 +326,7 @@ public:
return Variant();
}
- virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override {
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override {
#ifdef TYPED_METHOD_BIND
call_with_ptr_args<T, P...>(static_cast<T *>(p_object), method, p_args);
#else
@@ -380,7 +384,7 @@ public:
}
#endif
- virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override {
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override {
#ifdef TYPED_METHOD_BIND
call_with_variant_argsc_dv(static_cast<T *>(p_object), method, p_args, p_arg_count, r_error, get_default_arguments());
#else
@@ -389,7 +393,7 @@ public:
return Variant();
}
- virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override {
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override {
#ifdef TYPED_METHOD_BIND
call_with_ptr_argsc<T, P...>(static_cast<T *>(p_object), method, p_args);
#else
@@ -457,7 +461,7 @@ public:
}
#endif
- virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override {
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override {
Variant ret;
#ifdef TYPED_METHOD_BIND
call_with_variant_args_ret_dv(static_cast<T *>(p_object), method, p_args, p_arg_count, ret, r_error, get_default_arguments());
@@ -467,7 +471,7 @@ public:
return ret;
}
- virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override {
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override {
#ifdef TYPED_METHOD_BIND
call_with_ptr_args_ret<T, R, P...>(static_cast<T *>(p_object), method, p_args, r_ret);
#else
@@ -536,7 +540,7 @@ public:
}
#endif
- virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override {
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override {
Variant ret;
#ifdef TYPED_METHOD_BIND
call_with_variant_args_retc_dv(static_cast<T *>(p_object), method, p_args, p_arg_count, ret, r_error, get_default_arguments());
@@ -546,7 +550,7 @@ public:
return ret;
}
- virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override {
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override {
#ifdef TYPED_METHOD_BIND
call_with_ptr_args_retc<T, R, P...>(static_cast<T *>(p_object), method, p_args, r_ret);
#else
@@ -604,13 +608,13 @@ public:
}
#endif
- virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override {
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override {
(void)p_object; // unused
call_with_variant_args_static_dv(function, p_args, p_arg_count, r_error, get_default_arguments());
return Variant();
}
- virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override {
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override {
(void)p_object;
(void)r_ret;
call_with_ptr_args_static_method(function, p_args);
@@ -667,13 +671,13 @@ public:
}
#endif
- virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override {
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override {
Variant ret;
call_with_variant_args_static_ret_dv(function, p_args, p_arg_count, ret, r_error, get_default_arguments());
return ret;
}
- virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override {
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override {
(void)p_object;
call_with_ptr_args_static_method_ret(function, p_args, r_ret);
}
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 540b9a8f19..57aa1339ec 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* object.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* object.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "object.h"
@@ -233,7 +233,7 @@ void Object::set(const StringName &p_name, const Variant &p_value, bool *r_valid
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wignored-qualifiers"
#endif
- if (_extension->set(_extension_instance, (const GDNativeStringNamePtr)&p_name, (const GDNativeVariantPtr)&p_value)) {
+ if (_extension->set(_extension_instance, (const GDExtensionStringNamePtr)&p_name, (const GDExtensionVariantPtr)&p_value)) {
if (r_valid) {
*r_valid = true;
}
@@ -321,7 +321,7 @@ Variant Object::get(const StringName &p_name, bool *r_valid) const {
#pragma GCC diagnostic ignored "-Wignored-qualifiers"
#endif
- if (_extension->get(_extension_instance, (const GDNativeStringNamePtr)&p_name, (GDNativeVariantPtr)&ret)) {
+ if (_extension->get(_extension_instance, (const GDExtensionStringNamePtr)&p_name, (GDExtensionVariantPtr)&ret)) {
if (r_valid) {
*r_valid = true;
}
@@ -477,7 +477,7 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
}
if (_extension) {
- const ObjectNativeExtension *current_extension = _extension;
+ const ObjectGDExtension *current_extension = _extension;
while (current_extension) {
p_list->push_back(PropertyInfo(Variant::NIL, current_extension->class_name, PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_CATEGORY));
ClassDB::get_property_list(current_extension->class_name, p_list, true, this);
@@ -487,7 +487,7 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
if (_extension && _extension->get_property_list) {
uint32_t pcount;
- const GDNativePropertyInfo *pinfo = _extension->get_property_list(_extension_instance, &pcount);
+ const GDExtensionPropertyInfo *pinfo = _extension->get_property_list(_extension_instance, &pcount);
for (uint32_t i = 0; i < pcount; i++) {
p_list->push_back(PropertyInfo(pinfo[i]));
}
@@ -499,7 +499,7 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
_get_property_listv(p_list, p_reversed);
if (!is_class("Script")) { // can still be set, but this is for user-friendliness
- p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NEVER_DUPLICATE));
}
if (script_instance && !p_reversed) {
@@ -533,7 +533,7 @@ bool Object::property_can_revert(const StringName &p_name) const {
#pragma GCC diagnostic ignored "-Wignored-qualifiers"
#endif
if (_extension && _extension->property_can_revert) {
- if (_extension->property_can_revert(_extension_instance, (const GDNativeStringNamePtr)&p_name)) {
+ if (_extension->property_can_revert(_extension_instance, (const GDExtensionStringNamePtr)&p_name)) {
return true;
}
}
@@ -559,7 +559,7 @@ Variant Object::property_get_revert(const StringName &p_name) const {
#pragma GCC diagnostic ignored "-Wignored-qualifiers"
#endif
if (_extension && _extension->property_get_revert) {
- if (_extension->property_get_revert(_extension_instance, (const GDNativeStringNamePtr)&p_name, (GDNativeVariantPtr)&ret)) {
+ if (_extension->property_get_revert(_extension_instance, (const GDExtensionStringNamePtr)&p_name, (GDExtensionVariantPtr)&ret)) {
return ret;
}
}
@@ -808,7 +808,8 @@ String Object::to_string() {
}
if (_extension && _extension->to_string) {
String ret;
- _extension->to_string(_extension_instance, &ret);
+ GDExtensionBool is_valid;
+ _extension->to_string(_extension_instance, &is_valid, &ret);
return ret;
}
return "<" + get_class() + "#" + itos(get_instance_id()) + ">";
@@ -1472,6 +1473,8 @@ void Object::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_indexed", "property_path"), &Object::_get_indexed_bind);
ClassDB::bind_method(D_METHOD("get_property_list"), &Object::_get_property_list_bind);
ClassDB::bind_method(D_METHOD("get_method_list"), &Object::_get_method_list_bind);
+ ClassDB::bind_method(D_METHOD("property_can_revert", "property"), &Object::property_can_revert);
+ ClassDB::bind_method(D_METHOD("property_get_revert", "property"), &Object::property_get_revert);
ClassDB::bind_method(D_METHOD("notification", "what", "reversed"), &Object::notification, DEFVAL(false));
ClassDB::bind_method(D_METHOD("to_string"), &Object::to_string);
ClassDB::bind_method(D_METHOD("get_instance_id"), &Object::get_instance_id);
@@ -1546,7 +1549,9 @@ void Object::_bind_methods() {
#define BIND_OBJ_CORE_METHOD(m_method) \
::ClassDB::add_virtual_method(get_class_static(), m_method, true, Vector<String>(), true);
- BIND_OBJ_CORE_METHOD(MethodInfo("_notification", PropertyInfo(Variant::INT, "what")));
+ MethodInfo notification_mi("_notification", PropertyInfo(Variant::INT, "what"));
+ notification_mi.arguments_metadata.push_back(GodotTypeInfo::Metadata::METADATA_INT_IS_INT32);
+ BIND_OBJ_CORE_METHOD(notification_mi);
BIND_OBJ_CORE_METHOD(MethodInfo(Variant::BOOL, "_set", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::NIL, "value")));
#ifdef TOOLS_ENABLED
MethodInfo miget("_get", PropertyInfo(Variant::STRING_NAME, "property"));
@@ -1591,25 +1596,6 @@ bool Object::is_blocking_signals() const {
return _block_signals;
}
-void Object::get_translatable_strings(List<String> *p_strings) const {
- List<PropertyInfo> plist;
- get_property_list(&plist);
-
- for (const PropertyInfo &E : plist) {
- if (!(E.usage & PROPERTY_USAGE_INTERNATIONALIZED)) {
- continue;
- }
-
- String text = get(E.name);
-
- if (text.is_empty()) {
- continue;
- }
-
- p_strings->push_back(text);
- }
-}
-
Variant::Type Object::get_static_property_type(const StringName &p_property, bool *r_valid) const {
bool valid;
Variant::Type t = ClassDB::get_property_type(get_class_name(), p_property, &valid);
@@ -1698,7 +1684,7 @@ uint32_t Object::get_edited_version() const {
}
#endif
-void Object::set_instance_binding(void *p_token, void *p_binding, const GDNativeInstanceBindingCallbacks *p_callbacks) {
+void Object::set_instance_binding(void *p_token, void *p_binding, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
// This is only meant to be used on creation by the binder.
ERR_FAIL_COND(_instance_bindings != nullptr);
_instance_bindings = (InstanceBinding *)memalloc(sizeof(InstanceBinding));
@@ -1709,7 +1695,7 @@ void Object::set_instance_binding(void *p_token, void *p_binding, const GDNative
_instance_binding_count = 1;
}
-void *Object::get_instance_binding(void *p_token, const GDNativeInstanceBindingCallbacks *p_callbacks) {
+void *Object::get_instance_binding(void *p_token, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
void *binding = nullptr;
_instance_binding_mutex.lock();
for (uint32_t i = 0; i < _instance_binding_count; i++) {
diff --git a/core/object/object.h b/core/object/object.h
index 8c647cda40..5ec69a371b 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -1,37 +1,37 @@
-/*************************************************************************/
-/* object.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* object.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef OBJECT_H
#define OBJECT_H
-#include "core/extension/gdnative_interface.h"
+#include "core/extension/gdextension_interface.h"
#include "core/object/message_queue.h"
#include "core/object/object_id.h"
#include "core/os/rw_lock.h"
@@ -71,19 +71,9 @@ enum PropertyHint {
PROPERTY_HINT_EXPRESSION, ///< used for string properties that can contain multiple lines
PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
- PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
- PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
PROPERTY_HINT_OBJECT_ID,
PROPERTY_HINT_TYPE_STRING, ///< a type string, the hint is the base type to choose
PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, ///< so something else can provide this (used in scripts)
- PROPERTY_HINT_METHOD_OF_VARIANT_TYPE, ///< a method of a type
- PROPERTY_HINT_METHOD_OF_BASE_TYPE, ///< a method of a base type
- PROPERTY_HINT_METHOD_OF_INSTANCE, ///< a method of an instance
- PROPERTY_HINT_METHOD_OF_SCRIPT, ///< a method of a script & base
- PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, ///< a property of a type
- PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, ///< a property of a base type
- PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance
- PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base
PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send
PROPERTY_HINT_NODE_PATH_VALID_TYPES,
PROPERTY_HINT_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog
@@ -97,16 +87,15 @@ enum PropertyHint {
PROPERTY_HINT_HIDE_QUATERNION_EDIT, /// Only Node3D::transform should hide the quaternion editor.
PROPERTY_HINT_PASSWORD,
PROPERTY_HINT_MAX,
- // When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
};
enum PropertyUsageFlags {
PROPERTY_USAGE_NONE = 0,
PROPERTY_USAGE_STORAGE = 1 << 1,
PROPERTY_USAGE_EDITOR = 1 << 2,
- PROPERTY_USAGE_CHECKABLE = 1 << 3, // Used for editing global variables.
- PROPERTY_USAGE_CHECKED = 1 << 4, // Used for editing global variables.
- PROPERTY_USAGE_INTERNATIONALIZED = 1 << 5, // Hint for internationalized strings.
+ PROPERTY_USAGE_INTERNAL = 1 << 3,
+ PROPERTY_USAGE_CHECKABLE = 1 << 4, // Used for editing global variables.
+ PROPERTY_USAGE_CHECKED = 1 << 5, // Used for editing global variables.
PROPERTY_USAGE_GROUP = 1 << 6, // Used for grouping props in the editor.
PROPERTY_USAGE_CATEGORY = 1 << 7,
PROPERTY_USAGE_SUBGROUP = 1 << 8,
@@ -115,13 +104,13 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_RESTART_IF_CHANGED = 1 << 11,
PROPERTY_USAGE_SCRIPT_VARIABLE = 1 << 12,
PROPERTY_USAGE_STORE_IF_NULL = 1 << 13,
- PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 1 << 14,
- PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 1 << 15,
- PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 16,
- PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 17,
- PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 18,
- PROPERTY_USAGE_INTERNAL = 1 << 19,
- PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 20, // If the object is duplicated also this property will be duplicated.
+ PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 1 << 14,
+ PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 15,
+ PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 16,
+ PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 17,
+ PROPERTY_USAGE_ARRAY = 1 << 18, // Used in the inspector to group properties as elements of an array.
+ PROPERTY_USAGE_ALWAYS_DUPLICATE = 1 << 19, // When duplicating a resource, always duplicate, even with subresource duplication disabled.
+ PROPERTY_USAGE_NEVER_DUPLICATE = 1 << 20, // When duplicating a resource, never duplicate, even with subresource duplication enabled.
PROPERTY_USAGE_HIGH_END_GFX = 1 << 21,
PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 22,
PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 23,
@@ -130,10 +119,8 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 26, // For Object properties, instantiate them when creating in editor.
PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 27, //for project or editor settings, show when basic settings are selected.
PROPERTY_USAGE_READ_ONLY = 1 << 28, // Mark a property as read-only in the inspector.
- PROPERTY_USAGE_ARRAY = 1 << 29, // Used in the inspector to group properties as elements of an array.
PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR,
- PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNATIONALIZED,
PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE,
};
@@ -151,6 +138,10 @@ enum PropertyUsageFlags {
#define ADD_ARRAY_COUNT_WITH_USAGE_FLAGS(m_label, m_count_property, m_count_property_setter, m_count_property_getter, m_prefix, m_property_usage_flags) ClassDB::add_property_array_count(get_class_static(), m_label, m_count_property, _scs_create(m_count_property_setter), _scs_create(m_count_property_getter), m_prefix, m_property_usage_flags)
#define ADD_ARRAY(m_array_path, m_prefix) ClassDB::add_property_array(get_class_static(), m_array_path, m_prefix)
+// Helper macro to use with PROPERTY_HINT_ARRAY_TYPE for arrays of specific resources:
+// PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")
+#define MAKE_RESOURCE_TYPE_HINT(m_type) vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, m_type)
+
struct PropertyInfo {
Variant::Type type = Variant::NIL;
String name;
@@ -190,12 +181,12 @@ struct PropertyInfo {
type(Variant::OBJECT),
class_name(p_class_name) {}
- explicit PropertyInfo(const GDNativePropertyInfo &pinfo) :
+ explicit PropertyInfo(const GDExtensionPropertyInfo &pinfo) :
type((Variant::Type)pinfo.type),
- name(pinfo.name),
- class_name(pinfo.class_name), // can be null
+ name(*reinterpret_cast<StringName *>(pinfo.name)),
+ class_name(*reinterpret_cast<StringName *>(pinfo.class_name)),
hint((PropertyHint)pinfo.hint),
- hint_string(pinfo.hint_string), // can be null
+ hint_string(*reinterpret_cast<String *>(pinfo.hint_string)),
usage(pinfo.usage) {}
bool operator==(const PropertyInfo &p_info) const {
@@ -232,6 +223,16 @@ struct MethodInfo {
int id = 0;
List<PropertyInfo> arguments;
Vector<Variant> default_arguments;
+ int return_val_metadata = 0;
+ Vector<int> arguments_metadata;
+
+ int get_argument_meta(int p_arg) const {
+ ERR_FAIL_COND_V(p_arg < -1 || p_arg > arguments.size(), 0);
+ if (p_arg == -1) {
+ return return_val_metadata;
+ }
+ return arguments_metadata.size() > p_arg ? arguments_metadata[p_arg] : 0;
+ }
inline bool operator==(const MethodInfo &p_method) const { return id == p_method.id; }
inline bool operator<(const MethodInfo &p_method) const { return id == p_method.id ? (name < p_method.name) : (id < p_method.id); }
@@ -242,6 +243,20 @@ struct MethodInfo {
MethodInfo() {}
+ explicit MethodInfo(const GDExtensionMethodInfo &pinfo) :
+ name(*reinterpret_cast<StringName *>(pinfo.name)),
+ return_val(PropertyInfo(pinfo.return_value)),
+ flags(pinfo.flags),
+ id(pinfo.id) {
+ for (uint32_t j = 0; j < pinfo.argument_count; j++) {
+ arguments.push_back(PropertyInfo(pinfo.arguments[j]));
+ }
+ const Variant *def_values = (const Variant *)pinfo.default_arguments;
+ for (uint32_t j = 0; j < pinfo.default_argument_count; j++) {
+ default_arguments.push_back(def_values[j]);
+ }
+ }
+
void _push_params(const PropertyInfo &p_param) {
arguments.push_back(p_param);
}
@@ -286,31 +301,31 @@ struct MethodInfo {
}
};
-// API used to extend in GDNative and other C compatible compiled languages.
+// API used to extend in GDExtension and other C compatible compiled languages.
class MethodBind;
-struct ObjectNativeExtension {
- ObjectNativeExtension *parent = nullptr;
- List<ObjectNativeExtension *> children;
+struct ObjectGDExtension {
+ ObjectGDExtension *parent = nullptr;
+ List<ObjectGDExtension *> children;
StringName parent_class_name;
StringName class_name;
bool editor_class = false;
bool is_virtual = false;
bool is_abstract = false;
- GDNativeExtensionClassSet set;
- GDNativeExtensionClassGet get;
- GDNativeExtensionClassGetPropertyList get_property_list;
- GDNativeExtensionClassFreePropertyList free_property_list;
- GDNativeExtensionClassPropertyCanRevert property_can_revert;
- GDNativeExtensionClassPropertyGetRevert property_get_revert;
- GDNativeExtensionClassNotification notification;
- GDNativeExtensionClassToString to_string;
- GDNativeExtensionClassReference reference;
- GDNativeExtensionClassReference unreference;
- GDNativeExtensionClassGetRID get_rid;
+ GDExtensionClassSet set;
+ GDExtensionClassGet get;
+ GDExtensionClassGetPropertyList get_property_list;
+ GDExtensionClassFreePropertyList free_property_list;
+ GDExtensionClassPropertyCanRevert property_can_revert;
+ GDExtensionClassPropertyGetRevert property_get_revert;
+ GDExtensionClassNotification notification;
+ GDExtensionClassToString to_string;
+ GDExtensionClassReference reference;
+ GDExtensionClassReference unreference;
+ GDExtensionClassGetRID get_rid;
_FORCE_INLINE_ bool is_class(const String &p_class) const {
- const ObjectNativeExtension *e = this;
+ const ObjectGDExtension *e = this;
while (e) {
if (p_class == e->class_name.operator String()) {
return true;
@@ -321,9 +336,9 @@ struct ObjectNativeExtension {
}
void *class_userdata = nullptr;
- GDNativeExtensionClassCreateInstance create_instance;
- GDNativeExtensionClassFreeInstance free_instance;
- GDNativeExtensionClassGetVirtual get_virtual;
+ GDExtensionClassCreateInstance create_instance;
+ GDExtensionClassFreeInstance free_instance;
+ GDExtensionClassGetVirtual get_virtual;
};
#define GDVIRTUAL_CALL(m_name, ...) _gdvirtual_##m_name##_call<false>(__VA_ARGS__)
@@ -541,6 +556,7 @@ public:
CONNECT_PERSIST = 2, // hint for scene to save this connection
CONNECT_ONE_SHOT = 4,
CONNECT_REFERENCE_COUNTED = 8,
+ CONNECT_INHERITED = 16, // Used in editor builds.
};
struct Connection {
@@ -563,7 +579,7 @@ private:
friend bool predelete_handler(Object *);
friend void postinitialize_handler(Object *);
- ObjectNativeExtension *_extension = nullptr;
+ ObjectGDExtension *_extension = nullptr;
GDExtensionClassInstancePtr _extension_instance = nullptr;
struct SignalData {
@@ -621,8 +637,8 @@ private:
struct InstanceBinding {
void *binding = nullptr;
void *token = nullptr;
- GDNativeInstanceBindingFreeCallback free_callback = nullptr;
- GDNativeInstanceBindingReferenceCallback reference_callback = nullptr;
+ GDExtensionInstanceBindingFreeCallback free_callback = nullptr;
+ GDExtensionInstanceBindingReferenceCallback reference_callback = nullptr;
};
InstanceBinding *_instance_bindings = nullptr;
uint32_t _instance_binding_count = 0;
@@ -646,8 +662,8 @@ protected:
return can_die;
}
- friend class NativeExtensionMethodBind;
- _ALWAYS_INLINE_ const ObjectNativeExtension *_get_extension() const { return _extension; }
+ friend class GDExtensionMethodBind;
+ _ALWAYS_INLINE_ const ObjectGDExtension *_get_extension() const { return _extension; }
_ALWAYS_INLINE_ GDExtensionClassInstancePtr _get_extension_instance() const { return _extension_instance; }
virtual void _initialize_classv() { initialize_class(); }
virtual bool _setv(const StringName &p_name, const Variant &p_property) { return false; };
@@ -878,8 +894,6 @@ public:
Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = nullptr) const;
Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = nullptr) const;
- virtual void get_translatable_strings(List<String> *p_strings) const;
-
virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
// Translate message (internationalization).
@@ -901,9 +915,9 @@ public:
#endif
// Used by script languages to store binding data.
- void *get_instance_binding(void *p_token, const GDNativeInstanceBindingCallbacks *p_callbacks);
+ void *get_instance_binding(void *p_token, const GDExtensionInstanceBindingCallbacks *p_callbacks);
// Used on creation by binding only.
- void set_instance_binding(void *p_token, void *p_binding, const GDNativeInstanceBindingCallbacks *p_callbacks);
+ void set_instance_binding(void *p_token, void *p_binding, const GDExtensionInstanceBindingCallbacks *p_callbacks);
bool has_instance_binding(void *p_token);
void clear_internal_resource_paths();
diff --git a/core/object/object_id.h b/core/object/object_id.h
index a36997630f..7b677cb05b 100644
--- a/core/object/object_id.h
+++ b/core/object/object_id.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* object_id.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* object_id.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef OBJECT_ID_H
#define OBJECT_ID_H
diff --git a/core/object/ref_counted.cpp b/core/object/ref_counted.cpp
index 50467d795d..1a43c1e18c 100644
--- a/core/object/ref_counted.cpp
+++ b/core/object/ref_counted.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* ref_counted.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* ref_counted.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "ref_counted.h"
diff --git a/core/object/ref_counted.h b/core/object/ref_counted.h
index 71790fb825..ed48f4065c 100644
--- a/core/object/ref_counted.h
+++ b/core/object/ref_counted.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* ref_counted.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* ref_counted.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef REF_COUNTED_H
#define REF_COUNTED_H
@@ -253,12 +253,14 @@ public:
template <class T>
struct PtrToArg<Ref<T>> {
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
+ // p_ptr points to a RefCounted object
return Ref<T>(const_cast<T *>(reinterpret_cast<const T *>(p_ptr)));
}
typedef Ref<T> EncodeT;
_FORCE_INLINE_ static void encode(Ref<T> p_val, const void *p_ptr) {
+ // p_ptr points to an EncodeT object which is a Ref<T> object.
*(const_cast<Ref<RefCounted> *>(reinterpret_cast<const Ref<RefCounted> *>(p_ptr))) = p_val;
}
};
@@ -268,6 +270,7 @@ struct PtrToArg<const Ref<T> &> {
typedef Ref<T> EncodeT;
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
+ // p_ptr points to a RefCounted object
return Ref<T>((T *)p_ptr);
}
};
diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp
index 056c57a5f1..71f40660f4 100644
--- a/core/object/script_language.cpp
+++ b/core/object/script_language.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* script_language.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* script_language.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "script_language.h"
@@ -165,27 +165,36 @@ ScriptLanguage *ScriptServer::get_language(int p_idx) {
return _languages[p_idx];
}
-void ScriptServer::register_language(ScriptLanguage *p_language) {
- ERR_FAIL_NULL(p_language);
- ERR_FAIL_COND(_language_count >= MAX_LANGUAGES);
+Error ScriptServer::register_language(ScriptLanguage *p_language) {
+ ERR_FAIL_NULL_V(p_language, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(_language_count >= MAX_LANGUAGES, ERR_UNAVAILABLE, "Script languages limit has been reach, cannot register more.");
+ for (int i = 0; i < _language_count; i++) {
+ const ScriptLanguage *other_language = _languages[i];
+ ERR_FAIL_COND_V_MSG(other_language->get_extension() == p_language->get_extension(), ERR_ALREADY_EXISTS, "A script language with extension '" + p_language->get_extension() + "' is already registered.");
+ ERR_FAIL_COND_V_MSG(other_language->get_name() == p_language->get_name(), ERR_ALREADY_EXISTS, "A script language with name '" + p_language->get_name() + "' is already registered.");
+ ERR_FAIL_COND_V_MSG(other_language->get_type() == p_language->get_type(), ERR_ALREADY_EXISTS, "A script language with type '" + p_language->get_type() + "' is already registered.");
+ }
_languages[_language_count++] = p_language;
+ return OK;
}
-void ScriptServer::unregister_language(const ScriptLanguage *p_language) {
+Error ScriptServer::unregister_language(const ScriptLanguage *p_language) {
for (int i = 0; i < _language_count; i++) {
if (_languages[i] == p_language) {
_language_count--;
if (i < _language_count) {
SWAP(_languages[i], _languages[_language_count]);
}
- return;
+ return OK;
}
}
+ return ERR_DOES_NOT_EXIST;
}
void ScriptServer::init_languages() {
{ // Load global classes.
global_classes_clear();
+#ifndef DISABLE_DEPRECATED
if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
Array script_classes = GLOBAL_GET("_global_script_classes");
@@ -196,6 +205,17 @@ void ScriptServer::init_languages() {
}
add_global_class(c["class"], c["base"], c["language"], c["path"]);
}
+ ProjectSettings::get_singleton()->clear("_global_script_classes");
+ }
+#endif
+
+ Array script_classes = ProjectSettings::get_singleton()->get_global_class_list();
+ for (int i = 0; i < script_classes.size(); i++) {
+ Dictionary c = script_classes[i];
+ if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
+ continue;
+ }
+ add_global_class(c["class"], c["base"], c["language"], c["path"]);
}
}
@@ -233,9 +253,12 @@ void ScriptServer::thread_exit() {
}
HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
+HashMap<StringName, Vector<StringName>> ScriptServer::inheriters_cache;
+bool ScriptServer::inheriters_cache_dirty = true;
void ScriptServer::global_classes_clear() {
global_classes.clear();
+ inheriters_cache.clear();
}
void ScriptServer::add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path) {
@@ -245,10 +268,47 @@ void ScriptServer::add_global_class(const StringName &p_class, const StringName
g.path = p_path;
g.base = p_base;
global_classes[p_class] = g;
+ inheriters_cache_dirty = true;
}
void ScriptServer::remove_global_class(const StringName &p_class) {
global_classes.erase(p_class);
+ inheriters_cache_dirty = true;
+}
+
+void ScriptServer::get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes) {
+ if (inheriters_cache_dirty) {
+ inheriters_cache.clear();
+ for (const KeyValue<StringName, GlobalScriptClass> &K : global_classes) {
+ if (!inheriters_cache.has(K.value.base)) {
+ inheriters_cache[K.value.base] = Vector<StringName>();
+ }
+ inheriters_cache[K.value.base].push_back(K.key);
+ }
+ for (KeyValue<StringName, Vector<StringName>> &K : inheriters_cache) {
+ K.value.sort_custom<StringName::AlphCompare>();
+ }
+ inheriters_cache_dirty = false;
+ }
+
+ if (!inheriters_cache.has(p_base_type)) {
+ return;
+ }
+
+ const Vector<StringName> &v = inheriters_cache[p_base_type];
+ for (int i = 0; i < v.size(); i++) {
+ r_classes->push_back(v[i]);
+ }
+}
+
+void ScriptServer::remove_global_class_by_path(const String &p_path) {
+ for (const KeyValue<StringName, GlobalScriptClass> &kv : global_classes) {
+ if (kv.value.path == p_path) {
+ global_classes.erase(kv.key);
+ inheriters_cache_dirty = true;
+ return;
+ }
+ }
}
bool ScriptServer::is_global_class(const StringName &p_class) {
@@ -291,6 +351,17 @@ void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) {
}
void ScriptServer::save_global_classes() {
+ Dictionary class_icons;
+
+ Array script_classes = ProjectSettings::get_singleton()->get_global_class_list();
+ for (int i = 0; i < script_classes.size(); i++) {
+ Dictionary d = script_classes[i];
+ if (!d.has("name") || !d.has("icon")) {
+ continue;
+ }
+ class_icons[d["name"]] = d["icon"];
+ }
+
List<StringName> gc;
get_global_class_list(&gc);
Array gcarr;
@@ -300,25 +371,14 @@ void ScriptServer::save_global_classes() {
d["language"] = global_classes[E].language;
d["path"] = global_classes[E].path;
d["base"] = global_classes[E].base;
+ d["icon"] = class_icons.get(E, "");
gcarr.push_back(d);
}
+ ProjectSettings::get_singleton()->store_global_class_list(gcarr);
+}
- Array old;
- if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
- old = GLOBAL_GET("_global_script_classes");
- }
- if ((!old.is_empty() || gcarr.is_empty()) && gcarr.hash() == old.hash()) {
- return;
- }
-
- if (gcarr.is_empty()) {
- if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
- ProjectSettings::get_singleton()->clear("_global_script_classes");
- }
- } else {
- ProjectSettings::get_singleton()->set("_global_script_classes", gcarr);
- }
- ProjectSettings::get_singleton()->save();
+String ScriptServer::get_global_class_cache_file_path() {
+ return ProjectSettings::get_singleton()->get_global_class_list_path();
}
////////////////////
@@ -409,7 +469,9 @@ bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_v
if (values.has(p_name)) {
Variant defval;
if (script->get_property_default_value(p_name, defval)) {
- if (defval == p_value) {
+ // The evaluate function ensures that a NIL variant is equal to e.g. an empty Resource.
+ // Simply doing defval == p_value does not do this.
+ if (Variant::evaluate(Variant::OP_EQUAL, defval, p_value)) {
values.erase(p_name);
return true;
}
@@ -419,7 +481,7 @@ bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_v
} else {
Variant defval;
if (script->get_property_default_value(p_name, defval)) {
- if (defval != p_value) {
+ if (Variant::evaluate(Variant::OP_NOT_EQUAL, defval, p_value)) {
values[p_name] = p_value;
}
return true;
diff --git a/core/object/script_language.h b/core/object/script_language.h
index 12a21150bc..3ef121a8e7 100644
--- a/core/object/script_language.h
+++ b/core/object/script_language.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* script_language.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* script_language.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef SCRIPT_LANGUAGE_H
#define SCRIPT_LANGUAGE_H
@@ -56,10 +56,12 @@ class ScriptServer {
struct GlobalScriptClass {
StringName language;
String path;
- String base;
+ StringName base;
};
static HashMap<StringName, GlobalScriptClass> global_classes;
+ static HashMap<StringName, Vector<StringName>> inheriters_cache;
+ static bool inheriters_cache_dirty;
public:
static ScriptEditRequestFunction edit_request_func;
@@ -68,8 +70,8 @@ public:
static bool is_scripting_enabled();
_FORCE_INLINE_ static int get_language_count() { return _language_count; }
static ScriptLanguage *get_language(int p_idx);
- static void register_language(ScriptLanguage *p_language);
- static void unregister_language(const ScriptLanguage *p_language);
+ static Error register_language(ScriptLanguage *p_language);
+ static Error unregister_language(const ScriptLanguage *p_language);
static void set_reload_scripts_on_save(bool p_enable);
static bool is_reload_scripts_on_save_enabled();
@@ -80,13 +82,16 @@ public:
static void global_classes_clear();
static void add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path);
static void remove_global_class(const StringName &p_class);
+ static void remove_global_class_by_path(const String &p_path);
static bool is_global_class(const StringName &p_class);
static StringName get_global_class_language(const StringName &p_class);
static String get_global_class_path(const String &p_class);
static StringName get_global_class_base(const String &p_class);
static StringName get_global_class_native_base(const String &p_class);
static void get_global_class_list(List<StringName> *r_global_classes);
+ static void get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes);
static void save_global_classes();
+ static String get_global_class_cache_file_path();
static void init_languages();
static void finish_languages();
@@ -119,7 +124,7 @@ public:
virtual bool can_instantiate() const = 0;
virtual Ref<Script> get_base_script() const = 0; //for script inheritance
-
+ virtual StringName get_global_name() const = 0;
virtual bool inherits_script(const Ref<Script> &p_script) const = 0;
virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so
diff --git a/core/object/script_language_extension.cpp b/core/object/script_language_extension.cpp
index 78e9038b66..19c6fc3383 100644
--- a/core/object/script_language_extension.cpp
+++ b/core/object/script_language_extension.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* script_language_extension.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* script_language_extension.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "script_language_extension.h"
diff --git a/core/object/script_language_extension.h b/core/object/script_language_extension.h
index c32fb9d85b..8e162a1b0f 100644
--- a/core/object/script_language_extension.h
+++ b/core/object/script_language_extension.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* script_language_extension.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* script_language_extension.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef SCRIPT_LANGUAGE_EXTENSION_H
#define SCRIPT_LANGUAGE_EXTENSION_H
@@ -43,7 +43,7 @@ class ScriptExtension : public Script {
protected:
EXBIND0R(bool, editor_can_reload_from_file)
- GDVIRTUAL1(_placeholder_erased, GDNativePtr<void>)
+ GDVIRTUAL1(_placeholder_erased, GDExtensionPtr<void>)
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override {
GDVIRTUAL_CALL(_placeholder_erased, p_placeholder);
}
@@ -53,18 +53,19 @@ protected:
public:
EXBIND0RC(bool, can_instantiate)
EXBIND0RC(Ref<Script>, get_base_script)
+ EXBIND0RC(StringName, get_global_name)
EXBIND1RC(bool, inherits_script, const Ref<Script> &)
EXBIND0RC(StringName, get_instance_base_type)
- GDVIRTUAL1RC(GDNativePtr<void>, _instance_create, Object *)
+ GDVIRTUAL1RC(GDExtensionPtr<void>, _instance_create, Object *)
virtual ScriptInstance *instance_create(Object *p_this) override {
- GDNativePtr<void> ret = nullptr;
+ GDExtensionPtr<void> ret = nullptr;
GDVIRTUAL_REQUIRED_CALL(_instance_create, p_this, ret);
return reinterpret_cast<ScriptInstance *>(ret.operator void *());
}
- GDVIRTUAL1RC(GDNativePtr<void>, _placeholder_instance_create, Object *)
+ GDVIRTUAL1RC(GDExtensionPtr<void>, _placeholder_instance_create, Object *)
PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) override {
- GDNativePtr<void> ret = nullptr;
+ GDExtensionPtr<void> ret = nullptr;
GDVIRTUAL_REQUIRED_CALL(_placeholder_instance_create, p_this, ret);
return reinterpret_cast<PlaceHolderScriptInstance *>(ret.operator void *());
}
@@ -125,7 +126,8 @@ public:
}
Variant ret;
GDVIRTUAL_REQUIRED_CALL(_get_property_default_value, p_property, ret);
- return ret;
+ r_value = ret;
+ return true;
}
EXBIND0(update_exports)
@@ -482,10 +484,10 @@ public:
}
}
}
- GDVIRTUAL1R(GDNativePtr<void>, _debug_get_stack_level_instance, int)
+ GDVIRTUAL1R(GDExtensionPtr<void>, _debug_get_stack_level_instance, int)
virtual ScriptInstance *debug_get_stack_level_instance(int p_level) override {
- GDNativePtr<void> ret = nullptr;
+ GDExtensionPtr<void> ret = nullptr;
GDVIRTUAL_REQUIRED_CALL(_debug_get_stack_level_instance, p_level, ret);
return reinterpret_cast<ScriptInstance *>(ret.operator void *());
}
@@ -578,7 +580,7 @@ public:
EXBIND0(profiling_start)
EXBIND0(profiling_stop)
- GDVIRTUAL2R(int, _profiling_get_accumulated_data, GDNativePtr<ScriptLanguageExtensionProfilingInfo>, int)
+ GDVIRTUAL2R(int, _profiling_get_accumulated_data, GDExtensionPtr<ScriptLanguageExtensionProfilingInfo>, int)
virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override {
int ret = 0;
@@ -586,7 +588,7 @@ public:
return ret;
}
- GDVIRTUAL2R(int, _profiling_get_frame_data, GDNativePtr<ScriptLanguageExtensionProfilingInfo>, int)
+ GDVIRTUAL2R(int, _profiling_get_frame_data, GDExtensionPtr<ScriptLanguageExtensionProfilingInfo>, int)
virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override {
int ret = 0;
@@ -594,15 +596,15 @@ public:
return ret;
}
- GDVIRTUAL1R(GDNativePtr<void>, _alloc_instance_binding_data, Object *)
+ GDVIRTUAL1R(GDExtensionPtr<void>, _alloc_instance_binding_data, Object *)
virtual void *alloc_instance_binding_data(Object *p_object) override {
- GDNativePtr<void> ret = nullptr;
+ GDExtensionPtr<void> ret = nullptr;
GDVIRTUAL_REQUIRED_CALL(_alloc_instance_binding_data, p_object, ret);
return ret.operator void *();
}
- GDVIRTUAL1(_free_instance_binding_data, GDNativePtr<void>)
+ GDVIRTUAL1(_free_instance_binding_data, GDExtensionPtr<void>)
virtual void free_instance_binding_data(void *p_data) override {
GDVIRTUAL_REQUIRED_CALL(_free_instance_binding_data, p_data);
@@ -639,8 +641,8 @@ VARIANT_ENUM_CAST(ScriptLanguageExtension::CodeCompletionLocation)
class ScriptInstanceExtension : public ScriptInstance {
public:
- const GDNativeExtensionScriptInstanceInfo *native_info;
- GDNativeExtensionScriptInstanceDataPtr instance = nullptr;
+ const GDExtensionScriptInstanceInfo *native_info;
+ GDExtensionScriptInstanceDataPtr instance = nullptr;
// There should not be warnings on explicit casts.
#if defined(__GNUC__) && !defined(__clang__)
@@ -650,20 +652,20 @@ public:
virtual bool set(const StringName &p_name, const Variant &p_value) override {
if (native_info->set_func) {
- return native_info->set_func(instance, (const GDNativeStringNamePtr)&p_name, (const GDNativeVariantPtr)&p_value);
+ return native_info->set_func(instance, (GDExtensionConstStringNamePtr)&p_name, (GDExtensionConstVariantPtr)&p_value);
}
return false;
}
virtual bool get(const StringName &p_name, Variant &r_ret) const override {
if (native_info->get_func) {
- return native_info->get_func(instance, (const GDNativeStringNamePtr)&p_name, (GDNativeVariantPtr)&r_ret);
+ return native_info->get_func(instance, (GDExtensionConstStringNamePtr)&p_name, (GDExtensionVariantPtr)&r_ret);
}
return false;
}
virtual void get_property_list(List<PropertyInfo> *p_list) const override {
if (native_info->get_property_list_func) {
uint32_t pcount;
- const GDNativePropertyInfo *pinfo = native_info->get_property_list_func(instance, &pcount);
+ const GDExtensionPropertyInfo *pinfo = native_info->get_property_list_func(instance, &pcount);
#ifdef TOOLS_ENABLED
Ref<Script> script = get_script();
@@ -682,12 +684,11 @@ public:
}
virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const override {
if (native_info->get_property_type_func) {
- GDNativeBool is_valid = 0;
- GDNativeVariantType type = native_info->get_property_type_func(instance, (const GDNativeStringNamePtr)&p_name, &is_valid);
+ GDExtensionBool is_valid = 0;
+ GDExtensionVariantType type = native_info->get_property_type_func(instance, (GDExtensionConstStringNamePtr)&p_name, &is_valid);
if (r_is_valid) {
*r_is_valid = is_valid != 0;
}
-
return Variant::Type(type);
}
return Variant::NIL;
@@ -695,13 +696,13 @@ public:
virtual bool property_can_revert(const StringName &p_name) const override {
if (native_info->property_can_revert_func) {
- return native_info->property_can_revert_func(instance, (const GDNativeStringNamePtr)&p_name);
+ return native_info->property_can_revert_func(instance, (GDExtensionConstStringNamePtr)&p_name);
}
return false;
}
virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const override {
if (native_info->property_get_revert_func) {
- return native_info->property_get_revert_func(instance, (const GDNativeStringNamePtr)&p_name, (GDNativeVariantPtr)&r_ret);
+ return native_info->property_get_revert_func(instance, (GDExtensionConstStringNamePtr)&p_name, (GDExtensionVariantPtr)&r_ret);
}
return false;
}
@@ -712,7 +713,7 @@ public:
}
return nullptr;
}
- static void _add_property_with_state(const GDNativeStringNamePtr p_name, const GDNativeVariantPtr p_value, void *p_userdata) {
+ static void _add_property_with_state(GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value, void *p_userdata) {
List<Pair<StringName, Variant>> *state = (List<Pair<StringName, Variant>> *)p_userdata;
state->push_back(Pair<StringName, Variant>(*(const StringName *)p_name, *(const Variant *)p_value));
}
@@ -725,21 +726,9 @@ public:
virtual void get_method_list(List<MethodInfo> *p_list) const override {
if (native_info->get_method_list_func) {
uint32_t mcount;
- const GDNativeMethodInfo *minfo = native_info->get_method_list_func(instance, &mcount);
+ const GDExtensionMethodInfo *minfo = native_info->get_method_list_func(instance, &mcount);
for (uint32_t i = 0; i < mcount; i++) {
- MethodInfo m;
- m.name = minfo[i].name;
- m.flags = minfo[i].flags;
- m.id = minfo[i].id;
- m.return_val = PropertyInfo(minfo[i].return_value);
- for (uint32_t j = 0; j < minfo[i].argument_count; j++) {
- m.arguments.push_back(PropertyInfo(minfo[i].arguments[j]));
- }
- const Variant *def_values = (const Variant *)minfo[i].default_arguments;
- for (uint32_t j = 0; j < minfo[i].default_argument_count; j++) {
- m.default_arguments.push_back(def_values[j]);
- }
- p_list->push_back(m);
+ p_list->push_back(MethodInfo(minfo[i]));
}
if (native_info->free_method_list_func) {
native_info->free_method_list_func(instance, minfo);
@@ -748,7 +737,7 @@ public:
}
virtual bool has_method(const StringName &p_method) const override {
if (native_info->has_method_func) {
- return native_info->has_method_func(instance, (GDNativeStringNamePtr)&p_method);
+ return native_info->has_method_func(instance, (GDExtensionStringNamePtr)&p_method);
}
return false;
}
@@ -756,8 +745,8 @@ public:
virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override {
Variant ret;
if (native_info->call_func) {
- GDNativeCallError ce;
- native_info->call_func(instance, (const GDNativeStringNamePtr)&p_method, (const GDNativeVariantPtr *)p_args, p_argcount, (GDNativeVariantPtr)&ret, &ce);
+ GDExtensionCallError ce;
+ native_info->call_func(instance, (GDExtensionConstStringNamePtr)&p_method, (GDExtensionConstVariantPtr *)p_args, p_argcount, (GDExtensionVariantPtr)&ret, &ce);
r_error.error = Callable::CallError::Error(ce.error);
r_error.argument = ce.argument;
r_error.expected = ce.expected;
@@ -772,8 +761,9 @@ public:
}
virtual String to_string(bool *r_valid) override {
if (native_info->to_string_func) {
- GDNativeBool valid;
- String ret = native_info->to_string_func(instance, &valid);
+ GDExtensionBool valid;
+ String ret;
+ native_info->to_string_func(instance, &valid, reinterpret_cast<GDExtensionStringPtr>(&ret));
if (r_valid) {
*r_valid = valid != 0;
}
@@ -796,7 +786,7 @@ public:
virtual Ref<Script> get_script() const override {
if (native_info->get_script_func) {
- GDNativeObjectPtr script = native_info->get_script_func(instance);
+ GDExtensionObjectPtr script = native_info->get_script_func(instance);
return Ref<Script>(reinterpret_cast<Script *>(script));
}
return Ref<Script>();
@@ -811,7 +801,7 @@ public:
virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) override {
if (native_info->set_fallback_func) {
- bool ret = native_info->set_fallback_func(instance, (const GDNativeStringNamePtr)&p_name, (const GDNativeVariantPtr)&p_value);
+ bool ret = native_info->set_fallback_func(instance, (GDExtensionConstStringNamePtr)&p_name, (GDExtensionConstVariantPtr)&p_value);
if (r_valid) {
*r_valid = ret;
}
@@ -820,7 +810,7 @@ public:
virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid) override {
Variant ret;
if (native_info->get_fallback_func) {
- bool valid = native_info->get_fallback_func(instance, (const GDNativeStringNamePtr)&p_name, (GDNativeVariantPtr)&ret);
+ bool valid = native_info->get_fallback_func(instance, (GDExtensionConstStringNamePtr)&p_name, (GDExtensionVariantPtr)&ret);
if (r_valid) {
*r_valid = valid;
}
@@ -830,7 +820,7 @@ public:
virtual ScriptLanguage *get_language() override {
if (native_info->get_language_func) {
- GDNativeExtensionScriptLanguagePtr lang = native_info->get_language_func(instance);
+ GDExtensionScriptLanguagePtr lang = native_info->get_language_func(instance);
return reinterpret_cast<ScriptLanguage *>(lang);
}
return nullptr;
diff --git a/core/object/undo_redo.cpp b/core/object/undo_redo.cpp
index aa66e86bc0..077929351e 100644
--- a/core/object/undo_redo.cpp
+++ b/core/object/undo_redo.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* undo_redo.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* undo_redo.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "undo_redo.h"
@@ -99,8 +99,7 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode) {
}
}
- for (unsigned int i = 0; i < to_remove.size(); i++) {
- List<Operation>::Element *E = to_remove[i];
+ for (List<Operation>::Element *E : to_remove) {
// Delete all object references
E->get().delete_reference();
E->erase();
@@ -423,6 +422,10 @@ String UndoRedo::get_current_action_name() const {
return actions[current_action].name;
}
+int UndoRedo::get_action_level() const {
+ return action_level;
+}
+
bool UndoRedo::has_undo() const {
return current_action >= 0;
}
diff --git a/core/object/undo_redo.h b/core/object/undo_redo.h
index c7c58697c3..5dc9f2966c 100644
--- a/core/object/undo_redo.h
+++ b/core/object/undo_redo.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* undo_redo.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* undo_redo.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef UNDO_REDO_H
#define UNDO_REDO_H
@@ -120,6 +120,7 @@ public:
bool redo();
bool undo();
String get_current_action_name() const;
+ int get_action_level() const;
int get_history_count();
int get_current_action();
diff --git a/core/object/worker_thread_pool.cpp b/core/object/worker_thread_pool.cpp
index 9b3dc6833e..721c8d0a10 100644
--- a/core/object/worker_thread_pool.cpp
+++ b/core/object/worker_thread_pool.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* worker_thread_pool.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* worker_thread_pool.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "worker_thread_pool.h"
@@ -377,11 +377,11 @@ void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) {
Group *group = *groupp;
if (group->low_priority_native_tasks.size() > 0) {
- for (uint32_t i = 0; i < group->low_priority_native_tasks.size(); i++) {
- group->low_priority_native_tasks[i]->low_priority_thread->wait_to_finish();
- native_thread_allocator.free(group->low_priority_native_tasks[i]->low_priority_thread);
+ for (Task *task : group->low_priority_native_tasks) {
+ task->low_priority_thread->wait_to_finish();
+ native_thread_allocator.free(task->low_priority_thread);
task_mutex.lock();
- task_allocator.free(group->low_priority_native_tasks[i]);
+ task_allocator.free(task);
task_mutex.unlock();
}
@@ -402,7 +402,9 @@ void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) {
}
}
- groups.erase(p_group); // Threads do not access this, so safe to erase here.
+ task_mutex.lock(); // This mutex is needed when Physics 2D and/or 3D is selected to run on a separate thread.
+ groups.erase(p_group);
+ task_mutex.unlock();
}
void WorkerThreadPool::init(int p_thread_count, bool p_use_native_threads_low_priority, float p_low_priority_task_ratio) {
@@ -447,8 +449,8 @@ void WorkerThreadPool::finish() {
task_available_semaphore.post();
}
- for (uint32_t i = 0; i < threads.size(); i++) {
- threads[i].thread.wait_to_finish();
+ for (ThreadData &data : threads) {
+ data.thread.wait_to_finish();
}
threads.clear();
diff --git a/core/object/worker_thread_pool.h b/core/object/worker_thread_pool.h
index 1debd9ca37..c62e05fc28 100644
--- a/core/object/worker_thread_pool.h
+++ b/core/object/worker_thread_pool.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* worker_thread_pool.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* worker_thread_pool.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef WORKER_THREAD_POOL_H
#define WORKER_THREAD_POOL_H
@@ -173,8 +173,8 @@ public:
template <class C, class M, class U>
GroupID add_template_group_task(C *p_instance, M p_method, U p_userdata, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String()) {
- typedef GroupUserData<C, M, U> GUD;
- GUD *ud = memnew(GUD);
+ typedef GroupUserData<C, M, U> GroupUD;
+ GroupUD *ud = memnew(GroupUD);
ud->instance = p_instance;
ud->method = p_method;
ud->userdata = p_userdata;