diff options
Diffstat (limited to 'core/multiplayer/multiplayer_api.h')
-rw-r--r-- | core/multiplayer/multiplayer_api.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/core/multiplayer/multiplayer_api.h b/core/multiplayer/multiplayer_api.h index acabda62e2..1fb0318403 100644 --- a/core/multiplayer/multiplayer_api.h +++ b/core/multiplayer/multiplayer_api.h @@ -82,7 +82,7 @@ private: Map<int, NodeInfo> nodes; }; - Ref<MultiplayerPeer> network_peer; + Ref<MultiplayerPeer> multiplayer_peer; Set<int> connected_peers; int remote_sender_id = 0; int remote_sender_override = 0; @@ -112,8 +112,8 @@ public: void clear(); void set_root_node(Node *p_node); Node *get_root_node(); - void set_network_peer(const Ref<MultiplayerPeer> &p_peer); - Ref<MultiplayerPeer> get_network_peer() const; + void set_multiplayer_peer(const Ref<MultiplayerPeer> &p_peer); + Ref<MultiplayerPeer> get_multiplayer_peer() const; Error send_bytes(Vector<uint8_t> p_data, int p_to = MultiplayerPeer::TARGET_PEER_BROADCAST, Multiplayer::TransferMode p_mode = Multiplayer::TRANSFER_MODE_RELIABLE, int p_channel = 0); @@ -135,15 +135,15 @@ public: void _connection_failed(); void _server_disconnected(); - bool has_network_peer() const { return network_peer.is_valid(); } - Vector<int> get_network_connected_peers() const; + bool has_multiplayer_peer() const { return multiplayer_peer.is_valid(); } + Vector<int> get_peer_ids() const; const Set<int> get_connected_peers() const { return connected_peers; } int get_remote_sender_id() const { return remote_sender_override ? remote_sender_override : remote_sender_id; } void set_remote_sender_override(int p_id) { remote_sender_override = p_id; } - int get_network_unique_id() const; - bool is_network_server() const; - void set_refuse_new_network_connections(bool p_refuse); - bool is_refusing_new_network_connections() const; + int get_unique_id() const; + bool is_server() const; + void set_refuse_new_connections(bool p_refuse); + bool is_refusing_new_connections() const; void set_allow_object_decoding(bool p_enable); bool is_object_decoding_allowed() const; |