diff options
Diffstat (limited to 'core/math')
-rw-r--r-- | core/math/SCsub | 35 | ||||
-rw-r--r-- | core/math/a_star.cpp | 175 | ||||
-rw-r--r-- | core/math/a_star.h | 42 | ||||
-rw-r--r-- | core/math/basis.cpp | 2 | ||||
-rw-r--r-- | core/math/basis.h | 2 | ||||
-rw-r--r-- | core/math/bsp_tree.cpp | 6 | ||||
-rw-r--r-- | core/math/camera_matrix.cpp | 60 | ||||
-rw-r--r-- | core/math/crypto_core.cpp | 157 | ||||
-rw-r--r-- | core/math/crypto_core.h | 90 | ||||
-rw-r--r-- | core/math/expression.cpp | 19 | ||||
-rw-r--r-- | core/math/expression.h | 5 | ||||
-rw-r--r-- | core/math/geometry.h | 32 | ||||
-rw-r--r-- | core/math/math_funcs.cpp | 2 | ||||
-rw-r--r-- | core/math/math_funcs.h | 9 | ||||
-rw-r--r-- | core/math/random_number_generator.cpp | 3 | ||||
-rw-r--r-- | core/math/random_number_generator.h | 7 | ||||
-rw-r--r-- | core/math/random_pcg.cpp | 8 | ||||
-rw-r--r-- | core/math/random_pcg.h | 62 | ||||
-rw-r--r-- | core/math/triangle_mesh.cpp | 4 | ||||
-rw-r--r-- | core/math/triangle_mesh.h | 2 | ||||
-rw-r--r-- | core/math/vector2.cpp | 7 | ||||
-rw-r--r-- | core/math/vector2.h | 1 | ||||
-rw-r--r-- | core/math/vector3.cpp | 7 | ||||
-rw-r--r-- | core/math/vector3.h | 7 |
24 files changed, 653 insertions, 91 deletions
diff --git a/core/math/SCsub b/core/math/SCsub index 1c5f954470..0995298a4b 100644 --- a/core/math/SCsub +++ b/core/math/SCsub @@ -2,4 +2,37 @@ Import('env') -env.add_source_files(env.core_sources, "*.cpp") +env_math = env.Clone() # Maybe make one specific for crypto? + +is_builtin = env["builtin_mbedtls"] +has_module = env["module_mbedtls_enabled"] + +if is_builtin or not has_module: + # Use our headers for builtin or if the module is not going to be compiled. + # We decided not to depend on system mbedtls just for these few files that can + # be easily extracted. + env_math.Prepend(CPPPATH=["#thirdparty/mbedtls/include"]) + +# MbedTLS core functions (for CryptoCore). +# If the mbedtls module is compiled we don't need to add the .c files with our +# custom config since they will be built by the module itself. +# Only if the module is not enabled, we must compile here the required sources +# to make a "light" build with only the necessary mbedtls files. +if not has_module: + env_thirdparty = env_math.Clone() + env_thirdparty.disable_warnings() + # Custom config file + env_thirdparty.Append(CPPDEFINES=[('MBEDTLS_CONFIG_FILE', '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')]) + thirdparty_mbedtls_dir = "#thirdparty/mbedtls/library/" + thirdparty_mbedtls_sources = [ + "aes.c", + "base64.c", + "md5.c", + "sha1.c", + "sha256.c", + "godot_core_mbedtls_platform.c" + ] + thirdparty_mbedtls_sources = [thirdparty_mbedtls_dir + file for file in thirdparty_mbedtls_sources] + env_thirdparty.add_source_files(env.core_sources, thirdparty_mbedtls_sources) + +env_math.add_source_files(env.core_sources, "*.cpp") diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index 3d71e66f80..b61119d8df 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -99,14 +99,22 @@ void AStar::remove_point(int p_id) { Point *p = points[p_id]; - Map<int, Point *>::Element *PE = points.front(); - while (PE) { - for (Set<Point *>::Element *E = PE->get()->neighbours.front(); E; E = E->next()) { - Segment s(p_id, E->get()->id); - segments.erase(s); - E->get()->neighbours.erase(p); - } - PE = PE->next(); + for (Set<Point *>::Element *E = p->neighbours.front(); E; E = E->next()) { + + Segment s(p_id, E->get()->id); + segments.erase(s); + + E->get()->neighbours.erase(p); + E->get()->unlinked_neighbours.erase(p); + } + + for (Set<Point *>::Element *E = p->unlinked_neighbours.front(); E; E = E->next()) { + + Segment s(p_id, E->get()->id); + segments.erase(s); + + E->get()->neighbours.erase(p); + E->get()->unlinked_neighbours.erase(p); } memdelete(p); @@ -125,6 +133,8 @@ void AStar::connect_points(int p_id, int p_with_id, bool bidirectional) { if (bidirectional) b->neighbours.insert(a); + else + b->unlinked_neighbours.insert(a); Segment s(p_id, p_with_id); if (s.from == p_id) { @@ -147,7 +157,9 @@ void AStar::disconnect_points(int p_id, int p_with_id) { Point *a = points[p_id]; Point *b = points[p_with_id]; a->neighbours.erase(b); + a->unlinked_neighbours.erase(b); b->neighbours.erase(a); + b->unlinked_neighbours.erase(a); } bool AStar::has_point(int p_id) const { @@ -204,6 +216,8 @@ int AStar::get_closest_point(const Vector3 &p_point) const { for (const Map<int, Point *>::Element *E = points.front(); E; E = E->next()) { + if (!E->get()->enabled) + continue; //Disabled points should not be considered real_t d = p_point.distance_squared_to(E->get()->pos); if (closest_id < 0 || d < closest_dist) { closest_dist = d; @@ -222,6 +236,10 @@ Vector3 AStar::get_closest_position_in_segment(const Vector3 &p_point) const { for (const Set<Segment>::Element *E = segments.front(); E; E = E->next()) { + if (!(E->get().from_point->enabled && E->get().to_point->enabled)) { + continue; + } + Vector3 segment[2] = { E->get().from_point->pos, E->get().to_point->pos, @@ -423,10 +441,16 @@ PoolVector<int> AStar::get_id_path(int p_from_id, int p_to_id) { } void AStar::set_point_disabled(int p_id, bool p_disabled) { + + ERR_FAIL_COND(!points.has(p_id)); + points[p_id]->enabled = !p_disabled; } bool AStar::is_point_disabled(int p_id) const { + + ERR_FAIL_COND_V(!points.has(p_id), false); + return !points[p_id]->enabled; } @@ -440,13 +464,12 @@ void AStar::_bind_methods() { ClassDB::bind_method(D_METHOD("set_point_weight_scale", "id", "weight_scale"), &AStar::set_point_weight_scale); ClassDB::bind_method(D_METHOD("remove_point", "id"), &AStar::remove_point); ClassDB::bind_method(D_METHOD("has_point", "id"), &AStar::has_point); + ClassDB::bind_method(D_METHOD("get_point_connections", "id"), &AStar::get_point_connections); ClassDB::bind_method(D_METHOD("get_points"), &AStar::get_points); ClassDB::bind_method(D_METHOD("set_point_disabled", "id", "disabled"), &AStar::set_point_disabled, DEFVAL(true)); ClassDB::bind_method(D_METHOD("is_point_disabled", "id"), &AStar::is_point_disabled); - ClassDB::bind_method(D_METHOD("get_point_connections", "id"), &AStar::get_point_connections); - ClassDB::bind_method(D_METHOD("connect_points", "id", "to_id", "bidirectional"), &AStar::connect_points, DEFVAL(true)); ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id"), &AStar::disconnect_points); ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id"), &AStar::are_points_connected); @@ -473,3 +496,135 @@ AStar::~AStar() { pass = 1; clear(); } + +///////////////////////////////////////////////////////////// + +int AStar2D::get_available_point_id() const { + return astar.get_available_point_id(); +} + +void AStar2D::add_point(int p_id, const Vector2 &p_pos, real_t p_weight_scale) { + astar.add_point(p_id, Vector3(p_pos.x, p_pos.y, 0), p_weight_scale); +} + +Vector2 AStar2D::get_point_position(int p_id) const { + Vector3 p = astar.get_point_position(p_id); + return Vector2(p.x, p.y); +} + +void AStar2D::set_point_position(int p_id, const Vector2 &p_pos) { + astar.set_point_position(p_id, Vector3(p_pos.x, p_pos.y, 0)); +} + +real_t AStar2D::get_point_weight_scale(int p_id) const { + return astar.get_point_weight_scale(p_id); +} + +void AStar2D::set_point_weight_scale(int p_id, real_t p_weight_scale) { + astar.set_point_weight_scale(p_id, p_weight_scale); +} + +void AStar2D::remove_point(int p_id) { + astar.remove_point(p_id); +} + +bool AStar2D::has_point(int p_id) const { + return astar.has_point(p_id); +} + +PoolVector<int> AStar2D::get_point_connections(int p_id) { + return astar.get_point_connections(p_id); +} + +Array AStar2D::get_points() { + return astar.get_points(); +} + +void AStar2D::set_point_disabled(int p_id, bool p_disabled) { + astar.set_point_disabled(p_id, p_disabled); +} + +bool AStar2D::is_point_disabled(int p_id) const { + return astar.is_point_disabled(p_id); +} + +void AStar2D::connect_points(int p_id, int p_with_id, bool p_bidirectional) { + astar.connect_points(p_id, p_with_id, p_bidirectional); +} + +void AStar2D::disconnect_points(int p_id, int p_with_id) { + astar.disconnect_points(p_id, p_with_id); +} + +bool AStar2D::are_points_connected(int p_id, int p_with_id) const { + return astar.are_points_connected(p_id, p_with_id); +} + +void AStar2D::clear() { + astar.clear(); +} + +int AStar2D::get_closest_point(const Vector2 &p_point) const { + return astar.get_closest_point(Vector3(p_point.x, p_point.y, 0)); +} + +Vector2 AStar2D::get_closest_position_in_segment(const Vector2 &p_point) const { + Vector3 p = astar.get_closest_position_in_segment(Vector3(p_point.x, p_point.y, 0)); + return Vector2(p.x, p.y); +} + +PoolVector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) { + + PoolVector3Array pv = astar.get_point_path(p_from_id, p_to_id); + int size = pv.size(); + PoolVector2Array path; + path.resize(size); + { + PoolVector<Vector3>::Read r = pv.read(); + PoolVector<Vector2>::Write w = path.write(); + for (int i = 0; i < size; i++) { + Vector3 p = r[i]; + w[i] = Vector2(p.x, p.y); + } + } + return path; +} + +PoolVector<int> AStar2D::get_id_path(int p_from_id, int p_to_id) { + return astar.get_id_path(p_from_id, p_to_id); +} + +void AStar2D::_bind_methods() { + + ClassDB::bind_method(D_METHOD("get_available_point_id"), &AStar2D::get_available_point_id); + ClassDB::bind_method(D_METHOD("add_point", "id", "position", "weight_scale"), &AStar2D::add_point, DEFVAL(1.0)); + ClassDB::bind_method(D_METHOD("get_point_position", "id"), &AStar2D::get_point_position); + ClassDB::bind_method(D_METHOD("set_point_position", "id", "position"), &AStar2D::set_point_position); + ClassDB::bind_method(D_METHOD("get_point_weight_scale", "id"), &AStar2D::get_point_weight_scale); + ClassDB::bind_method(D_METHOD("set_point_weight_scale", "id", "weight_scale"), &AStar2D::set_point_weight_scale); + ClassDB::bind_method(D_METHOD("remove_point", "id"), &AStar2D::remove_point); + ClassDB::bind_method(D_METHOD("has_point", "id"), &AStar2D::has_point); + ClassDB::bind_method(D_METHOD("get_point_connections", "id"), &AStar2D::get_point_connections); + ClassDB::bind_method(D_METHOD("get_points"), &AStar2D::get_points); + + ClassDB::bind_method(D_METHOD("set_point_disabled", "id", "disabled"), &AStar2D::set_point_disabled, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("is_point_disabled", "id"), &AStar2D::is_point_disabled); + + ClassDB::bind_method(D_METHOD("connect_points", "id", "to_id", "bidirectional"), &AStar2D::connect_points, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id"), &AStar2D::disconnect_points); + ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id"), &AStar2D::are_points_connected); + + ClassDB::bind_method(D_METHOD("clear"), &AStar2D::clear); + + ClassDB::bind_method(D_METHOD("get_closest_point", "to_position"), &AStar2D::get_closest_point); + ClassDB::bind_method(D_METHOD("get_closest_position_in_segment", "to_position"), &AStar2D::get_closest_position_in_segment); + + ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar2D::get_point_path); + ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar2D::get_id_path); +} + +AStar2D::AStar2D() { +} + +AStar2D::~AStar2D() { +} diff --git a/core/math/a_star.h b/core/math/a_star.h index fac8a9d312..ec333efc1d 100644 --- a/core/math/a_star.h +++ b/core/math/a_star.h @@ -42,7 +42,7 @@ class AStar : public Reference { - GDCLASS(AStar, Reference) + GDCLASS(AStar, Reference); uint64_t pass; @@ -54,6 +54,7 @@ class AStar : public Reference { bool enabled; Set<Point *> neighbours; + Set<Point *> unlinked_neighbours; // Used for pathfinding Point *prev_point; @@ -142,4 +143,43 @@ public: ~AStar(); }; +class AStar2D : public Reference { + GDCLASS(AStar2D, Reference); + AStar astar; + +protected: + static void _bind_methods(); + +public: + int get_available_point_id() const; + + void add_point(int p_id, const Vector2 &p_pos, real_t p_weight_scale = 1); + Vector2 get_point_position(int p_id) const; + void set_point_position(int p_id, const Vector2 &p_pos); + real_t get_point_weight_scale(int p_id) const; + void set_point_weight_scale(int p_id, real_t p_weight_scale); + void remove_point(int p_id); + bool has_point(int p_id) const; + PoolVector<int> get_point_connections(int p_id); + Array get_points(); + + void set_point_disabled(int p_id, bool p_disabled = true); + bool is_point_disabled(int p_id) const; + + void connect_points(int p_id, int p_with_id, bool p_bidirectional = true); + void disconnect_points(int p_id, int p_with_id); + bool are_points_connected(int p_id, int p_with_id) const; + + void clear(); + + int get_closest_point(const Vector2 &p_point) const; + Vector2 get_closest_position_in_segment(const Vector2 &p_point) const; + + PoolVector<Vector2> get_point_path(int p_from_id, int p_to_id); + PoolVector<int> get_id_path(int p_from_id, int p_to_id); + + AStar2D(); + ~AStar2D(); +}; + #endif // ASTAR_H diff --git a/core/math/basis.cpp b/core/math/basis.cpp index 1540bc8fe1..400f342018 100644 --- a/core/math/basis.cpp +++ b/core/math/basis.cpp @@ -852,7 +852,7 @@ void Basis::set_quat_scale(const Quat &p_quat, const Vector3 &p_scale) { rotate(p_quat); } -void Basis::set_diagonal(const Vector3 p_diag) { +void Basis::set_diagonal(const Vector3 &p_diag) { elements[0][0] = p_diag.x; elements[0][1] = 0; elements[0][2] = 0; diff --git a/core/math/basis.h b/core/math/basis.h index 75037c2c52..d3adad3d90 100644 --- a/core/math/basis.h +++ b/core/math/basis.h @@ -153,7 +153,7 @@ public: int get_orthogonal_index() const; void set_orthogonal_index(int p_index); - void set_diagonal(const Vector3 p_diag); + void set_diagonal(const Vector3 &p_diag); bool is_orthogonal() const; bool is_diagonal() const; diff --git a/core/math/bsp_tree.cpp b/core/math/bsp_tree.cpp index d7e6e82cd9..a12f9fee2e 100644 --- a/core/math/bsp_tree.cpp +++ b/core/math/bsp_tree.cpp @@ -142,7 +142,7 @@ int BSP_Tree::_get_points_inside(int p_node, const Vector3 *p_points, int *p_ind } return _get_points_inside(node->over, p_points, p_indices, p_center, p_half_extents, p_indices_count); - } else if (dist_min <= 0) { //all points behind plane + } else { //all points behind plane if (node->under == UNDER_LEAF) { @@ -150,8 +150,6 @@ int BSP_Tree::_get_points_inside(int p_node, const Vector3 *p_points, int *p_ind } return _get_points_inside(node->under, p_points, p_indices, p_center, p_half_extents, p_indices_count); } - - return 0; } int BSP_Tree::get_points_inside(const Vector3 *p_points, int p_point_count) const { @@ -271,8 +269,6 @@ bool BSP_Tree::point_is_inside(const Vector3 &p_point) const { ERR_FAIL_COND_V(idx < MAX_NODES && idx >= node_count, false); #endif } - - return false; } static int _bsp_find_best_half_plane(const Face3 *p_faces, const Vector<int> &p_indices, real_t p_tolerance) { diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index f615cc8c65..8b3b6c82f3 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -507,21 +507,21 @@ void CameraMatrix::set_light_bias() { real_t *m = &matrix[0][0]; - m[0] = 0.5, - m[1] = 0.0, - m[2] = 0.0, - m[3] = 0.0, - m[4] = 0.0, - m[5] = 0.5, - m[6] = 0.0, - m[7] = 0.0, - m[8] = 0.0, - m[9] = 0.0, - m[10] = 0.5, - m[11] = 0.0, - m[12] = 0.5, - m[13] = 0.5, - m[14] = 0.5, + m[0] = 0.5; + m[1] = 0.0; + m[2] = 0.0; + m[3] = 0.0; + m[4] = 0.0; + m[5] = 0.5; + m[6] = 0.0; + m[7] = 0.0; + m[8] = 0.0; + m[9] = 0.0; + m[10] = 0.5; + m[11] = 0.0; + m[12] = 0.5; + m[13] = 0.5; + m[14] = 0.5; m[15] = 1.0; } @@ -529,21 +529,21 @@ void CameraMatrix::set_light_atlas_rect(const Rect2 &p_rect) { real_t *m = &matrix[0][0]; - m[0] = p_rect.size.width, - m[1] = 0.0, - m[2] = 0.0, - m[3] = 0.0, - m[4] = 0.0, - m[5] = p_rect.size.height, - m[6] = 0.0, - m[7] = 0.0, - m[8] = 0.0, - m[9] = 0.0, - m[10] = 1.0, - m[11] = 0.0, - m[12] = p_rect.position.x, - m[13] = p_rect.position.y, - m[14] = 0.0, + m[0] = p_rect.size.width; + m[1] = 0.0; + m[2] = 0.0; + m[3] = 0.0; + m[4] = 0.0; + m[5] = p_rect.size.height; + m[6] = 0.0; + m[7] = 0.0; + m[8] = 0.0; + m[9] = 0.0; + m[10] = 1.0; + m[11] = 0.0; + m[12] = p_rect.position.x; + m[13] = p_rect.position.y; + m[14] = 0.0; m[15] = 1.0; } diff --git a/core/math/crypto_core.cpp b/core/math/crypto_core.cpp new file mode 100644 index 0000000000..d7ba54e469 --- /dev/null +++ b/core/math/crypto_core.cpp @@ -0,0 +1,157 @@ +/*************************************************************************/ +/* crypto_core.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "crypto_core.h" + +#include <mbedtls/aes.h> +#include <mbedtls/base64.h> +#include <mbedtls/md5.h> +#include <mbedtls/sha1.h> +#include <mbedtls/sha256.h> + +// MD5 +CryptoCore::MD5Context::MD5Context() { + ctx = memalloc(sizeof(mbedtls_md5_context)); + mbedtls_md5_init((mbedtls_md5_context *)ctx); +} + +CryptoCore::MD5Context::~MD5Context() { + mbedtls_md5_free((mbedtls_md5_context *)ctx); + memfree((mbedtls_md5_context *)ctx); +} + +Error CryptoCore::MD5Context::start() { + int ret = mbedtls_md5_starts_ret((mbedtls_md5_context *)ctx); + return ret ? FAILED : OK; +} + +Error CryptoCore::MD5Context::update(uint8_t *p_src, size_t p_len) { + int ret = mbedtls_md5_update_ret((mbedtls_md5_context *)ctx, p_src, p_len); + return ret ? FAILED : OK; +} + +Error CryptoCore::MD5Context::finish(unsigned char r_hash[16]) { + int ret = mbedtls_md5_finish_ret((mbedtls_md5_context *)ctx, r_hash); + return ret ? FAILED : OK; +} + +// SHA256 +CryptoCore::SHA256Context::SHA256Context() { + ctx = memalloc(sizeof(mbedtls_sha256_context)); + mbedtls_sha256_init((mbedtls_sha256_context *)ctx); +} + +CryptoCore::SHA256Context::~SHA256Context() { + mbedtls_sha256_free((mbedtls_sha256_context *)ctx); + memfree((mbedtls_sha256_context *)ctx); +} + +Error CryptoCore::SHA256Context::start() { + int ret = mbedtls_sha256_starts_ret((mbedtls_sha256_context *)ctx, 0); + return ret ? FAILED : OK; +} + +Error CryptoCore::SHA256Context::update(uint8_t *p_src, size_t p_len) { + int ret = mbedtls_sha256_update_ret((mbedtls_sha256_context *)ctx, p_src, p_len); + return ret ? FAILED : OK; +} + +Error CryptoCore::SHA256Context::finish(unsigned char r_hash[16]) { + int ret = mbedtls_sha256_finish_ret((mbedtls_sha256_context *)ctx, r_hash); + return ret ? FAILED : OK; +} + +// AES256 +CryptoCore::AESContext::AESContext() { + ctx = memalloc(sizeof(mbedtls_aes_context)); + mbedtls_aes_init((mbedtls_aes_context *)ctx); +} + +CryptoCore::AESContext::~AESContext() { + mbedtls_aes_free((mbedtls_aes_context *)ctx); + memfree((mbedtls_aes_context *)ctx); +} + +Error CryptoCore::AESContext::set_encode_key(const uint8_t *p_key, size_t p_bits) { + int ret = mbedtls_aes_setkey_enc((mbedtls_aes_context *)ctx, p_key, p_bits); + return ret ? FAILED : OK; +} + +Error CryptoCore::AESContext::set_decode_key(const uint8_t *p_key, size_t p_bits) { + int ret = mbedtls_aes_setkey_dec((mbedtls_aes_context *)ctx, p_key, p_bits); + return ret ? FAILED : OK; +} + +Error CryptoCore::AESContext::encrypt_ecb(const uint8_t p_src[16], uint8_t r_dst[16]) { + int ret = mbedtls_aes_crypt_ecb((mbedtls_aes_context *)ctx, MBEDTLS_AES_ENCRYPT, p_src, r_dst); + return ret ? FAILED : OK; +} + +Error CryptoCore::AESContext::decrypt_ecb(const uint8_t p_src[16], uint8_t r_dst[16]) { + int ret = mbedtls_aes_crypt_ecb((mbedtls_aes_context *)ctx, MBEDTLS_AES_DECRYPT, p_src, r_dst); + return ret ? FAILED : OK; +} + +// CryptoCore +String CryptoCore::b64_encode_str(const uint8_t *p_src, int p_src_len) { + int b64len = p_src_len / 3 * 4 + 4 + 1; + PoolVector<uint8_t> b64buff; + b64buff.resize(b64len); + PoolVector<uint8_t>::Write w64 = b64buff.write(); + size_t strlen = 0; + int ret = b64_encode(&w64[0], b64len, &strlen, p_src, p_src_len); + w64[strlen] = 0; + return ret ? String() : (const char *)&w64[0]; +} + +Error CryptoCore::b64_encode(uint8_t *r_dst, int p_dst_len, size_t *r_len, const uint8_t *p_src, int p_src_len) { + int ret = mbedtls_base64_encode(r_dst, p_dst_len, r_len, p_src, p_src_len); + return ret ? FAILED : OK; +} + +Error CryptoCore::b64_decode(uint8_t *r_dst, int p_dst_len, size_t *r_len, const uint8_t *p_src, int p_src_len) { + int ret = mbedtls_base64_decode(r_dst, p_dst_len, r_len, p_src, p_src_len); + return ret ? FAILED : OK; +} + +Error CryptoCore::md5(const uint8_t *p_src, int p_src_len, unsigned char r_hash[16]) { + int ret = mbedtls_md5_ret(p_src, p_src_len, r_hash); + return ret ? FAILED : OK; +} + +Error CryptoCore::sha1(const uint8_t *p_src, int p_src_len, unsigned char r_hash[20]) { + int ret = mbedtls_sha1_ret(p_src, p_src_len, r_hash); + return ret ? FAILED : OK; +} + +Error CryptoCore::sha256(const uint8_t *p_src, int p_src_len, unsigned char r_hash[32]) { + int ret = mbedtls_sha256_ret(p_src, p_src_len, r_hash, 0); + return ret ? FAILED : OK; +} diff --git a/core/math/crypto_core.h b/core/math/crypto_core.h new file mode 100644 index 0000000000..e28cb5a792 --- /dev/null +++ b/core/math/crypto_core.h @@ -0,0 +1,90 @@ +/*************************************************************************/ +/* crypto_core.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef CRYPTO_CORE_H +#define CRYPTO_CORE_H + +#include "core/reference.h" + +class CryptoCore { + +public: + class MD5Context { + + private: + void *ctx; // To include, or not to include... + + public: + MD5Context(); + ~MD5Context(); + + Error start(); + Error update(uint8_t *p_src, size_t p_len); + Error finish(unsigned char r_hash[16]); + }; + + class SHA256Context { + + private: + void *ctx; // To include, or not to include... + + public: + SHA256Context(); + ~SHA256Context(); + + Error start(); + Error update(uint8_t *p_src, size_t p_len); + Error finish(unsigned char r_hash[16]); + }; + + class AESContext { + + private: + void *ctx; // To include, or not to include... + + public: + AESContext(); + ~AESContext(); + + Error set_encode_key(const uint8_t *p_key, size_t p_bits); + Error set_decode_key(const uint8_t *p_key, size_t p_bits); + Error encrypt_ecb(const uint8_t p_src[16], uint8_t r_dst[16]); + Error decrypt_ecb(const uint8_t p_src[16], uint8_t r_dst[16]); + }; + + static String b64_encode_str(const uint8_t *p_src, int p_src_len); + static Error b64_encode(uint8_t *r_dst, int p_dst_len, size_t *r_len, const uint8_t *p_src, int p_src_len); + static Error b64_decode(uint8_t *r_dst, int p_dst_len, size_t *r_len, const uint8_t *p_src, int p_src_len); + + static Error md5(const uint8_t *p_src, int p_src_len, unsigned char r_hash[16]); + static Error sha1(const uint8_t *p_src, int p_src_len, unsigned char r_hash[20]); + static Error sha256(const uint8_t *p_src, int p_src_len, unsigned char r_hash[32]); +}; +#endif // CRYPTO_CORE_H diff --git a/core/math/expression.cpp b/core/math/expression.cpp index 079c9b524f..2786229cf3 100644 --- a/core/math/expression.cpp +++ b/core/math/expression.cpp @@ -52,6 +52,7 @@ const char *Expression::func_name[Expression::FUNC_MAX] = { "sqrt", "fmod", "fposmod", + "posmod", "floor", "ceil", "round", @@ -70,6 +71,7 @@ const char *Expression::func_name[Expression::FUNC_MAX] = { "inverse_lerp", "range_lerp", "smoothstep", + "move_toward", "dectime", "randomize", "randi", @@ -174,6 +176,7 @@ int Expression::get_func_argument_count(BuiltinFunc p_func) { case MATH_ATAN2: case MATH_FMOD: case MATH_FPOSMOD: + case MATH_POSMOD: case MATH_POW: case MATH_EASE: case MATH_STEPIFY: @@ -189,6 +192,7 @@ int Expression::get_func_argument_count(BuiltinFunc p_func) { case MATH_LERP: case MATH_INVERSE_LERP: case MATH_SMOOTHSTEP: + case MATH_MOVE_TOWARD: case MATH_DECTIME: case MATH_WRAP: case MATH_WRAPF: @@ -281,6 +285,12 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant VALIDATE_ARG_NUM(1); *r_return = Math::fposmod((double)*p_inputs[0], (double)*p_inputs[1]); } break; + case MATH_POSMOD: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + *r_return = Math::posmod((int)*p_inputs[0], (int)*p_inputs[1]); + } break; case MATH_FLOOR: { VALIDATE_ARG_NUM(0); @@ -407,6 +417,13 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant VALIDATE_ARG_NUM(2); *r_return = Math::smoothstep((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); } break; + case MATH_MOVE_TOWARD: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + *r_return = Math::move_toward((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); + } break; case MATH_DECTIME: { VALIDATE_ARG_NUM(0); @@ -1785,7 +1802,7 @@ Expression::ENode *Expression::_parse_expression() { if (next_op == -1) { _set_error("Yet another parser bug...."); - ERR_FAIL_COND_V(next_op == -1, NULL); + ERR_FAIL_V(NULL); } // OK! create operator.. diff --git a/core/math/expression.h b/core/math/expression.h index f20619f0b6..03a2bb70e6 100644 --- a/core/math/expression.h +++ b/core/math/expression.h @@ -34,7 +34,8 @@ #include "core/reference.h" class Expression : public Reference { - GDCLASS(Expression, Reference) + GDCLASS(Expression, Reference); + public: enum BuiltinFunc { MATH_SIN, @@ -50,6 +51,7 @@ public: MATH_SQRT, MATH_FMOD, MATH_FPOSMOD, + MATH_POSMOD, MATH_FLOOR, MATH_CEIL, MATH_ROUND, @@ -68,6 +70,7 @@ public: MATH_INVERSE_LERP, MATH_RANGE_LERP, MATH_SMOOTHSTEP, + MATH_MOVE_TOWARD, MATH_DECTIME, MATH_RANDOMIZE, MATH_RAND, diff --git a/core/math/geometry.h b/core/math/geometry.h index 0e144e491f..e4f3ff799e 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -455,16 +455,15 @@ public: Vector3 p = p_point - p_segment[0]; Vector3 n = p_segment[1] - p_segment[0]; - real_t l = n.length(); - if (l < 1e-10) + real_t l2 = n.length_squared(); + if (l2 < 1e-20) return p_segment[0]; // both points are the same, just give any - n /= l; - real_t d = n.dot(p); + real_t d = n.dot(p) / l2; if (d <= 0.0) return p_segment[0]; // before first point - else if (d >= l) + else if (d >= 1.0) return p_segment[1]; // after first point else return p_segment[0] + n * d; // inside @@ -474,12 +473,11 @@ public: Vector3 p = p_point - p_segment[0]; Vector3 n = p_segment[1] - p_segment[0]; - real_t l = n.length(); - if (l < 1e-10) + real_t l2 = n.length_squared(); + if (l2 < 1e-20) return p_segment[0]; // both points are the same, just give any - n /= l; - real_t d = n.dot(p); + real_t d = n.dot(p) / l2; return p_segment[0] + n * d; // inside } @@ -488,16 +486,15 @@ public: Vector2 p = p_point - p_segment[0]; Vector2 n = p_segment[1] - p_segment[0]; - real_t l = n.length(); - if (l < 1e-10) + real_t l2 = n.length_squared(); + if (l2 < 1e-20) return p_segment[0]; // both points are the same, just give any - n /= l; - real_t d = n.dot(p); + real_t d = n.dot(p) / l2; if (d <= 0.0) return p_segment[0]; // before first point - else if (d >= l) + else if (d >= 1.0) return p_segment[1]; // after first point else return p_segment[0] + n * d; // inside @@ -521,12 +518,11 @@ public: Vector2 p = p_point - p_segment[0]; Vector2 n = p_segment[1] - p_segment[0]; - real_t l = n.length(); - if (l < 1e-10) + real_t l2 = n.length_squared(); + if (l2 < 1e-20) return p_segment[0]; // both points are the same, just give any - n /= l; - real_t d = n.dot(p); + real_t d = n.dot(p) / l2; return p_segment[0] + n * d; // inside } diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp index 5b5fd8e283..7a2e74a413 100644 --- a/core/math/math_funcs.cpp +++ b/core/math/math_funcs.cpp @@ -161,8 +161,6 @@ uint32_t Math::larger_prime(uint32_t p_val) { return primes[idx]; idx++; } - - return 0; } double Math::random(double from, double to) { diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 82b5b56c01..b6398712e4 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -198,6 +198,13 @@ public: value += 0.0; return value; } + static _ALWAYS_INLINE_ int posmod(int p_x, int p_y) { + int value = p_x % p_y; + if ((value < 0 && p_y > 0) || (value > 0 && p_y < 0)) { + value += p_y; + } + return value; + } static _ALWAYS_INLINE_ double deg2rad(double p_y) { return p_y * Math_PI / 180.0; } static _ALWAYS_INLINE_ float deg2rad(float p_y) { return p_y * Math_PI / 180.0; } @@ -224,6 +231,8 @@ public: float x = CLAMP((p_weight - p_from) / (p_to - p_from), 0.0f, 1.0f); return x * x * (3.0f - 2.0f * x); } + static _ALWAYS_INLINE_ double move_toward(double p_from, double p_to, double p_delta) { return abs(p_to - p_from) <= p_delta ? p_to : p_from + SGN(p_to - p_from) * p_delta; } + static _ALWAYS_INLINE_ float move_toward(float p_from, float p_to, float p_delta) { return abs(p_to - p_from) <= p_delta ? p_to : p_from + SGN(p_to - p_from) * p_delta; } static _ALWAYS_INLINE_ double linear2db(double p_linear) { return Math::log(p_linear) * 8.6858896380650365530225783783321; } static _ALWAYS_INLINE_ float linear2db(float p_linear) { return Math::log(p_linear) * 8.6858896380650365530225783783321; } diff --git a/core/math/random_number_generator.cpp b/core/math/random_number_generator.cpp index 6add00c1d8..54a88d5cd8 100644 --- a/core/math/random_number_generator.cpp +++ b/core/math/random_number_generator.cpp @@ -30,8 +30,7 @@ #include "random_number_generator.h" -RandomNumberGenerator::RandomNumberGenerator() : - randbase() {} +RandomNumberGenerator::RandomNumberGenerator() {} void RandomNumberGenerator::_bind_methods() { ClassDB::bind_method(D_METHOD("set_seed", "seed"), &RandomNumberGenerator::set_seed); diff --git a/core/math/random_number_generator.h b/core/math/random_number_generator.h index 6b6bcdd2cd..9b54ea9b2e 100644 --- a/core/math/random_number_generator.h +++ b/core/math/random_number_generator.h @@ -47,7 +47,7 @@ public: _FORCE_INLINE_ uint64_t get_seed() { return randbase.get_seed(); } - _FORCE_INLINE_ void randomize() { return randbase.randomize(); } + _FORCE_INLINE_ void randomize() { randbase.randomize(); } _FORCE_INLINE_ uint32_t randi() { return randbase.rand(); } @@ -59,7 +59,10 @@ public: _FORCE_INLINE_ int randi_range(int from, int to) { unsigned int ret = randbase.rand(); - return ret % (to - from + 1) + from; + if (to < from) + return ret % (from - to + 1) + to; + else + return ret % (to - from + 1) + from; } RandomNumberGenerator(); diff --git a/core/math/random_pcg.cpp b/core/math/random_pcg.cpp index 8351bd138e..00c0af515d 100644 --- a/core/math/random_pcg.cpp +++ b/core/math/random_pcg.cpp @@ -43,13 +43,9 @@ void RandomPCG::randomize() { } double RandomPCG::random(double p_from, double p_to) { - unsigned int r = rand(); - double ret = (double)r / (double)RANDOM_MAX; - return (ret) * (p_to - p_from) + p_from; + return randd() * (p_to - p_from) + p_from; } float RandomPCG::random(float p_from, float p_to) { - unsigned int r = rand(); - float ret = (float)r / (float)RANDOM_MAX; - return (ret) * (p_to - p_from) + p_from; + return randf() * (p_to - p_from) + p_from; } diff --git a/core/math/random_pcg.h b/core/math/random_pcg.h index 0d1b311c0d..aa25914638 100644 --- a/core/math/random_pcg.h +++ b/core/math/random_pcg.h @@ -37,6 +37,28 @@ #include "thirdparty/misc/pcg.h" +#if defined(__GNUC__) || (_llvm_has_builtin(__builtin_clz)) +#define CLZ32(x) __builtin_clz(x) +#elif defined(_MSC_VER) +#include "intrin.h" +static int __bsr_clz32(uint32_t x) { + unsigned long index; + _BitScanReverse(&index, x); + return 31 - index; +} +#define CLZ32(x) __bsr_clz32(x) +#else +#endif + +#if defined(__GNUC__) || (_llvm_has_builtin(__builtin_ldexp) && _llvm_has_builtin(__builtin_ldexpf)) +#define LDEXP(s, e) __builtin_ldexp(s, e) +#define LDEXPF(s, e) __builtin_ldexpf(s, e) +#else +#include "math.h" +#define LDEXP(s, e) ldexp(s, e) +#define LDEXPF(s, e) ldexp(s, e) +#endif + class RandomPCG { pcg32_random_t pcg; uint64_t current_seed; // seed with this to get the same state @@ -60,8 +82,44 @@ public: current_seed = pcg.state; return pcg32_random_r(&pcg); } - _FORCE_INLINE_ double randd() { return (double)rand() / (double)RANDOM_MAX; } - _FORCE_INLINE_ float randf() { return (float)rand() / (float)RANDOM_MAX; } + + // Obtaining floating point numbers in [0, 1] range with "good enough" uniformity. + // These functions sample the output of rand() as the fraction part of an infinite binary number, + // with some tricks applied to reduce ops and branching: + // 1. Instead of shifting to the first 1 and connecting random bits, we simply set the MSB and LSB to 1. + // Provided that the RNG is actually uniform bit by bit, this should have the exact same effect. + // 2. In order to compensate for exponent info loss, we count zeros from another random number, + // and just add that to the initial offset. + // This has the same probability as counting and shifting an actual bit stream: 2^-n for n zeroes. + // For all numbers above 2^-96 (2^-64 for floats), the functions should be uniform. + // However, all numbers below that threshold are floored to 0. + // The thresholds are chosen to minimize rand() calls while keeping the numbers within a totally subjective quality standard. + // If clz or ldexp isn't available, fall back to bit truncation for performance, sacrificing uniformity. + _FORCE_INLINE_ double randd() { +#if defined(CLZ32) + uint32_t proto_exp_offset = rand(); + if (unlikely(proto_exp_offset == 0)) { + return 0; + } + uint64_t significand = (((uint64_t)rand()) << 32) | rand() | 0x8000000000000001U; + return LDEXP((double)significand, -64 - CLZ32(proto_exp_offset)); +#else +#pragma message("RandomPCG::randd - intrinsic clz is not available, falling back to bit truncation") + return (double)(((((uint64_t)rand()) << 32) | rand()) & 0x1FFFFFFFFFFFFFU) / (double)0x1FFFFFFFFFFFFFU; +#endif + } + _FORCE_INLINE_ float randf() { +#if defined(CLZ32) + uint32_t proto_exp_offset = rand(); + if (unlikely(proto_exp_offset == 0)) { + return 0; + } + return LDEXPF((float)(rand() | 0x80000001), -32 - CLZ32(proto_exp_offset)); +#else +#pragma message("RandomPCG::randf - intrinsic clz is not available, falling back to bit truncation") + return (float)(rand() & 0xFFFFFF) / (float)0xFFFFFF; +#endif + } _FORCE_INLINE_ double randfn(double p_mean, double p_deviation) { return p_mean + p_deviation * (cos(Math_TAU * randd()) * sqrt(-2.0 * log(randd()))); // Box-Muller transform diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp index 83784a1fa7..546981be44 100644 --- a/core/math/triangle_mesh.cpp +++ b/core/math/triangle_mesh.cpp @@ -182,7 +182,7 @@ void TriangleMesh::create(const PoolVector<Vector3> &p_faces) { int max_alloc = fc; _create_bvh(bw.ptr(), bwp.ptr(), 0, fc, 1, max_depth, max_alloc); - bw = PoolVector<BVH>::Write(); //clearup + bw.release(); //clearup bvh.resize(max_alloc); //resize back valid = true; @@ -751,7 +751,7 @@ PoolVector<Face3> TriangleMesh::get_faces() const { } } - w = PoolVector<Face3>::Write(); + w.release(); return faces; } diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h index ee7bf0f6b5..8b01080852 100644 --- a/core/math/triangle_mesh.h +++ b/core/math/triangle_mesh.h @@ -97,7 +97,7 @@ public: PoolVector<Triangle> get_triangles() const { return triangles; } PoolVector<Vector3> get_vertices() const { return vertices; } - void get_indices(PoolVector<int> *p_triangles_indices) const; + void get_indices(PoolVector<int> *r_triangles_indices) const; void create(const PoolVector<Vector3> &p_faces); TriangleMesh(); diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp index 5c1ea5943d..779a28be66 100644 --- a/core/math/vector2.cpp +++ b/core/math/vector2.cpp @@ -164,6 +164,13 @@ Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, c return out; } +Vector2 Vector2::move_toward(const Vector2 &p_to, const real_t p_delta) const { + Vector2 v = *this; + Vector2 vd = p_to - v; + real_t len = vd.length(); + return len <= p_delta || len < CMP_EPSILON ? p_to : v + vd / len * p_delta; +} + // slide returns the component of the vector along the given plane, specified by its normal vector. Vector2 Vector2::slide(const Vector2 &p_normal) const { #ifdef MATH_CHECKS diff --git a/core/math/vector2.h b/core/math/vector2.h index a0c6024c9f..78a1641c1e 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -79,6 +79,7 @@ struct Vector2 { _FORCE_INLINE_ Vector2 linear_interpolate(const Vector2 &p_b, real_t p_t) const; _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_b, real_t p_t) const; Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const; + Vector2 move_toward(const Vector2 &p_to, const real_t p_delta) const; Vector2 slide(const Vector2 &p_normal) const; Vector2 bounce(const Vector2 &p_normal) const; diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp index 1c28934422..73927821cf 100644 --- a/core/math/vector3.cpp +++ b/core/math/vector3.cpp @@ -127,6 +127,13 @@ Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, c return out; } +Vector3 Vector3::move_toward(const Vector3 &p_to, const real_t p_delta) const { + Vector3 v = *this; + Vector3 vd = p_to - v; + real_t len = vd.length(); + return len <= p_delta || len < CMP_EPSILON ? p_to : v + vd / len * p_delta; +} + Vector3::operator String() const { return (rtos(x) + ", " + rtos(y) + ", " + rtos(z)); diff --git a/core/math/vector3.h b/core/math/vector3.h index 21fc09653f..45bdfee487 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -94,6 +94,7 @@ struct Vector3 { _FORCE_INLINE_ Vector3 slerp(const Vector3 &p_b, real_t p_t) const; Vector3 cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_t) const; Vector3 cubic_interpolaten(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_t) const; + Vector3 move_toward(const Vector3 &p_to, const real_t p_delta) const; _FORCE_INLINE_ Vector3 cross(const Vector3 &p_b) const; _FORCE_INLINE_ real_t dot(const Vector3 &p_b) const; @@ -218,12 +219,8 @@ Vector3 Vector3::linear_interpolate(const Vector3 &p_b, real_t p_t) const { } Vector3 Vector3::slerp(const Vector3 &p_b, real_t p_t) const { -#ifdef MATH_CHECKS - ERR_FAIL_COND_V(!is_normalized(), Vector3()); -#endif - real_t theta = angle_to(p_b); - return rotated(cross(p_b), theta * p_t); + return rotated(cross(p_b).normalized(), theta * p_t); } real_t Vector3::distance_to(const Vector3 &p_b) const { |