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-rw-r--r--core/math/audio_frame.h6
-rw-r--r--core/math/quat.h8
2 files changed, 14 insertions, 0 deletions
diff --git a/core/math/audio_frame.h b/core/math/audio_frame.h
index f970c510e0..ebe0356c93 100644
--- a/core/math/audio_frame.h
+++ b/core/math/audio_frame.h
@@ -122,6 +122,12 @@ struct AudioFrame {
r = p_frame.r;
}
+ _ALWAYS_INLINE_ AudioFrame operator=(const AudioFrame &p_frame) {
+ l = p_frame.l;
+ r = p_frame.r;
+ return *this;
+ }
+
_ALWAYS_INLINE_ AudioFrame() {}
};
diff --git a/core/math/quat.h b/core/math/quat.h
index 7d71ec03e8..8ed2fa7cc2 100644
--- a/core/math/quat.h
+++ b/core/math/quat.h
@@ -131,6 +131,14 @@ public:
w(q.w) {
}
+ Quat operator=(const Quat &q) {
+ x = q.x;
+ y = q.y;
+ z = q.z;
+ w = q.w;
+ return *this;
+ }
+
Quat(const Vector3 &v0, const Vector3 &v1) // shortest arc
{
Vector3 c = v0.cross(v1);