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-rw-r--r--core/math/bsp_tree.cpp6
-rw-r--r--core/math/camera_matrix.cpp60
-rw-r--r--core/math/math_funcs.cpp2
-rw-r--r--core/math/random_number_generator.h2
4 files changed, 32 insertions, 38 deletions
diff --git a/core/math/bsp_tree.cpp b/core/math/bsp_tree.cpp
index d7e6e82cd9..a12f9fee2e 100644
--- a/core/math/bsp_tree.cpp
+++ b/core/math/bsp_tree.cpp
@@ -142,7 +142,7 @@ int BSP_Tree::_get_points_inside(int p_node, const Vector3 *p_points, int *p_ind
}
return _get_points_inside(node->over, p_points, p_indices, p_center, p_half_extents, p_indices_count);
- } else if (dist_min <= 0) { //all points behind plane
+ } else { //all points behind plane
if (node->under == UNDER_LEAF) {
@@ -150,8 +150,6 @@ int BSP_Tree::_get_points_inside(int p_node, const Vector3 *p_points, int *p_ind
}
return _get_points_inside(node->under, p_points, p_indices, p_center, p_half_extents, p_indices_count);
}
-
- return 0;
}
int BSP_Tree::get_points_inside(const Vector3 *p_points, int p_point_count) const {
@@ -271,8 +269,6 @@ bool BSP_Tree::point_is_inside(const Vector3 &p_point) const {
ERR_FAIL_COND_V(idx < MAX_NODES && idx >= node_count, false);
#endif
}
-
- return false;
}
static int _bsp_find_best_half_plane(const Face3 *p_faces, const Vector<int> &p_indices, real_t p_tolerance) {
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp
index f615cc8c65..8b3b6c82f3 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/camera_matrix.cpp
@@ -507,21 +507,21 @@ void CameraMatrix::set_light_bias() {
real_t *m = &matrix[0][0];
- m[0] = 0.5,
- m[1] = 0.0,
- m[2] = 0.0,
- m[3] = 0.0,
- m[4] = 0.0,
- m[5] = 0.5,
- m[6] = 0.0,
- m[7] = 0.0,
- m[8] = 0.0,
- m[9] = 0.0,
- m[10] = 0.5,
- m[11] = 0.0,
- m[12] = 0.5,
- m[13] = 0.5,
- m[14] = 0.5,
+ m[0] = 0.5;
+ m[1] = 0.0;
+ m[2] = 0.0;
+ m[3] = 0.0;
+ m[4] = 0.0;
+ m[5] = 0.5;
+ m[6] = 0.0;
+ m[7] = 0.0;
+ m[8] = 0.0;
+ m[9] = 0.0;
+ m[10] = 0.5;
+ m[11] = 0.0;
+ m[12] = 0.5;
+ m[13] = 0.5;
+ m[14] = 0.5;
m[15] = 1.0;
}
@@ -529,21 +529,21 @@ void CameraMatrix::set_light_atlas_rect(const Rect2 &p_rect) {
real_t *m = &matrix[0][0];
- m[0] = p_rect.size.width,
- m[1] = 0.0,
- m[2] = 0.0,
- m[3] = 0.0,
- m[4] = 0.0,
- m[5] = p_rect.size.height,
- m[6] = 0.0,
- m[7] = 0.0,
- m[8] = 0.0,
- m[9] = 0.0,
- m[10] = 1.0,
- m[11] = 0.0,
- m[12] = p_rect.position.x,
- m[13] = p_rect.position.y,
- m[14] = 0.0,
+ m[0] = p_rect.size.width;
+ m[1] = 0.0;
+ m[2] = 0.0;
+ m[3] = 0.0;
+ m[4] = 0.0;
+ m[5] = p_rect.size.height;
+ m[6] = 0.0;
+ m[7] = 0.0;
+ m[8] = 0.0;
+ m[9] = 0.0;
+ m[10] = 1.0;
+ m[11] = 0.0;
+ m[12] = p_rect.position.x;
+ m[13] = p_rect.position.y;
+ m[14] = 0.0;
m[15] = 1.0;
}
diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp
index 5b5fd8e283..7a2e74a413 100644
--- a/core/math/math_funcs.cpp
+++ b/core/math/math_funcs.cpp
@@ -161,8 +161,6 @@ uint32_t Math::larger_prime(uint32_t p_val) {
return primes[idx];
idx++;
}
-
- return 0;
}
double Math::random(double from, double to) {
diff --git a/core/math/random_number_generator.h b/core/math/random_number_generator.h
index a6182a4b33..9b54ea9b2e 100644
--- a/core/math/random_number_generator.h
+++ b/core/math/random_number_generator.h
@@ -47,7 +47,7 @@ public:
_FORCE_INLINE_ uint64_t get_seed() { return randbase.get_seed(); }
- _FORCE_INLINE_ void randomize() { return randbase.randomize(); }
+ _FORCE_INLINE_ void randomize() { randbase.randomize(); }
_FORCE_INLINE_ uint32_t randi() { return randbase.rand(); }