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-rw-r--r--core/object/object.cpp76
1 files changed, 36 insertions, 40 deletions
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 96a41d6852..171bc4dc2c 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -506,7 +506,7 @@ Variant Object::get(const StringName &p_name, bool *r_valid) const {
}
void Object::set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid) {
- if (p_names.empty()) {
+ if (p_names.is_empty()) {
if (r_valid) {
*r_valid = false;
}
@@ -561,11 +561,11 @@ void Object::set_indexed(const Vector<StringName> &p_names, const Variant &p_val
set(p_names[0], value_stack.back()->get(), r_valid);
value_stack.pop_back();
- ERR_FAIL_COND(!value_stack.empty());
+ ERR_FAIL_COND(!value_stack.is_empty());
}
Variant Object::get_indexed(const Vector<StringName> &p_names, bool *r_valid) const {
- if (p_names.empty()) {
+ if (p_names.is_empty()) {
if (r_valid) {
*r_valid = false;
}
@@ -599,7 +599,7 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
if (!is_class("Script")) { // can still be set, but this is for userfriendlyness
p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT));
}
- if (!metadata.empty()) {
+ if (!metadata.is_empty()) {
p_list->push_back(PropertyInfo(Variant::DICTIONARY, "__meta__", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
}
if (script_instance && !p_reversed) {
@@ -823,10 +823,6 @@ void Object::property_list_changed_notify() {
_change_notify();
}
-void Object::cancel_delete() {
- _predelete_ok = true;
-}
-
void Object::set_script_and_instance(const Variant &p_script, ScriptInstance *p_instance) {
//this function is not meant to be used in any of these ways
ERR_FAIL_COND(p_script.is_null());
@@ -1093,7 +1089,7 @@ Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int
}
}
- while (!disconnect_data.empty()) {
+ while (!disconnect_data.is_empty()) {
const _ObjectSignalDisconnectData &dd = disconnect_data.front()->get();
_disconnect(dd.signal, dd.callable);
@@ -1266,10 +1262,6 @@ void Object::get_signals_connected_to_this(List<Connection> *p_connections) cons
}
}
-Error Object::connect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds, uint32_t p_flags) {
- return connect(p_signal, Callable(p_to_object, p_to_method), p_binds, p_flags);
-}
-
Error Object::connect(const StringName &p_signal, const Callable &p_callable, const Vector<Variant> &p_binds, uint32_t p_flags) {
ERR_FAIL_COND_V(p_callable.is_null(), ERR_INVALID_PARAMETER);
@@ -1331,10 +1323,6 @@ Error Object::connect(const StringName &p_signal, const Callable &p_callable, co
return OK;
}
-bool Object::is_connected_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const {
- return is_connected(p_signal, Callable(p_to_object, p_to_method));
-}
-
bool Object::is_connected(const StringName &p_signal, const Callable &p_callable) const {
ERR_FAIL_COND_V(p_callable.is_null(), false);
const SignalData *s = signal_map.getptr(p_signal);
@@ -1358,10 +1346,6 @@ bool Object::is_connected(const StringName &p_signal, const Callable &p_callable
//return (E!=nullptr );
}
-void Object::disconnect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) {
- _disconnect(p_signal, Callable(p_to_object, p_to_method));
-}
-
void Object::disconnect(const StringName &p_signal, const Callable &p_callable) {
_disconnect(p_signal, p_callable);
}
@@ -1373,7 +1357,12 @@ void Object::_disconnect(const StringName &p_signal, const Callable &p_callable,
ERR_FAIL_COND(!target_object);
SignalData *s = signal_map.getptr(p_signal);
- ERR_FAIL_COND_MSG(!s, vformat("Nonexistent signal '%s' in %s.", p_signal, to_string()));
+ if (!s) {
+ bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_signal) ||
+ (!script.is_null() && Ref<Script>(script)->has_script_signal(p_signal));
+ ERR_FAIL_COND_MSG(signal_is_valid, "Attempt to disconnect a nonexistent connection from '" + to_string() + "'. signal: '" + p_signal + "', callable: '" + p_callable + "'.");
+ }
+ ERR_FAIL_COND_MSG(!s, vformat("Disconnecting nonexistent signal '%s' in %s.", p_signal, to_string()));
ERR_FAIL_COND_MSG(!s->slot_map.has(*p_callable.get_base_comparator()), "Disconnecting nonexistent signal '" + p_signal + "', callable: " + p_callable + ".");
@@ -1389,7 +1378,7 @@ void Object::_disconnect(const StringName &p_signal, const Callable &p_callable,
target_object->connections.erase(slot->cE);
s->slot_map.erase(*p_callable.get_base_comparator());
- if (s->slot_map.empty() && ClassDB::has_signal(get_class_name(), p_signal)) {
+ if (s->slot_map.is_empty() && ClassDB::has_signal(get_class_name(), p_signal)) {
//not user signal, delete
signal_map.erase(p_signal);
}
@@ -1841,9 +1830,13 @@ void postinitialize_handler(Object *p_object) {
void ObjectDB::debug_objects(DebugFunc p_func) {
spin_lock.lock();
- for (uint32_t i = 0; i < slot_count; i++) {
- uint32_t slot = object_slots[i].next_free;
- p_func(object_slots[slot].object);
+
+ for (uint32_t i = 0, count = slot_count; i < slot_max && count != 0; i++) {
+ if (object_slots[i].validator) {
+ p_func(object_slots[i].object);
+
+ count--;
+ }
}
spin_lock.unlock();
}
@@ -1955,20 +1948,23 @@ void ObjectDB::cleanup() {
MethodBind *resource_get_path = ClassDB::get_method("Resource", "get_path");
Callable::CallError call_error;
- for (uint32_t i = 0; i < slot_count; i++) {
- uint32_t slot = object_slots[i].next_free;
- Object *obj = object_slots[slot].object;
+ for (uint32_t i = 0, count = slot_count; i < slot_max && count != 0; i++) {
+ if (object_slots[i].validator) {
+ Object *obj = object_slots[i].object;
- String extra_info;
- if (obj->is_class("Node")) {
- extra_info = " - Node name: " + String(node_get_name->call(obj, nullptr, 0, call_error));
- }
- if (obj->is_class("Resource")) {
- extra_info = " - Resource path: " + String(resource_get_path->call(obj, nullptr, 0, call_error));
- }
+ String extra_info;
+ if (obj->is_class("Node")) {
+ extra_info = " - Node name: " + String(node_get_name->call(obj, nullptr, 0, call_error));
+ }
+ if (obj->is_class("Resource")) {
+ extra_info = " - Resource path: " + String(resource_get_path->call(obj, nullptr, 0, call_error));
+ }
- uint64_t id = uint64_t(slot) | (uint64_t(object_slots[slot].validator) << OBJECTDB_VALIDATOR_BITS) | (object_slots[slot].is_reference ? OBJECTDB_REFERENCE_BIT : 0);
- print_line("Leaked instance: " + String(obj->get_class()) + ":" + itos(id) + extra_info);
+ uint64_t id = uint64_t(i) | (uint64_t(object_slots[i].validator) << OBJECTDB_VALIDATOR_BITS) | (object_slots[i].is_reference ? OBJECTDB_REFERENCE_BIT : 0);
+ print_line("Leaked instance: " + String(obj->get_class()) + ":" + itos(id) + extra_info);
+
+ count--;
+ }
}
print_line("Hint: Leaked instances typically happen when nodes are removed from the scene tree (with `remove_child()`) but not freed (with `free()` or `queue_free()`).");
}