diff options
Diffstat (limited to 'core/math')
-rw-r--r-- | core/math/a_star_grid_2d.cpp | 12 | ||||
-rw-r--r-- | core/math/aabb.h | 8 | ||||
-rw-r--r-- | core/math/math_funcs.h | 4 | ||||
-rw-r--r-- | core/math/rect2.h | 4 | ||||
-rw-r--r-- | core/math/rect2i.h | 4 | ||||
-rw-r--r-- | core/math/vector2i.h | 2 | ||||
-rw-r--r-- | core/math/vector3i.h | 2 | ||||
-rw-r--r-- | core/math/vector4.cpp | 19 | ||||
-rw-r--r-- | core/math/vector4i.cpp | 10 | ||||
-rw-r--r-- | core/math/vector4i.h | 2 |
10 files changed, 41 insertions, 26 deletions
diff --git a/core/math/a_star_grid_2d.cpp b/core/math/a_star_grid_2d.cpp index 23d7e379ee..ad67cfa852 100644 --- a/core/math/a_star_grid_2d.cpp +++ b/core/math/a_star_grid_2d.cpp @@ -30,16 +30,16 @@ #include "a_star_grid_2d.h" -static real_t heuristic_manhattan(const Vector2i &p_from, const Vector2i &p_to) { +static real_t heuristic_euclidian(const Vector2i &p_from, const Vector2i &p_to) { real_t dx = (real_t)ABS(p_to.x - p_from.x); real_t dy = (real_t)ABS(p_to.y - p_from.y); - return dx + dy; + return (real_t)Math::sqrt(dx * dx + dy * dy); } -static real_t heuristic_euclidian(const Vector2i &p_from, const Vector2i &p_to) { +static real_t heuristic_manhattan(const Vector2i &p_from, const Vector2i &p_to) { real_t dx = (real_t)ABS(p_to.x - p_from.x); real_t dy = (real_t)ABS(p_to.y - p_from.y); - return (real_t)Math::sqrt(dx * dx + dy * dy); + return dx + dy; } static real_t heuristic_octile(const Vector2i &p_from, const Vector2i &p_to) { @@ -55,7 +55,7 @@ static real_t heuristic_chebyshev(const Vector2i &p_from, const Vector2i &p_to) return MAX(dx, dy); } -static real_t (*heuristics[AStarGrid2D::HEURISTIC_MAX])(const Vector2i &, const Vector2i &) = { heuristic_manhattan, heuristic_euclidian, heuristic_octile, heuristic_chebyshev }; +static real_t (*heuristics[AStarGrid2D::HEURISTIC_MAX])(const Vector2i &, const Vector2i &) = { heuristic_euclidian, heuristic_manhattan, heuristic_octile, heuristic_chebyshev }; void AStarGrid2D::set_size(const Size2i &p_size) { ERR_FAIL_COND(p_size.x < 0 || p_size.y < 0); @@ -572,7 +572,7 @@ void AStarGrid2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "cell_size"), "set_cell_size", "get_cell_size"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "jumping_enabled"), "set_jumping_enabled", "is_jumping_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "default_heuristic", PROPERTY_HINT_ENUM, "Manhattan,Euclidean,Octile,Chebyshev,Max"), "set_default_heuristic", "get_default_heuristic"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "default_heuristic", PROPERTY_HINT_ENUM, "Euclidean,Manhattan,Octile,Chebyshev,Max"), "set_default_heuristic", "get_default_heuristic"); ADD_PROPERTY(PropertyInfo(Variant::INT, "diagonal_mode", PROPERTY_HINT_ENUM, "Never,Always,At Least One Walkable,Only If No Obstacles,Max"), "set_diagonal_mode", "get_diagonal_mode"); BIND_ENUM_CONSTANT(HEURISTIC_EUCLIDEAN); diff --git a/core/math/aabb.h b/core/math/aabb.h index e88ba33531..acf903eeba 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -47,12 +47,12 @@ struct _NO_DISCARD_ AABB { Vector3 size; real_t get_volume() const; - _FORCE_INLINE_ bool has_no_volume() const { - return (size.x <= 0 || size.y <= 0 || size.z <= 0); + _FORCE_INLINE_ bool has_volume() const { + return size.x > 0.0f && size.y > 0.0f && size.z > 0.0f; } - _FORCE_INLINE_ bool has_no_surface() const { - return (size.x <= 0 && size.y <= 0 && size.z <= 0); + _FORCE_INLINE_ bool has_surface() const { + return size.x > 0.0f || size.y > 0.0f || size.z > 0.0f; } const Vector3 &get_position() const { return position; } diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index cae76b182a..656fc9f798 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -371,8 +371,8 @@ public: static _ALWAYS_INLINE_ double inverse_lerp(double p_from, double p_to, double p_value) { return (p_value - p_from) / (p_to - p_from); } static _ALWAYS_INLINE_ float inverse_lerp(float p_from, float p_to, float p_value) { return (p_value - p_from) / (p_to - p_from); } - static _ALWAYS_INLINE_ double range_lerp(double p_value, double p_istart, double p_istop, double p_ostart, double p_ostop) { return Math::lerp(p_ostart, p_ostop, Math::inverse_lerp(p_istart, p_istop, p_value)); } - static _ALWAYS_INLINE_ float range_lerp(float p_value, float p_istart, float p_istop, float p_ostart, float p_ostop) { return Math::lerp(p_ostart, p_ostop, Math::inverse_lerp(p_istart, p_istop, p_value)); } + static _ALWAYS_INLINE_ double remap(double p_value, double p_istart, double p_istop, double p_ostart, double p_ostop) { return Math::lerp(p_ostart, p_ostop, Math::inverse_lerp(p_istart, p_istop, p_value)); } + static _ALWAYS_INLINE_ float remap(float p_value, float p_istart, float p_istop, float p_ostart, float p_ostop) { return Math::lerp(p_ostart, p_ostop, Math::inverse_lerp(p_istart, p_istop, p_value)); } static _ALWAYS_INLINE_ double smoothstep(double p_from, double p_to, double p_s) { if (is_equal_approx(p_from, p_to)) { diff --git a/core/math/rect2.h b/core/math/rect2.h index 679af933c2..2d1be3d4f3 100644 --- a/core/math/rect2.h +++ b/core/math/rect2.h @@ -140,8 +140,8 @@ struct _NO_DISCARD_ Rect2 { ((p_rect.position.y + p_rect.size.y) <= (position.y + size.y)); } - _FORCE_INLINE_ bool has_no_area() const { - return (size.x <= 0 || size.y <= 0); + _FORCE_INLINE_ bool has_area() const { + return size.x > 0.0f && size.y > 0.0f; } // Returns the instersection between two Rect2s or an empty Rect2 if there is no intersection diff --git a/core/math/rect2i.h b/core/math/rect2i.h index db1459a3e6..2b58dcdd98 100644 --- a/core/math/rect2i.h +++ b/core/math/rect2i.h @@ -83,8 +83,8 @@ struct _NO_DISCARD_ Rect2i { ((p_rect.position.y + p_rect.size.y) <= (position.y + size.y)); } - _FORCE_INLINE_ bool has_no_area() const { - return (size.x <= 0 || size.y <= 0); + _FORCE_INLINE_ bool has_area() const { + return size.x > 0 && size.y > 0; } // Returns the instersection between two Rect2is or an empty Rect2i if there is no intersection diff --git a/core/math/vector2i.h b/core/math/vector2i.h index 13b70031bd..0245900a3b 100644 --- a/core/math/vector2i.h +++ b/core/math/vector2i.h @@ -115,7 +115,7 @@ struct _NO_DISCARD_ Vector2i { real_t aspect() const { return width / (real_t)height; } Vector2i sign() const { return Vector2i(SIGN(x), SIGN(y)); } - Vector2i abs() const { return Vector2i(ABS(x), ABS(y)); } + Vector2i abs() const { return Vector2i(Math::abs(x), Math::abs(y)); } Vector2i clamp(const Vector2i &p_min, const Vector2i &p_max) const; operator String() const; diff --git a/core/math/vector3i.h b/core/math/vector3i.h index b49c1142ed..825ce40318 100644 --- a/core/math/vector3i.h +++ b/core/math/vector3i.h @@ -128,7 +128,7 @@ double Vector3i::length() const { } Vector3i Vector3i::abs() const { - return Vector3i(ABS(x), ABS(y), ABS(z)); + return Vector3i(Math::abs(x), Math::abs(y), Math::abs(z)); } Vector3i Vector3i::sign() const { diff --git a/core/math/vector4.cpp b/core/math/vector4.cpp index fb651fafce..3c25f454a3 100644 --- a/core/math/vector4.cpp +++ b/core/math/vector4.cpp @@ -80,15 +80,26 @@ real_t Vector4::length() const { } void Vector4::normalize() { - *this /= length(); + real_t lengthsq = length_squared(); + if (lengthsq == 0) { + x = y = z = w = 0; + } else { + real_t length = Math::sqrt(lengthsq); + x /= length; + y /= length; + z /= length; + w /= length; + } } Vector4 Vector4::normalized() const { - return *this / length(); + Vector4 v = *this; + v.normalize(); + return v; } bool Vector4::is_normalized() const { - return Math::is_equal_approx(length_squared(), 1, (real_t)UNIT_EPSILON); // Use less epsilon. + return Math::is_equal_approx(length_squared(), (real_t)1, (real_t)UNIT_EPSILON); } real_t Vector4::distance_to(const Vector4 &p_to) const { @@ -187,3 +198,5 @@ Vector4 Vector4::clamp(const Vector4 &p_min, const Vector4 &p_max) const { Vector4::operator String() const { return "(" + String::num_real(x, false) + ", " + String::num_real(y, false) + ", " + String::num_real(z, false) + ", " + String::num_real(w, false) + ")"; } + +static_assert(sizeof(Vector4) == 4 * sizeof(real_t)); diff --git a/core/math/vector4i.cpp b/core/math/vector4i.cpp index 2dc5b74202..a89b802675 100644 --- a/core/math/vector4i.cpp +++ b/core/math/vector4i.cpp @@ -84,8 +84,10 @@ Vector4i::operator Vector4() const { } Vector4i::Vector4i(const Vector4 &p_vec4) { - x = p_vec4.x; - y = p_vec4.y; - z = p_vec4.z; - w = p_vec4.w; + x = (int32_t)p_vec4.x; + y = (int32_t)p_vec4.y; + z = (int32_t)p_vec4.z; + w = (int32_t)p_vec4.w; } + +static_assert(sizeof(Vector4i) == 4 * sizeof(int32_t)); diff --git a/core/math/vector4i.h b/core/math/vector4i.h index 37d905878f..d08e40d754 100644 --- a/core/math/vector4i.h +++ b/core/math/vector4i.h @@ -132,7 +132,7 @@ double Vector4i::length() const { } Vector4i Vector4i::abs() const { - return Vector4i(ABS(x), ABS(y), ABS(z), ABS(w)); + return Vector4i(Math::abs(x), Math::abs(y), Math::abs(z), Math::abs(w)); } Vector4i Vector4i::sign() const { |