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-rw-r--r--core/math/a_star.cpp5
-rw-r--r--core/math/a_star.h5
-rw-r--r--core/math/aabb.cpp2
-rw-r--r--core/math/aabb.h6
-rw-r--r--core/math/audio_frame.h2
-rw-r--r--core/math/bsp_tree.cpp5
-rw-r--r--core/math/bsp_tree.h14
-rw-r--r--core/math/camera_matrix.cpp5
-rw-r--r--core/math/camera_matrix.h5
-rw-r--r--core/math/delaunay.h2
-rw-r--r--core/math/expression.cpp14
-rw-r--r--core/math/face3.cpp3
-rw-r--r--core/math/face3.h8
-rw-r--r--core/math/geometry.cpp3
-rw-r--r--core/math/geometry.h17
-rw-r--r--core/math/math_funcs.h4
-rw-r--r--core/math/matrix3.cpp8
-rw-r--r--core/math/matrix3.h6
-rw-r--r--core/math/octree.h14
-rw-r--r--core/math/plane.cpp2
-rw-r--r--core/math/plane.h2
-rw-r--r--core/math/quat.cpp5
-rw-r--r--core/math/quat.h10
-rw-r--r--core/math/quick_hull.cpp3
-rw-r--r--core/math/quick_hull.h8
-rw-r--r--core/math/rect2.cpp2
-rw-r--r--core/math/rect2.h2
-rw-r--r--core/math/transform.cpp7
-rw-r--r--core/math/transform.h8
-rw-r--r--core/math/transform_2d.h2
-rw-r--r--core/math/triangle_mesh.cpp3
-rw-r--r--core/math/triangle_mesh.h5
-rw-r--r--core/math/triangulate.cpp2
-rw-r--r--core/math/triangulate.h2
-rw-r--r--core/math/vector2.h4
-rw-r--r--core/math/vector3.cpp3
-rw-r--r--core/math/vector3.h19
37 files changed, 116 insertions, 101 deletions
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index 021391da83..e4f93289e9 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -29,9 +29,10 @@
/*************************************************************************/
#include "a_star.h"
-#include "geometry.h"
+
+#include "core/math/geometry.h"
+#include "core/script_language.h"
#include "scene/scene_string_names.h"
-#include "script_language.h"
int AStar::get_available_point_id() const {
diff --git a/core/math/a_star.h b/core/math/a_star.h
index 8c1b5f64cb..d2ef765006 100644
--- a/core/math/a_star.h
+++ b/core/math/a_star.h
@@ -31,8 +31,9 @@
#ifndef ASTAR_H
#define ASTAR_H
-#include "reference.h"
-#include "self_list.h"
+#include "core/reference.h"
+#include "core/self_list.h"
+
/**
A* pathfinding algorithm
diff --git a/core/math/aabb.cpp b/core/math/aabb.cpp
index e2e71dda92..d0cb2b5195 100644
--- a/core/math/aabb.cpp
+++ b/core/math/aabb.cpp
@@ -30,7 +30,7 @@
#include "aabb.h"
-#include "print_string.h"
+#include "core/print_string.h"
real_t AABB::get_area() const {
diff --git a/core/math/aabb.h b/core/math/aabb.h
index cdb8eb48a3..0b03b7d314 100644
--- a/core/math/aabb.h
+++ b/core/math/aabb.h
@@ -31,9 +31,9 @@
#ifndef AABB_H
#define AABB_H
-#include "math_defs.h"
-#include "plane.h"
-#include "vector3.h"
+#include "core/math/math_defs.h"
+#include "core/math/plane.h"
+#include "core/math/vector3.h"
/**
* AABB / AABB (Axis Aligned Bounding Box)
diff --git a/core/math/audio_frame.h b/core/math/audio_frame.h
index 67ba025e1c..fde26e8056 100644
--- a/core/math/audio_frame.h
+++ b/core/math/audio_frame.h
@@ -31,7 +31,7 @@
#ifndef AUDIOFRAME_H
#define AUDIOFRAME_H
-#include "typedefs.h"
+#include "core/typedefs.h"
static inline float undenormalise(volatile float f) {
union {
diff --git a/core/math/bsp_tree.cpp b/core/math/bsp_tree.cpp
index 24096de551..6e51c56357 100644
--- a/core/math/bsp_tree.cpp
+++ b/core/math/bsp_tree.cpp
@@ -29,8 +29,9 @@
/*************************************************************************/
#include "bsp_tree.h"
-#include "error_macros.h"
-#include "print_string.h"
+
+#include "core/error_macros.h"
+#include "core/print_string.h"
void BSP_Tree::from_aabb(const AABB &p_aabb) {
diff --git a/core/math/bsp_tree.h b/core/math/bsp_tree.h
index fb16818ae7..b06e6b8539 100644
--- a/core/math/bsp_tree.h
+++ b/core/math/bsp_tree.h
@@ -31,13 +31,13 @@
#ifndef BSP_TREE_H
#define BSP_TREE_H
-#include "aabb.h"
-#include "dvector.h"
-#include "face3.h"
-#include "method_ptrcall.h"
-#include "plane.h"
-#include "variant.h"
-#include "vector.h"
+#include "core/dvector.h"
+#include "core/math/aabb.h"
+#include "core/math/face3.h"
+#include "core/math/plane.h"
+#include "core/method_ptrcall.h"
+#include "core/variant.h"
+#include "core/vector.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp
index 1ab9b3532e..3a082d5720 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/camera_matrix.cpp
@@ -29,8 +29,9 @@
/*************************************************************************/
#include "camera_matrix.h"
-#include "math_funcs.h"
-#include "print_string.h"
+
+#include "core/math/math_funcs.h"
+#include "core/print_string.h"
void CameraMatrix::set_identity() {
diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h
index a689c7238a..bd20908ad9 100644
--- a/core/math/camera_matrix.h
+++ b/core/math/camera_matrix.h
@@ -31,8 +31,9 @@
#ifndef CAMERA_MATRIX_H
#define CAMERA_MATRIX_H
-#include "rect2.h"
-#include "transform.h"
+#include "core/math/rect2.h"
+#include "core/math/transform.h"
+
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
diff --git a/core/math/delaunay.h b/core/math/delaunay.h
index d47dc5240b..9c5eef9069 100644
--- a/core/math/delaunay.h
+++ b/core/math/delaunay.h
@@ -31,7 +31,7 @@
#ifndef DELAUNAY_H
#define DELAUNAY_H
-#include "rect2.h"
+#include "core/math/rect2.h"
class Delaunay2D {
public:
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index 53e6aae36c..c0d7f874d2 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -30,13 +30,13 @@
#include "expression.h"
-#include "class_db.h"
-#include "func_ref.h"
-#include "io/marshalls.h"
-#include "math_funcs.h"
-#include "os/os.h"
-#include "reference.h"
-#include "variant_parser.h"
+#include "core/class_db.h"
+#include "core/func_ref.h"
+#include "core/io/marshalls.h"
+#include "core/math/math_funcs.h"
+#include "core/os/os.h"
+#include "core/reference.h"
+#include "core/variant_parser.h"
const char *Expression::func_name[Expression::FUNC_MAX] = {
"sin",
diff --git a/core/math/face3.cpp b/core/math/face3.cpp
index 801f2a3b4d..aa46fde7f7 100644
--- a/core/math/face3.cpp
+++ b/core/math/face3.cpp
@@ -29,7 +29,8 @@
/*************************************************************************/
#include "face3.h"
-#include "geometry.h"
+
+#include "core/math/geometry.h"
int Face3::split_by_plane(const Plane &p_plane, Face3 p_res[3], bool p_is_point_over[3]) const {
diff --git a/core/math/face3.h b/core/math/face3.h
index faed0fa8d4..b41daf04d4 100644
--- a/core/math/face3.h
+++ b/core/math/face3.h
@@ -31,10 +31,10 @@
#ifndef FACE3_H
#define FACE3_H
-#include "aabb.h"
-#include "plane.h"
-#include "transform.h"
-#include "vector3.h"
+#include "core/math/aabb.h"
+#include "core/math/plane.h"
+#include "core/math/transform.h"
+#include "core/math/vector3.h"
class Face3 {
public:
diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp
index d8cb657b5e..be5e40e4e6 100644
--- a/core/math/geometry.cpp
+++ b/core/math/geometry.cpp
@@ -29,7 +29,8 @@
/*************************************************************************/
#include "geometry.h"
-#include "print_string.h"
+
+#include "core/print_string.h"
bool Geometry::is_point_in_polygon(const Vector2 &p_point, const Vector<Vector2> &p_polygon) {
diff --git a/core/math/geometry.h b/core/math/geometry.h
index 83b9467a30..a813a90774 100644
--- a/core/math/geometry.h
+++ b/core/math/geometry.h
@@ -31,14 +31,15 @@
#ifndef GEOMETRY_H
#define GEOMETRY_H
-#include "dvector.h"
-#include "face3.h"
-#include "object.h"
-#include "print_string.h"
-#include "rect2.h"
-#include "triangulate.h"
-#include "vector.h"
-#include "vector3.h"
+#include "core/dvector.h"
+#include "core/math/face3.h"
+#include "core/math/rect2.h"
+#include "core/math/triangulate.h"
+#include "core/math/vector3.h"
+#include "core/object.h"
+#include "core/print_string.h"
+#include "core/vector.h"
+
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 992084a653..472baf0484 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -31,8 +31,8 @@
#ifndef MATH_FUNCS_H
#define MATH_FUNCS_H
-#include "math_defs.h"
-#include "typedefs.h"
+#include "core/math/math_defs.h"
+#include "core/typedefs.h"
#include "thirdparty/misc/pcg.h"
diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp
index 7db41756ed..fca54b1556 100644
--- a/core/math/matrix3.cpp
+++ b/core/math/matrix3.cpp
@@ -29,9 +29,11 @@
/*************************************************************************/
#include "matrix3.h"
-#include "math_funcs.h"
-#include "os/copymem.h"
-#include "print_string.h"
+
+#include "core/math/math_funcs.h"
+#include "core/os/copymem.h"
+#include "core/print_string.h"
+
#define cofac(row1, col1, row2, col2) \
(elements[row1][col1] * elements[row2][col2] - elements[row1][col2] * elements[row2][col1])
diff --git a/core/math/matrix3.h b/core/math/matrix3.h
index 9ff1a97dc9..35bf75bbe4 100644
--- a/core/math/matrix3.h
+++ b/core/math/matrix3.h
@@ -28,16 +28,18 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "vector3.h"
+// Circular dependency between Vector3 and Basis :/
+#include "core/math/vector3.h"
#ifndef MATRIX3_H
#define MATRIX3_H
-#include "quat.h"
+#include "core/math/quat.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
+
class Basis {
public:
Vector3 elements[3];
diff --git a/core/math/octree.h b/core/math/octree.h
index 4e3d6257f0..cd89743a5a 100644
--- a/core/math/octree.h
+++ b/core/math/octree.h
@@ -31,12 +31,12 @@
#ifndef OCTREE_H
#define OCTREE_H
-#include "aabb.h"
-#include "list.h"
-#include "map.h"
-#include "print_string.h"
-#include "variant.h"
-#include "vector3.h"
+#include "core/list.h"
+#include "core/map.h"
+#include "core/math/aabb.h"
+#include "core/math/vector3.h"
+#include "core/print_string.h"
+#include "core/variant.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
@@ -478,7 +478,7 @@ void Octree<T, use_pairs, AL>::_insert_element(Element *p_element, Octant *p_oct
splits++;
}
} else {
- /* check againt AABB where child should be */
+ /* check against AABB where child should be */
AABB aabb = p_octant->aabb;
aabb.size *= 0.5;
diff --git a/core/math/plane.cpp b/core/math/plane.cpp
index 78bb1771a4..3c597d57f8 100644
--- a/core/math/plane.cpp
+++ b/core/math/plane.cpp
@@ -30,7 +30,7 @@
#include "plane.h"
-#include "math_funcs.h"
+#include "core/math/math_funcs.h"
#define _PLANE_EQ_DOT_EPSILON 0.999
#define _PLANE_EQ_D_EPSILON 0.0001
diff --git a/core/math/plane.h b/core/math/plane.h
index e567422dd0..4eedebb79e 100644
--- a/core/math/plane.h
+++ b/core/math/plane.h
@@ -31,7 +31,7 @@
#ifndef PLANE_H
#define PLANE_H
-#include "vector3.h"
+#include "core/math/vector3.h"
class Plane {
public:
diff --git a/core/math/quat.cpp b/core/math/quat.cpp
index 2251571146..d660ce4553 100644
--- a/core/math/quat.cpp
+++ b/core/math/quat.cpp
@@ -29,8 +29,9 @@
/*************************************************************************/
#include "quat.h"
-#include "matrix3.h"
-#include "print_string.h"
+
+#include "core/math/matrix3.h"
+#include "core/print_string.h"
// set_euler_xyz expects a vector containing the Euler angles in the format
// (ax,ay,az), where ax is the angle of rotation around x axis,
diff --git a/core/math/quat.h b/core/math/quat.h
index 6dc8d66f60..10d3846c87 100644
--- a/core/math/quat.h
+++ b/core/math/quat.h
@@ -28,18 +28,20 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "vector3.h"
+// Circular dependency between Vector3 and Basis :/
+#include "core/math/vector3.h"
#ifndef QUAT_H
#define QUAT_H
-#include "math_defs.h"
-#include "math_funcs.h"
-#include "ustring.h"
+#include "core/math/math_defs.h"
+#include "core/math/math_funcs.h"
+#include "core/ustring.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
+
class Quat {
public:
real_t x, y, z, w;
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index 9d4f4f66b7..23823b339a 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -29,7 +29,8 @@
/*************************************************************************/
#include "quick_hull.h"
-#include "map.h"
+
+#include "core/map.h"
uint32_t QuickHull::debug_stop_after = 0xFFFFFFFF;
diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h
index eef4a9adff..0ac2758323 100644
--- a/core/math/quick_hull.h
+++ b/core/math/quick_hull.h
@@ -31,10 +31,10 @@
#ifndef QUICK_HULL_H
#define QUICK_HULL_H
-#include "aabb.h"
-#include "geometry.h"
-#include "list.h"
-#include "set.h"
+#include "core/list.h"
+#include "core/math/aabb.h"
+#include "core/math/geometry.h"
+#include "core/set.h"
class QuickHull {
diff --git a/core/math/rect2.cpp b/core/math/rect2.cpp
index 480bccdff1..24c1c8c984 100644
--- a/core/math/rect2.cpp
+++ b/core/math/rect2.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "transform_2d.h" // Includes rect2.h but Rect2 needs Transform2D
+#include "core/math/transform_2d.h" // Includes rect2.h but Rect2 needs Transform2D
bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const {
diff --git a/core/math/rect2.h b/core/math/rect2.h
index 20329bee0d..96c0e177d3 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -31,7 +31,7 @@
#ifndef RECT2_H
#define RECT2_H
-#include "vector2.h" // also includes math_funcs and ustring
+#include "core/math/vector2.h" // also includes math_funcs and ustring
struct Transform2D;
diff --git a/core/math/transform.cpp b/core/math/transform.cpp
index 976e0f174e..75257a6e60 100644
--- a/core/math/transform.cpp
+++ b/core/math/transform.cpp
@@ -29,9 +29,10 @@
/*************************************************************************/
#include "transform.h"
-#include "math_funcs.h"
-#include "os/copymem.h"
-#include "print_string.h"
+
+#include "core/math/math_funcs.h"
+#include "core/os/copymem.h"
+#include "core/print_string.h"
void Transform::affine_invert() {
diff --git a/core/math/transform.h b/core/math/transform.h
index c06eaec604..97c8bf9ab0 100644
--- a/core/math/transform.h
+++ b/core/math/transform.h
@@ -31,12 +31,14 @@
#ifndef TRANSFORM_H
#define TRANSFORM_H
-#include "aabb.h"
-#include "matrix3.h"
-#include "plane.h"
+#include "core/math/aabb.h"
+#include "core/math/matrix3.h"
+#include "core/math/plane.h"
+
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
+
class Transform {
public:
Basis basis;
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
index bf73755f0d..c8fc3c39e3 100644
--- a/core/math/transform_2d.h
+++ b/core/math/transform_2d.h
@@ -31,7 +31,7 @@
#ifndef TRANSFORM_2D_H
#define TRANSFORM_2D_H
-#include "rect2.h" // also includes vector2, math_funcs, and ustring
+#include "core/math/rect2.h" // also includes vector2, math_funcs, and ustring
struct Transform2D {
// Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper":
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp
index 5475f733c3..6b8dc5eeb3 100644
--- a/core/math/triangle_mesh.cpp
+++ b/core/math/triangle_mesh.cpp
@@ -29,7 +29,8 @@
/*************************************************************************/
#include "triangle_mesh.h"
-#include "sort.h"
+
+#include "core/sort.h"
int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, int p_depth, int &max_depth, int &max_alloc) {
diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h
index bf793fc50f..e5f181fba7 100644
--- a/core/math/triangle_mesh.h
+++ b/core/math/triangle_mesh.h
@@ -31,8 +31,9 @@
#ifndef TRIANGLE_MESH_H
#define TRIANGLE_MESH_H
-#include "face3.h"
-#include "reference.h"
+#include "core/math/face3.h"
+#include "core/reference.h"
+
class TriangleMesh : public Reference {
GDCLASS(TriangleMesh, Reference);
diff --git a/core/math/triangulate.cpp b/core/math/triangulate.cpp
index 0edc0ea039..69ffc95946 100644
--- a/core/math/triangulate.cpp
+++ b/core/math/triangulate.cpp
@@ -186,7 +186,7 @@ bool Triangulate::triangulate(const Vector<Vector2> &contour, Vector<int> &resul
nv--;
- /* resest error detection counter */
+ /* reset error detection counter */
count = 2 * nv;
}
}
diff --git a/core/math/triangulate.h b/core/math/triangulate.h
index a0f56f5f27..2b0557ee55 100644
--- a/core/math/triangulate.h
+++ b/core/math/triangulate.h
@@ -31,7 +31,7 @@
#ifndef TRIANGULATE_H
#define TRIANGULATE_H
-#include "vector2.h"
+#include "core/math/vector2.h"
/*
http://www.flipcode.com/archives/Efficient_Polygon_Triangulation.shtml
diff --git a/core/math/vector2.h b/core/math/vector2.h
index fbcdc80b60..df49484aaf 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -31,8 +31,8 @@
#ifndef VECTOR2_H
#define VECTOR2_H
-#include "math_funcs.h"
-#include "ustring.h"
+#include "core/math/math_funcs.h"
+#include "core/ustring.h"
struct Vector2i;
diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp
index 78d52d5cd1..5dbb01493d 100644
--- a/core/math/vector3.cpp
+++ b/core/math/vector3.cpp
@@ -29,7 +29,8 @@
/*************************************************************************/
#include "vector3.h"
-#include "matrix3.h"
+
+#include "core/math/matrix3.h"
void Vector3::rotate(const Vector3 &p_axis, real_t p_phi) {
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 5f0e8919ff..5302832eeb 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -31,10 +31,10 @@
#ifndef VECTOR3_H
#define VECTOR3_H
-#include "math_defs.h"
-#include "math_funcs.h"
-#include "typedefs.h"
-#include "ustring.h"
+#include "core/math/math_defs.h"
+#include "core/math/math_funcs.h"
+#include "core/typedefs.h"
+#include "core/ustring.h"
class Basis;
@@ -150,13 +150,8 @@ struct Vector3 {
}
};
-#ifdef VECTOR3_IMPL_OVERRIDE
-
-#include "vector3_inline.h"
-
-#else
-
-#include "matrix3.h"
+// Should be included after class definition, otherwise we get circular refs
+#include "core/math/matrix3.h"
Vector3 Vector3::cross(const Vector3 &p_b) const {
@@ -451,6 +446,4 @@ Vector3 Vector3::reflect(const Vector3 &p_normal) const {
return 2.0 * p_normal * this->dot(p_normal) - *this;
}
-#endif
-
#endif // VECTOR3_H