diff options
Diffstat (limited to 'core/math')
-rw-r--r-- | core/math/aabb.h | 4 | ||||
-rw-r--r-- | core/math/basis.cpp | 2 | ||||
-rw-r--r-- | core/math/expression.cpp | 2 | ||||
-rw-r--r-- | core/math/geometry_2d.cpp | 2 | ||||
-rw-r--r-- | core/math/geometry_3d.cpp | 6 | ||||
-rw-r--r-- | core/math/geometry_3d.h | 10 | ||||
-rw-r--r-- | core/math/plane.cpp | 4 | ||||
-rw-r--r-- | core/math/plane.h | 1 |
8 files changed, 21 insertions, 10 deletions
diff --git a/core/math/aabb.h b/core/math/aabb.h index 4106fbb93c..bd1f3a1a36 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -99,6 +99,10 @@ public: _FORCE_INLINE_ void project_range_in_plane(const Plane &p_plane, real_t &r_min, real_t &r_max) const; _FORCE_INLINE_ void expand_to(const Vector3 &p_vector); /** expand to contain a point if necessary */ + _FORCE_INLINE_ AABB abs() const { + return AABB(Vector3(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0), position.z + MIN(size.z, 0)), size.abs()); + } + operator String() const; _FORCE_INLINE_ AABB() {} diff --git a/core/math/basis.cpp b/core/math/basis.cpp index df5199b0f9..dd38e25bb1 100644 --- a/core/math/basis.cpp +++ b/core/math/basis.cpp @@ -773,7 +773,7 @@ Basis::operator String() const { mtx += ", "; } - mtx += rtos(elements[i][j]); + mtx += rtos(elements[j][i]); //matrix is stored transposed for performance, so print it transposed } } diff --git a/core/math/expression.cpp b/core/math/expression.cpp index 6421606ca2..13a49feb6b 100644 --- a/core/math/expression.cpp +++ b/core/math/expression.cpp @@ -1064,7 +1064,7 @@ Error Expression::_get_token(Token &r_token) { if (is_float) { r_token.value = num.to_double(); } else { - r_token.value = num.to_int64(); + r_token.value = num.to_int(); } return OK; diff --git a/core/math/geometry_2d.cpp b/core/math/geometry_2d.cpp index 7d8fde8bcc..4636e1c774 100644 --- a/core/math/geometry_2d.cpp +++ b/core/math/geometry_2d.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* geometry.cpp */ +/* geometry_2d.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ diff --git a/core/math/geometry_3d.cpp b/core/math/geometry_3d.cpp index 3b30f4b1fe..2c19fe2085 100644 --- a/core/math/geometry_3d.cpp +++ b/core/math/geometry_3d.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* geometry.cpp */ +/* geometry_3d.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -648,7 +648,7 @@ Geometry3D::MeshData Geometry3D::build_convex_mesh(const Vector<Plane> &p_planes Vector<Vector3> vertices; - Vector3 center = p.get_any_point(); + Vector3 center = p.center(); // make a quad clockwise vertices.push_back(center - up * subplane_size + right * subplane_size); vertices.push_back(center - up * subplane_size - right * subplane_size); @@ -993,6 +993,8 @@ Vector<uint32_t> Geometry3D::generate_edf(const Vector<bool> &p_voxels, const Ve } } + memdelete_arr(work_memory); + return ret; } diff --git a/core/math/geometry_3d.h b/core/math/geometry_3d.h index 64cd34892e..6bbf518141 100644 --- a/core/math/geometry_3d.h +++ b/core/math/geometry_3d.h @@ -945,6 +945,16 @@ public: return Color(va6 * v6, vb6 * v6, vc6 * v6, vd6 * v6); #undef STP } + + _FORCE_INLINE_ static Vector3 octahedron_map_decode(const Vector2 &p_uv) { + // https://twitter.com/Stubbesaurus/status/937994790553227264 + Vector2 f = p_uv * 2.0 - Vector2(1.0, 1.0); + Vector3 n = Vector3(f.x, f.y, 1.0f - Math::abs(f.x) - Math::abs(f.y)); + float t = CLAMP(-n.z, 0.0, 1.0); + n.x += n.x >= 0 ? -t : t; + n.y += n.y >= 0 ? -t : t; + return n.normalized(); + } }; #endif // GEOMETRY_3D_H diff --git a/core/math/plane.cpp b/core/math/plane.cpp index df37ceb0e5..4200484c59 100644 --- a/core/math/plane.cpp +++ b/core/math/plane.cpp @@ -52,10 +52,6 @@ Plane Plane::normalized() const { return p; } -Vector3 Plane::get_any_point() const { - return get_normal() * d; -} - Vector3 Plane::get_any_perpendicular_normal() const { static const Vector3 p1 = Vector3(1, 0, 0); static const Vector3 p2 = Vector3(0, 1, 0); diff --git a/core/math/plane.h b/core/math/plane.h index 9a3e5a485f..70a6111edd 100644 --- a/core/math/plane.h +++ b/core/math/plane.h @@ -47,7 +47,6 @@ public: /* Plane-Point operations */ _FORCE_INLINE_ Vector3 center() const { return normal * d; } - Vector3 get_any_point() const; Vector3 get_any_perpendicular_normal() const; _FORCE_INLINE_ bool is_point_over(const Vector3 &p_point) const; ///< Point is over plane |