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-rw-r--r--core/object/object.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/object/object.h b/core/object/object.h
index a53143158b..102776a589 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -289,8 +289,8 @@ struct ObjectNativeExtension {
#else
#define GDVIRTUAL_BIND(m_name, ...)
#endif
-#define GDVIRTUAL_IS_OVERRIDEN(m_name) _gdvirtual_##m_name##_overriden()
-#define GDVIRTUAL_IS_OVERRIDEN_PTR(m_obj, m_name) m_obj->_gdvirtual_##m_name##_overriden()
+#define GDVIRTUAL_IS_OVERRIDDEN(m_name) _gdvirtual_##m_name##_overridden()
+#define GDVIRTUAL_IS_OVERRIDDEN_PTR(m_obj, m_name) m_obj->_gdvirtual_##m_name##_overridden()
/*
the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.