summaryrefslogtreecommitdiff
path: root/core/object.h
diff options
context:
space:
mode:
Diffstat (limited to 'core/object.h')
-rw-r--r--core/object.h17
1 files changed, 12 insertions, 5 deletions
diff --git a/core/object.h b/core/object.h
index 88a98dacbe..4394c1c3da 100644
--- a/core/object.h
+++ b/core/object.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -88,6 +88,7 @@ enum PropertyHint {
PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base
PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send
PROPERTY_HINT_NODE_PATH_VALID_TYPES,
+ PROPERTY_HINT_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog
PROPERTY_HINT_MAX,
// When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
};
@@ -118,6 +119,8 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_INTERNAL = 1 << 20,
PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated
PROPERTY_USAGE_HIGH_END_GFX = 1 << 22,
+ PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23,
+ PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24,
PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
@@ -462,7 +465,7 @@ private:
bool _block_signals;
int _predelete_ok;
Set<Object *> change_receptors;
- ObjectID _instance_ID;
+ ObjectID _instance_id;
bool _predelete();
void _postinitialize();
bool _can_translate;
@@ -574,7 +577,7 @@ public:
bool _is_gpl_reversed() const { return false; }
- _FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_ID; }
+ _FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_id; }
// this is used for editors
void add_change_receptor(Object *p_receptor);
@@ -656,6 +659,7 @@ public:
void call_multilevel(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
void notification(int p_notification, bool p_reversed = false);
+ String to_string();
//used mainly by script, get and set all INCLUDING string
virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const;
@@ -670,6 +674,7 @@ public:
bool has_meta(const String &p_name) const;
void set_meta(const String &p_name, const Variant &p_value);
+ void remove_meta(const String &p_name);
Variant get_meta(const String &p_name) const;
void get_meta_list(List<String> *p_list) const;
@@ -728,6 +733,8 @@ public:
//used by script languages to store binding data
void *get_script_instance_binding(int p_script_language_index);
+ bool has_script_instance_binding(int p_script_language_index);
+ void set_script_instance_binding(int p_script_language_index, void *p_data);
void clear_internal_resource_paths();
@@ -770,7 +777,7 @@ class ObjectDB {
public:
typedef void (*DebugFunc)(Object *p_obj);
- static Object *get_instance(ObjectID p_instance_ID);
+ static Object *get_instance(ObjectID p_instance_id);
static void debug_objects(DebugFunc p_func);
static int get_object_count();