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-rw-r--r--core/multiplayer/multiplayer.h4
-rw-r--r--core/multiplayer/rpc_manager.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/core/multiplayer/multiplayer.h b/core/multiplayer/multiplayer.h
index 00c81d3c9a..31b7bf0043 100644
--- a/core/multiplayer/multiplayer.h
+++ b/core/multiplayer/multiplayer.h
@@ -39,13 +39,13 @@ namespace Multiplayer {
enum TransferMode {
TRANSFER_MODE_UNRELIABLE,
- TRANSFER_MODE_ORDERED,
+ TRANSFER_MODE_UNRELIABLE_ORDERED,
TRANSFER_MODE_RELIABLE
};
enum RPCMode {
RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
- RPC_MODE_ANY, // Any peer can call this RPC
+ RPC_MODE_ANY_PEER, // Any peer can call this RPC
RPC_MODE_AUTHORITY, // / Only the node's multiplayer authority (server by default) can call this RPC
};
diff --git a/core/multiplayer/rpc_manager.cpp b/core/multiplayer/rpc_manager.cpp
index 915571375e..20ab7a25bb 100644
--- a/core/multiplayer/rpc_manager.cpp
+++ b/core/multiplayer/rpc_manager.cpp
@@ -99,7 +99,7 @@ _FORCE_INLINE_ bool _can_call_mode(Node *p_node, Multiplayer::RPCMode mode, int
case Multiplayer::RPC_MODE_DISABLED: {
return false;
} break;
- case Multiplayer::RPC_MODE_ANY: {
+ case Multiplayer::RPC_MODE_ANY_PEER: {
return true;
} break;
case Multiplayer::RPC_MODE_AUTHORITY: {