diff options
Diffstat (limited to 'core/math')
-rw-r--r-- | core/math/face3.h | 4 | ||||
-rw-r--r-- | core/math/geometry_3d.h | 2 | ||||
-rw-r--r-- | core/math/quick_hull.cpp | 4 |
3 files changed, 5 insertions, 5 deletions
diff --git a/core/math/face3.h b/core/math/face3.h index 5091b338ef..9e9026e54e 100644 --- a/core/math/face3.h +++ b/core/math/face3.h @@ -50,8 +50,8 @@ public: /** * * @param p_plane plane used to split the face - * @param p_res array of at least 3 faces, amount used in functio return - * @param p_is_point_over array of at least 3 booleans, determining which face is over the plane, amount used in functio return + * @param p_res array of at least 3 faces, amount used in function return + * @param p_is_point_over array of at least 3 booleans, determining which face is over the plane, amount used in function return * @param _epsilon constant used for numerical error rounding, to add "thickness" to the plane (so coplanar points can happen) * @return amount of faces generated by the split, either 0 (means no split possible), 2 or 3 */ diff --git a/core/math/geometry_3d.h b/core/math/geometry_3d.h index 4ef9b4dbe6..766689e222 100644 --- a/core/math/geometry_3d.h +++ b/core/math/geometry_3d.h @@ -40,7 +40,7 @@ class Geometry3D { public: static void get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2, Vector3 &c1, Vector3 &c2) { -// Do the function 'd' as defined by pb. I think is is dot product of some sort. +// Do the function 'd' as defined by pb. I think it's a dot product of some sort. #define d_of(m, n, o, p) ((m.x - n.x) * (o.x - p.x) + (m.y - n.y) * (o.y - p.y) + (m.z - n.z) * (o.z - p.z)) // Calculate the parametric position on the 2 curves, mua and mub. diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index 9b506269ea..0960fe19a6 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -336,7 +336,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_ Map<Edge, RetFaceConnect> ret_edges; List<Geometry3D::MeshData::Face> ret_faces; - for (Face &E : faces) { + for (const Face &E : faces) { Geometry3D::MeshData::Face f; f.plane = E.plane; @@ -439,7 +439,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_ r_mesh.faces.resize(ret_faces.size()); int idx = 0; - for (Geometry3D::MeshData::Face &E : ret_faces) { + for (const Geometry3D::MeshData::Face &E : ret_faces) { r_mesh.faces.write[idx++] = E; } r_mesh.edges.resize(ret_edges.size()); |