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-rw-r--r--core/object/callable_method_pointer.cpp4
-rw-r--r--core/object/callable_method_pointer.h4
-rw-r--r--core/object/class_db.cpp54
-rw-r--r--core/object/class_db.h7
-rw-r--r--core/object/make_virtuals.py11
-rw-r--r--core/object/message_queue.cpp4
-rw-r--r--core/object/message_queue.h4
-rw-r--r--core/object/method_bind.cpp4
-rw-r--r--core/object/method_bind.h4
-rw-r--r--core/object/object.cpp21
-rw-r--r--core/object/object.h10
-rw-r--r--core/object/object_id.h4
-rw-r--r--core/object/ref_counted.cpp4
-rw-r--r--core/object/ref_counted.h4
-rw-r--r--core/object/script_language.cpp6
-rw-r--r--core/object/script_language.h28
-rw-r--r--core/object/undo_redo.cpp6
-rw-r--r--core/object/undo_redo.h4
18 files changed, 102 insertions, 81 deletions
diff --git a/core/object/callable_method_pointer.cpp b/core/object/callable_method_pointer.cpp
index 2bfaef744d..1bf926cafc 100644
--- a/core/object/callable_method_pointer.cpp
+++ b/core/object/callable_method_pointer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/object/callable_method_pointer.h b/core/object/callable_method_pointer.h
index 8ba01be4e4..53410a9acf 100644
--- a/core/object/callable_method_pointer.h
+++ b/core/object/callable_method_pointer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp
index 4b3c8b123f..03774bc36a 100644
--- a/core/object/class_db.cpp
+++ b/core/object/class_db.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -497,22 +497,6 @@ void ClassDB::add_compatibility_class(const StringName &p_class, const StringNam
compat_classes[p_class] = p_fallback;
}
-thread_local bool initializing_with_extension = false;
-thread_local ObjectNativeExtension *initializing_extension = nullptr;
-thread_local GDExtensionClassInstancePtr initializing_extension_instance = nullptr;
-
-void ClassDB::instance_get_native_extension_data(ObjectNativeExtension **r_extension, GDExtensionClassInstancePtr *r_extension_instance, Object *p_base) {
- if (initializing_with_extension) {
- *r_extension = initializing_extension;
- *r_extension_instance = initializing_extension_instance;
- initializing_with_extension = false;
- initializing_extension->set_object_instance(*r_extension_instance, p_base);
- } else {
- *r_extension = nullptr;
- *r_extension_instance = nullptr;
- }
-}
-
Object *ClassDB::instantiate(const StringName &p_class) {
ClassInfo *ti;
{
@@ -533,21 +517,31 @@ Object *ClassDB::instantiate(const StringName &p_class) {
return nullptr;
}
#endif
- if (ti->native_extension) {
- initializing_with_extension = true;
- initializing_extension = ti->native_extension;
- initializing_extension_instance = ti->native_extension->create_instance(ti->native_extension->class_userdata);
+ if (ti->native_extension && ti->native_extension->create_instance) {
+ return (Object *)ti->native_extension->create_instance(ti->native_extension->class_userdata);
+ } else {
+ return ti->creation_func();
}
- return ti->creation_func();
}
-Object *ClassDB::construct_object(Object *(*p_create_func)(), ObjectNativeExtension *p_extension) {
- if (p_extension) {
- initializing_with_extension = true;
- initializing_extension = p_extension;
- initializing_extension_instance = p_extension->create_instance(p_extension->class_userdata);
+void ClassDB::set_object_extension_instance(Object *p_object, const StringName &p_class, GDExtensionClassInstancePtr p_instance) {
+ ERR_FAIL_COND(!p_object);
+ ClassInfo *ti;
+ {
+ OBJTYPE_RLOCK;
+ ti = classes.getptr(p_class);
+ if (!ti || ti->disabled || !ti->creation_func || (ti->native_extension && !ti->native_extension->create_instance)) {
+ if (compat_classes.has(p_class)) {
+ ti = classes.getptr(compat_classes[p_class]);
+ }
+ }
+ ERR_FAIL_COND_MSG(!ti, "Cannot get class '" + String(p_class) + "'.");
+ ERR_FAIL_COND_MSG(ti->disabled, "Class '" + String(p_class) + "' is disabled.");
+ ERR_FAIL_COND_MSG(!ti->native_extension, "Class '" + String(p_class) + "' has no native extension.");
}
- return p_create_func();
+
+ p_object->_extension = ti->native_extension;
+ p_object->_extension_instance = p_instance;
}
bool ClassDB::can_instantiate(const StringName &p_class) {
@@ -737,7 +731,7 @@ void ClassDB::bind_integer_constant(const StringName &p_class, const StringName
type->constant_map[p_name] = p_constant;
String enum_name = p_enum;
- if (enum_name != String()) {
+ if (!enum_name.is_empty()) {
if (enum_name.find(".") != -1) {
enum_name = enum_name.get_slicec('.', 1);
}
diff --git a/core/object/class_db.h b/core/object/class_db.h
index dae75ba564..5adf1a59a4 100644
--- a/core/object/class_db.h
+++ b/core/object/class_db.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -211,8 +211,7 @@ public:
static bool is_parent_class(const StringName &p_class, const StringName &p_inherits);
static bool can_instantiate(const StringName &p_class);
static Object *instantiate(const StringName &p_class);
- static Object *construct_object(Object *(*p_create_func)(), ObjectNativeExtension *p_extension);
- static void instance_get_native_extension_data(ObjectNativeExtension **r_extension, GDExtensionClassInstancePtr *r_extension_instance, Object *p_base);
+ static void set_object_extension_instance(Object *p_object, const StringName &p_class, GDExtensionClassInstancePtr p_instance);
static APIType get_api_type(const StringName &p_class);
diff --git a/core/object/make_virtuals.py b/core/object/make_virtuals.py
index 86c2891e5d..e961745d96 100644
--- a/core/object/make_virtuals.py
+++ b/core/object/make_virtuals.py
@@ -1,7 +1,8 @@
proto = """
#define GDVIRTUAL$VER($RET m_name $ARG) \\
StringName _gdvirtual_##m_name##_sn = #m_name;\\
-GDNativeExtensionClassCallVirtual _gdvirtual_##m_name = (_get_extension() && _get_extension()->get_virtual) ? _get_extension()->get_virtual(_get_extension()->class_userdata, #m_name) : (GDNativeExtensionClassCallVirtual) nullptr;\\
+mutable bool _gdvirtual_##m_name##_initialized = false;\\
+mutable GDNativeExtensionClassCallVirtual _gdvirtual_##m_name = nullptr;\\
_FORCE_INLINE_ bool _gdvirtual_##m_name##_call($CALLARGS) $CONST { \\
ScriptInstance *script_instance = ((Object*)(this))->get_script_instance();\\
if (script_instance) {\\
@@ -13,6 +14,10 @@ _FORCE_INLINE_ bool _gdvirtual_##m_name##_call($CALLARGS) $CONST { \\
return true;\\
} \\
}\\
+ if (unlikely(_get_extension() && !_gdvirtual_##m_name##_initialized)) {\\
+ _gdvirtual_##m_name = (_get_extension() && _get_extension()->get_virtual) ? _get_extension()->get_virtual(_get_extension()->class_userdata, #m_name) : (GDNativeExtensionClassCallVirtual) nullptr;\\
+ _gdvirtual_##m_name##_initialized = true;\\
+ }\\
if (_gdvirtual_##m_name) {\\
$CALLPTRARGS\\
$CALLPTRRETDEF\\
@@ -28,6 +33,10 @@ _FORCE_INLINE_ bool _gdvirtual_##m_name##_overridden() const { \\
if (script_instance) {\\
return script_instance->has_method(_gdvirtual_##m_name##_sn);\\
}\\
+ if (unlikely(_get_extension() && !_gdvirtual_##m_name##_initialized)) {\\
+ _gdvirtual_##m_name = (_get_extension() && _get_extension()->get_virtual) ? _get_extension()->get_virtual(_get_extension()->class_userdata, #m_name) : (GDNativeExtensionClassCallVirtual) nullptr;\\
+ _gdvirtual_##m_name##_initialized = true;\\
+ }\\
if (_gdvirtual_##m_name) {\\
return true;\\
}\\
diff --git a/core/object/message_queue.cpp b/core/object/message_queue.cpp
index 736e940846..3c828eabd9 100644
--- a/core/object/message_queue.cpp
+++ b/core/object/message_queue.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/object/message_queue.h b/core/object/message_queue.h
index 1b8def62d3..a4449cf473 100644
--- a/core/object/message_queue.h
+++ b/core/object/message_queue.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/object/method_bind.cpp b/core/object/method_bind.cpp
index 642e27c41d..32269b5f19 100644
--- a/core/object/method_bind.cpp
+++ b/core/object/method_bind.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/object/method_bind.h b/core/object/method_bind.h
index ee003099a0..02b73fa273 100644
--- a/core/object/method_bind.h
+++ b/core/object/method_bind.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 498f116997..f966607e03 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -628,7 +628,10 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
script_instance->get_property_list(p_list);
}
- _get_property_listv(p_list, p_reversed);
+ if (_extension) {
+ p_list->push_back(PropertyInfo(Variant::NIL, _extension->class_name, PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_CATEGORY));
+ ClassDB::get_property_list(_extension->class_name, p_list, true, this);
+ }
if (_extension && _extension->get_property_list) {
uint32_t pcount;
@@ -641,6 +644,8 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
}
}
+ _get_property_listv(p_list, p_reversed);
+
if (!is_class("Script")) { // can still be set, but this is for user-friendliness
p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT));
}
@@ -985,7 +990,7 @@ void Object::get_meta_list(List<StringName> *p_list) const {
}
void Object::add_user_signal(const MethodInfo &p_signal) {
- ERR_FAIL_COND_MSG(p_signal.name == "", "Signal name cannot be empty.");
+ ERR_FAIL_COND_MSG(p_signal.name.is_empty(), "Signal name cannot be empty.");
ERR_FAIL_COND_MSG(ClassDB::has_signal(get_class_name(), p_signal.name), "User signal's name conflicts with a built-in signal of '" + get_class_name() + "'.");
ERR_FAIL_COND_MSG(signal_map.has(p_signal.name), "Trying to add already existing signal '" + p_signal.name + "'.");
SignalData s;
@@ -1248,7 +1253,7 @@ void Object::get_signal_list(List<MethodInfo> *p_signals) const {
const StringName *S = nullptr;
while ((S = signal_map.next(S))) {
- if (signal_map[*S].user.name != "") {
+ if (!signal_map[*S].user.name.is_empty()) {
//user signal
p_signals->push_back(signal_map[*S].user);
}
@@ -1405,7 +1410,7 @@ void Object::_disconnect(const StringName &p_signal, const Callable &p_callable,
ERR_FAIL_COND_MSG(!s->slot_map.has(*p_callable.get_base_comparator()), "Disconnecting nonexistent signal '" + p_signal + "', callable: " + p_callable + ".");
- SignalData::Slot *slot = &s->slot_map[p_callable];
+ SignalData::Slot *slot = &s->slot_map[*p_callable.get_base_comparator()];
if (!p_force) {
slot->reference_count--; // by default is zero, if it was not referenced it will go below it
@@ -1675,7 +1680,7 @@ void Object::get_translatable_strings(List<String> *p_strings) const {
String text = get(E.name);
- if (text == "") {
+ if (text.is_empty()) {
continue;
}
@@ -1833,8 +1838,6 @@ void Object::_construct_object(bool p_reference) {
type_is_reference = p_reference;
_instance_id = ObjectDB::add_instance(this);
- ClassDB::instance_get_native_extension_data(&_extension, &_extension_instance, this);
-
#ifdef DEBUG_ENABLED
_lock_index.init(1);
#endif
diff --git a/core/object/object.h b/core/object/object.h
index 218bc26dec..4fe2dff19b 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -284,7 +284,6 @@ struct ObjectNativeExtension {
GDNativeExtensionClassCreateInstance create_instance;
GDNativeExtensionClassFreeInstance free_instance;
- GDNativeExtensionClassObjectInstance set_object_instance;
GDNativeExtensionClassGetVirtual get_virtual;
};
@@ -353,16 +352,13 @@ public:
static String get_category_static() { \
String category = m_inherits::get_category_static(); \
if (_get_category != m_inherits::_get_category) { \
- if (category != "") { \
+ if (!category.is_empty()) { \
category += "/"; \
} \
category += _get_category(); \
} \
return category; \
} \
- static String inherits_static() { \
- return String(#m_inherits); \
- } \
virtual bool is_class(const String &p_class) const override { \
if (_get_extension() && _get_extension()->is_class(p_class)) { \
return true; \
diff --git a/core/object/object_id.h b/core/object/object_id.h
index 0666ec0855..a36997630f 100644
--- a/core/object/object_id.h
+++ b/core/object/object_id.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/object/ref_counted.cpp b/core/object/ref_counted.cpp
index 2833f774dc..c9a7b2a608 100644
--- a/core/object/ref_counted.cpp
+++ b/core/object/ref_counted.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/object/ref_counted.h b/core/object/ref_counted.h
index f2dd2aa324..8eb1c97cce 100644
--- a/core/object/ref_counted.h
+++ b/core/object/ref_counted.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp
index c2449e3ddc..9fec7c397d 100644
--- a/core/object/script_language.cpp
+++ b/core/object/script_language.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -511,7 +511,7 @@ void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, c
Variant defval;
if (script->get_property_default_value(E->key(), defval)) {
//remove because it's the same as the default value
- if (defval == E) {
+ if (defval == E->get()) {
to_remove.push_back(E->key());
}
}
diff --git a/core/object/script_language.h b/core/object/script_language.h
index 8d76cbf479..4b18d9a5e8 100644
--- a/core/object/script_language.h
+++ b/core/object/script_language.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -227,6 +227,7 @@ struct ScriptCodeCompletionOption {
Color font_color;
RES icon;
Variant default_value;
+ Vector<Pair<int, int>> matches;
ScriptCodeCompletionOption() {}
@@ -274,13 +275,32 @@ public:
String message;
};
+ enum TemplateLocation {
+ TEMPLATE_BUILT_IN,
+ TEMPLATE_EDITOR,
+ TEMPLATE_PROJECT
+ };
+
+ struct ScriptTemplate {
+ String inherit = "Object";
+ String name;
+ String description;
+ String content;
+ int id = 0;
+ TemplateLocation origin = TemplateLocation::TEMPLATE_BUILT_IN;
+
+ String get_hash() const {
+ return itos(origin) + inherit + name;
+ }
+ };
+
void get_core_type_words(List<String> *p_core_type_words) const;
virtual void get_reserved_words(List<String> *p_words) const = 0;
virtual bool is_control_flow_keyword(String p_string) const = 0;
virtual void get_comment_delimiters(List<String> *p_delimiters) const = 0;
virtual void get_string_delimiters(List<String> *p_delimiters) const = 0;
- virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const = 0;
- virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {}
+ virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const { return Ref<Script>(); }
+ virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) { return Vector<ScriptTemplate>(); }
virtual bool is_using_templates() { return false; }
virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptError> *r_errors = nullptr, List<Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const = 0;
virtual String validate_path(const String &p_path) const { return ""; }
diff --git a/core/object/undo_redo.cpp b/core/object/undo_redo.cpp
index 07006e7968..f72dec8edf 100644
--- a/core/object/undo_redo.cpp
+++ b/core/object/undo_redo.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -282,7 +282,7 @@ void UndoRedo::_pop_history_tail() {
}
}
- actions.remove(0);
+ actions.remove_at(0);
if (current_action >= 0) {
current_action--;
}
diff --git a/core/object/undo_redo.h b/core/object/undo_redo.h
index a757d154e2..75639f8abf 100644
--- a/core/object/undo_redo.h
+++ b/core/object/undo_redo.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */