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-rw-r--r--core/object/object.h13
1 files changed, 3 insertions, 10 deletions
diff --git a/core/object/object.h b/core/object/object.h
index 0bcfa42e3d..7e460462cf 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -482,8 +482,6 @@ private:
void _set_indexed_bind(const NodePath &p_name, const Variant &p_value);
Variant _get_indexed_bind(const NodePath &p_name) const;
- void property_list_changed_notify();
-
_FORCE_INLINE_ void _construct_object(bool p_reference);
friend class Reference;
@@ -525,8 +523,7 @@ protected:
static void get_valid_parents_static(List<String> *p_parents);
static void _get_valid_parents_static(List<String> *p_parents);
- void cancel_delete();
-
+ void property_list_changed_notify();
virtual void _changed_callback(Object *p_changed, const char *p_prop);
//Variant _call_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
@@ -697,10 +694,6 @@ public:
int get_persistent_signal_connection_count() const;
void get_signals_connected_to_this(List<Connection> *p_connections) const;
- Error connect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
- void disconnect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method);
- bool is_connected_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const;
-
Error connect(const StringName &p_signal, const Callable &p_callable, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
void disconnect(const StringName &p_signal, const Callable &p_callable);
bool is_connected(const StringName &p_signal, const Callable &p_callable) const;