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-rw-r--r--core/math/math_funcs.cpp2
-rw-r--r--core/math/math_funcs.h6
-rw-r--r--core/math/rect2.h34
-rw-r--r--core/math/vector2.cpp6
-rw-r--r--core/math/vector2.h2
-rw-r--r--core/math/vector3.cpp12
6 files changed, 31 insertions, 31 deletions
diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp
index e57257b442..f664b2f006 100644
--- a/core/math/math_funcs.cpp
+++ b/core/math/math_funcs.cpp
@@ -123,7 +123,7 @@ double Math::ease(double p_x, double p_c) {
}
}
-double Math::stepify(double p_value, double p_step) {
+double Math::snapped(double p_value, double p_step) {
if (p_step != 0) {
p_value = Math::floor(p_value / p_step + 0.5) * p_step;
}
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 471aa58996..f4ebffe81c 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -292,7 +292,7 @@ public:
static double ease(double p_x, double p_c);
static int step_decimals(double p_step);
static int range_step_decimals(double p_step);
- static double stepify(double p_value, double p_step);
+ static double snapped(double p_value, double p_step);
static double dectime(double p_value, double p_amount, double p_step);
static uint32_t larger_prime(uint32_t p_val);
@@ -472,12 +472,12 @@ public:
}
static _ALWAYS_INLINE_ float snap_scalar(float p_offset, float p_step, float p_target) {
- return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target;
+ return p_step != 0 ? Math::snapped(p_target - p_offset, p_step) + p_offset : p_target;
}
static _ALWAYS_INLINE_ float snap_scalar_separation(float p_offset, float p_step, float p_target, float p_separation) {
if (p_step != 0) {
- float a = Math::stepify(p_target - p_offset, p_step + p_separation) + p_offset;
+ float a = Math::snapped(p_target - p_offset, p_step + p_separation) + p_offset;
float b = a;
if (p_target >= 0) {
b -= p_separation;
diff --git a/core/math/rect2.h b/core/math/rect2.h
index aecba9e88c..cc10328357 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -180,16 +180,16 @@ struct Rect2 {
bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; }
bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; }
- inline Rect2 grow(real_t p_by) const {
+ inline Rect2 grow(real_t p_amount) const {
Rect2 g = *this;
- g.position.x -= p_by;
- g.position.y -= p_by;
- g.size.width += p_by * 2;
- g.size.height += p_by * 2;
+ g.position.x -= p_amount;
+ g.position.y -= p_amount;
+ g.size.width += p_amount * 2;
+ g.size.height += p_amount * 2;
return g;
}
- inline Rect2 grow_margin(Side p_side, real_t p_amount) const {
+ inline Rect2 grow_side(Side p_side, real_t p_amount) const {
Rect2 g = *this;
g = g.grow_individual((SIDE_LEFT == p_side) ? p_amount : 0,
(SIDE_TOP == p_side) ? p_amount : 0,
@@ -198,8 +198,8 @@ struct Rect2 {
return g;
}
- inline Rect2 grow_margin_bind(uint32_t p_side, real_t p_amount) const {
- return grow_margin(Side(p_side), p_amount);
+ inline Rect2 grow_side_bind(uint32_t p_side, real_t p_amount) const {
+ return grow_side(Side(p_side), p_amount);
}
inline Rect2 grow_individual(real_t p_left, real_t p_top, real_t p_right, real_t p_bottom) const {
@@ -273,7 +273,7 @@ struct Rect2 {
}
//check inside
- Vector2 tg = r.tangent();
+ Vector2 tg = r.orthogonal();
float s = tg.dot(center) - tg.dot(a);
if (s < 0.0) {
side_plus++;
@@ -422,16 +422,16 @@ struct Rect2i {
bool operator==(const Rect2i &p_rect) const { return position == p_rect.position && size == p_rect.size; }
bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; }
- Rect2i grow(int p_by) const {
+ Rect2i grow(int p_amount) const {
Rect2i g = *this;
- g.position.x -= p_by;
- g.position.y -= p_by;
- g.size.width += p_by * 2;
- g.size.height += p_by * 2;
+ g.position.x -= p_amount;
+ g.position.y -= p_amount;
+ g.size.width += p_amount * 2;
+ g.size.height += p_amount * 2;
return g;
}
- inline Rect2i grow_margin(Side p_side, int p_amount) const {
+ inline Rect2i grow_side(Side p_side, int p_amount) const {
Rect2i g = *this;
g = g.grow_individual((SIDE_LEFT == p_side) ? p_amount : 0,
(SIDE_TOP == p_side) ? p_amount : 0,
@@ -440,8 +440,8 @@ struct Rect2i {
return g;
}
- inline Rect2i grow_margin_bind(uint32_t p_side, int p_amount) const {
- return grow_margin(Side(p_side), p_amount);
+ inline Rect2i grow_side_bind(uint32_t p_side, int p_amount) const {
+ return grow_side(Side(p_side), p_amount);
}
inline Rect2i grow_individual(int p_left, int p_top, int p_right, int p_bottom) const {
diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp
index f9c2eeb57d..7d5a051a34 100644
--- a/core/math/vector2.cpp
+++ b/core/math/vector2.cpp
@@ -122,10 +122,10 @@ Vector2 Vector2::project(const Vector2 &p_to) const {
return p_to * (dot(p_to) / p_to.length_squared());
}
-Vector2 Vector2::snapped(const Vector2 &p_by) const {
+Vector2 Vector2::snapped(const Vector2 &p_step) const {
return Vector2(
- Math::stepify(x, p_by.x),
- Math::stepify(y, p_by.y));
+ Math::snapped(x, p_step.x),
+ Math::snapped(y, p_step.y));
}
Vector2 Vector2::clamped(real_t p_len) const {
diff --git a/core/math/vector2.h b/core/math/vector2.h
index 33f815a39c..faa26f81bd 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -134,7 +134,7 @@ struct Vector2 {
}
Vector2 rotated(real_t p_by) const;
- Vector2 tangent() const {
+ Vector2 orthogonal() const {
return Vector2(y, -x);
}
diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp
index 09354d8e79..ebacf07fd4 100644
--- a/core/math/vector3.cpp
+++ b/core/math/vector3.cpp
@@ -60,15 +60,15 @@ int Vector3::max_axis() const {
return x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0);
}
-void Vector3::snap(Vector3 p_val) {
- x = Math::stepify(x, p_val.x);
- y = Math::stepify(y, p_val.y);
- z = Math::stepify(z, p_val.z);
+void Vector3::snap(Vector3 p_step) {
+ x = Math::snapped(x, p_step.x);
+ y = Math::snapped(y, p_step.y);
+ z = Math::snapped(z, p_step.z);
}
-Vector3 Vector3::snapped(Vector3 p_val) const {
+Vector3 Vector3::snapped(Vector3 p_step) const {
Vector3 v = *this;
- v.snap(p_val);
+ v.snap(p_step);
return v;
}