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-rw-r--r--core/math/a_star.cpp6
-rw-r--r--core/math/dynamic_bvh.h8
-rw-r--r--core/math/math_funcs.cpp2
-rw-r--r--core/math/math_funcs.h6
-rw-r--r--core/math/octree.h18
-rw-r--r--core/math/rect2.h34
-rw-r--r--core/math/vector2.cpp6
-rw-r--r--core/math/vector2.h2
-rw-r--r--core/math/vector3.cpp12
9 files changed, 47 insertions, 47 deletions
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index b4410acf7d..6b97cba9f9 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -35,7 +35,7 @@
#include "scene/scene_string_names.h"
int AStar::get_available_point_id() const {
- if (points.empty()) {
+ if (points.is_empty()) {
return 1;
}
@@ -341,7 +341,7 @@ bool AStar::_solve(Point *begin_point, Point *end_point) {
begin_point->f_score = _estimate_cost(begin_point->id, end_point->id);
open_list.push_back(begin_point);
- while (!open_list.empty()) {
+ while (!open_list.is_empty()) {
Point *p = open_list[0]; // The currently processed point
if (p == end_point) {
@@ -805,7 +805,7 @@ bool AStar2D::_solve(AStar::Point *begin_point, AStar::Point *end_point) {
begin_point->f_score = _estimate_cost(begin_point->id, end_point->id);
open_list.push_back(begin_point);
- while (!open_list.empty()) {
+ while (!open_list.is_empty()) {
AStar::Point *p = open_list[0]; // The currently processed point
if (p == end_point) {
diff --git a/core/math/dynamic_bvh.h b/core/math/dynamic_bvh.h
index ecf2feb3d8..8b0d390465 100644
--- a/core/math/dynamic_bvh.h
+++ b/core/math/dynamic_bvh.h
@@ -278,7 +278,7 @@ private:
public:
// Methods
void clear();
- bool empty() const { return (0 == bvh_root); }
+ bool is_empty() const { return (0 == bvh_root); }
void optimize_bottom_up();
void optimize_top_down(int bu_threshold = 128);
void optimize_incremental(int passes);
@@ -332,7 +332,7 @@ void DynamicBVH::aabb_query(const AABB &p_box, QueryResult &r_result) {
if (n->volume.intersects(volume)) {
if (n->is_internal()) {
if (depth > threshold) {
- if (aux_stack.empty()) {
+ if (aux_stack.is_empty()) {
aux_stack.resize(ALLOCA_STACK_SIZE * 2);
copymem(aux_stack.ptr(), stack, ALLOCA_STACK_SIZE * sizeof(const Node *));
} else {
@@ -388,7 +388,7 @@ void DynamicBVH::convex_query(const Plane *p_planes, int p_plane_count, const Ve
if (n->volume.intersects(volume) && n->volume.intersects_convex(p_planes, p_plane_count, p_points, p_point_count)) {
if (n->is_internal()) {
if (depth > threshold) {
- if (aux_stack.empty()) {
+ if (aux_stack.is_empty()) {
aux_stack.resize(ALLOCA_STACK_SIZE * 2);
copymem(aux_stack.ptr(), stack, ALLOCA_STACK_SIZE * sizeof(const Node *));
} else {
@@ -445,7 +445,7 @@ void DynamicBVH::ray_query(const Vector3 &p_from, const Vector3 &p_to, QueryResu
if (result1) {
if (node->is_internal()) {
if (depth > threshold) {
- if (aux_stack.empty()) {
+ if (aux_stack.is_empty()) {
aux_stack.resize(ALLOCA_STACK_SIZE * 2);
copymem(aux_stack.ptr(), stack, ALLOCA_STACK_SIZE * sizeof(const Node *));
} else {
diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp
index e57257b442..f664b2f006 100644
--- a/core/math/math_funcs.cpp
+++ b/core/math/math_funcs.cpp
@@ -123,7 +123,7 @@ double Math::ease(double p_x, double p_c) {
}
}
-double Math::stepify(double p_value, double p_step) {
+double Math::snapped(double p_value, double p_step) {
if (p_step != 0) {
p_value = Math::floor(p_value / p_step + 0.5) * p_step;
}
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 471aa58996..f4ebffe81c 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -292,7 +292,7 @@ public:
static double ease(double p_x, double p_c);
static int step_decimals(double p_step);
static int range_step_decimals(double p_step);
- static double stepify(double p_value, double p_step);
+ static double snapped(double p_value, double p_step);
static double dectime(double p_value, double p_amount, double p_step);
static uint32_t larger_prime(uint32_t p_val);
@@ -472,12 +472,12 @@ public:
}
static _ALWAYS_INLINE_ float snap_scalar(float p_offset, float p_step, float p_target) {
- return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target;
+ return p_step != 0 ? Math::snapped(p_target - p_offset, p_step) + p_offset : p_target;
}
static _ALWAYS_INLINE_ float snap_scalar_separation(float p_offset, float p_step, float p_target, float p_separation) {
if (p_step != 0) {
- float a = Math::stepify(p_target - p_offset, p_step + p_separation) + p_offset;
+ float a = Math::snapped(p_target - p_offset, p_step + p_separation) + p_offset;
float b = a;
if (p_target >= 0) {
b -= p_separation;
diff --git a/core/math/octree.h b/core/math/octree.h
index be1e7d6a61..f7ff4faef3 100644
--- a/core/math/octree.h
+++ b/core/math/octree.h
@@ -572,7 +572,7 @@ bool Octree<T, use_pairs, AL>::_remove_element_from_octant(Element *p_element, O
Octant *parent = p_octant->parent;
- if (p_octant->children_count == 0 && p_octant->elements.empty() && p_octant->pairable_elements.empty()) {
+ if (p_octant->children_count == 0 && p_octant->elements.is_empty() && p_octant->pairable_elements.is_empty()) {
// erase octant
if (p_octant == root) { // won't have a parent, just erase
@@ -942,7 +942,7 @@ void Octree<T, use_pairs, AL>::_cull_convex(Octant *p_octant, _CullConvexData *p
return; //pointless
}
- if (!p_octant->elements.empty()) {
+ if (!p_octant->elements.is_empty()) {
typename List<Element *, AL>::Element *I;
I = p_octant->elements.front();
@@ -965,7 +965,7 @@ void Octree<T, use_pairs, AL>::_cull_convex(Octant *p_octant, _CullConvexData *p
}
}
- if (use_pairs && !p_octant->pairable_elements.empty()) {
+ if (use_pairs && !p_octant->pairable_elements.is_empty()) {
typename List<Element *, AL>::Element *I;
I = p_octant->pairable_elements.front();
@@ -1001,7 +1001,7 @@ void Octree<T, use_pairs, AL>::_cull_aabb(Octant *p_octant, const AABB &p_aabb,
return; //pointless
}
- if (!p_octant->elements.empty()) {
+ if (!p_octant->elements.is_empty()) {
typename List<Element *, AL>::Element *I;
I = p_octant->elements.front();
for (; I; I = I->next()) {
@@ -1027,7 +1027,7 @@ void Octree<T, use_pairs, AL>::_cull_aabb(Octant *p_octant, const AABB &p_aabb,
}
}
- if (use_pairs && !p_octant->pairable_elements.empty()) {
+ if (use_pairs && !p_octant->pairable_elements.is_empty()) {
typename List<Element *, AL>::Element *I;
I = p_octant->pairable_elements.front();
for (; I; I = I->next()) {
@@ -1065,7 +1065,7 @@ void Octree<T, use_pairs, AL>::_cull_segment(Octant *p_octant, const Vector3 &p_
return; //pointless
}
- if (!p_octant->elements.empty()) {
+ if (!p_octant->elements.is_empty()) {
typename List<Element *, AL>::Element *I;
I = p_octant->elements.front();
for (; I; I = I->next()) {
@@ -1091,7 +1091,7 @@ void Octree<T, use_pairs, AL>::_cull_segment(Octant *p_octant, const Vector3 &p_
}
}
- if (use_pairs && !p_octant->pairable_elements.empty()) {
+ if (use_pairs && !p_octant->pairable_elements.is_empty()) {
typename List<Element *, AL>::Element *I;
I = p_octant->pairable_elements.front();
for (; I; I = I->next()) {
@@ -1132,7 +1132,7 @@ void Octree<T, use_pairs, AL>::_cull_point(Octant *p_octant, const Vector3 &p_po
return; //pointless
}
- if (!p_octant->elements.empty()) {
+ if (!p_octant->elements.is_empty()) {
typename List<Element *, AL>::Element *I;
I = p_octant->elements.front();
for (; I; I = I->next()) {
@@ -1158,7 +1158,7 @@ void Octree<T, use_pairs, AL>::_cull_point(Octant *p_octant, const Vector3 &p_po
}
}
- if (use_pairs && !p_octant->pairable_elements.empty()) {
+ if (use_pairs && !p_octant->pairable_elements.is_empty()) {
typename List<Element *, AL>::Element *I;
I = p_octant->pairable_elements.front();
for (; I; I = I->next()) {
diff --git a/core/math/rect2.h b/core/math/rect2.h
index aecba9e88c..cc10328357 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -180,16 +180,16 @@ struct Rect2 {
bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; }
bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; }
- inline Rect2 grow(real_t p_by) const {
+ inline Rect2 grow(real_t p_amount) const {
Rect2 g = *this;
- g.position.x -= p_by;
- g.position.y -= p_by;
- g.size.width += p_by * 2;
- g.size.height += p_by * 2;
+ g.position.x -= p_amount;
+ g.position.y -= p_amount;
+ g.size.width += p_amount * 2;
+ g.size.height += p_amount * 2;
return g;
}
- inline Rect2 grow_margin(Side p_side, real_t p_amount) const {
+ inline Rect2 grow_side(Side p_side, real_t p_amount) const {
Rect2 g = *this;
g = g.grow_individual((SIDE_LEFT == p_side) ? p_amount : 0,
(SIDE_TOP == p_side) ? p_amount : 0,
@@ -198,8 +198,8 @@ struct Rect2 {
return g;
}
- inline Rect2 grow_margin_bind(uint32_t p_side, real_t p_amount) const {
- return grow_margin(Side(p_side), p_amount);
+ inline Rect2 grow_side_bind(uint32_t p_side, real_t p_amount) const {
+ return grow_side(Side(p_side), p_amount);
}
inline Rect2 grow_individual(real_t p_left, real_t p_top, real_t p_right, real_t p_bottom) const {
@@ -273,7 +273,7 @@ struct Rect2 {
}
//check inside
- Vector2 tg = r.tangent();
+ Vector2 tg = r.orthogonal();
float s = tg.dot(center) - tg.dot(a);
if (s < 0.0) {
side_plus++;
@@ -422,16 +422,16 @@ struct Rect2i {
bool operator==(const Rect2i &p_rect) const { return position == p_rect.position && size == p_rect.size; }
bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; }
- Rect2i grow(int p_by) const {
+ Rect2i grow(int p_amount) const {
Rect2i g = *this;
- g.position.x -= p_by;
- g.position.y -= p_by;
- g.size.width += p_by * 2;
- g.size.height += p_by * 2;
+ g.position.x -= p_amount;
+ g.position.y -= p_amount;
+ g.size.width += p_amount * 2;
+ g.size.height += p_amount * 2;
return g;
}
- inline Rect2i grow_margin(Side p_side, int p_amount) const {
+ inline Rect2i grow_side(Side p_side, int p_amount) const {
Rect2i g = *this;
g = g.grow_individual((SIDE_LEFT == p_side) ? p_amount : 0,
(SIDE_TOP == p_side) ? p_amount : 0,
@@ -440,8 +440,8 @@ struct Rect2i {
return g;
}
- inline Rect2i grow_margin_bind(uint32_t p_side, int p_amount) const {
- return grow_margin(Side(p_side), p_amount);
+ inline Rect2i grow_side_bind(uint32_t p_side, int p_amount) const {
+ return grow_side(Side(p_side), p_amount);
}
inline Rect2i grow_individual(int p_left, int p_top, int p_right, int p_bottom) const {
diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp
index f9c2eeb57d..7d5a051a34 100644
--- a/core/math/vector2.cpp
+++ b/core/math/vector2.cpp
@@ -122,10 +122,10 @@ Vector2 Vector2::project(const Vector2 &p_to) const {
return p_to * (dot(p_to) / p_to.length_squared());
}
-Vector2 Vector2::snapped(const Vector2 &p_by) const {
+Vector2 Vector2::snapped(const Vector2 &p_step) const {
return Vector2(
- Math::stepify(x, p_by.x),
- Math::stepify(y, p_by.y));
+ Math::snapped(x, p_step.x),
+ Math::snapped(y, p_step.y));
}
Vector2 Vector2::clamped(real_t p_len) const {
diff --git a/core/math/vector2.h b/core/math/vector2.h
index 33f815a39c..faa26f81bd 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -134,7 +134,7 @@ struct Vector2 {
}
Vector2 rotated(real_t p_by) const;
- Vector2 tangent() const {
+ Vector2 orthogonal() const {
return Vector2(y, -x);
}
diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp
index 09354d8e79..ebacf07fd4 100644
--- a/core/math/vector3.cpp
+++ b/core/math/vector3.cpp
@@ -60,15 +60,15 @@ int Vector3::max_axis() const {
return x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0);
}
-void Vector3::snap(Vector3 p_val) {
- x = Math::stepify(x, p_val.x);
- y = Math::stepify(y, p_val.y);
- z = Math::stepify(z, p_val.z);
+void Vector3::snap(Vector3 p_step) {
+ x = Math::snapped(x, p_step.x);
+ y = Math::snapped(y, p_step.y);
+ z = Math::snapped(z, p_step.z);
}
-Vector3 Vector3::snapped(Vector3 p_val) const {
+Vector3 Vector3::snapped(Vector3 p_step) const {
Vector3 v = *this;
- v.snap(p_val);
+ v.snap(p_step);
return v;
}