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-rw-r--r--core/message_queue.cpp21
1 files changed, 16 insertions, 5 deletions
diff --git a/core/message_queue.cpp b/core/message_queue.cpp
index 97ee236a46..c57bd4081c 100644
--- a/core/message_queue.cpp
+++ b/core/message_queue.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,8 +30,8 @@
#include "message_queue.h"
-#include "project_settings.h"
-#include "script_language.h"
+#include "core/project_settings.h"
+#include "core/script_language.h"
MessageQueue *MessageQueue::singleton = NULL;
@@ -209,9 +209,9 @@ void MessageQueue::statistics() {
} break;
}
+ } else {
//object was deleted
print_line("Object was deleted while awaiting a callback");
- } else {
null_count++;
}
@@ -271,6 +271,9 @@ void MessageQueue::flush() {
//using reverse locking strategy
_THREAD_SAFE_LOCK_
+ ERR_FAIL_COND(flushing); //already flushing, you did something odd
+ flushing = true;
+
while (read_pos < buffer_end) {
//lock on each iteration, so a call can re-add itself to the message queue
@@ -327,17 +330,25 @@ void MessageQueue::flush() {
}
buffer_end = 0; // reset buffer
+ flushing = false;
_THREAD_SAFE_UNLOCK_
}
+bool MessageQueue::is_flushing() const {
+
+ return flushing;
+}
+
MessageQueue::MessageQueue() {
ERR_FAIL_COND(singleton != NULL);
singleton = this;
+ flushing = false;
buffer_end = 0;
buffer_max_used = 0;
buffer_size = GLOBAL_DEF_RST("memory/limits/message_queue/max_size_kb", DEFAULT_QUEUE_SIZE_KB);
+ ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/message_queue/max_size_kb", PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_kb", PROPERTY_HINT_RANGE, "0,2048,1,or_greater"));
buffer_size *= 1024;
buffer = memnew_arr(uint8_t, buffer_size);
}