diff options
Diffstat (limited to 'core/object/object.h')
-rw-r--r-- | core/object/object.h | 172 |
1 files changed, 108 insertions, 64 deletions
diff --git a/core/object/object.h b/core/object/object.h index 7cbedd29d9..35d0aaaa7d 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -47,13 +47,11 @@ enum PropertyHint { PROPERTY_HINT_NONE, ///< no hint provided. - PROPERTY_HINT_RANGE, ///< hint_text = "min,max[,step][,or_greater][,or_lesser][,noslider][,radians][,degrees][,exp][,suffix:<keyword>] range. + PROPERTY_HINT_RANGE, ///< hint_text = "min,max[,step][,or_greater][,or_lesser][,no_slider][,radians][,degrees][,exp][,suffix:<keyword>] range. PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc" PROPERTY_HINT_ENUM_SUGGESTION, ///< hint_text= "val1,val2,val3,etc" - PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout") - PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer) + PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "positive_only" to exclude in-out and out-in. (ie: "attenuation,positive_only") PROPERTY_HINT_LINK, - PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer) PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags) PROPERTY_HINT_LAYERS_2D_RENDER, PROPERTY_HINT_LAYERS_2D_PHYSICS, @@ -67,6 +65,7 @@ enum PropertyHint { PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines + PROPERTY_HINT_EXPRESSION, ///< used for string properties that can contain multiple lines PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color PROPERTY_HINT_IMAGE_COMPRESS_LOSSY, @@ -85,51 +84,52 @@ enum PropertyHint { PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send PROPERTY_HINT_NODE_PATH_VALID_TYPES, PROPERTY_HINT_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog + PROPERTY_HINT_GLOBAL_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog PROPERTY_HINT_INT_IS_OBJECTID, PROPERTY_HINT_ARRAY_TYPE, PROPERTY_HINT_INT_IS_POINTER, PROPERTY_HINT_LOCALE_ID, PROPERTY_HINT_LOCALIZABLE_STRING, + PROPERTY_HINT_NODE_TYPE, ///< a node object type PROPERTY_HINT_MAX, // When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit }; enum PropertyUsageFlags { PROPERTY_USAGE_NONE = 0, - PROPERTY_USAGE_STORAGE = 1, - PROPERTY_USAGE_EDITOR = 2, - PROPERTY_USAGE_NETWORK = 4, - PROPERTY_USAGE_EDITOR_HELPER = 8, - PROPERTY_USAGE_CHECKABLE = 16, //used for editing global variables - PROPERTY_USAGE_CHECKED = 32, //used for editing global variables - PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings - PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor - PROPERTY_USAGE_CATEGORY = 256, - PROPERTY_USAGE_SUBGROUP = 512, - PROPERTY_USAGE_NO_INSTANCE_STATE = 2048, - PROPERTY_USAGE_RESTART_IF_CHANGED = 4096, - PROPERTY_USAGE_SCRIPT_VARIABLE = 8192, - PROPERTY_USAGE_STORE_IF_NULL = 16384, - PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 32768, - PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 65536, - PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 17, - PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 18, - PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 19, - PROPERTY_USAGE_INTERNAL = 1 << 20, - PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated - PROPERTY_USAGE_HIGH_END_GFX = 1 << 22, - PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23, - PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24, - PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 25, // Used in inspector to increment property when keyed in animation player - PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 26, // when loading, the resource for this property can be set at the end of loading - PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 27, // For Object properties, instantiate them when creating in editor. - PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 28, //for project or editor settings, show when basic settings are selected - PROPERTY_USAGE_READ_ONLY = 1 << 29, // Mark a property as read-only in the inspector. - PROPERTY_USAGE_ARRAY = 1 << 30, // Used in the inspector to group properties as elements of an array. - - PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK, - PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED, - PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, + PROPERTY_USAGE_STORAGE = 1 << 1, + PROPERTY_USAGE_EDITOR = 1 << 2, + PROPERTY_USAGE_CHECKABLE = 1 << 3, // Used for editing global variables. + PROPERTY_USAGE_CHECKED = 1 << 4, // Used for editing global variables. + PROPERTY_USAGE_INTERNATIONALIZED = 1 << 5, // Hint for internationalized strings. + PROPERTY_USAGE_GROUP = 1 << 6, // Used for grouping props in the editor. + PROPERTY_USAGE_CATEGORY = 1 << 7, + PROPERTY_USAGE_SUBGROUP = 1 << 8, + PROPERTY_USAGE_CLASS_IS_BITFIELD = 1 << 9, + PROPERTY_USAGE_NO_INSTANCE_STATE = 1 << 10, + PROPERTY_USAGE_RESTART_IF_CHANGED = 1 << 11, + PROPERTY_USAGE_SCRIPT_VARIABLE = 1 << 12, + PROPERTY_USAGE_STORE_IF_NULL = 1 << 13, + PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 1 << 14, + PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 1 << 15, + PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 16, + PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 17, + PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 18, + PROPERTY_USAGE_INTERNAL = 1 << 19, + PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 20, // If the object is duplicated also this property will be duplicated. + PROPERTY_USAGE_HIGH_END_GFX = 1 << 21, + PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 22, + PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 23, + PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 24, // Used in inspector to increment property when keyed in animation player. + PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 25, // when loading, the resource for this property can be set at the end of loading. + PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 26, // For Object properties, instantiate them when creating in editor. + PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 27, //for project or editor settings, show when basic settings are selected. + PROPERTY_USAGE_READ_ONLY = 1 << 28, // Mark a property as read-only in the inspector. + PROPERTY_USAGE_ARRAY = 1 << 29, // Used in the inspector to group properties as elements of an array. + + PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR, + PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNATIONALIZED, + PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE, }; #define ADD_SIGNAL(m_signal) ::ClassDB::add_signal(get_class_static(), m_signal) @@ -154,9 +154,7 @@ struct PropertyInfo { String hint_string; uint32_t usage = PROPERTY_USAGE_DEFAULT; -#ifdef TOOLS_ENABLED - Vector<String> linked_properties; -#endif + // If you are thinking about adding another member to this class, ask the maintainer (Juan) first. _FORCE_INLINE_ PropertyInfo added_usage(uint32_t p_fl) const { PropertyInfo pi = *this; @@ -187,6 +185,14 @@ struct PropertyInfo { type(Variant::OBJECT), class_name(p_class_name) {} + explicit PropertyInfo(const GDNativePropertyInfo &pinfo) : + type((Variant::Type)pinfo.type), + name(pinfo.name), + class_name(pinfo.class_name), // can be null + hint((PropertyHint)pinfo.hint), + hint_string(pinfo.hint_string), // can be null + usage(pinfo.usage) {} + bool operator==(const PropertyInfo &p_info) const { return ((type == p_info.type) && (name == p_info.name) && @@ -203,10 +209,21 @@ struct PropertyInfo { Array convert_property_list(const List<PropertyInfo> *p_list); +enum MethodFlags { + METHOD_FLAG_NORMAL = 1, + METHOD_FLAG_EDITOR = 2, + METHOD_FLAG_CONST = 4, + METHOD_FLAG_VIRTUAL = 8, + METHOD_FLAG_VARARG = 16, + METHOD_FLAG_STATIC = 32, + METHOD_FLAG_OBJECT_CORE = 64, + METHOD_FLAGS_DEFAULT = METHOD_FLAG_NORMAL, +}; + struct MethodInfo { String name; PropertyInfo return_val; - uint32_t flags; // NOLINT - prevent clang-tidy to assign method_bind.h constant here, it should stay in .cpp. + uint32_t flags = METHOD_FLAGS_DEFAULT; int id = 0; List<PropertyInfo> arguments; Vector<Variant> default_arguments; @@ -218,26 +235,50 @@ struct MethodInfo { static MethodInfo from_dict(const Dictionary &p_dict); - MethodInfo(); - MethodInfo(const String &p_name); - MethodInfo(const String &p_name, const PropertyInfo &p_param1); - MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2); - MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3); - MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4); - MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5); - MethodInfo(Variant::Type ret); - MethodInfo(Variant::Type ret, const String &p_name); - MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1); - MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2); - MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3); - MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4); - MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5); - MethodInfo(const PropertyInfo &p_ret, const String &p_name); - MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1); - MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2); - MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3); - MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4); - MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5); + MethodInfo() {} + + void _push_params(const PropertyInfo &p_param) { + arguments.push_back(p_param); + } + + template <typename... VarArgs> + void _push_params(const PropertyInfo &p_param, VarArgs... p_params) { + arguments.push_back(p_param); + _push_params(p_params...); + } + + MethodInfo(const String &p_name) { name = p_name; } + + template <typename... VarArgs> + MethodInfo(const String &p_name, VarArgs... p_params) { + name = p_name; + _push_params(p_params...); + } + + MethodInfo(Variant::Type ret) { return_val.type = ret; } + MethodInfo(Variant::Type ret, const String &p_name) { + return_val.type = ret; + name = p_name; + } + + template <typename... VarArgs> + MethodInfo(Variant::Type ret, const String &p_name, VarArgs... p_params) { + name = p_name; + return_val.type = ret; + _push_params(p_params...); + } + + MethodInfo(const PropertyInfo &p_ret, const String &p_name) { + return_val = p_ret; + name = p_name; + } + + template <typename... VarArgs> + MethodInfo(const PropertyInfo &p_ret, const String &p_name, VarArgs... p_params) { + return_val = p_ret; + name = p_name; + _push_params(p_params...); + } }; // API used to extend in GDNative and other C compatible compiled languages. @@ -315,6 +356,7 @@ private: friend class ::ClassDB; \ \ public: \ + static constexpr bool _class_is_enabled = !bool(GD_IS_DEFINED(ClassDB_Disable_##m_class)) && m_inherits::_class_is_enabled; \ virtual String get_class() const override { \ if (_get_extension()) { \ return _get_extension()->class_name.operator String(); \ @@ -466,7 +508,6 @@ public: Callable callable; uint32_t flags = 0; - Vector<Variant> binds; bool operator<(const Connection &p_conn) const; operator Variant() const; @@ -624,6 +665,8 @@ public: // Should be protected, but bug in clang++. _FORCE_INLINE_ static void register_custom_data_to_otdb() {} public: + static constexpr bool _class_is_enabled = true; + void notify_property_list_changed(); static void *get_class_ptr_static() { @@ -719,6 +762,7 @@ public: void get_method_list(List<MethodInfo> *p_list) const; Variant callv(const StringName &p_method, const Array &p_args); virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); + virtual Variant call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); template <typename... VarArgs> Variant call(const StringName &p_method, VarArgs... p_args) { @@ -782,7 +826,7 @@ public: int get_persistent_signal_connection_count() const; void get_signals_connected_to_this(List<Connection> *p_connections) const; - Error connect(const StringName &p_signal, const Callable &p_callable, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0); + Error connect(const StringName &p_signal, const Callable &p_callable, uint32_t p_flags = 0); void disconnect(const StringName &p_signal, const Callable &p_callable); bool is_connected(const StringName &p_signal, const Callable &p_callable) const; |