diff options
Diffstat (limited to 'core/math')
-rw-r--r-- | core/math/basis.cpp | 2 | ||||
-rw-r--r-- | core/math/bvh.h | 43 | ||||
-rw-r--r-- | core/math/bvh_structs.inc | 20 | ||||
-rw-r--r-- | core/math/bvh_tree.h | 6 | ||||
-rw-r--r-- | core/math/color.h | 4 | ||||
-rw-r--r-- | core/math/convex_hull.cpp | 6 | ||||
-rw-r--r-- | core/math/expression.h | 2 | ||||
-rw-r--r-- | core/math/face3.cpp | 2 | ||||
-rw-r--r-- | core/math/face3.h | 2 | ||||
-rw-r--r-- | core/math/geometry_3d.cpp | 4 | ||||
-rw-r--r-- | core/math/math_funcs.h | 28 | ||||
-rw-r--r-- | core/math/octree.h | 37 | ||||
-rw-r--r-- | core/math/triangle_mesh.cpp | 20 |
13 files changed, 88 insertions, 88 deletions
diff --git a/core/math/basis.cpp b/core/math/basis.cpp index 84f9d12bb1..eb6703aff2 100644 --- a/core/math/basis.cpp +++ b/core/math/basis.cpp @@ -1002,7 +1002,7 @@ void Basis::rotate_sh(real_t *p_values) { const static real_t s_scale_dst2 = s_c3 * s_c_scale_inv; const static real_t s_scale_dst4 = s_c5 * s_c_scale_inv; - real_t src[9] = { p_values[0], p_values[1], p_values[2], p_values[3], p_values[4], p_values[5], p_values[6], p_values[7], p_values[8] }; + const real_t src[9] = { p_values[0], p_values[1], p_values[2], p_values[3], p_values[4], p_values[5], p_values[6], p_values[7], p_values[8] }; real_t m00 = elements[0][0]; real_t m01 = elements[0][1]; diff --git a/core/math/bvh.h b/core/math/bvh.h index e686e27445..9f6ab9f736 100644 --- a/core/math/bvh.h +++ b/core/math/bvh.h @@ -196,6 +196,7 @@ public: //////////////////////////////////////////////////// void move(BVHHandle p_handle, const BOUNDS &p_aabb) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION if (tree.item_move(p_handle, p_aabb)) { if (USE_PAIRS) { @@ -205,10 +206,12 @@ public: } void recheck_pairs(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); force_collision_check(p_handle); } void erase(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION // call unpair and remove all references to the item // before deleting from the tree @@ -225,6 +228,7 @@ public: // set pairable has never been called. // (deferred collision checks are a workaround for visual server for historical reasons) void force_collision_check(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION if (USE_PAIRS) { // the aabb should already be up to date in the BVH @@ -243,6 +247,7 @@ public: // but generically this makes items add or remove from the // tree internally, to speed things up by ignoring inactive items bool activate(BVHHandle p_handle, const BOUNDS &p_aabb, bool p_delay_collision_check = false) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION // sending the aabb here prevents the need for the BVH to maintain // a redundant copy of the aabb. @@ -267,6 +272,7 @@ public: } bool deactivate(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION // returns success if (tree.item_deactivate(p_handle)) { @@ -285,6 +291,7 @@ public: } bool get_active(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION return tree.item_get_active(p_handle); } @@ -307,6 +314,7 @@ public: // prefer calling this directly as type safe void set_tree(const BVHHandle &p_handle, uint32_t p_tree_id, uint32_t p_tree_collision_mask, bool p_force_collision_check = true) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION // Returns true if the pairing state has changed. bool state_changed = tree.item_set_tree(p_handle, p_tree_id, p_tree_collision_mask); @@ -465,13 +473,6 @@ private: continue; } -#ifdef BVH_CHECKS - // if neither are pairable, they should ignore each other - // THIS SHOULD NEVER HAPPEN .. now we only test the pairable tree - // if the changed item is not pairable - CRASH_COND(params.test_pairable_only && !tree._extra[ref_id].pairable); -#endif - // checkmasks is already done in the cull routine. BVHHandle h_collidee; h_collidee.set_id(ref_id); @@ -485,6 +486,7 @@ private: public: void item_get_AABB(BVHHandle p_handle, BOUNDS &r_aabb) { + DEV_ASSERT(!p_handle.is_invalid()); BVHABB_CLASS abb; tree.item_get_ABB(p_handle, abb); abb.to(r_aabb); @@ -761,19 +763,19 @@ private: tree._extra[p_handle.id()].last_updated_tick = 0; } - PairCallback pair_callback; - UnpairCallback unpair_callback; - CheckPairCallback check_pair_callback; - void *pair_callback_userdata; - void *unpair_callback_userdata; - void *check_pair_callback_userdata; + PairCallback pair_callback = nullptr; + UnpairCallback unpair_callback = nullptr; + CheckPairCallback check_pair_callback = nullptr; + void *pair_callback_userdata = nullptr; + void *unpair_callback_userdata = nullptr; + void *check_pair_callback_userdata = nullptr; BVHTREE_CLASS tree; // for collision pairing, // maintain a list of all items moved etc on each frame / tick LocalVector<BVHHandle, uint32_t, true> changed_items; - uint32_t _tick; + uint32_t _tick = 1; // Start from 1 so items with 0 indicate never updated. class BVHLockedFunction { public: @@ -799,23 +801,16 @@ private: } private: - Mutex *_mutex; + Mutex *_mutex = nullptr; }; Mutex _mutex; // local toggle for turning on and off thread safety in project settings - bool _thread_safe; + bool _thread_safe = BVH_THREAD_SAFE; public: - BVH_Manager() { - _tick = 1; // start from 1 so items with 0 indicate never updated - pair_callback = nullptr; - unpair_callback = nullptr; - pair_callback_userdata = nullptr; - unpair_callback_userdata = nullptr; - _thread_safe = BVH_THREAD_SAFE; - } + BVH_Manager() {} }; #undef BVHTREE_CLASS diff --git a/core/math/bvh_structs.inc b/core/math/bvh_structs.inc index b0d9ae3615..58c8f0479a 100644 --- a/core/math/bvh_structs.inc +++ b/core/math/bvh_structs.inc @@ -60,11 +60,23 @@ private: public: // accessors - BVHABB_CLASS &get_aabb(uint32_t p_id) { return aabbs[p_id]; } - const BVHABB_CLASS &get_aabb(uint32_t p_id) const { return aabbs[p_id]; } + BVHABB_CLASS &get_aabb(uint32_t p_id) { + BVH_ASSERT(p_id < MAX_ITEMS); + return aabbs[p_id]; + } + const BVHABB_CLASS &get_aabb(uint32_t p_id) const { + BVH_ASSERT(p_id < MAX_ITEMS); + return aabbs[p_id]; + } - uint32_t &get_item_ref_id(uint32_t p_id) { return item_ref_ids[p_id]; } - const uint32_t &get_item_ref_id(uint32_t p_id) const { return item_ref_ids[p_id]; } + uint32_t &get_item_ref_id(uint32_t p_id) { + BVH_ASSERT(p_id < MAX_ITEMS); + return item_ref_ids[p_id]; + } + const uint32_t &get_item_ref_id(uint32_t p_id) const { + BVH_ASSERT(p_id < MAX_ITEMS); + return item_ref_ids[p_id]; + } bool is_dirty() const { return dirty; } void set_dirty(bool p) { dirty = p; } diff --git a/core/math/bvh_tree.h b/core/math/bvh_tree.h index da9b307778..cdb2bb4413 100644 --- a/core/math/bvh_tree.h +++ b/core/math/bvh_tree.h @@ -54,7 +54,7 @@ #define BVH_EXPAND_LEAF_AABBS // never do these checks in release -#if defined(TOOLS_ENABLED) && defined(DEBUG_ENABLED) +#ifdef DEV_ENABLED //#define BVH_VERBOSE //#define BVH_VERBOSE_TREE //#define BVH_VERBOSE_PAIRING @@ -217,7 +217,7 @@ private: BVH_ASSERT(!parent.is_leaf()); int child_num = parent.find_child(p_old_child_id); - BVH_ASSERT(child_num != BVHCommon::INVALID); + BVH_ASSERT(child_num != -1); parent.children[child_num] = p_new_child_id; TNode &new_child = _nodes[p_new_child_id]; @@ -229,7 +229,7 @@ private: BVH_ASSERT(!parent.is_leaf()); int child_num = parent.find_child(p_child_id); - BVH_ASSERT(child_num != BVHCommon::INVALID); + BVH_ASSERT(child_num != -1); parent.remove_child_internal(child_num); diff --git a/core/math/color.h b/core/math/color.h index b90a0f33a2..91e0bf5532 100644 --- a/core/math/color.h +++ b/core/math/color.h @@ -169,14 +169,14 @@ struct _NO_DISCARD_ Color { return res; } - _FORCE_INLINE_ Color to_linear() const { + _FORCE_INLINE_ Color srgb_to_linear() const { return Color( r < 0.04045f ? r * (1.0 / 12.92) : Math::pow((r + 0.055f) * (float)(1.0 / (1 + 0.055)), 2.4f), g < 0.04045f ? g * (1.0 / 12.92) : Math::pow((g + 0.055f) * (float)(1.0 / (1 + 0.055)), 2.4f), b < 0.04045f ? b * (1.0 / 12.92) : Math::pow((b + 0.055f) * (float)(1.0 / (1 + 0.055)), 2.4f), a); } - _FORCE_INLINE_ Color to_srgb() const { + _FORCE_INLINE_ Color linear_to_srgb() const { return Color( r < 0.0031308f ? 12.92f * r : (1.0f + 0.055f) * Math::pow(r, 1.0f / 2.4f) - 0.055f, g < 0.0031308f ? 12.92f * g : (1.0f + 0.055f) * Math::pow(g, 1.0f / 2.4f) - 0.055f, diff --git a/core/math/convex_hull.cpp b/core/math/convex_hull.cpp index bd292f4c2a..23a0b5dd54 100644 --- a/core/math/convex_hull.cpp +++ b/core/math/convex_hull.cpp @@ -509,7 +509,7 @@ public: Face() { } - void init(Vertex *p_a, Vertex *p_b, Vertex *p_c) { + void init(Vertex *p_a, const Vertex *p_b, const Vertex *p_c) { nearby_vertex = p_a; origin = p_a->point; dir0 = *p_b - *p_a; @@ -614,7 +614,7 @@ private: static Orientation get_orientation(const Edge *p_prev, const Edge *p_next, const Point32 &p_s, const Point32 &p_t); Edge *find_max_angle(bool p_ccw, const Vertex *p_start, const Point32 &p_s, const Point64 &p_rxs, const Point64 &p_ssxrxs, Rational64 &p_min_cot); - void find_edge_for_coplanar_faces(Vertex *p_c0, Vertex *p_c1, Edge *&p_e0, Edge *&p_e1, Vertex *p_stop0, Vertex *p_stop1); + void find_edge_for_coplanar_faces(Vertex *p_c0, Vertex *p_c1, Edge *&p_e0, Edge *&p_e1, const Vertex *p_stop0, const Vertex *p_stop1); Edge *new_edge_pair(Vertex *p_from, Vertex *p_to); @@ -1189,7 +1189,7 @@ ConvexHullInternal::Edge *ConvexHullInternal::find_max_angle(bool p_ccw, const V return min_edge; } -void ConvexHullInternal::find_edge_for_coplanar_faces(Vertex *p_c0, Vertex *p_c1, Edge *&p_e0, Edge *&p_e1, Vertex *p_stop0, Vertex *p_stop1) { +void ConvexHullInternal::find_edge_for_coplanar_faces(Vertex *p_c0, Vertex *p_c1, Edge *&p_e0, Edge *&p_e1, const Vertex *p_stop0, const Vertex *p_stop1) { Edge *start0 = p_e0; Edge *start1 = p_e1; Point32 et0 = start0 ? start0->target->point : p_c0->point; diff --git a/core/math/expression.h b/core/math/expression.h index 9b87bdd6ec..d43cc4091a 100644 --- a/core/math/expression.h +++ b/core/math/expression.h @@ -147,7 +147,7 @@ private: bool is_op = false; union { Variant::Operator op; - ENode *node; + ENode *node = nullptr; }; }; diff --git a/core/math/face3.cpp b/core/math/face3.cpp index 5bc1bc25e6..fb92f6b0df 100644 --- a/core/math/face3.cpp +++ b/core/math/face3.cpp @@ -208,7 +208,7 @@ bool Face3::intersects_aabb(const AABB &p_aabb) const { /** TEST ALL EDGES **/ - Vector3 edge_norms[3] = { + const Vector3 edge_norms[3] = { vertex[0] - vertex[1], vertex[1] - vertex[2], vertex[2] - vertex[0], diff --git a/core/math/face3.h b/core/math/face3.h index c61d6ad66e..23260336fa 100644 --- a/core/math/face3.h +++ b/core/math/face3.h @@ -133,7 +133,7 @@ bool Face3::intersects_aabb2(const AABB &p_aabb) const { #undef TEST_AXIS - Vector3 edge_norms[3] = { + const Vector3 edge_norms[3] = { vertex[0] - vertex[1], vertex[1] - vertex[2], vertex[2] - vertex[0], diff --git a/core/math/geometry_3d.cpp b/core/math/geometry_3d.cpp index bd22bffb1f..f76de079e4 100644 --- a/core/math/geometry_3d.cpp +++ b/core/math/geometry_3d.cpp @@ -904,8 +904,8 @@ Vector<Vector3> Geometry3D::compute_convex_mesh_points(const Plane *p_planes, in /* dt of 1d function using squared distance */ static void edt(float *f, int stride, int n) { float *d = (float *)alloca(sizeof(float) * n + sizeof(int) * n + sizeof(float) * (n + 1)); - int *v = (int *)&(d[n]); - float *z = (float *)&v[n]; + int *v = reinterpret_cast<int *>(&(d[n])); + float *z = reinterpret_cast<float *>(&v[n]); int k = 0; v[0] = 0; diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 44340b97ae..068bc0397e 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -103,6 +103,9 @@ public: static _ALWAYS_INLINE_ double log(double p_x) { return ::log(p_x); } static _ALWAYS_INLINE_ float log(float p_x) { return ::logf(p_x); } + static _ALWAYS_INLINE_ double log1p(double p_x) { return ::log1p(p_x); } + static _ALWAYS_INLINE_ float log1p(float p_x) { return ::log1pf(p_x); } + static _ALWAYS_INLINE_ double log2(double p_x) { return ::log2(p_x); } static _ALWAYS_INLINE_ float log2(float p_x) { return ::log2f(p_x); } @@ -473,16 +476,16 @@ public: uint32_t x = ci.ui; uint32_t sign = (unsigned short)(x >> 31); uint32_t mantissa; - uint32_t exp; + uint32_t exponent; uint16_t hf; // get mantissa mantissa = x & ((1 << 23) - 1); // get exponent bits - exp = x & (0xFF << 23); - if (exp >= 0x47800000) { + exponent = x & (0xFF << 23); + if (exponent >= 0x47800000) { // check if the original single precision float number is a NaN - if (mantissa && (exp == (0xFF << 23))) { + if (mantissa && (exponent == (0xFF << 23))) { // we have a single precision NaN mantissa = (1 << 23) - 1; } else { @@ -493,17 +496,18 @@ public: (uint16_t)(mantissa >> 13); } // check if exponent is <= -15 - else if (exp <= 0x38000000) { - /*// store a denorm half-float value or zero - exp = (0x38000000 - exp) >> 23; - mantissa >>= (14 + exp); - - hf = (((uint16_t)sign) << 15) | (uint16_t)(mantissa); - */ + else if (exponent <= 0x38000000) { + /* + // store a denorm half-float value or zero + exponent = (0x38000000 - exponent) >> 23; + mantissa >>= (14 + exponent); + + hf = (((uint16_t)sign) << 15) | (uint16_t)(mantissa); + */ hf = 0; //denormals do not work for 3D, convert to zero } else { hf = (((uint16_t)sign) << 15) | - (uint16_t)((exp - 0x38000000) >> 13) | + (uint16_t)((exponent - 0x38000000) >> 13) | (uint16_t)(mantissa >> 13); } diff --git a/core/math/octree.h b/core/math/octree.h index e73f8213b3..65ab9e2292 100644 --- a/core/math/octree.h +++ b/core/math/octree.h @@ -134,7 +134,7 @@ private: List<PairData *, AL> pair_list; struct OctantOwner { - Octant *octant; + Octant *octant = nullptr; typename List<Element *, AL>::Element *E; }; // an element can be in max 8 octants @@ -147,7 +147,7 @@ private: int refcount; bool intersect; Element *A, *B; - void *ud; + void *ud = nullptr; typename List<PairData *, AL>::Element *eA, *eB; }; @@ -156,18 +156,18 @@ private: ElementMap element_map; PairMap pair_map; - PairCallback pair_callback; - UnpairCallback unpair_callback; - void *pair_callback_userdata; - void *unpair_callback_userdata; + PairCallback pair_callback = nullptr; + UnpairCallback unpair_callback = nullptr; + void *pair_callback_userdata = nullptr; + void *unpair_callback_userdata = nullptr; - OctreeElementID last_element_id; - uint64_t pass; + OctreeElementID last_element_id = 1; + uint64_t pass = 1; - real_t unit_size; - Octant *root; - int octant_count; - int pair_count; + real_t unit_size = 1.0; + Octant *root = nullptr; + int octant_count = 0; + int pair_count = 0; _FORCE_INLINE_ void _pair_check(PairData *p_pair) { bool intersect = p_pair->A->aabb.intersects_inclusive(p_pair->B->aabb); @@ -294,7 +294,7 @@ private: const Vector3 *points; int point_count; T **result_array; - int *result_idx; + int *result_idx = nullptr; int result_max; uint32_t mask; }; @@ -1265,18 +1265,7 @@ void Octree<T, use_pairs, AL>::set_unpair_callback(UnpairCallback p_callback, vo template <class T, bool use_pairs, class AL> Octree<T, use_pairs, AL>::Octree(real_t p_unit_size) { - last_element_id = 1; - pass = 1; unit_size = p_unit_size; - root = nullptr; - - octant_count = 0; - pair_count = 0; - - pair_callback = nullptr; - unpair_callback = nullptr; - pair_callback_userdata = nullptr; - unpair_callback_userdata = nullptr; } #endif // OCTREE_H diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp index debc5cd00d..e146c4a4e3 100644 --- a/core/math/triangle_mesh.cpp +++ b/core/math/triangle_mesh.cpp @@ -231,14 +231,14 @@ Vector3 TriangleMesh::get_area_normal(const AABB &p_aabb) const { } case VISIT_LEFT_BIT: { stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = b.left | TEST_AABB_BIT; level++; + stack[level] = b.left | TEST_AABB_BIT; continue; } case VISIT_RIGHT_BIT: { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = b.right | TEST_AABB_BIT; level++; + stack[level] = b.right | TEST_AABB_BIT; continue; } case VISIT_DONE_BIT: { @@ -331,14 +331,14 @@ bool TriangleMesh::intersect_segment(const Vector3 &p_begin, const Vector3 &p_en } case VISIT_LEFT_BIT: { stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = b.left | TEST_AABB_BIT; level++; + stack[level] = b.left | TEST_AABB_BIT; continue; } case VISIT_RIGHT_BIT: { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = b.right | TEST_AABB_BIT; level++; + stack[level] = b.right | TEST_AABB_BIT; continue; } case VISIT_DONE_BIT: { @@ -431,14 +431,14 @@ bool TriangleMesh::intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, V } case VISIT_LEFT_BIT: { stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = b.left | TEST_AABB_BIT; level++; + stack[level] = b.left | TEST_AABB_BIT; continue; } case VISIT_RIGHT_BIT: { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = b.right | TEST_AABB_BIT; level++; + stack[level] = b.right | TEST_AABB_BIT; continue; } case VISIT_DONE_BIT: { @@ -551,14 +551,14 @@ bool TriangleMesh::intersect_convex_shape(const Plane *p_planes, int p_plane_cou } case VISIT_LEFT_BIT: { stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = b.left | TEST_AABB_BIT; level++; + stack[level] = b.left | TEST_AABB_BIT; continue; } case VISIT_RIGHT_BIT: { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = b.right | TEST_AABB_BIT; level++; + stack[level] = b.right | TEST_AABB_BIT; continue; } case VISIT_DONE_BIT: { @@ -644,14 +644,14 @@ bool TriangleMesh::inside_convex_shape(const Plane *p_planes, int p_plane_count, } case VISIT_LEFT_BIT: { stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = b.left | TEST_AABB_BIT; level++; + stack[level] = b.left | TEST_AABB_BIT; continue; } case VISIT_RIGHT_BIT: { stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node; - stack[level + 1] = b.right | TEST_AABB_BIT; level++; + stack[level] = b.right | TEST_AABB_BIT; continue; } case VISIT_DONE_BIT: { |