diff options
Diffstat (limited to 'core/object.h')
-rw-r--r-- | core/object.h | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/core/object.h b/core/object.h index 88a98dacbe..4394c1c3da 100644 --- a/core/object.h +++ b/core/object.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -88,6 +88,7 @@ enum PropertyHint { PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send PROPERTY_HINT_NODE_PATH_VALID_TYPES, + PROPERTY_HINT_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog PROPERTY_HINT_MAX, // When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit }; @@ -118,6 +119,8 @@ enum PropertyUsageFlags { PROPERTY_USAGE_INTERNAL = 1 << 20, PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated PROPERTY_USAGE_HIGH_END_GFX = 1 << 22, + PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23, + PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24, PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK, PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED, @@ -462,7 +465,7 @@ private: bool _block_signals; int _predelete_ok; Set<Object *> change_receptors; - ObjectID _instance_ID; + ObjectID _instance_id; bool _predelete(); void _postinitialize(); bool _can_translate; @@ -574,7 +577,7 @@ public: bool _is_gpl_reversed() const { return false; } - _FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_ID; } + _FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_id; } // this is used for editors void add_change_receptor(Object *p_receptor); @@ -656,6 +659,7 @@ public: void call_multilevel(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper void notification(int p_notification, bool p_reversed = false); + String to_string(); //used mainly by script, get and set all INCLUDING string virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const; @@ -670,6 +674,7 @@ public: bool has_meta(const String &p_name) const; void set_meta(const String &p_name, const Variant &p_value); + void remove_meta(const String &p_name); Variant get_meta(const String &p_name) const; void get_meta_list(List<String> *p_list) const; @@ -728,6 +733,8 @@ public: //used by script languages to store binding data void *get_script_instance_binding(int p_script_language_index); + bool has_script_instance_binding(int p_script_language_index); + void set_script_instance_binding(int p_script_language_index, void *p_data); void clear_internal_resource_paths(); @@ -770,7 +777,7 @@ class ObjectDB { public: typedef void (*DebugFunc)(Object *p_obj); - static Object *get_instance(ObjectID p_instance_ID); + static Object *get_instance(ObjectID p_instance_id); static void debug_objects(DebugFunc p_func); static int get_object_count(); |